Search found 457 matches

by AJQZC
Sun Jan 03, 2010 10:54 pm
Forum: Off-Topic Discussions - Legacy Posts
Topic: Tricky Puzzles
Replies: 581
Views: 71100

Actually, it's really quite simple. Since I did not mention "the Chicken" or "the Egg", it does not refer to the chicken egg ; as reptiles appeared on earth far before the animal known as the "chicken" did, and reptiles lay eggs, the egg came first. :) Next question: How should you put 13 cats in 11...
by AJQZC
Sun Jan 03, 2010 1:34 pm
Forum: Off-Topic Discussions - Legacy Posts
Topic: Tricky Puzzles
Replies: 581
Views: 71100

Oops. :oops:
I shall rephrase my question then.
AJQZC wrote:Which came first, Chicken or Egg?
by AJQZC
Sun Jan 03, 2010 12:13 am
Forum: Off-Topic Discussions - Legacy Posts
Topic: Tricky Puzzles
Replies: 581
Views: 71100

Marinus wrote:I think there's no correct answer to that question. It's just a continous circle like day and night, summer and winter etc.
In THIS case, there is a correct answer though. :wink:
by AJQZC
Sun Jan 03, 2010 12:05 am
Forum: Off-Topic Discussions - Legacy Posts
Topic: HAPPY NEW YEAR, EVERYBODY!
Replies: 28
Views: 4697

ben-09 wrote:I think we still say two-thousand-and-ten :)
Let's have two-hundred-and-one zero then. :lol:
by AJQZC
Sat Jan 02, 2010 11:59 pm
Forum: Off-Topic Discussions - Legacy Posts
Topic: Tricky Puzzles
Replies: 581
Views: 71100

Which comes first, Chicken or Egg?
by AJQZC
Fri Jan 01, 2010 1:41 pm
Forum: Off-Topic Discussions - Legacy Posts
Topic: Tricky Puzzles
Replies: 581
Views: 71100

The minimal times is 0, that is, if you know exactly which one is fake. If you do not, and want to find out, the list below states the minimal number of times you have to weight(?) these coins and also to ensure that you can definitely find out the fake coin after those steps. 1. Group the coins in ...
by AJQZC
Fri Jan 01, 2010 1:22 pm
Forum: General Wonderland Discussion
Topic: Season's Greetings!
Replies: 16
Views: 5103

2.5 hours to the second day of 2010. :piratewink:
by AJQZC
Fri Jan 01, 2010 4:22 am
Forum: Off-Topic Discussions - Legacy Posts
Topic: HAPPY NEW YEAR, EVERYBODY!
Replies: 28
Views: 4697

2010. 8)
by AJQZC
Fri Jan 01, 2010 4:18 am
Forum: WA Editor General Discussion
Topic: Help for new users
Replies: 5
Views: 2389

Erm...anyone?
by AJQZC
Fri Jan 01, 2010 4:16 am
Forum: WA Editor General Discussion
Topic: Where do i copy the Model folder from MOFI for hacked editor
Replies: 5
Views: 1746

You may need additional textures (for models). Create a file under the name "Custom" under the main directory (of the editor) and put the necessary textures and models in.
by AJQZC
Fri Jan 01, 2010 4:14 am
Forum: General Wonderland Discussion
Topic: Season's Greetings!
Replies: 16
Views: 5103

Re: Season's Greetings!

Stinky wrote:as well as a wonderful 2010!
Happy 2010! :)
by AJQZC
Fri Jan 01, 2010 4:12 am
Forum: WA Editor General Discussion
Topic: Any one know the CMD that makes a troll a shooter or not?
Replies: 13
Views: 4415

I think so - the list is here, for your reference. :wink:
by AJQZC
Thu Dec 31, 2009 8:23 am
Forum: WA Editor General Discussion
Topic: I need the hacked editor
Replies: 14
Views: 5939

Please do be patient. :wink:
by AJQZC
Thu Dec 31, 2009 8:02 am
Forum: WA Editor General Discussion
Topic: !Simplified! {The Ultimate WA Editor Hex-Editing Topic}
Replies: 17
Views: 6086

To summarise: (For the Ultimate Hex-Editing topic) Black text for discussion summary. Blue text for file download. Numbering represents page number. 01. MoFI editor, hex-editing, Notepad++, indigo glove power 02. Hex-editing, glove power hacks, glove power test levels (by Clifford/jdl/Qloof) 03. Usi...
by AJQZC
Thu Dec 31, 2009 7:31 am
Forum: Other Custom Content
Topic: I need the MOFI ship model
Replies: 31
Views: 9343

I believe there is a MOFI model pack in the Hex-Editing topic. However, you cannot directly use the MOFI models in the editor. I've heard that you must play levels with MOFI models in MOFI. It's actually quite troublesome to add those models, convert the levels to MOFI mode and so on, especially fo...
by AJQZC
Tue Dec 29, 2009 11:56 am
Forum: General Wonderland Discussion
Topic: Comparison: Wonderland Adventures and Wonderland Classic
Replies: 26
Views: 7335

