Search found 9653 matches

by MyNameIsKooky
Wed Sep 28, 2022 2:56 am
Forum: Wonderland Open Source
Topic: The MNIKEditor (Latest Version: 4/2/23)
Replies: 86
Views: 55582

Re: The MNIKEditor (Latest Version: 9/27/22)

new MNIKEditor build 9/27/22 - The adventure select menu now has tooltips showing the title of each adventure when the mouse hovers over them. - Compiled adventures, built hubs, and compiled hubs now count and display the total number of wlv files and dia files. - The hub editor now lets you left-cl...
by MyNameIsKooky
Sun Sep 18, 2022 1:24 am
Forum: Wonderland Open Source
Topic: The MNIKEditor (Latest Version: 4/2/23)
Replies: 86
Views: 55582

Re: The MNIKEditor (Latest Version: 9/13/22)

Version 9/13/22 is spitting out 2 debug files when using it in a WASharp installation. The following files could not be loaded: data\sound\inflate.wav data\sound\prism.wav WASharp seems to have these files under Data\NewSounds instead, so perhaps an extra check in that directory could be added. Hi ...
by MyNameIsKooky
Tue Sep 13, 2022 10:30 am
Forum: Wonderland Open Source
Topic: The MNIKEditor (Latest Version: 4/2/23)
Replies: 86
Views: 55582

Re: The MNIKEditor (Latest Version: 9/13/22)

new MNIKEditor build 9/13/22 - Added simulation level 4, which plays the current wlv's music. This makes it easy to preview custom music. - Added a new option to the SHOW LEVEL tool called TRANSPARENT LEVEL, which makes the level transparent. - Removed the limiters on the Shape and Texture adjusters...
by MyNameIsKooky
Wed Sep 07, 2022 10:52 pm
Forum: Wonderland Open Source
Topic: The MNIKEditor (Latest Version: 4/2/23)
Replies: 86
Views: 55582

Re: The MNIKEditor (Latest Version: 9/3/22)

As far as I can tell, "Keyblocks" are referring to the purple WA Beta Color Gate. Have any WOPs been created for this object and the key item that's used to activate it? How exactly do they work? Yes, keyblocks are indeed the WA beta gates. There aren't any WOPs created for this object, but you can...
by MyNameIsKooky
Sun Sep 04, 2022 11:39 pm
Forum: Custom Adventures and Hubs
Topic: Adventure #82: The End 11
Replies: 5
Views: 921

Adventure #82: The End 11

WHAT DO YOU MEAN THE END 10 WASN'T THE END OF THE END???

Behold the newest addition to the list of things I've taken years to finish.
by MyNameIsKooky
Sun Sep 04, 2022 4:38 am
Forum: Wonderland Open Source
Topic: The MNIKEditor (Latest Version: 4/2/23)
Replies: 86
Views: 55582

Re: The MNIKEditor (Latest Version: 9/3/22)

new MNIKEditor build 9/3/22 - Add names, value labels, and colors for the remainder of the modded CMDs: 14, 15, 17, 18, 101, 118, 119, and 120. - Brr float Data1, Data2, and Data3 are now named TimeOffset, PitchAnim, and RollAnim respectively. - Rainbow float Data2 is now named ColorOffset and label...
by MyNameIsKooky
Fri Sep 02, 2022 6:39 am
Forum: Wonderland Open Source
Topic: The MNIKEditor (Latest Version: 4/2/23)
Replies: 86
Views: 55582

Re: The MNIKEditor (Latest Version: 9/2/22)

new MNIKEditor build 9/2/22

- Fixed a bug that caused ScaleAdjust to be applied incorrectly when selecting multiple objects with varying ScaleAdjust.
- ScaleAdjust can now be zero.
- HIDE OBJECTS is now marked in orange.
by MyNameIsKooky
Fri Sep 02, 2022 12:38 am
Forum: Custom Adventures and Hubs
Topic: 19th Adventure: Port / Over There
Replies: 6
Views: 709

Re: 19th Adventure: Port / Over There

I'm loving these aesthetics! Modern WA is the best!
by MyNameIsKooky
Thu Sep 01, 2022 2:20 am
Forum: Wonderland Open Source
Topic: The MNIKEditor (Latest Version: 4/2/23)
Replies: 86
Views: 55582

Re: The MNIKEditor (Latest Version: 9/1/22)

new MNIKEditor build 9/1/22

- Object selection boxes are now 50% transparent.
- Gem color randomization now has the default range of 0-6.
- Gem shape randomization now has the default range of 0-2.
by MyNameIsKooky
Wed Aug 31, 2022 1:09 pm
Forum: Wonderland Open Source
Topic: The MNIKEditor (Latest Version: 4/2/23)
Replies: 86
Views: 55582

