Search found 6504 matches

by Amnon
Thu May 18, 2006 1:36 pm
Forum: Puzzle/Action Levels
Topic: New Level (Adv) - Octopussy
Replies: 22
Views: 5166

Thanks for the compliments, Lillie: I wonder why people find my levels hard: yes, the area is big, but you only really need to use a small part of it, largely open space: In "Redeeming Light", it is tricky but once you find the light you don't need to go through any baddies and hardships - it's a sm...
by Amnon
Thu May 18, 2006 12:59 pm
Forum: Puzzle/Action Levels
Topic: New Level (Adv) - Octopussy
Replies: 22
Views: 5166

Oops, sorry!

I tried again and it was not a bug.
Simply I did not notice that the square near the blue button is a bridge, so Qookie had nowhere to go from there.

Sorry...
by Amnon
Thu May 18, 2006 3:30 am
Forum: Puzzle/Action Levels
Topic: New Level (Adv) - Octopussy
Replies: 22
Views: 5166

Thanks for the nice challenge. This level revealed a bug: if I allow Peegue to exit first, Qookie can continue for a short while, but then she gets stuck: no keys can move her and the ENTER key also does not work. I therefore had to have Peegue collect the remaining bonuses and go through the othert...
by Amnon
Sun May 14, 2006 4:53 am
Forum: Puzzle/Action Levels
Topic: New Level-(Advanced) Three Trees a Lamppost and Peegue
Replies: 11
Views: 2385

Most cool level - thanks!
by Amnon
Sun May 14, 2006 3:12 am
Forum: Puzzle/Action Levels
Topic: jerky and slow custom levels
Replies: 5
Views: 1389

Yes, this happens with older/slower video cards: newer video-cards handle the moving graphics themselves, but if the card is not capable of it, then the CPU has to do it, and it can get to be just too much. I assume you already reduced the "Detail level" to the minimum and another thing you could do...
by Amnon
Wed May 10, 2006 3:32 am
Forum: General Wonderland Discussion
Topic: Is this a bug?
Replies: 2
Views: 935

Is this a bug?

I thought that reaching an exit means the end of that character - but no! If the EXIT is on a trampoline, then the character that exits, once landing continues to play - it becomes invisible, it can get killed, it can push objects, it does not allow switching to other characters and if it exits (aga...
by Amnon
Mon May 08, 2006 12:02 pm
Forum: Puzzle/Action Levels
Topic: New Level (adv)! Monster Mania 5! Revised! (THE FOURTH TIME)
Replies: 17
Views: 3113

Still in trouble, and it is very spooky: At the very end of the level, a few seconds after Stinky (or Qookie) end and leave the game (jumping South and disappearing at the first exit), the game stops as if someone died near the exit of the south-most platform, but of course there is no character the...
by Amnon
Sun Apr 30, 2006 3:42 pm
Forum: Puzzle/Action Levels
Topic: 'Bear'Foot Stroll
Replies: 7
Views: 2201

This level is really one of the grandest - it should be used one day as the endgame some Wonderland version. Took me 3 days of doing nothing else to complete! Congratulations!
by Amnon
Thu Apr 27, 2006 9:13 am
Forum: Puzzle/Action Levels
Topic: Birthday Level - Hop To It!
Replies: 17
Views: 3212

Wow!!!!!!!!!

Amazing indeed and I can be proud of doing it without any hint:
how do you get to write such levels, Amadeus?
by Amnon
Tue Apr 25, 2006 5:43 am
Forum: Puzzle/Action Levels
Topic: New Level- Leaky Ceilings: 8
Replies: 12
Views: 2020

There is a way to solve this level probably much faster and easier than intended (highlight below to see): build the first bridge on the very right of the screen (back-off the bridge and place the 4th wood there) and have both Stinky and Peegue climb that same bridge, then again have them both pass ...
by Amnon
Mon Apr 24, 2006 2:59 pm
Forum: Puzzle/Action Levels
Topic: New Level (Adv) - Do You Still Have The Knack?
Replies: 33
Views: 9224

Thanks Lillie for this level:

it was not easy, but I finally got it.
by Amnon
Mon Apr 24, 2006 1:53 pm
Forum: Puzzle/Action Levels
Topic: New Level (even harder) the modified Cakewalk
Replies: 6
Views: 2179

Done.

