Search found 339 matches

by rainbowmon
Tue Mar 17, 2020 1:45 pm
Forum: General Wonderland Discussion
Topic: planet of the z-bots
Replies: 6
Views: 6009

Re: planet of the z-bots

Glad to hear it's working now! I hope you have fun, fiffi!
by rainbowmon
Thu Feb 27, 2020 2:52 pm
Forum: General Wonderland Discussion
Topic: Scary and most startling Wonderland moments
Replies: 38
Views: 23117

Re: Scary and most startling Wonderland moments

I've been known to be startled due to dying unexpectedly in the original trilogy. Something about it just really takes me off guard if I'm not expecting it. It's not that it's unfair, because even if that were the case, the shock comes first. It's kinda like the drowning jingle in the Sonic games: I...
by rainbowmon
Thu Feb 20, 2020 7:38 pm
Forum: General Wonderland Discussion
Topic: planet of the z-bots
Replies: 6
Views: 6009

Re: planet of the z-bots

That, I don't know - I haven't installed the fix myself. Make sure you got the PotZ patch first, and not the editor patch (I almost didn't notice there were two links in that thread), and if you still are having issues, post within it, and maybe Aryan or one of the others can help you.
by rainbowmon
Thu Feb 20, 2020 2:03 pm
Forum: General Wonderland Discussion
Topic: planet of the z-bots
Replies: 6
Views: 6009

Re: planet of the z-bots

I WA and MoFI were on Big Fish, but I didn't realize PotZ was - when did that happen?!

Unimportant questions aside, WA3 having major lag on Windows 10 is a known issue - this thread may be of use to you: viewtopic.php?f=1&t=27819
by rainbowmon
Tue Feb 18, 2020 12:45 am
Forum: Level Solutions - Wonderland Adventures
Topic: What is the purpose of these three magic chargers
Replies: 6
Views: 8684

Re: What is the purpose of these three magic chargers

Well, there's a number of possibilities, but I think the most likely is that they're left over from an earlier version of the level.

(Wouldn't it be funny if Shesez did a Boundary Break level on the Wonderland Adventures games? I don't know if there'd be that much to find, but...)
by rainbowmon
Wed Feb 12, 2020 6:13 pm
Forum: General Wonderland Discussion
Topic: Spongebob Wonderland Game Mod Idea
Replies: 2
Views: 4268

Re: Spongebob Wonderland Game Mod Idea

Ooooo, this sounds cool! As for what music to do for the caves... Well, I know Mystic Mansion had that one cave section with the karts. Perhaps that could work? Alternatively, if you're willing to use music from another Sonic game, there's always Sonic 2's Mystic Cave Zone or Sonic Rush Adventure's ...
by rainbowmon
Sun Feb 02, 2020 9:24 pm
Forum: General Wonderland Discussion
Topic: WSW's "Lost Cave" -- all keys grabbed without blocking UFO fire
Replies: 2
Views: 4180

Re: WSW's "Lost Cave" -- all keys grabbed without blocking UFO fire

Intended solution? What's that? :stinkylol:

Jokes aside, I second what Kamerson said.
by rainbowmon
Tue Jan 21, 2020 3:47 pm
Forum: General Wonderland Discussion
Topic: RTWD W4L4 without rainbow coins
Replies: 3
Views: 5128

Re: RTWD W4L4 without rainbow coins

I love seeing crazy things like this in games - thanks for showing this off, Muzozavr!
by rainbowmon
Sun Jan 12, 2020 2:59 am
Forum: Meet and Greet
Topic: Introductions!
Replies: 891
Views: 465960

Re: Introductions!

Welcome to the forums, Kamerson! Hope you have a wonder-ful stay!
by rainbowmon
Wed Dec 25, 2019 3:08 pm
Forum: Wonderland Open Source
Topic: WA Editor C# Remake (aka WASharp) -- Update Thread
Replies: 33
Views: 29535

Re: WA Editor C# Remake (aka OpenWA.NET) -- Update Thread

My thoughts were, if you use a certain item slot often, you could assign your own hotkey to it somehow, and then use said hotkey whenever you want to use that slot. However, that would in part probably require the same setup as customizable controls (not that that would be a bad thing, as customizab...
by rainbowmon
Tue Dec 24, 2019 3:29 pm
Forum: Wonderland Open Source
Topic: WA Editor C# Remake (aka WASharp) -- Update Thread
Replies: 33
Views: 29535

