WA3 Update Thread
Moderators: ~xpr'd~, tyteen4a03, Stinky, Emerald141, Qloof234, jdl
New pics?
Oh and ms, i put up this so we all can make wa movies/cutscenes:
99 or above cutscenes number should be supposed in WA3 Editor, and we should be able to make cutscenes/movies without the editor.
Most WA people would really like it!
Even though BWF doesn't use WAe, i still think he would make around 30 movies.
Oh and ms, i put up this so we all can make wa movies/cutscenes:
99 or above cutscenes number should be supposed in WA3 Editor, and we should be able to make cutscenes/movies without the editor.
Most WA people would really like it!
Even though BWF doesn't use WAe, i still think he would make around 30 movies.
If you can look at my avatar for 19 minutes, without closing your eyes, you must be great.
- MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9711
- Joined: Mon Dec 01, 2008 10:18 pm
- boywhoflies
- Rainbow Spirit Chaser
- Posts: 5510
- Joined: Thu Jun 26, 2008 3:16 pm
This is probaly late, one of my friends came over while I typed this and I was away for about a hour.
(I do use the WAe, but rarely).
Yeah, . If that feature comes out I probaly would not mind making people movies, but they would have to be in 2-D and stuff like that.^_^ wrote:Even though BWF doesn't use WAe, i still think he would make around 30 movies.
(I do use the WAe, but rarely).
- Guppy Star
- Rainbow Master
- Posts: 919
- Joined: Sat Oct 16, 2010 7:20 am
- jozsefkoma
- Rainbow Star
- Posts: 1460
- Joined: Tue Dec 23, 2008 5:45 pm
I'm not sure if the cutscenes will be edited in next editor.
How cutscenes are made:
First someone making a cutscene in blitz 3d.When the code is ready he/she publish a preview on internet in video format for internal use.If the team think that the cutscene can be better the person who made it is back to work and publish again a video preview.This process can be repeated if the cutscene isn't liked by team.Finally when the cutscene is perfect, the person who made it publish the blitz 3d code and the needed files.The person who made the game will include it in the game (wg.exe).
So to edit a cutscene you must to edit the *.exe file too.
How cutscenes are made:
First someone making a cutscene in blitz 3d.When the code is ready he/she publish a preview on internet in video format for internal use.If the team think that the cutscene can be better the person who made it is back to work and publish again a video preview.This process can be repeated if the cutscene isn't liked by team.Finally when the cutscene is perfect, the person who made it publish the blitz 3d code and the needed files.The person who made the game will include it in the game (wg.exe).
So to edit a cutscene you must to edit the *.exe file too.
- tyteen4a03
- Rainbow AllStar
- Posts: 4380
- Joined: Wed Jul 12, 2006 7:16 am
- Contact:
No no no.jozsefkoma wrote:I'm not sure if the cutscenes will be edited in next editor.
How cutscenes are made:
First someone making a cutscene in blitz 3d.When the code is ready he/she publish a preview on internet in video format for internal use.If the team think that the cutscene can be better the person who made it is back to work and publish again a video preview.This process can be repeated if the cutscene isn't liked by team.Finally when the cutscene is perfect, the person who made it publish the blitz 3d code and the needed files.The person who made the game will include it in the game (wg.exe).
So to edit a cutscene you must to edit the *.exe file too.
That would take too long.
I personally think you design rooms in the room editor, put skybox in the room, then put stuff and NPCs in the room.
next you go to movie editor.
You can zoom, rotate, and move camera like in room editor.
To add dialogs, i think there should be something like Win movie maker, but it could only put and edit dialogs.
If you can look at my avatar for 19 minutes, without closing your eyes, you must be great.
- jozsefkoma
- Rainbow Star
- Posts: 1460
- Joined: Tue Dec 23, 2008 5:45 pm
That is possible.^_^ wrote:No no no.jozsefkoma wrote:I'm not sure if the cutscenes will be edited in next editor.
How cutscenes are made:
First someone making a cutscene in blitz 3d.When the code is ready he/she publish a preview on internet in video format for internal use.If the team think that the cutscene can be better the person who made it is back to work and publish again a video preview.This process can be repeated if the cutscene isn't liked by team.Finally when the cutscene is perfect, the person who made it publish the blitz 3d code and the needed files.The person who made the game will include it in the game (wg.exe).
So to edit a cutscene you must to edit the *.exe file too.
That would take too long.
I personally think you design rooms in the room editor, put skybox in the room, then put stuff and NPCs in the room.
next you go to movie editor.
