WA3 Update Thread

Discuss the games (no level solutions or off-topic, please).

Moderators: ~xpr'd~, tyteen4a03, Stinky, Emerald141, Qloof234, jdl

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Master Wonder Mage
Rainbow SuperStar
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Post by Master Wonder Mage » Tue Dec 20, 2011 5:57 pm

MAYBE THE Z-BOTS DON'T USE MAGIC!

MAYBE THE LURKERS DO!

MAYBE THEY USE A MAGIC INACCESSIBLE TO PLAYERS!

MAYBE THE LASERS SEEN IN ONE OF THE PREVIEWS IS THE NEW ENEMY WEAPON!!!
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exhypercube
Rainbow Wonderlander
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Post by exhypercube » Tue Dec 20, 2011 6:09 pm

he got burned.
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Emerald141
Rainbow AllStar
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Post by Emerald141 » Tue Dec 20, 2011 8:39 pm

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MyNameIsKooky
Rainbow Spirit Master
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Joined: Mon Dec 01, 2008 10:18 pm

Post by MyNameIsKooky » Tue Dec 20, 2011 8:40 pm

Chances are, Z-Bots won't need any magic. At most, they might have Pow and Brr to use as weapons.
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wonderland5000
Gold Wonderlander
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Post by wonderland5000 » Fri Dec 23, 2011 3:06 am

Probably indigo magic is The ability to create retro stuff or transform retro stuff because in preview 12(b3d ide) it shows the retro stuff functions.
Emerald141
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Post by Emerald141 » Fri Dec 23, 2011 3:25 am

ab-47
Rainbow Star
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Joined: Thu Mar 04, 2010 5:10 pm

Post by ab-47 » Fri Dec 23, 2011 3:43 am

retro stuff
control retro coily.
Object frozen.
LEVEL LIS1
The Hidd3n Archive, Part Four: [36%, In Progress]
The Hidden 4rchive, Part Three (Redeemer's Edition)
The Apocollab [0%, Confirmed, Planning]
Are Cookie and Ash Gay? [Cancelled]
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exhypercube
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Post by exhypercube » Fri Dec 23, 2011 2:12 pm

wonderland5000 wrote:Probably indigo magic is The ability to create retro stuff or transform retro stuff because in preview 12(b3d ide) it shows the retro stuff functions.
this?
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Sammy_Bro
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Post by Sammy_Bro » Fri Dec 23, 2011 6:15 pm

I was thinking Indigo as a forcefield because you have 9 uses, and each of them last for 9 seconds. Or maybe it brings enemies closer. It has to do with freezing, so maybe time slows down outside the forcefield?
:D
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exhypercube
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Post by exhypercube » Fri Dec 23, 2011 7:03 pm

Here's a guess about indigo magic(':idea:'). It's called blank. It deletes everything! Floors, walls, baddies, good guys, items, and others! but that was bad guess.
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Master Wonder Mage
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Post by Master Wonder Mage » Fri Dec 23, 2011 7:21 pm

exhypercube wrote:Here's a guess about indigo magic(':idea:'). It's called blank. It deletes everything! Floors, walls, baddies, good guys, items, and others! but that was bad guess.
What would a deleted floor do?

Plus that power is too godly.
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boywhoflies
Rainbow Spirit Chaser
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Post by boywhoflies » Fri Dec 23, 2011 7:29 pm

I don't think the floor would do anything, since the world would kinda be destroyed after use. :3
Mr. Robot never dies! :D

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wonderland5000
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Post by wonderland5000 » Fri Dec 23, 2011 9:32 pm

I really think that indigo magic is summoning or cloning objects because in the b3d ide the code says " If ObjectIndigo() ... " in Function ControlRetro...

I also think this is just a WA2 preview picture because

0021212C :: controlretrocoily
00212144 :: controlretrolasergate
00212160 :: controlretrorainbowcoin
0021217E :: controlretroscouge
00212197 :: controlretrozbotufo

already existed.
Emerald141
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Post by Emerald141 » Fri Dec 23, 2011 9:41 pm

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MyNameIsKooky
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Post by MyNameIsKooky » Fri Dec 23, 2011 10:18 pm

More fruitless Indigo Magic speculation based on virtually nothing at all... *sigh*

You may as well just go and post in a thread about coming up with your own magic types.
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wonderland5000
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Post by wonderland5000 » Fri Dec 23, 2011 10:24 pm

.....

What good guys? Why would it delete everything?
Is exhypercube another user of MS?
Emerald141
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Post by Emerald141 » Fri Dec 23, 2011 10:25 pm

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MyNameIsKooky
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Post by MyNameIsKooky » Fri Dec 23, 2011 10:27 pm

wonderland5000 wrote:Is exhypercube another user of MS?
exhypercube wrote:i am not MS.
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exhypercube
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Post by exhypercube » Fri Dec 23, 2011 10:48 pm

wonderland5000 wrote:.....

What good guys? Why would it delete everything?
Is exhypercube another user of MS?
For the last time NO! :x
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AJQZC
Rainbow Wizard
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Post by AJQZC » Sat Dec 24, 2011 4:29 am

Well, it's quite some time, and no sound of updates. The Newsletter isn't coming too. :x
ab-47
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Post by ab-47 » Sat Dec 24, 2011 8:31 am

wonderland5000 wrote:0021212C :: controlretrocoily
00212144 :: controlretrolasergate
00212160 :: controlretrorainbowcoin
0021217E :: controlretroscouge
00212197 :: controlretrozbotufo
These look like hex decimals in the Hex editor, right?
In my opinion, The indigo magic only occurs with the retro objects, other than that, it's useless against modern objects.
LEVEL LIS1
The Hidd3n Archive, Part Four: [36%, In Progress]
The Hidden 4rchive, Part Three (Redeemer's Edition)
The Apocollab [0%, Confirmed, Planning]
Are Cookie and Ash Gay? [Cancelled]
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wonderland5000
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Post by wonderland5000 » Sat Dec 24, 2011 1:15 pm

Those are Not from a hex editor, it's from blitzhacker used on wg.exe.