Re: WA Editor C# Remake (aka OpenWA.NET) -- Update Thread

Here's a crazy thought I just had: What if we had an entirely new function for the map item? What I mean is, in MoFI, it was just some random collectable set that, if I remember correctly, didn't actually serve much of a purpose, as it didn't really help navigate the island at all. But if it's possi...
by rainbowmon
Mon Dec 16, 2019 11:48 pm
Forum: Wonderland Open Source
Topic: WA Editor C# Remake (aka WASharp) -- Update Thread
Replies: 33
Views: 29535

Re: WA Editor C# Remake (aka OpenWA.NET) -- Update Thread

Finally, should we merge editor and player to single exe? What are your opinions here? I think that's a really good idea - it always felt redundant to have them both be separate applications, and theoretically doing this would allow for implementing a feature where testing things would be as quick ...
by rainbowmon
Mon Dec 09, 2019 6:48 pm
Forum: Off Topic
Topic: A good video for potential new puzzle creators
Replies: 0
Views: 7472

A good video for potential new puzzle creators

So, for those unaware, there's a YouTube channel called Game Maker's Toolkit (or GMTK for short) that focuses on game design. Today, he released this video on Baba is You - and I couldn't help but think of this wonder-ful community. I figured if there's anyone here that might want to create a level ...
by rainbowmon
Sun Dec 01, 2019 3:17 pm
Forum: General Wonderland Discussion
Topic: Reused Elemnets.
Replies: 1
Views: 3210

Re: Reused Elemnets.

It's certainly possible; from my understanding, developers reuse assets all the time to save on development costs. If it makes sense to use them, there's no reason why not to (unless they're of a leeser quality now and the devs want to update them).
by rainbowmon
Fri Nov 15, 2019 10:27 pm
Forum: Custom Adventures and Hubs
Topic: Wonderland Adventures - RE-IMAGINED!
Replies: 15
Views: 9455

Re: Wonderland Adventures; Re-Imagined RELEASE THREAD (70+ Adventures!)

I'm at Cabinet Run Demo in the Wondertown Arcade now. Um... Am I missing something here? There are literally two tiles I can stand on: The one I start on and the one next to me. I can't go any further...
by rainbowmon
Tue Nov 12, 2019 12:00 am
Forum: Custom Adventures and Hubs
Topic: Wonderland Adventures - RE-IMAGINED!
Replies: 15
Views: 9455

Re: Wonderland Adventures; Re-Imagined RELEASE THREAD (70+ Adventures!)

*sigh* Yeah, I do have an earlier save, though I don't wanna have to use it... You gotta do what you gotta do though. Still, it'd be nice for anyone else that plays it if it gets fixed. As for that one coin in the first adventure: Is it completely inaccessable without modifying the level, or is it j...
by rainbowmon
Mon Nov 11, 2019 6:02 pm
Forum: Custom Adventures and Hubs
Topic: Wonderland Adventures - RE-IMAGINED!
Replies: 15
Views: 9455

Re: Wonderland Adventures; Re-Imagined RELEASE THREAD (70+ Adventures!)

*installs the hotfix* Uhhh... I'm still softlocked in the Forever Forest. I try to take the lower-left red arrow in the southern-most room, and I just re-enter the same room a few tiles to the right of said arrow.
by rainbowmon
Sun Nov 10, 2019 6:29 pm
Forum: Custom Adventures and Hubs
Topic: Wonderland Adventures - RE-IMAGINED!
Replies: 15
Views: 9455

Re: Wonderland Adventures; Re-Imagined RELEASE THREAD (70+ Adventures!)

Double post, but... Uhh... I'm softlocked. Yeah, so, I couldn't find one of the 8 coins in the first adventure, and forgot about the treasure trove I saw a bit earlier over in the bottom-left corner of the main room of the Forest Temple, so I didn't have enough coins to get to the Glow Gem, and so I...
by rainbowmon
Sun Nov 10, 2019 3:27 pm
Forum: Custom Adventures and Hubs
Topic: Wonderland Adventures - RE-IMAGINED!
Replies: 15
Views: 9455

Re: Wonderland Adventures; Re-Imagined RELEASE THREAD (70+ Adventures!)

Wait, *WHAT?!?!?!* Am I dreaming right now?! When you revealed the development thread last month, I wasn't expecting it to be *ALMOST DONE!!!* Well, I guess I know what I'm doing today after I watch today's episode of Spider-Man on Disney Now... :stinkyhappy:
by rainbowmon
Mon Oct 21, 2019 7:15 pm
Forum: General Wonderland Discussion
Topic: How did Grennfleagel end up on Javva.
Replies: 5
Views: 5881

Re: How did Grennfleagel end up on Javva.

