Search found 9653 matches

by MyNameIsKooky
Thu Jun 16, 2022 8:27 am
Forum: WA Editor General Discussion
Topic: Compact WA Mechanisms
Replies: 4
Views: 1793

Re: Compact WA Mechanisms

Hi ab, thank you for these designs!! The NOT gate is really elegantly designed, and helped me solve a problem in one of my upcoming adventures. Here's a little tip: Basically anything in the game can press buttons as long as its ButtonPush value is set to 1. Even an object with Type 0 (which has no ...
by MyNameIsKooky
Wed Jun 15, 2022 2:11 pm
Forum: Wonderland Open Source
Topic: The MNIKEditor (Latest Version: 4/2/23)
Replies: 86
Views: 53274

Re: The MNIKEditor (Latest Version: 6/13/22)

Add Data/Adventures mode, like my direct hub editors, it reads the adventures from Data/Adventures directly. :stinkyhappy: I've been thinking something like that would be really nice! new MNIKEditor build 6/15/22 - Custom brushes can now be resized without losing the custom brush. This makes it ver...
by MyNameIsKooky
Mon Jun 13, 2022 1:35 pm
Forum: Wonderland Open Source
Topic: The MNIKEditor (Latest Version: 4/2/23)
Replies: 86
Views: 53274

Re: The MNIKEditor (Latest Version: 6/12/22)

- Removed fullscreen mode due to all the problems it has caused people. Would it be possible to add the ability to change the rendering resolution of the Editor? At the moment you're able to maximize or resize the window, but this doesn't seem to change the resolution that the Editor is running at ...
by MyNameIsKooky
Sun Jun 12, 2022 1:50 am
Forum: Wonderland Open Source
Topic: The MNIKEditor (Latest Version: 4/2/23)
Replies: 86
Views: 53274

Re: The MNIKEditor (Latest Version: 6/12/22)

new MNIKEditor build 6/12/22 - Added two new brush modes: row and column. - Even-numbered brush sizes are now allowed. - Brush size is now adjusted in increments of 1 instead of 2 (or 10 instead of 20 when adjusting quickly). - Pressing tab now switches between object mode and tile mode. - Pressing ...
by MyNameIsKooky
Sat Jun 11, 2022 1:52 pm
Forum: Wonderland Open Source
Topic: The MNIKEditor (Latest Version: 4/2/23)
Replies: 86
Views: 53274

Re: The MNIKEditor (Latest Version: 6/11/22)

new MNIKEditor build 6/11/22 - "Save and Exit" has been replaced with "Save Level", which simply saves the wlv without exiting. If there are no unsaved changes to the wlv, "Save Level" will be replaced by "Test Level At Brush". Clicking this button will turn your brush rainbow, at which point clicki...
by MyNameIsKooky
Tue May 31, 2022 3:40 pm
Forum: Wonderland Open Source
Topic: The MNIKEditor (Latest Version: 4/2/23)
Replies: 86
Views: 53274

Re: The MNIKEditor (Latest Version: 5/31/22)

new MNIKEditor build 5/31/22 - Pressing G when hovering the cursor over a LevelExit now follows that LevelExit to its destination. A yellow marker will briefly appear at the destination coordinates when the destination level loads. This also works with general commands and cuboids. - Added a new bru...
by MyNameIsKooky
Sun May 29, 2022 6:21 pm
Forum: Wonderland Open Source
Topic: The MNIKEditor (Latest Version: 4/2/23)
Replies: 86
Views: 53274

Re: The MNIKEditor (Latest Version: 5/29/22)

new MNIKEditor build 5/29/22 - Holding right click and dragging will now move the grabbed object with the cursor. - Middle-clicking will immediately generate adjuster settings for a LevelExit leading to the current level at the cursor's current coordinates. It will also automatically attempt to infe...
by MyNameIsKooky
Thu May 19, 2022 10:04 am
Forum: Wonderland Open Source
Topic: The MNIKEditor (Latest Version: 4/2/23)
Replies: 86
Views: 53274

Re: The MNIKEditor (Latest Version: 5/18/22)

I absolutely love this Editor! Thank you and everyone else involved for all of your hard work. :mrgreen: I do have a bug to report - for some reason the Glove Dischargers and Once Dischargers are not rendering correctly. All I see is a white square. Also, Data4 adjuster names for 2 (maybe more?) ge...
by MyNameIsKooky
Wed May 18, 2022 1:09 pm
Forum: Wonderland Open Source
Topic: The MNIKEditor (Latest Version: 4/2/23)
Replies: 86
Views: 53274

Re: The MNIKEditor (Latest Version: 5/18/22)

new MNIKEditor build 5/18/22 - From now on, MNIKEditor releases will include a README.md that contains a hotkey reference. - The adjuster limits on Stinker NPC hats/accessories have been removed, meaning arbitrary custom Stinker NPC hats/accessories can now be selected by going outside the vanilla r...
by MyNameIsKooky
Sun May 15, 2022 7:49 am
Forum: Puzzle/Action Levels
Topic: New Level (Adv) - Hunted
Replies: 2
Views: 849

Re: New Level (Adv) - Hunted

Scariest and DOOMiest level ever made.