BlitzHacker: http://www.blitzbasic.com/codearcs/code ... ?code=1098

BlitzHacker is Not a decompiler or a hex editor.

BlitzUi: http://blitzmirror.ueuo.com/

wg.exe: http://www.midnightsynergy.com/adventures2/update.htm

Blitz Basic http://www.blitzbasic.com/

What else exists:

BlitzHacker :: C:\DATA\WA MOFI testing copy\wg.exe
Date: 23 Dec 2011
Time: 16:25:04
Mainoffset: 00210589

Functions(419):
00211B5F :: activatebutton
00211B74 :: activatecommand
00211B8A :: activateflipbridge
00211BA3 :: activateicon
00211BB6 :: activateobject
00211BCB :: activatetransporter
00211BE5 :: additemtoinventory
00211BFE :: addletter
00211C0E :: addparticle
00211C20 :: addparticle2
00211C33 :: adjustleveltilelogic
00211C4E :: adventurecanceldata
00211C68 :: adventurelost
00211C7C :: adventurelostupdate
00211C96 :: adventurewon
00211CA9 :: adventurewoncommands
00211CC4 :: adventurewonupdate
00211CDD :: analyzeadventure
00211CF4 :: astar
00211D00 :: astaralt
00211D0F :: calculateuv
00211D21 :: cameracontrols
00211D36 :: canobjectmovetotile
00211D50 :: changeintacrosslevels
00211D6C :: changeintcurrentlevel
00211D88 :: checkflipbridgedestination
00211DA9 :: checkfornewcompiledlevels
00211DC9 :: closerucksack
00211DDD :: compareadventures
00211DF5 :: controlaccessory
00211E0C :: controlbabyboomer
00211E24 :: controlbowler
00211E38 :: controlbutterfly
00211E4F :: controlbutton
00211E63 :: controlcage
00211E75 :: controlcamera
00211E89 :: controlchomper
00211E9E :: controlcrab
00211EB0 :: controlcustomitem
00211EC8 :: controldialog
00211EDC :: controlfireflower
00211EF4 :: controlflipbridge
00211F0C :: controlfloingbubble
00211F26 :: controlgate
00211F38 :: controlgem
00211F49 :: controlglovecharge
00211F62 :: controlgoldcoin
00211F78 :: controlgoldstar
00211F8E :: controlgrowflower
00211FA6 :: controliceblock
00211FBC :: controlicefloat
00211FD2 :: controlicons
00211FE5 :: controlkaboom
00211FF9 :: controlkey
0021200A :: controlkeyblock
00212020 :: controlletters
00212035 :: controllight
00212048 :: controlmeteorite
0021205F :: controlmirror
00212073 :: controlmoveobject
0021208B :: controlnpc
0021209C :: controlobjects
002120B1 :: controlparticleemitters
002120CF :: controlparticles
002120E6 :: controlpickupitem
002120FE :: controlplayer
00212112 :: controlplayeringame
0021212C :: controlretrocoily
00212144 :: controlretrolasergate
00212160 :: controlretrorainbowcoin
0021217E :: controlretroscouge
00212197 :: controlretrozbotufo
002121B1 :: controlrubberducky
002121CA :: controlscritter
002121E0 :: controlshadow
002121F4 :: controlsigns
00212207 :: controlskymachinemap
00212222 :: controlspellball
00212239 :: controlspring
0021224D :: controlstargate
00212263 :: controlsteppingstone
0021227E :: controlstinkerwee
00212296 :: controlstinkerweeexit
002122B2 :: controlteleporter
002122CA :: controltentacle
002122E0 :: controlthwart
002122F4 :: controltransporter
0021230D :: controltrap
0021231F :: controltroll
00212332 :: controlturtle
00212346 :: controluseditem
0021235C :: controlvoid
0021236E :: controlwisp
00212380 :: convertname
00212392 :: copyobjectdata
002123A7 :: createaccessory
002123BD :: createbuttonmesh
002123D4 :: createcolourgatemesh
002123EF :: createcustomitemmesh
0021240A :: createflipbridgemesh
00212425 :: createfloingbubble
0021243E :: creategrowflower
00212455 :: createiceblock
0021246A :: createiceblockmesh
00212483 :: createicefloat
00212498 :: createicefloatmesh
002124B1 :: createicon
002124C2 :: createkeymesh
002124D6 :: createlevel
002124E8 :: createlevelchunk
002124FF :: createmeteorite
00212515 :: createnewobject
0021252B :: createnewplayer
00212541 :: createpickupitemmesh
0021255C :: createplayer
0021256F :: createretrolasergatemesh
0021258E :: createshadow
002125A1 :: createspellball
002125B7 :: createspellballmesh
002125D1 :: createsquare
002125E4 :: createstinkermodel
002125FD :: createteleportermesh
00212618 :: createtransportermesh
00212634 :: createuseditem
00212649 :: createvoidmesh
0021265E :: createwaterfallmesh
00212678 :: customarchivemenu
00212690 :: customdeletemenu
002126A7 :: customselectmenu
002126BE :: deactivateflipbridge
002126D9 :: deactivateicon
002126EE :: deactivateobject
00212705 :: decode
00212712 :: deleteicon
00212723 :: destroyobject
00212737 :: displayaskabout
0021274D :: displaydialog
00212761 :: displaytext
00212773 :: endadventure
00212786 :: endcustomselectmenu
002127A0 :: enddialog
002127B0 :: endlevel
002127BF :: endmenu
002127CD :: endmoveobject
002127E1 :: endmovetilecheck
002127F8 :: endwaeditortitlemenu
00212813 :: getarchivecustomlevels
00212830 :: getcurrentcustomlevels
0021284D :: gethublevelname
00212863 :: getlevelvertex
00212878 :: getspecialfolder
0021288F :: hasfocus
0021289E :: levelvertexrandom
002128B6 :: loadcustomtags
002128CB :: loaddialog
002128DC :: loadgame
002128EB :: loadlevel
002128FB :: loadobject
0021290C :: loadplayer
0021291D :: maximum2
0021292C :: minimum2
0021293B :: minimum4
0021294A :: moveobjecttotile
00212961 :: myfiletype
00212972 :: myloadanimmesh
00212987 :: myloadmd2
00212997 :: myloadmesh
002129A8 :: myloadsound
002129BA :: myloadtexture
002129CE :: mywritestring
002129E2 :: objectcollision
002129F8 :: objectduringmove
00212A0F :: objectobject3dcollision
00212A2D :: objectobjectcollision
00212A49 :: occupyobjecttile
00212A60 :: openrucksack
00212A73 :: particlefixedcameracheck
00212A92 :: playallsounds
00212AA6 :: playsoundfx
00212AB8 :: playsoundfxnow
00212ACD :: preloadmodels
00212AE1 :: redobuttontexture
00212AF9 :: redoflipbridgetexture