You can zoom, rotate, and move camera like in room editor.
To add dialogs, i think there should be something like Win movie maker, but it could only put and edit dialogs.
-
- Rainbow AllStar
- Posts: 4548
- Joined: Fri Dec 26, 2008 4:56 pm
- Guppy Star
- Rainbow Master
- Posts: 919
- Joined: Sat Oct 16, 2010 7:20 am
- StinkerSquad01
- Rainbow AllStar
- Posts: 4249
- Joined: Mon Aug 09, 2010 3:39 am
- richmond2010
- Rainbow Seeker
- Posts: 276
- Joined: Thu Oct 25, 2007 11:41 am
- Guppy Star
- Rainbow Master
- Posts: 919
- Joined: Sat Oct 16, 2010 7:20 am
MORE CHALLENGING IDEASrichmond2010 wrote:I like it! Makes it more challenging.Guppy Star wrote:What about Quadrant flipbridges?
They'll be like right angles and you'll rotate them?
1. Even flip bridges that have arms 120 degrees away from each other
2. Star Button once
3. Round Button once
4. Transports like RTWP
5. White magic can push wood boxes, steel boxes like Wonderland
6. Multi Height Walkable floor like real life mountains
7. Adding RTWP stuff
8. Velocity Walls, they are box like walls that move like spikey and kill you if they hit you
9. Something like Canalave gym in pokemon D, P, Plat...
10. Enemies which move when you move, how you move
11. Rockslides, landslides, Fissures that can destroy objects and change land
12. Water or fluids which can be walked over like floor but only once (you can't use same path you used earlier; again)
I'll think more about them and tell you all
- DEEMAN223344
- Rainbow MegaStar
- Posts: 3145
- Joined: Tue Dec 04, 2007 8:07 pm
4. They were replaced with WA'sGuppy Star wrote:MORE CHALLENGING IDEASrichmond2010 wrote:I like it! Makes it more challenging.Guppy Star wrote:What about Quadrant flipbridges?
They'll be like right angles and you'll rotate them?
1. Even flip bridges that have arms 120 degrees away from each other
2. Star Button once
3. Round Button once
4. Transports like RTWP
5. White magic can push wood boxes, steel boxes like Wonderland
6. Multi Height Walkable floor like real life mountains
7. Adding RTWP stuff
8. Velocity Walls, they are box like walls that move like spikey and kill you if they hit you
9. Something like Canalave gym in pokemon D, P, Plat...
10. Enemies which move when you move, how you move
11. Rockslides, landslides, Fissures that can destroy objects and change land
12. Water or fluids which can be walked over like floor but only once (you can't use same path you used earlier; again)
I'll think more about them and tell you all
5. No. No STEEL boxes. That would end in failure and was taken out WA for a reason. As for wood and barrerls, I see nothing wrong. Turtles float on water, too.
9. Copyright breach alert.
Or rather, WA redesigned them. I believe he means ones that don't deactivate, though.DEEMAN223344 wrote: 4. They were replaced with WA's
Um, no. There was never any reason cited other than wooden boxes being removed too, and even then there are plenty of people who are more knowledgeable about this subject than you or me.DEEMAN223344 wrote:5. No. No STEEL boxes. That would end in failure and was taken out WA for a reason.
Being influenced by other franchises is illegal? Then... what about all the other developers that have ripped off other games even more blatantly so?DEEMAN223344 wrote:9. Copyright breach alert.
- StinkerSquad01
- Rainbow AllStar
- Posts: 4249
- Joined: Mon Aug 09, 2010 3:39 am
- MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9711
- Joined: Mon Dec 01, 2008 10:18 pm
- Qwerty20000
- Rainbow Seeker
- Posts: 242
- Joined: Fri Sep 24, 2010 8:06 am
- DEEMAN223344
- Rainbow MegaStar
- Posts: 3145
- Joined: Tue Dec 04, 2007 8:07 pm
- StinkerSquad01
- Rainbow AllStar
- Posts: 4249
- Joined: Mon Aug 09, 2010 3:39 am
- DEEMAN223344
- Rainbow MegaStar
- Posts: 3145
- Joined: Tue Dec 04, 2007 8:07 pm
- boywhoflies
- Rainbow Spirit Chaser
- Posts: 5510
- Joined: Thu Jun 26, 2008 3:16 pm
- richmond2010
- Rainbow Seeker
- Posts: 276
- Joined: Thu Oct 25, 2007 11:41 am
- richmond2010
- Rainbow Seeker
- Posts: 276
- Joined: Thu Oct 25, 2007 11:41 am