Search found 2089 matches

by Master Wonder Mage
Fri Mar 06, 2015 2:07 am
Forum: Custom Adventures and Hubs
Topic: On Top of the Void Mouth Part 1: Thwarting the Siege.
Replies: 25
Views: 10681

Ah, oops. I'll try to remember to post when music packs are needed.

Nearly all adventures I publish will use my music pack. Many will also use MNIK's as well.
by Master Wonder Mage
Fri Mar 06, 2015 12:12 am
Forum: Custom Adventures and Hubs
Topic: On Top of the Voidmouth Part 2: The Fireshadow Army
Replies: 16
Views: 9540

DP, just wanted to clarify some plot things. So, the explosion on the voidmouth caused the two thwarts in there to turn evil, but not the flameshadow sentinel, and the two now-evil void-thwarts captured the remaining thwarts and the flameshadow sentinel. You and redcap escape, while linear heroicsac...
by Master Wonder Mage
Thu Mar 05, 2015 11:50 pm
Forum: Custom Adventures and Hubs
Topic: On Top of the Voidmouth Part 2: The Fireshadow Army
Replies: 16
Views: 9540

Solved the transporter puzzle without using him to step on the button.
by Master Wonder Mage
Thu Mar 05, 2015 2:23 am
Forum: WA Editor General Discussion
Topic: New Tennis Topic
Replies: 33
Views: 11876

Competing to make the best levels ruins your focus on the storyline. So no, I do not 'compete'. But it's not about the storyline! You have to win! Winning is the most important thing you can do. This is life, Wonderman. You gotta keep your wits about you. Roll down the competition. STRIKE THEM DOWN...
by Master Wonder Mage
Thu Mar 05, 2015 2:22 am
Forum: Custom Adventures and Hubs
Topic: Adventure #2 "Voyage to Castle Kether"
Replies: 59
Views: 29136

StinkerSquad01 wrote:I don't think the bug was actually fixed. I redownloaded and made my way to the ladders as per usual but I can't walk into the ladders and there's no level arrows or anything.
by Master Wonder Mage
Wed Mar 04, 2015 9:51 pm
Forum: WA Editor General Discussion
Topic: New Tennis Topic
Replies: 33
Views: 11876

Competing to make the best levels ruins your focus on the storyline. So no, I do not 'compete'. But it's not about the storyline! You have to win! Winning is the most important thing you can do. This is life, Wonderman. You gotta keep your wits about you. Roll down the competition. STRIKE THEM DOWN...
by Master Wonder Mage
Wed Mar 04, 2015 9:43 pm
Forum: WA Editor General Discussion
Topic: New Tennis Topic
Replies: 33
Views: 11876

there's no winners... Oh, so you also have been deceived? Everything is a competition. The sooner you realize these tennises are competitions, the sooner you'll be able to win. I tell you this only because you are not in a tennis with me, but are with Jutomi. If you win that tennis, he may be dishe...
by Master Wonder Mage
Wed Mar 04, 2015 9:40 pm
Forum: Meet and Greet
Topic: I'm alive!!!
Replies: 13
Views: 9730

Wonderman109 wrote:I thought I already posted here...???

Anyway, welcome back.
Shhhhhh.
by Master Wonder Mage
Wed Mar 04, 2015 1:29 pm
Forum: Custom Adventures and Hubs
Topic: New Adventure: Serenity
Replies: 25
Views: 10096

...it looked scary...
by Master Wonder Mage
Wed Mar 04, 2015 1:28 pm
Forum: WA Editor General Discussion
Topic: Post Pictures and Progress of In-Progress Adventures Here
Replies: 876
Views: 1915882

Re: The Sentinals are Almost Here

Jutomi wrote:Still, something tragic... is about to happen...
OOH! I LIKE TRAGEDY!
by Master Wonder Mage
Tue Mar 03, 2015 11:34 pm
Forum: Custom Adventures and Hubs
Topic: New Adventure Demo - Psyche
Replies: 13
Views: 5432

Was the single pop supposed to be used on the yellow button instead of the indigo button? That's how I solved it (couldn't figure out anything to do if I pressed the indigo) In any case, the adventure did seem interesting. I get the feeling that the storyline couldn't be figured out very well at al...
by Master Wonder Mage
Tue Mar 03, 2015 11:28 pm
Forum: Custom Adventures and Hubs
Topic: New Adventure Demo - Psyche
Replies: 13
Views: 5432

Was the single pop supposed to be used on the yellow button instead of the indigo button? That's how I solved it (couldn't figure out anything to do if I pressed the indigo) In any case, the adventure did seem interesting. I get the feeling that the storyline couldn't be figured out very well at al...
by Master Wonder Mage
Tue Mar 03, 2015 8:07 pm
Forum: Custom Adventures and Hubs
Topic: The Emerald Scritter Part 5: The Ice Lair
Replies: 10
Views: 5567

Well, those were, um, plot twists.

Yes, they were that indeed.
by Master Wonder Mage
Tue Mar 03, 2015 6:31 pm
Forum: Off Topic
Topic: Is it possible to block forums?
Replies: 11
Views: 4355

The problem with word censors is if you are merely swearing to be offensive/break rules, as was pretty obviously the case here, they wouldn't really accomplish anything, since they are pretty easy to work around via character substitutions, spacing, etc. It would help if someone habitually swears an...
by Master Wonder Mage
Tue Mar 03, 2015 4:09 pm
Forum: Meet and Greet
Topic: I'm alive!!!
Replies: 13
Views: 9730

Welcome back! This topic just goes to show that time CAN be rewritten!
by Master Wonder Mage
Mon Mar 02, 2015 4:02 am
Forum: WA Editor General Discussion
Topic: New Tennis Topic
Replies: 33
Views: 11876

The Ghost Thwarts was a tennis between me and Emerald. Despite, at the time, us both being known primarily for our plotting, the plot of The Ghost Thwarts was an incredibly awkward chain of events. Additionally, on my side, the puzzles were all ridiculously lazily designed. We gave up quickly when a...
by Master Wonder Mage
Mon Mar 02, 2015 3:59 am
Forum: Custom Adventures and Hubs
Topic: On Top of the Void Mouth Part 1: Thwarting the Siege.
Replies: 25
Views: 10681

On Top of the Void Mouth Part 1: Thwarting the Siege.