00212B15 :: redogatetexture
00212B2B :: redotransportertexture
00212B48 :: removecurrentcustomtag
00212B65 :: removeitemfrominventory
00212B83 :: rendergame
00212B94 :: renderletters
00212BA8 :: renderparticles
00212BBE :: resetparticles
00212BD3 :: resetsounds
00212BE5 :: resettext
00212BF5 :: restorecamerasettings
00212C11 :: savecustomtags
00212C26 :: savedialog
00212C37 :: savegame
00212C46 :: savelevel
00212C56 :: saveplayer
00212C67 :: selectcharm
00212C79 :: selectspell
00212C8B :: setlight
00212C9A :: setlightnow
00212CAC :: setupcamera
00212CBE :: setuplight
00212CCF :: setupmenu
00212CDF :: setupobjects
00212CF2 :: specialfolderlocation
00212D0E :: startadventure
00212D23 :: startaskabout
00212D37 :: startcustomarchivemenu
00212D54 :: startcustomdeletemenu
00212D70 :: startcustomselectmenu
00212D8C :: startdialog
00212D9E :: starthublevel
00212DB2 :: startinterchange
00212DC9 :: startlevel
00212DDA :: startmenu
00212DEA :: startwaeditortitlemenu
00212E07 :: storecamerasettings
00212E21 :: swapitem
00212E30 :: toggleobject
00212E43 :: togglespell
00212E55 :: toodark
00212E63 :: turnflipbridge
00212E78 :: turnobjecttowarddirection
00212E98 :: turnofficons
00212EAB :: turnonicons
00212EBD :: turnonlightspell
00212ED4 :: updateadventuretitle
00212EEF :: updatecutscene1
00212F05 :: updatecutscene2
00212F1B :: updatecutscene3
00212F31 :: updategame
00212F42 :: updatemenu
00212F53 :: updateoldmenu
00212F67 :: updatetitlemenu
00212F7D :: updatewater
00212F8F :: vacateobjecttile
00212FA6 :: value
00212FB2 :: waeditortitlemenu
00212FCA :: whichleveltexture
00215106 :: apptitle
0021711D :: rand
0021753F :: filetype
0021758A :: createdir
0021776F :: currentdate
00217781 :: mid
0021778B :: upper
00217872 :: print
00217926 :: deletefile
00217937 :: delay
00217943 :: end
00217AED :: readfile
00217B06 :: readint
00217B6E :: gfxmode3dexists
00217CE3 :: waitkey
00217D3F :: graphics3d
00217D50 :: backbuffer
00217D61 :: setbuffer
00217D71 :: hidepointer
00217E1D :: readstring
00217E8B :: closefile
00217EB0 :: millisecs
00217F03 :: playmusic
00217F13 :: channelvolume
00217F27 :: ambientlight
00217F3A :: createcube
00217F5C :: scaleentity
00217F6E :: positionentity
00217F83 :: entitycolor
00217F95 :: entityblend
00217FD6 :: entitytexture
00217FFF :: renderworld
0021802C :: loadtexture
0021808A :: text
002180E0 :: flip
002181E3 :: freetexture
002181F5 :: freeentity
0021846F :: resumechannel
0021848D :: channelplaying
0021857D :: captureworld
0021861C :: updateworld
00218690 :: floor
00218738 :: showentity
00218778 :: len
00218819 :: sin
00218895 :: hideentity
00218BA1 :: keydown
00219265 :: mousex
00219272 :: mousey
002192FE :: pausechannel
00219370 :: mousedown
00219380 :: mousehit
0021970D :: entitypickmode
002198F0 :: copyfile
0021A10D :: soundpitch
0021A24E :: rnd
0021A76B :: locate
0021A778 :: color
0021A784 :: rect
0021A7AC :: input
0021A90F :: entityx
0021A91D :: entityz
0021A99A :: camerapick
0021A9C6 :: entityalpha
0021AA31 :: pickedz
0021AA3F :: pickedy
0021AA4D :: pickedx
0021AAD5 :: pointentity
0021AAE7 :: turnentity
0021AB27 :: positiontexture
0021ABCB :: rotateentity
0021AC9A :: left
0021AE24 :: translateentity
0021B0C2 :: entityy
0021B0DE :: entityroll
0021B0EF :: entityyaw
0021B0FF :: entitypitch
0021B1CC :: readdir
0021B1DA :: nextfile
0021B20A :: right
0021B446 :: writefile
0021B460 :: readbyte
0021B46F :: writebyte
0021B738 :: closedir
0021BC5F :: deletedir
0021C0D3 :: eof
0021C212 :: asc
0021C21C :: chr
0021C2E0 :: createbank
0021C305 :: peekbyte
0021C391 :: freebank
0021C4C0 :: createmesh
0021C4E2 :: createsurface
0021C50A :: entityfx
0021C574 :: entityorder
0021C8CC :: createpivot
0021C90F :: clearsurface
0021C9FF :: tformvector
0021CA11 :: tformedz
0021CA20 :: tformedy
0021CA2F :: tformedx
0021CA3E :: addvertex
0021CB57 :: sqr
0021CD09 :: addtriangle
0021CD41 :: vertexcolor
0021DAFB :: updatenormals
0021E0FC :: vertexy
0021E10A :: vertexz
0021E118 :: vertexx
0021E126 :: vertexcoords
0021F1F6 :: vertexnormal
0021F79E :: cos
0021F7EA :: scaletexture
0021FACE :: createcamera
0021FAF4 :: camerarange
0021FB06 :: camerazoom
0021FB17 :: cameraviewport
0021FBFB :: createlight
0021FC45 :: lightconeangles
0021FDB4 :: lightcolor
0022015B :: writestring
0022018F :: writeint
002201DA :: writefloat
00220D30 :: lower
0022112A :: stopchannel
002212FE :: readfloat
00222F23 :: freesound
00224831 :: scaleimage
00224842 :: imagebuffer
00224864 :: drawimagerect
002249B3 :: savebuffer
002255D1 :: camerafogmode
002255E5 :: cameraclscolor
002255FA :: camerafogcolor
0022560F :: camerafogrange
002270B8 :: createplane
00227249 :: getsurface
0022725A :: vertextexcoords
0022A630 :: copyentity
0022BC36 :: getchild
0022BD26 :: animatemd2
0022BF2B :: animate
0022BF8A :: createsphere
0022BF9D :: scalemesh
0022C072 :: createcylinder
0022C097 :: positionmesh
0022C0AA :: addmesh
0022C10B :: copymesh
0022C11A :: rotatemesh
0022CC7C :: countchildren
00231F1D :: atan2
00232556 :: findchild
00234536 :: animating
00239BE4 :: vertexu
00239C40 :: vertexv
00239D06 :: countvertices
0023F763 :: soundvolume
0024214E :: rotatetexture
00243B68 :: openfile
00243B93 :: seekfile
00243C02 :: filepos
0024504D :: createimage
002465BE :: movemouse
0024A649 :: freeimage
0024A697 :: grabimage
0024D152 :: getkey
0024FFEF :: execfile
002505CE :: currenttime
002538D9 :: cameraprojmode
00259806 :: playsound
00259B90 :: extractanimseq
0025DA2E :: totalvidmem
0025DA4F :: availvidmem
0025DF17 :: loadmesh
0025E515 :: loadanimmesh
0025E979 :: loadmd2
0025ED64 :: loadsound