Re: Reply to Quick11

In addition, the complexity of the game is much too much for me to grasp while still enjoying the game. One feature I have not figured out in the adventures series is the diamond buttons. They work as switches, meaning each time I step on them a gate (or something) ist turned on or off, opened or c...
by AJQZC
Sun Dec 27, 2009 2:25 am
Forum: Off-Topic Discussions - Legacy Posts
Topic: Possibly my final rant, and also maybe the most important...
Replies: 91
Views: 21558

Well said, Qloof. :roll:
by AJQZC
Sun Dec 27, 2009 2:14 am
Forum: WA Editor General Discussion
Topic: How do i take a picture in one of my WA Editor adventures?
Replies: 14
Views: 3479

Emerald141 wrote:I thought you had to press Ctrl-Print Screen? :?
Well, if you just wanted a screenshot of the Application and not the background, you'd press Alt-Print Screen. :wink:
by AJQZC
Sat Dec 26, 2009 12:36 pm
Forum: Off-Topic Discussions - Legacy Posts
Topic: Tricky Puzzles
Replies: 581
Views: 71100

That's right! :)
by AJQZC
Sat Dec 26, 2009 11:29 am
Forum: Off-Topic Discussions - Legacy Posts
Topic: Tricky Puzzles
Replies: 581
Views: 71100

Err...no, for both answers.
Look carefully at the question again. :wink:
by AJQZC
Sat Dec 26, 2009 9:12 am
Forum: Off-Topic Discussions - Legacy Posts
Topic: Tricky Puzzles
Replies: 581
Views: 71100

:lol:

Not sure whether this one has been asked before...

You're in a room with a stove, a wok, a knife, a match and a powerful bomb (that will detonate within an hour). What do you use first?
by AJQZC
Sat Dec 26, 2009 9:02 am
Forum: Other Custom Content
Topic: New texture : Metallic
Replies: 5
Views: 2584

I hope this is simple enough: 1. Get a 64x64 image (it could be from the leveltex file) of which you want it to be the top in the background. Name it as "backgroundtex ___1". 2. Same as above, except this time the image is for the side of walls. Name it as "backgroundtex ___2". 3. Fill in the blanks...
by AJQZC
Sat Dec 26, 2009 8:56 am
Forum: Meet and Greet
Topic: Hello again!
Replies: 5
Views: 2577

Re: Hello again!

Welcome back! :D
by AJQZC
Sat Dec 26, 2009 8:53 am
Forum: Meet and Greet
Topic: It's been too long!
Replies: 4
Views: 2446

billy bob wrote:That post was unnecessary since SonicSpeed has been back for way over a year. :roll:
Let's just take that as a mistake, alright?
by AJQZC
Sat Dec 26, 2009 8:48 am
Forum: Other Custom Content
Topic: New texture : Metallic
Replies: 5
Views: 2584

Thanks for the texture, but I'm afraid you forgot the two backgroundtex files that make up the background. Please do add them.
by AJQZC
Sat Dec 26, 2009 8:37 am
Forum: WA Editor General Discussion
Topic: Bug Reports? Please post here!
Replies: 279
Views: 137298

Hmmm. Let's talk about this issue here.
by AJQZC
Sat Dec 26, 2009 8:34 am
Forum: WA Editor General Discussion
Topic: Help for new users
Replies: 5
Views: 2389

Help for new users

Hey guys, I think there's been several problems (like this one ) for new users (of the WA Editor), since the levels that used the new/hacked models are also included in the zipped folder on the Nutters website. This will surely discourage new uses from using the Editor, so we have to find a way to s...
by AJQZC
Sat Dec 26, 2009 8:32 am
Forum: WA Editor General Discussion
Topic: The Ultimate WA Editor Hex-Editing Topic! Take A Look!
Replies: 1776
Views: 484242

Please see this topic.
by AJQZC
Sat Dec 26, 2009 8:22 am
Forum: WA Editor General Discussion
Topic: Editor V0.96 Frequently Asked Question - READ FIRST!
Replies: 47
Views: 43017

Re: WA Editor Test Level

I think this is due to the "special" levels in the zipped file that requires some custom models (!) and custom textures. Why don't you try creating a folder under the name "Custom" in the main directory, put the necessary models in and try again? (P. S. please forgive me if I missed out anything, it...
by AJQZC
Sat Dec 26, 2009 8:15 am
Forum: WA Editor General Discussion
Topic: Two things I don't know how to do in the WA Editor...
Replies: 2
Views: 1579

Some (not all) objects have the funtion "ZAdjust". Just left-click (or right-click) on the value, and you can change those objects' heights.