Re: The MNIKEditor (Latest Version: 8/31/22)

new MNIKEditor build 8/31/22 - Hovering the mouse over an element of the master.dat editor's dialog column now shows a tooltip previewing the first two lines of the first interchange of that dialog. - Optimized operations on large groups of tiles on simulation level 3. - Ctrl+clicking the selected o...
by MyNameIsKooky
Sun Aug 28, 2022 4:39 pm
Forum: WA Editor General Discussion
Topic: The Wondertown Coup Collab (FINISHED)
Replies: 41
Views: 22638

Re: The Wondertown Coup Collab

It's been a busy month for me, so I've had a lot of Coup Collab testing to catch up on, on top of working hard to make my editor meet people's needs. Apologies to anyone I've been keeping waiting! On July 22nd, I received 2 new arcade adventures. On August 20th, I received 2 new arcade adventures. O...
by MyNameIsKooky
Sun Aug 28, 2022 3:32 pm
Forum: Custom Adventures and Hubs
Topic: Adventure #81: Strongest Links
Replies: 9
Views: 3488

Re: Adventure #81: Strongest Links

Strongest Links Version 3 has been released: - A hub area has been added, letting you attempt the challenges in any order you wish. - Added two new rooms, one of which is an optional challenge. - Added a checkerboard to the springbot puzzle to make it easier to visualize. - The turtle puzzle has bee...
by MyNameIsKooky
Fri Aug 26, 2022 11:17 am
Forum: Wonderland Open Source
Topic: The MNIKEditor (Latest Version: 4/2/23)
Replies: 86
Views: 55582

Re: The MNIKEditor (Latest Version: 8/26/22)

new MNIKEditor build 8/26/22 - Each object's Dialog adjuster now has a tooltip showing the first two lines of the first interchange of the chosen dialog. - The dialog editor Destination Interchange adjusters now preview the first two lines of the destination interchange in the tooltip. This works wi...
by MyNameIsKooky
Wed Aug 24, 2022 1:56 pm
Forum: Custom Adventures and Hubs
Topic: New [META] Adventure - Cryptic Epiphany
Replies: 9
Views: 1555

Re: New Adventure - Cryptic Epiphany

Uwaaaaaaah!! What a blast!
by MyNameIsKooky
Mon Aug 01, 2022 6:40 am
Forum: Wonderland Open Source
Topic: The MNIKEditor (Latest Version: 4/2/23)
Replies: 86
Views: 55582

Re: The MNIKEditor (Latest Version: 8/1/22)

new MNIKEditor build 8/1/22 - Right-click dragging while in tile mode will now move chunks of level with the brush, including the objects on each tile. - Multiple objects can now be selected at once. Plain old right-clicking will work the same as usual, replacing the current selection. - Ctrl+right ...
by MyNameIsKooky
Fri Jul 15, 2022 6:36 am
Forum: WA Editor General Discussion
Topic: The Wondertown Coup Collab (FINISHED)
Replies: 41
Views: 22638

Re: The Wondertown Coup Collab

The content is flowing in, baby! On June 27th, I received the fifth entry to the Wondertown Coup Collab! I continue to be absolutely mindblown by the amount of effort and creativity that people have been putting into their entries. On July 6th, I received another arcade game. Some of you will feel. :D
by MyNameIsKooky
Mon Jul 04, 2022 5:49 am
Forum: Wonderland Open Source
Topic: The MNIKEditor (Latest Version: 4/2/23)
Replies: 86
Views: 55582

Re: The MNIKEditor (Latest Version: 7/3/22)

new MNIKEditor build 7/3/22 - Fixed a long-standing bug that caused wlvs saved by the MNIKEditor to not function properly in vanilla (non-solid Moobots, unreadable signs, etc). This was caused by OpenWA's widescreen spellcasting feature saving extra bytes at the end of the file, which confuses the v...
by MyNameIsKooky
Sat Jul 02, 2022 9:05 am
Forum: Wonderland Open Source
Topic: The MNIKEditor (Latest Version: 4/2/23)
Replies: 86
Views: 55582

Re: The MNIKEditor (Latest Version: 7/2/22)

new MNIKEditor build 7/2/22 - Added Brush Wrap Random, which randomly samples a tile from the brush for every tile's worth of content placed. As usual, this works for both tiles and objects. - Added Step Per Click, which increments values by their step size only when the mouse button enters its pres...
by MyNameIsKooky
Fri Jul 01, 2022 2:01 pm
Forum: Wonderland Open Source
Topic: The MNIKEditor (Latest Version: 4/2/23)
Replies: 86
Views: 55582

Re: The MNIKEditor (Latest Version: 7/1/22)

new MNIKEditor build 7/1/22 - Added a preview for the objects or tiles about to be placed by the brush. This also makes it easy to tell the difference between Brush Wrap Relative and Brush Wrap Modulus when using custom brushes. - Custom brushes can now be used across brush modes, which means they c...
by MyNameIsKooky
Tue Jun 28, 2022 7:59 pm
Forum: WA Editor General Discussion
Topic: The Wondertown Coup Collab (FINISHED)
Replies: 41
Views: 22638