Types(4):
002130AB :: altxtype
002130BA :: letter
002130C7 :: particle
002130D6 :: particle2

Globals(376):
002130E6 :: adventurecompletedlogotex
00213106 :: adventurecurrentlevel
00213122 :: adventurecurrentname
0021313D :: adventurecurrentnumber
0021315A :: adventurecurrentstatus
00213177 :: adventureexitlostlevel
00213194 :: adventureexitlostx
002131AD :: adventureexitlosty
002131C6 :: adventureexitwonlevel
002131E2 :: adventureexitwonx
002131FA :: adventureexitwony
00213212 :: adventuregoal
00213226 :: adventurelostcamerax
00213241 :: adventurelostcameray
0021325C :: adventurelostcameraz
00213277 :: adventurelostlogotex
00213292 :: adventurelostreason
002132AC :: adventurestartlogotex
002132C8 :: adventurestartx
002132DE :: adventurestarty
002132F4 :: adventuretimer
00213309 :: adventuretitle
0021331E :: adventuretitle4saving
0021333A :: adventuretitlebackground
00213359 :: adventuretitlebackgroundtex
0021337B :: adventuretitlebackgroundtexname
002133A1 :: adventuretitlestar
002133BA :: adventuretitlestartex1
002133D7 :: adventuretitlestartex2
002133F4 :: affiliateid
00213406 :: altx
00213411 :: ambientblue
00213423 :: ambientbluegoal
00213439 :: ambientbluegoal2
00213450 :: ambientchangespeed
00213469 :: ambientgreen
0021347C :: ambientgreengoal
00213493 :: ambientgreengoal2
002134AB :: ambientred
002134BC :: ambientredgoal
002134D1 :: ambientredgoal2
002134E7 :: askabouttoptext
002134FD :: backgroundentity1
00213515 :: backgroundentity2
0021352D :: backspacedown
00213541 :: barrelmesh
00213552 :: barreltexture1
00213567 :: barreltexture2
0021357C :: barreltexture3
00213591 :: bowlermesh
002135A2 :: bowlertexture
002135B6 :: busterflymesh
002135CA :: busterflytexture
002135E1 :: buttontexture
002135F5 :: cagemesh
00213604 :: cagetexture
00213616 :: camera
00213623 :: cameraaddx
00213634 :: cameraaddxcurrent
0021364C :: cameraaddy
0021365D :: cameraaddycurrent
00213675 :: cameraaddz
00213686 :: cameraaddzcurrent
0021369E :: cameraaddzoom
002136B2 :: cameraaddzoomcurrent
002136CD :: camerafocusobject
002136E5 :: camerashaketimer
002136FC :: camerazoomlevel
00213712 :: chompermesh
00213724 :: chompertexture
00213739 :: chunkheight
0021374B :: chunksize
0021375B :: chunktileu
0021376C :: chunktilev
0021377D :: chunkwidth
0021378E :: clickonunwalkable
002137A6 :: cloudplane
002137B7 :: cloudplanetexture
002137CF :: coinmesh
002137DE :: cottage
002137EC :: crabmesh
002137FB :: crabtexture1
0021380E :: crabtexture2
00213821 :: credittimer
00213833 :: cube2
0021383F :: currentadventurecoins
0021385B :: currentadventuregems
00213876 :: currentadventurescore
00213892 :: currentadventuretime
002138AD :: currentcharm
002138C0 :: currentcustomtag
002138D7 :: currentcustomtagnumber
002138F4 :: currentdialog
00213908 :: currentinterchange
00213921 :: currentinterchangenoflines
00213942 :: currentinterchangereply
00213960 :: currentlevelchunk
00213978 :: currentlightpower
00213990 :: currentmenu
002139A2 :: currentmenunofitems
002139BC :: currentmusic
002139CF :: currentreplayadventure
002139EC :: currentreplayadventurename
00213A0D :: currentspell
00213A20 :: currentspellpower
00213A38 :: custombgtexture1
00213A4F :: custombgtexture2
00213A66 :: customcurrentarchive
00213A81 :: customlevellistselected
00213A9F :: customlevelliststart
00213ABA :: customleveltexture
00213AD3 :: customwatertexture
00213AEC :: cylinder
00213AFB :: delaycommand
00213B0E :: delaydata1
00213B1F :: delaydata2
00213B30 :: delaydata3
00213B41 :: delaydata4
00213B52 :: dialogbackgroundentity
00213B6F :: dialogbackgroundentity2
00213B8D :: dialogbackgroundsize
00213BA8 :: dialogcurrentblue
00213BC0 :: dialogcurrenteffect
00213BDA :: dialogcurrentgreen
00213BF3 :: dialogcurrentred
00213C0A :: dialoglinelength
00213C21 :: dialogobject1
00213C35 :: dialogobject2
00213C49 :: dialogtimer
00213C5B :: door013ds
00213C6B :: door01b3d
00213C7B :: endgame
00213C89 :: escpressed
00213C9A :: exa1
00213CA5 :: exa2
00213CB0 :: exitafterthissave
00213CC8 :: exitaftertrailer
00213CDF :: fence1
00213CEC :: fence2
00213CF9 :: fencepost
00213D09 :: fireflowermesh
00213D1E :: fireflowertexture
00213D36 :: fireflowertexture2
00213D4F :: firetraptex
00213D61 :: firetraptexture
00213D77 :: floingtexture
00213D8B :: fountain
00213D9A :: fpsdisplay
00213DAB :: fullversion
00213DBD :: gamemode
00213DCC :: gamenametobesaved
00213DE4 :: gameslottobesaved
00213DFC :: gatetexture
00213E0E :: gempitch
00213E1D :: gfxdepth
00213E2C :: gfxheight
00213E3C :: gfxwidth
00213E4B :: gfxwindowed
00213E5D :: globaldirname
00213E71 :: globalfloingbubblecounter
00213E91 :: globalgrowflowercounter
00213EAF :: globalmusicvolume
00213EC7 :: globalmusicvolume2
00213EE0 :: globalsoundvolume
00213EF8 :: globalsoundvolume2
00213F11 :: glovetex
00213F20 :: goldcointexture
00213F36 :: goldstartexture
00213F4C :: icespelltimer
00213F60 :: iconpicked
00213F71 :: icontexturecustom
00213F89 :: icontexturestandard
00213FA3 :: inventorysize
00213FB7 :: inventorysizeb4
00213FCD :: inventoryswapicon
00213FE5 :: inventoryswapitem
00213FFD :: isthereaflipbridge
00214016 :: justregainedfocus
0021402E :: kaboommesh
0021403F :: kaboomtexturesquint
00214059 :: keyboardmode
0021406C :: keymesh
0021407A :: lastplayercontrol
00214092 :: levelcursor