Adrenaline with every turn around a corner.
by MyNameIsKooky
Thu May 12, 2022 6:28 am
Forum: WA Editor General Discussion
Topic: Post Pictures and Progress of In-Progress Adventures Here
Replies: 876
Views: 1779118

Re: Post Pictures and Progress of In-Progress Adventures Here

Very exciting! I've always enjoyed your work.
by MyNameIsKooky
Thu May 05, 2022 4:47 am
Forum: Puzzle/Action Levels
Topic: -SNEEK PEAK- A Pool of Water
Replies: 3
Views: 1668

Re: -SNEEK PEAK- A Pool of Water

Where is my water?
by MyNameIsKooky
Tue Apr 26, 2022 3:21 pm
Forum: WA Editor General Discussion
Topic: The Wondertown Coup Collab (FINISHED)
Replies: 41
Views: 21978

Re: The Wondertown Coup Collab

On April 1st, I received the fourth entry to the Wondertown Coup Collab! It's absolutely wild. (Sorry I took so long, I've been very preoccupied this month!) I just want to say that I'm super impressed with the entries I've received so far. The amount of effort people have been putting in is insane....
by MyNameIsKooky
Tue Apr 19, 2022 12:58 am
Forum: Custom Adventures and Hubs
Topic: Adventure #76: The End 10
Replies: 12
Views: 10647

Re: Adventure #76: The End 10

Hi ab, thanks for playing this series. I think some of it hasn't aged too well, so I'm glad you enjoyed a bunch of it. I do kind of regret The End 5. I was pretty proud of it at the time, thinking it would throw a wrench in people's expectations, but in hindsight the puzzles were way too intricate f...
by MyNameIsKooky
Tue Apr 19, 2022 12:51 am
Forum: Custom Adventures and Hubs
Topic: The Hidden Archive, Part Two
Replies: 12
Views: 2901

Re: New Adventure: The Hidden Archive, Part Two

Usually, when people make mechanisms for WA puzzles, I can imagine how it looks in my head. For this, I couldn't imagine the mechanisms at all. :shock: I'm extremely impressed!! Everything seen here was so new and so novel. This might be the most unique adventure ever made, actually. I'm sooooo happ...
by MyNameIsKooky
Tue Mar 29, 2022 11:27 pm
Forum: WA Editor General Discussion
Topic: The Wondertown Coup Collab (FINISHED)
Replies: 41
Views: 21978

Re: The Wondertown Coup Collab

nasko222 wrote:
Fri Mar 25, 2022 9:21 am
can i join too? :stinkylol:
Yes!!!!!!!!!!!!!!!!!!!!! The More, The Merrier
by MyNameIsKooky
Tue Mar 29, 2022 11:15 pm
Forum: Custom Adventures and Hubs
Topic: New Adventure - Pizza Vortex
Replies: 5
Views: 1624

Re: New Adventure - Pizza Vortex

Mmmmmm yum yum yum yum yum Pizzatopia
by MyNameIsKooky
Sun Mar 27, 2022 3:59 am
Forum: WA Editor General Discussion
Topic: WA: LR *DEMO 1 RELEASED, RANDOM BUGS FIXED!*
Replies: 213
Views: 119110

Re: WA: LR *DEMO 1 RELEASED, RANDOM BUGS FIXED!*

This ancient thing? Do whatever you wish.
by MyNameIsKooky
Wed Mar 23, 2022 5:34 pm
Forum: Wonderland Open Source
Topic: The MNIKEditor (Latest Version: 4/2/23)
Replies: 86
Views: 53274

Re: The MNIKEditor (Latest Version: 3/23/22)

MNIKEditor build 3/23/22 - You can now press shift+enter to mark all tile attributes as unused except for the one being hovered over. - Fill delete is now affected by fill density. - Fixed a bug that caused all fully deactivated objects to disappear at simulation level 2 or higher. - Fixed a bug tha...
by MyNameIsKooky
Tue Mar 22, 2022 11:52 am
Forum: Wonderland Open Source
Topic: The MNIKEditor (Latest Version: 4/2/23)
Replies: 86
Views: 53274

Re: The MNIKEditor (Latest Version: 3/22/22)

MNIKEditor build 3/22/22 - The object category name can now be ctrl-clicked, letting you instantly travel to any category you can name. Partial names will also work. For example, entering "Env" will take you to "Environment". - The editor window can now be resized. - Float values within the range of...
by MyNameIsKooky
Fri Mar 18, 2022 11:11 am
Forum: Wonderland Open Source
Topic: The MNIKEditor (Latest Version: 4/2/23)
Replies: 86
Views: 53274