Re: The Wondertown Coup Collab

oh poggers, Do you like the arcade games in Lattius Road? I can make similar ones. I dunno, I've never seen the arcade. here, feel free to expand it Interesting premise. I think this could be made more interesting if the player had more agency somehow. Right now you just spend 90% of the playtime w...
by MyNameIsKooky
Fri Jun 24, 2022 2:34 pm
Forum: WA Editor General Discussion
Topic: WA Editor Questions
Replies: 4
Views: 6094

Re: WA Editor Questions

I wonder why this thread has gone unused for so long. Most people nowadays have been asking questions on Discord. Does anyone know how to make a Scritter that follows you (or at least can be moved by NPC Move buttons) while keeping the hopping animation and the Scritter sound? Any objects that have...
by MyNameIsKooky
Fri Jun 24, 2022 1:34 am
Forum: Wonderland Open Source
Topic: The MNIKEditor (Latest Version: 4/2/23)
Replies: 86
Views: 55582

Re: The MNIKEditor (Latest Version: 6/24/22)

new MNIKEditor build 6/24/22 - General commands now display their command number on the object itself. They are color-coded based on the command type. - Wraith's default TrueMovement values can now be set with the T key. - After selecting an adventure on the adventure select screen, the next menu no...
by MyNameIsKooky
Wed Jun 22, 2022 7:50 pm
Forum: Wonderland Open Source
Topic: The MNIKEditor (Latest Version: 4/2/23)
Replies: 86
Views: 55582

Re: The MNIKEditor (Latest Version: 6/23/22)

new MNIKEditor build 6/23/22 - The objects with the index matching the current object's Linked or LinkBack value are now marked with a red number. - The camera's position is now saved when using Test Level At Cursor. The camera's position is restored once the editor is reopened. - Fixed a new bug th...
by MyNameIsKooky
Wed Jun 22, 2022 7:20 pm
Forum: Wonderland Open Source
Topic: The MNIKEditor (Latest Version: 4/2/23)
Replies: 86
Views: 55582

Re: The MNIKEditor (Latest Version: 6/22/22)

nasko222 wrote:
Wed Jun 22, 2022 5:46 pm
you broke something, I opened one of my adventures in the new editor, and the linked values jumped a lot higher. (I was using 6/13/22 till now)
Good catch. Turns out it's because I typed a single letter wrong... I will release a fix shortly.
by MyNameIsKooky
Wed Jun 22, 2022 3:14 pm
Forum: Wonderland Open Source
Topic: The MNIKEditor (Latest Version: 4/2/23)
Replies: 86
Views: 55582

Re: The MNIKEditor (Latest Version: 6/22/22)

new MNIKEditor build 6/22/22 - Added a settings menu that can be accessed from the adventure select menu. The rendering resolution of the editor can be set there, meaning it no longer automatically matches what's set in the player. - Right-clicking the ID filter now inverts the filter, meaning that ...
by MyNameIsKooky
Wed Jun 22, 2022 5:13 am
Forum: Wonderland Open Source
Topic: The MNIKEditor (Latest Version: 4/2/23)
Replies: 86
Views: 55582

Re: The MNIKEditor (Latest Version: 6/16/22)

I had no idea accessories worked that way! Very interesting! Me neither, until just a couple months ago when someone brought a custom hat to my attention. Thank you for the bug reports! What is the difference between Linked and LinkBack? When an object with LinkBack is destroyed, it will set the ob...
by MyNameIsKooky
Sun Jun 19, 2022 9:47 am
Forum: WA Editor General Discussion
Topic: The Wondertown Coup Collab (FINISHED)
Replies: 41
Views: 22638

Re: The Wondertown Coup Collab

On May 31st, I received the first arcade adventure for the Coup Collab! That's right, we're officially going to have arcade adventures now. The only real rule for arcade submissions is "no boring/tedious stuff like in WA1/WA3 arcade games". Anything goes, even joke adventures that are just a single ...
by MyNameIsKooky
Fri Jun 17, 2022 1:04 pm
Forum: Wonderland Open Source
Topic: The MNIKEditor (Latest Version: 4/2/23)
Replies: 86
Views: 55582

Re: The MNIKEditor (Latest Version: 6/16/22)

The Accessory and Accessory Color values for Stinker NPCs seem to be bugged - they're acting like the Hat and Hat Color adjusters. This is intentional behavior, because under the hood, hats and glasses act exactly the same (except for color values being offset by 1). This means you can give a Stink...
by MyNameIsKooky
Fri Jun 17, 2022 12:26 am
Forum: Wonderland Open Source
Topic: The MNIKEditor (Latest Version: 4/2/23)
Replies: 86
Views: 55582

Re: The MNIKEditor (Latest Version: 6/12/22)

- Removed fullscreen mode due to all the problems it has caused people. Would it be possible to add the ability to change the rendering resolution of the Editor? At the moment you're able to maximize or resize the window, but this doesn't seem to change the resolution that the Editor is running at ...