002140A4 :: leveldetail
002140B6 :: leveledgestyle
002140CB :: levelformat104
002140E0 :: levelheight
002140F2 :: levellight
00214103 :: levelmusic
00214114 :: leveltexturename
0021412B :: leveltimer
0021413C :: levelweather
0021414F :: levelwidth
00214160 :: lightblue
00214170 :: lightbluegoal
00214184 :: lightbluegoal2
00214199 :: lightchangespeed
002141B0 :: lightgreen
002141C1 :: lightgreengoal
002141D6 :: lightgreengoal2
002141EC :: lightningstorm
00214201 :: lightpowerb4
00214214 :: lightred
00214223 :: lightredgoal
00214236 :: lightredgoal2
0021424A :: menukeydown
0021425C :: menutime
0021426B :: menutimer
0021427B :: messagelinetext1
00214292 :: messagelinetext2
002142A9 :: messagelinetimer
002142C0 :: midnightvault
002142D4 :: midnightvaulttimer
002142ED :: mouse1
002142FA :: mouse2
00214307 :: mousecursor
00214319 :: mousecursorvisible
00214332 :: mousegamemode
00214346 :: mouseheld
00214356 :: mousepickplane
0021436B :: mousepickx
0021437C :: mousepicky
0021438D :: movecursornewtarget
002143A7 :: musicchannel
002143BA :: mygfxmode
002143CA :: mysterynumberpos
002143E1 :: newtagnameentered
002143F9 :: nofaskabouts
0021440C :: nofbabyboomersinadventure
0021442C :: nofbricksinadventure
00214447 :: nofcrabsinadventure
00214461 :: nofcustomlevels
00214477 :: nofcustomtags
0021448B :: noffireflowersinadventure
002144AB :: nofgemsinadventure
002144C4 :: nofhubs
002144D2 :: nofinterchanges
002144E8 :: nofinventoryitems
00214500 :: nofinventoryitemsb4
0021451A :: nofmasteraskabouts
00214533 :: nofmygfxmodes
00214547 :: nofobjects
00214558 :: nofparticles
0021456B :: nofparticles2
0021457F :: nofscrittersinadventure
0021459D :: nofweestinkersfollowing
002145BB :: nofweestinkersfollowinglast
002145DD :: nofweestinkersinadventure
002145FD :: oldgamemode
0021460F :: oldgfxwindowed
00214624 :: oldplayercharactername
00214641 :: oldplayercharactername2
0021465F :: oldplayername
00214673 :: particlemesh
00214686 :: particlemesh2
0021469A :: particlesurface
002146B0 :: particlesurface2
002146C7 :: particletexture
002146DD :: plasmatexture
002146F1 :: playeracc1
00214702 :: playeracc2
00214713 :: playercancelmove
0021472A :: playercharactername
00214744 :: playercoins
00214756 :: playercoinsb4
0021476A :: playercoinscollected
00214785 :: playercoinscollectedb4
002147A2 :: playercontrolmode
002147BA :: playerlavatimer
002147D0 :: playername
002147E1 :: playerobject
002147F4 :: playerpitch
00214806 :: playerscore
00214818 :: playerscoreb4
0021482C :: playersizex
0021483E :: playersizey
00214850 :: playersizez
00214862 :: playerstars
00214874 :: playerstarsb4
00214888 :: playertalktogoalobject
002148A5 :: playertexacc1
002148B9 :: playertexacc2
002148CD :: playertexturebody
002148E5 :: playertilepathpos
002148FD :: playervoice
0021490F :: portalversion
00214923 :: prereplayadventurelevel
00214941 :: prereplayadventurex
0021495B :: prereplayadventurey
00214975 :: profile2bdeleted
0021498C :: replayadventurecoinsbetter
002149AD :: replayadventuregemsbetter
002149CD :: replayadventurescorebetter
002149EE :: retroboxmesh
00214A01 :: retroboxtexture
00214A17 :: retrocoilymesh
00214A2C :: retrocoilytexture
00214A44 :: retrorainbowcointexture
00214A62 :: retroscougemesh
00214A78 :: retroscougetexture
00214A91 :: retroufomesh
00214AA4 :: retroufotexture
00214ABA :: retrozbotmesh
00214ACE :: retrozbottexture
00214AE5 :: rubberduckymesh
00214AFB :: rubberduckytexture
00214B14 :: savedtformedpitch
00214B2C :: savedtformedroll
00214B43 :: savedtformedyaw
00214B59 :: saveslotimage
00214B6D :: saveslotimage2
00214B82 :: scoreflag
00214B92 :: scrittermesh
00214BA5 :: scrittertexture
00214BBB :: shardhitcounter
00214BD1 :: shardlasthit
00214BE4 :: shardmelodytimer
00214BFB :: shardsareactive
00214C11 :: skymachinemaptexture
00214C2C :: spellactive
00214C3E :: spotlight
00214C4E :: springtexture
00214C62 :: square
00214C6F :: stargatemesh
00214C82 :: starmesh
00214C91 :: startinginterchange
00214CAB :: stinkermesh
00214CBD :: stinkerobject
00214CD1 :: stinkersmokedtexture
00214CEC :: stinkerweemesh
00214D01 :: stinkerweetexture
00214D19 :: stinkerweetexturesad
00214D34 :: stinkerweetexturesleep
00214D51 :: telekinesisactive
00214D69 :: telekinesisobject
00214D81 :: telekinesisspelltimer
00214D9D :: tentaclemesh
00214DB0 :: tentacletexture
00214DC6 :: textmesh
00214DD5 :: textsurface
00214DE7 :: texttexture
00214DF9 :: thwartmesh
00214E0A :: timeoflastgamesaved
00214E24 :: titlemenuflag
00214E38 :: titlemenupointat
00214E4F :: tokencointexture
00214E66 :: townhouse01a
00214E79 :: townhouse01b
00214E8C :: townhouse02a
00214E9F :: townhouse02b
00214EB2 :: traileralreadyplayed
00214ECD :: trollmesh
00214EDD :: trolltexture
00214EF0 :: turtlemesh
00214F01 :: turtletexture
00214F15 :: tween
00214F21 :: tweenelapsed
00214F34 :: tweenperiod
00214F46 :: tweenticks
00214F57 :: tweentime
00214F67 :: usecustomleveltexture
00214F83 :: usecustomwatertexture
00214F9F :: usedinventoryonce
00214FB7 :: voidtexture
00214FC9 :: waepisode
00214FD9 :: wallblinking
00214FEC :: waterfallmesh
00215000 :: waterflow
00215010 :: waterglow
00215020 :: waterplane
00215031 :: waterplanetexture
00215049 :: watertexturename
00215060 :: watertransparent
00215077 :: waterturbulenceglobal
00215093 :: wisptexture