I think that even if this solution is not what you intended, it is still hard enough for most players.
by Amnon
Mon Apr 24, 2006 12:09 pm
Forum: Puzzle/Action Levels
Topic: New Level (even harder) the modified Cakewalk
Replies: 6
Views: 2179

Well rmalloy,

let me assure you that this level, as present in this thread, is absolutely doable and in fact the solution is beautiful. :P
by Amnon
Mon Apr 24, 2006 10:22 am
Forum: Puzzle/Action Levels
Topic: New Level (even harder) the modified Cakewalk
Replies: 6
Views: 2179

A nice challenge!

In your other post you mentioned that 15 minutes is not enough, but I completed this level with 8:35 minutes left.
by Amnon
Sun Apr 23, 2006 4:59 am
Forum: Puzzle/Action Levels
Topic: New Level (Adv) - Dangy Doo April Fool!
Replies: 27
Views: 6740

Amazing level, Lillie! :P
by Amnon
Sun Apr 23, 2006 1:58 am
Forum: Puzzle/Action Levels
Topic: New Level (Adv) - Do You Have The Knack?
Replies: 21
Views: 4858

Hi Lillie, Here is how to do it without all the equipment (highlight the text below to read): Once you get inside the bridge, kick only one ball over the fence, but kick the other ball away to get rid of it, then kick it out of the game using the trampoline and proceed to bring the keg to the middle...
by Amnon
Sat Apr 22, 2006 6:33 pm
Forum: Puzzle/Action Levels
Topic: New Level (Adv) - Do You Have The Knack?
Replies: 21
Views: 4858

Great level - Thanks!

Using all items was the reasonable solution,
but it took me some hundreds of tries until I finally made it without using all of them.
by Amnon
Wed Apr 19, 2006 11:23 pm
Forum: Puzzle/Action Levels
Topic: New Level: Combination safe
Replies: 7
Views: 6286

Lutz, a hint (highlight to see): take it one digit at a time
by Amnon
Wed Apr 19, 2006 6:57 am
Forum: Puzzle/Action Levels
Topic: New Level: Combination safe
Replies: 7
Views: 6286

Well, have you ever seen the mechanism of a safe? in fact even a bicycle lock... It has either pins or litle balls - these are the boulders of the top part, and when they are all in alignment, the safe is unlocked - you just pull the handle and it opens. All the information you need to crack the cod...
by Amnon
Tue Apr 18, 2006 6:41 am
Forum: Puzzle/Action Levels
Topic: New Level: Redeeming light
Replies: 9
Views: 2053

Drushing,

when you find the light you will not be "pretty sure" but "absolutely sure" without the slightest doubt.

You may also like to try my second level - "Combination safe"...
by Amnon
Mon Apr 17, 2006 12:59 pm
Forum: Puzzle/Action Levels
Topic: New Level: Combination safe
Replies: 7
Views: 6286

New Level: Combination safe

This is my second attempt using the level editor (AMNON02).

It works by magic (but some claim there are ghosts inside the machine instead).

Hope you all enjoy!
by Amnon
Sat Apr 15, 2006 10:06 am
Forum: Puzzle/Action Levels
Topic: New Level: Redeeming light
Replies: 9
Views: 2053

Drushing,

Thanks for the feedback!

It was not clear from your post, so I just wondered whether you eventually found the light or had to tough it out through many dangers, toils and snares?
by Amnon
Fri Apr 14, 2006 1:59 am
Forum: Puzzle/Action Levels
Topic: New Level: Redeeming light
Replies: 9
Views: 2053

Thanks everyone for the warm welcome!

Actually there are two different ways to solve this level:
one is tough - the other smart!
by Amnon
Thu Apr 13, 2006 5:55 pm
Forum: Puzzle/Action Levels
Topic: New Level: Redeeming light
Replies: 9
Views: 2053

New Level: Redeeming light

This is my first attempt using the level editor (AMNON01).
Just wished to give something back to the Wonderland community after playing for so long.
Hope you all enjoy!