Re: The MNIKEditor (Latest Version: 3/18/22)

MNIKEditor build 3/18/22 - Tile jaggedness, round corners, randomness, and Height (not to be confused with Xtrude) are now visualized in the editor. - Water turbulence, glow, and transparency are now visualized in the editor. - Added two new options to the show/hide objects tool. The first is show i...
by MyNameIsKooky
Fri Mar 18, 2022 1:04 am
Forum: The Midnight Post
Topic: Issue #29 Feedback
Replies: 5
Views: 9247

Re: Issue #29 Feedback

LET'S GOOOOOOOOOOOOOOOOOOOOO
by MyNameIsKooky
Tue Mar 15, 2022 5:29 am
Forum: Wonderland Open Source
Topic: The MNIKEditor (Latest Version: 4/2/23)
Replies: 86
Views: 53274

Re: The MNIKEditor (Latest Version: 3/15/22)

MNIKEditor build 3/15/22 - Fixed an ancient evil bug that caused previous keyboard inputs to sometimes appear in text prompts. - Added simulation level 3, which simulates lighting and weather effects. - Colors are now loaded from colors.cfg every time the editor application regains focus. - colors.c...
by MyNameIsKooky
Mon Mar 14, 2022 5:22 am
Forum: Wonderland Open Source
Topic: The MNIKEditor (Latest Version: 4/2/23)
Replies: 86
Views: 53274

Re: The MNIKEditor (Latest Version: 3/14/22)

MNIKEditor build 3/14/22 - The editor's color scheme can now be changed by modifying colors.cfg. If not yet present, this file will be created upon running the editor. - Added object adjuster highlighting for adjusters that are present in the actual wop. It is enabled by default, but can be toggled ...
by MyNameIsKooky
Sun Mar 13, 2022 8:52 pm
Forum: Wonderland Open Source
Topic: The MNIKEditor (Latest Version: 4/2/23)
Replies: 86
Views: 53274

Re: The MNIKEditor (Latest Version: 3/13/22)

MNIKEditor build 3/13/22 - Added an option for adjusting the simulation level. Simulation level 0 is the classic editor look, where practically nothing is animated. Simulation level 1 animates entities by showing how they'd be transformed over time in-game, as well as showing any particles that are ...
by MyNameIsKooky
Sat Mar 12, 2022 10:52 am
Forum: Wonderland Open Source
Topic: The MNIKEditor (Latest Version: 4/2/23)
Replies: 86
Views: 53274

Re: The MNIKEditor (Latest Version: 3/11/22)

new MNIKEditor build 3/11/22 - Custom models now simulate using their Yaw/Pitch/Roll/XYZAnim in real time. - Added the texture prefix option, which automatically appends a user-defined prefix when changing a texture name. - Particle effects are now simulated for waterfalls, teleporters, volcanoes, a...
by MyNameIsKooky
Fri Mar 11, 2022 6:12 am
Forum: Wonderland Open Source
Topic: The MNIKEditor (Latest Version: 4/2/23)
Replies: 86
Views: 53274

Re: The MNIKEditor (Latest Version: 3/10/22)

new MNIKEditor build 3/10/22 - Introducing alt-clicking for adjusters, which finds and replaces a specific value of a specific adjuster for all objects in the level. Right now it only works for text-based adjusters. - Particle effects from environmental objects are now simulated in real time inside ...
by MyNameIsKooky
Mon Feb 21, 2022 8:24 am
Forum: Wonderland Open Source
Topic: The MNIKEditor (Latest Version: 4/2/23)
Replies: 86
Views: 53274

Re: The MNIKEditor (Latest Version: 2/21/22)

I am loving the enthusiasm! Here, have this as a reward. New MNIKEditor build 2/21/22 - Pressing enter while hovering the brush over an area of the level will create a custom brush to paste that same area of the level anywhere. This works for either tiles or objects, depending on what editor mode yo...
by MyNameIsKooky
Sat Feb 19, 2022 11:20 pm
Forum: Wonderland Open Source
Topic: The MNIKEditor (Latest Version: 4/2/23)
Replies: 86
Views: 53274

Re: The MNIKEditor (Latest Version: 2/19/22)

Also reserved. I am a man of passion.
by MyNameIsKooky
Sat Feb 19, 2022 11:20 pm
Forum: Wonderland Open Source
Topic: The MNIKEditor (Latest Version: 4/2/23)
Replies: 86
Views: 53274

Re: The MNIKEditor (Latest Version: 2/19/22)

Reserved for more changelogs. Until NOW!!! new MNIKEditor build 6/12/22 - Added two new brush modes: row and column. - Even-numbered brush sizes are now allowed. - Brush size is now adjusted in increments of 1 instead of 2 (or 10 instead of 20 when adjusting quickly). - Pressing tab now switches bet...