Arrays(253):
00210594 :: adventurecompleted
002105AD :: adventurecompletedcoins
002105CB :: adventurecompletedcoinstotal
002105EE :: adventurecompletedgems
0021060B :: adventurecompletedgemstotal
0021062D :: adventurecompletedscore
0021064B :: adventurecompletedtime
00210668 :: adventurehelpline
00210680 :: adventurehelpsprite
0021069A :: adventuretextline
002106B2 :: adventuretitlesprite
002106CD :: adventuretitlespritetex
002106EB :: adventurewoncommand
00210705 :: askaboutactive
0021071A :: askaboutinterchange
00210734 :: askaboutrepeat
00210749 :: askabouttext
0021075C :: astarf
00210769 :: astarg
00210776 :: astargrid
00210786 :: astarh
00210793 :: astaropen
002107A3 :: astarparent
002107B5 :: astarpathnode
002107C9 :: astarx
002107D6 :: astary
002107E3 :: backgroundtexture1
002107FC :: backgroundtexture2
00210815 :: chunkstoredvheight
0021082E :: chunktileedgerandom
00210848 :: chunktileextrusion
00210861 :: chunktileheight
00210877 :: chunktilerandom
0021088D :: chunktilerotation
002108A5 :: chunktilerounding
002108BD :: chunktilesiderotation
002108D9 :: chunktilesidetexture
002108F4 :: chunktiletexture
0021090B :: chunkwatertileheight
00210926 :: chunkwatertilerotation
00210943 :: chunkwatertiletexture
0021095F :: consoledata
00210971 :: cottagetexture
00210986 :: creditcolour
00210999 :: credittext
002109AA :: customlevellistcoins
002109C5 :: customlevellistcoinstotal
002109E5 :: customlevellistcompleted
00210A04 :: customlevellistcreator
00210A21 :: customlevellistfilename
00210A3F :: customlevellistgems
00210A59 :: customlevellistgemstotal
00210A78 :: customlevellistname
00210A92 :: customlevellistscore
00210AAD :: customtag
00210ABD :: dialogtextcommand
00210AD5 :: dialogtextcommandpos
00210AF0 :: dialogtextline
00210B05 :: doortexture
00210B17 :: fencetexture
00210B2A :: gemmesh
00210B38 :: housetexture
00210B4B :: iconentity
00210B5C :: iconhelptext
00210B6F :: iconsize
00210B7E :: iconsubtext
00210B90 :: icontexture
00210BA2 :: icontype
00210BB1 :: iconx
00210BBD :: icony
00210BC9 :: interchangereplycommand
00210BE7 :: interchangereplycommanddata
00210C09 :: interchangereplydata
00210C24 :: interchangereplyfunction
00210C43 :: interchangereplytext
00210C5E :: interchangetextline
00210C78 :: inventoryhelptext
00210C90 :: inventoryhelptextb4
00210CAA :: inventoryid
00210CBC :: inventoryidb4
00210CD0 :: inventoryitem
00210CE4 :: inventoryitemb4
00210CFA :: inventorysubtext
00210D11 :: inventorysubtextb4
00210D2A :: inventorytexture
00210D41 :: inventorytextureb4
00210D5A :: kaboomtexture
00210D6E :: levelentity
00210D80 :: levelsurface
00210D93 :: leveltexture
00210DA6 :: leveltileedgerandom
00210DC0 :: leveltileextrusion
00210DD9 :: leveltileheight
00210DEF :: leveltilelogic
00210E04 :: leveltileplayerpathscore
00210E23 :: leveltileplayerpathscorechange
00210E48 :: leveltilerandom
00210E5E :: leveltilerotation
00210E76 :: leveltilerounding
00210E8E :: leveltilesiderotation
00210EAA :: leveltilesidetexture
00210EC5 :: leveltiletexture
00210EDC :: mappieceentity
00210EF1 :: mappiecefound
00210F05 :: mappiecetexture
00210F1B :: masteraskaboutactive
00210F36 :: menuactive
00210F47 :: menutext
00210F56 :: mirrortexture
00210F6A :: mygfxmodedepth
00210F7F :: mygfxmodeheight
00210F95 :: mygfxmodewidth
00210FAA :: mysterynumber
00210FBE :: nofinterchangereplies
00210FDA :: nofinterchangetextlines
00210FF8 :: noftextcommands
0021100E :: objectactivationspeed
0021102A :: objectactivationtype
00211045 :: objectactive
00211058 :: objectattackpower
00211070 :: objectbuttonpush
00211087 :: objectcaged