Type: Storyline-Tennis Difficulty: Easy Puzzle Difficulty: Very Easy Action Difficulty: Moderate Length: Moderately Short Settings: Cave (Mechanical/Natural) Synopsis: The Red Thwart has sent a message to you asking that you come to the Thwart's home cave quickly. You make your way there, wondering ...
by Master Wonder Mage
Mon Mar 02, 2015 2:48 am
Forum: WA Editor General Discussion
Topic: New Tennis Topic
Replies: 33
Views: 11876

Jutomi has accepted via Skype, but I may take up other tennises if I feel I have the time. Can I be the third member to be in the tennis match making? I feel that tennises would be a bit more messy when they have more than two people. If Jutomi wants to, I'll possibly concede to his judgment, but i...
by Master Wonder Mage
Mon Mar 02, 2015 2:02 am
Forum: WA Editor General Discussion
Topic: Post Pictures and Progress of In-Progress Adventures Here
Replies: 876
Views: 1915882

I'm about halfway through with part one of my tennis with Jutomi.
by Master Wonder Mage
Mon Mar 02, 2015 1:05 am
Forum: WA Editor General Discussion
Topic: New Tennis Topic
Replies: 33
Views: 11876

Jutomi has accepted via Skype, but I may take up other tennises if I feel I have the time.
by Master Wonder Mage
Sun Mar 01, 2015 8:11 pm
Forum: WA Editor General Discussion
Topic: New Tennis Topic
Replies: 33
Views: 11876

So, I've been wanting to do a series of shorter adventures, so that I stand a chance of releasing things ever, and I thought a tennis would be a good way of going about that due to the two people crafting a plot together. In addition, since MNIK has every likelihood of not continuing TMD ever, or at...
by Master Wonder Mage
Sun Mar 01, 2015 8:04 pm
Forum: Custom Adventures and Hubs
Topic: 2nd Adventure: TES P4: The Bluehouse
Replies: 7
Views: 4847

I noticed a bug in this adventure: if you read the billboard, it traps you, and you cannot get out of the dialog. This adventure had a lot more care put into it, and it showed. The puzzles were far more structured/present, and there was a bit more plot motion. That being said, the plotting could use...
by Master Wonder Mage
Thu Feb 26, 2015 4:50 am
Forum: Off Topic
Topic: What type of Music do you like?
Replies: 336
Views: 208297

I recently watched Dr. Horrible's Sing-along blog, and that was incredible. It would probably be rated PG-13 for language, but if you're fine with that, go look it up on YouTube. It will be 40 minutes of your life well spent.
by Master Wonder Mage
Thu Feb 26, 2015 1:23 am
Forum: Meet and Greet
Topic: My apologies for the rude ragequit
Replies: 2
Views: 6165

Welcome back. If you do live up to your goals of avoiding offensive conversations and arguments, you will be a welcome re-addition to this community.
by Master Wonder Mage
Wed Feb 25, 2015 11:18 pm
Forum: Meet and Greet
Topic: Why are there so much leavin'???
Replies: 5
Views: 5785

I'm not a huge fan of people announcing that they are leaving for reasons to do with interest loss or dissatisfaction with the community myself. Doing so makes it seem a bit embarrassing if you don't actually leave, as is often the case, and seems to generate too much angst. But, it's their decision...
by Master Wonder Mage
Wed Feb 25, 2015 3:12 am
Forum: Custom Adventures and Hubs
Topic: Adventure #2 "Voyage to Castle Kether"
Replies: 59
Views: 29136

Um, was the ladder bug ever fixed? Because I ran into the same dead end other people mentioned earlier in the topic.
by Master Wonder Mage
Wed Feb 25, 2015 2:51 am
Forum: Custom Adventures and Hubs
Topic: Adventure #2 "Voyage to Castle Kether"
Replies: 59
Views: 29136

I'll try. No guarantees this will come as soon as you would like it, though. I'm a wimp of time consumption.
by Master Wonder Mage
Tue Feb 24, 2015 5:18 pm
Forum: WA Editor General Discussion
Topic: Z-bot Prime
Replies: 1
Views: 1923

In the NPCs category, there is a "Z-bot NPC". This is the Master-Class Zbot. Zbot Prime is just a large one of these.
by Master Wonder Mage
Tue Feb 24, 2015 1:45 am
Forum: Meet and Greet
Topic: bYe guys :(
Replies: 10
Views: 7351

Koopson44 wrote:Well, looks as if pcpuzzle is crumbling. Time for me to evacuate before it falls to pieces and i get lost in the rubble.
...you left two days ago...
oh never mind
by Master Wonder Mage
Mon Feb 23, 2015 6:46 pm
Forum: Custom Adventures and Hubs
Topic: 1st Adventure: TES P2: The Camp
Replies: 12
Views: 6053

Both the levelexits in the adventure lead directly into a wall, rather than to the proper point in the next .wlv. You should test your adventures to make sure all levelexits and dialogs are fully functional. And also that everything is beatable.