What is even weirder is that the end of MOFI Grennfleagel is with the stinkers that escaped Sundog Island via the Home Glyph so it is odd he did not go on the sky machine to the Planet of the Z-bots. The question also comes up on how all the wizards besides Morklin and Guggenheimer boarded the sky ...
by rainbowmon
Wed Oct 16, 2019 2:50 am
Forum: Custom Adventures and Hubs
Topic: {MASSIVE HUB} Wonderland Adventures RE-IMAGINED! (Development Thread)
Replies: 9
Views: 6258

Re: {MASSIVE HUB} Wonderland Adventures RE-IMAGINED!

THIS. SOUNDS. RAINBOW. DASH. *AWESOME.*

No, seriously. This sounds great!
by rainbowmon
Sun Oct 13, 2019 8:24 pm
Forum: General Wonderland Discussion
Topic: What is the gigantic city scene in World 4: Robot City, of the clasic pack in RTW
Replies: 7
Views: 6217

Re: What is the gigantic city scene in World 4: Robot City, of the clasic pack in RTW

You're forgetting something - the Sky Machine was designed to trick the Stinkers into giving the Z-Bots Wonderland's coordinates. It's implied that the "falling pieces of burning sky" were caused by the Sky Machine, being a secondary function - by using the Star Key, Morklin and the others stopped t...
by rainbowmon
Sun Oct 13, 2019 8:15 pm
Forum: General Wonderland Discussion
Topic: How did Grennfleagel end up on Javva.
Replies: 5
Views: 5881

Re: How did Grennfleagel end up on Javva.

Correction: Z-Bot Prime tried to eliminate Wysp and the Stinkers, but the Elder Rainbow Stars saw them in trouble from afar and used their magic to save them. However, they were so rushed to do so that they couldn't warp them all to anywhere specific. Taking that into account, maybe Grennfleagel was...
by rainbowmon
Fri Oct 04, 2019 2:59 am
Forum: Wonderland Open Source
Topic: WA Editor Updates, Ideas & Suggestion Thread
Replies: 111
Views: 295143

Re: WA Editor Updates, Ideas & Suggestion Thread

Had a thought recently and figure I may as well mention it: I think controller support could be nice. It wouldn't be as precise as a mouse, sure, but being able to play Wonderland with a controller would be pretty cool, wouldn't it? I mean, technically you could just use Steam or Antimicro or someth...
by rainbowmon
Wed Sep 25, 2019 2:02 pm
Forum: General Wonderland Discussion
Topic: I Miss This Game!!!
Replies: 13
Views: 9822

Re: Crypt of the Necrobumper

Have you tried uninstalling and reinstalling the game? If not, go into your Secret Worlds install folder, copy the contents of the"players" subfolder (that's where your save data should be), put the copy somewhere else - like your desktop - and then try uninstalling and reinstalling Secret Worlds. T...
by rainbowmon
Mon Sep 16, 2019 4:25 pm
Forum: General Wonderland Discussion
Topic: Extreme Slowdown in WA3
Replies: 3
Views: 4211

Re: Extreme Slowdown in WA3

This thread may be of use to you, KGaus. Hopefully it helps you!

viewtopic.php?f=1&t=27819
by rainbowmon
Mon Sep 09, 2019 2:45 am
Forum: General Wonderland Discussion
Topic: What is the gigantic city scene in World 4: Robot City, of the clasic pack in RTW
Replies: 7
Views: 6217

Re: What is the gigantic city scene in World 4: Robot City, of the clasic pack in RTW

It's quite possible it was on Z-Botica. (I like to call it that because it being called merely the Planet of the Z-Bots even by them just seems a little bland to me. You'd think they'd at least name their home something.) There's no way to really know. Like I said before, this is all assuming they h...
by rainbowmon
Tue Sep 03, 2019 8:26 pm
Forum: General Wonderland Discussion
Topic: What is the gigantic city scene in World 4: Robot City, of the clasic pack in RTW
Replies: 7
Views: 6217

Re: What is the gigantic city scene in World 4: Robot City, of the clasic pack in RTW

Assuming RTW's Classic Level Set takes place prior to Secret Worlds, yeah, I believe that *would* be their first canonical appearance. As for how they would get there... I don't know; maybe the Rainbow Portals you go through at the end of each level magically know where the Rainbow Coins are and are...
by rainbowmon
Mon Sep 02, 2019 9:39 pm
Forum: General Wonderland Discussion
Topic: The Ultimate Wonderland Map Project*
Replies: 18
Views: 16661

Re: The Ultimate Wonderland Map Project*

Well, remember, the Thwarts' spell finally came into full effect just after the Yellow Shard was acquired by the Wonderheroes Quadrio (as I like to call Stinky, Loof, Quookie, and Peegue). And they didn't enter the Void until Wysp made a portal leading there, so one can presume they were still in th...