00211099 :: objectchild
002110AB :: objectcurrentanim
002110C3 :: objectdata
002110D4 :: objectdata10
002110E7 :: objectdead
002110F8 :: objectdeadtimer
0021110E :: objectdefensepower
00211127 :: objectdestructiontype
00211143 :: objectdx
00211152 :: objectdy
00211161 :: objectdz
00211170 :: objectentity
00211183 :: objectexclamation
0021119B :: objectexists
002111AE :: objectflying
002111C1 :: objectfreezable
002111D7 :: objectfrozen
002111EA :: objectfuturefloat10
00211204 :: objectfuturefloat5
0021121D :: objectfuturefloat6
00211236 :: objectfuturefloat7
0021124F :: objectfuturefloat8
00211268 :: objectfuturefloat9
00211281 :: objectfutureint23
00211299 :: objectfutureint24
002112B1 :: objectfutureint25
002112C9 :: objectfuturestring1
002112E3 :: objectfuturestring2
002112FD :: objectid
0021130C :: objectlastactive
00211323 :: objectlinkback
00211338 :: objectlinked
0021134B :: objectmodelname
00211361 :: objectmovementspeed
0021137B :: objectmovementtimer
00211395 :: objectmovementtype
002113AE :: objectmovementtypedata
002113CB :: objectmovexgoal
002113E1 :: objectmoveygoal
002113F7 :: objectobjecttypecollision
00211417 :: objectoldx
00211428 :: objectoldy
00211439 :: objectoldz
0021144A :: objectparent
0021145D :: objectpitch
0021146F :: objectpitch2
00211482 :: objectpitchadjust
0021149A :: objectpushdx
002114AD :: objectpushdy
002114C0 :: objectradius
002114D3 :: objectradiustype
002114EA :: objectreactive
002114FF :: objectroll
00211510 :: objectroll2
00211522 :: objectrolladjust
00211539 :: objectscaleadjust
00211551 :: objectscalexadjust
0021156A :: objectscaleyadjust
00211583 :: objectscalezadjust
0021159C :: objectshadow
002115AF :: objectspeed
002115C1 :: objectstandardanim
002115DA :: objectstatus
002115ED :: objectsubtype
00211601 :: objecttalkable
00211616 :: objecttelekinesisable
00211632 :: objectteleportable
0021164B :: objecttextdata
00211660 :: objecttexture
00211674 :: objecttexturename
0021168C :: objecttilelogic
002116A2 :: objecttiletypecollision
002116C0 :: objecttilex
002116D2 :: objecttilex2
002116E5 :: objecttiley
002116F7 :: objecttiley2
0021170A :: objecttimer
0021171C :: objecttimermax1
00211732 :: objecttimermax2
00211748 :: objecttype
00211759 :: objectwaterreact
00211770 :: objectx
0021177E :: objectxadjust
00211792 :: objectxgoal
002117A4 :: objectxscale
002117B7 :: objecty
002117C5 :: objectyadjust
002117D9 :: objectyaw
002117E9 :: objectyaw2
002117FA :: objectyawadjust
00211810 :: objectygoal
00211822 :: objectyscale
00211835 :: objectz
00211843 :: objectzadjust
00211857 :: objectzgoal
00211869 :: objectzscale
0021187C :: obstaclemesh
0021188F :: obstacletexture
002118A5 :: playertilepathx
002118BB :: playertilepathy
002118D1 :: savedtformedx1
002118E6 :: savedtformedx2
002118FB :: savedtformedy1
00211910 :: savedtformedy2
00211925 :: savedtformedz1
0021193A :: savedtformedz2
0021194F :: saveslotdatetime
00211966 :: saveslotentity
0021197B :: saveslotlevelname
00211993 :: saveslottexture
002119A9 :: shadowtexture
002119BD :: shardmelody
002119CF :: signmesh
002119DE :: signtexture
002119F0 :: soundfx
002119FE :: soundfxvolume
00211A12 :: steppingstonetexture
00211A2D :: stinkertexture
00211A42 :: teleportertexture
00211A5A :: thwarttexture
00211A6E :: titlemenuentity
00211A84 :: titlemenutexture
00211A9B :: waterentity
00211AAD :: waterfalltexture
00211AC4 :: watersurface
00211AD7 :: watertexture
00211AEA :: watertileheight
00211B00 :: watertilerotation
00211B18 :: watertiletexture
00211B2F :: watertileturbulence
00211B49 :: windmilltexture

Labels(7):
00212FE4 :: charmdata
00212FF6 :: credittext
00213009 :: expired
00213019 :: menutexts
0021302B :: skiplocker
0021303E :: soundfxnames
00213053 :: spelldata
User avatar
exhypercube
Rainbow Wonderlander
Posts: 147
Joined: Tue Nov 08, 2011 6:36 pm

Post by exhypercube » Tue Dec 27, 2011 10:31 pm

what will be the .... you know in WA1 [(Arcade) Tokens], WA2 [(Retro World) Floing Orbs], WA3 [(???) ???].
I had this account since I was young. I'm in college now.
User avatar
StinkerSquad01
Rainbow AllStar
Posts: 4250
Joined: Mon Aug 09, 2010 3:39 am

Post by StinkerSquad01 » Tue Dec 27, 2011 11:21 pm

[(repair starship) Z-bot machinery]
Just a guess.
User avatar
Sammy_Bro
Rainbow Star
Posts: 1738
Joined: Thu May 07, 2009 8:58 pm

Post by Sammy_Bro » Wed Dec 28, 2011 3:18 am

That is a good guess, but aren't the Z-Bots bad? Why would you want to repair a baddies' ship?
:D
User avatar
boywhoflies
Rainbow Spirit Chaser
Posts: 5510
Joined: Thu Jun 26, 2008 3:16 pm

Post by boywhoflies » Wed Dec 28, 2011 3:28 am

I think he means repairing your ship with z-bot parts.
Mr. Robot never dies! :D

Chatroom
User avatar
VirtLands
Rainbow Master
Posts: 756
Joined: Thu Dec 29, 2005 1:49 am

BlitzHacker

Post by VirtLands » Wed Dec 28, 2011 3:41 am

[ quote="wonderland5000"]
Those are Not from a hex editor, it's from blitzhacker used on wg.exe.

BlitzHacker: http://www.blitzbasic.com/codearcs/code ... ?code=1098

BlitzHacker is Not a decompiler or a hex editor.

BlitzUi: http://blitzmirror.ueuo.com/

wg.exe: http://www.midnightsynergy.com/adventures2/update.htm

Blitz Basic http://www.blitzbasic.com/

What else exists:

BlitzHacker :: C:\DATA\WA MOFI testing copy\wg.exe
Date: 23 Dec 2011
Time: 16:25:04
Mainoffset: 00210589

Functions(419):
00211B5F :: activatebutton
00211B74 :: activatecommand
00211B8A :: activateflipbridge
...
Labels(7):
00212FE4 :: charmdata
00212FF6 :: credittext
00213009 :: expired
00213019 :: menutexts
0021302B :: skiplocker
0021303E :: soundfxnames
00213053 :: spelldata [/ quote]


That is so neat; I didn't know Blitz3d had a 'hacker'.
I'm going to spend a long time studying this. Thanks. :)
DARIUSH2001
Rainbow Wonderlander
Posts: 100
Joined: Fri May 20, 2011 6:02 pm

Post by DARIUSH2001 » Fri Dec 30, 2011 1:43 pm

I can't wait this Wonderland Adventures! But I wait an update.
User avatar
exhypercube
Rainbow Wonderlander
Posts: 147
Joined: Tue Nov 08, 2011 6:36 pm

Post by exhypercube » Fri Dec 30, 2011 5:02 pm

Happy Mr. 40th page :D.
I wonder how much ms has done so far?
I had this account since I was young. I'm in college now.
DARIUSH2001
Rainbow Wonderlander
Posts: 100
Joined: Fri May 20, 2011 6:02 pm

Post by DARIUSH2001 » Fri Dec 30, 2011 5:31 pm

99% ?
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