WA3 General Discussion (some Spoilers)
Moderators: ~xpr'd~, tyteen4a03, Stinky, Emerald141, Qloof234, jdl
Managed to buy all the tokens! YAY!
Not really YAY!, as Arcade levels in WA1 were the ones I liked the least.
I don't like pulsating transporters and their purpleish appearance (as well as filpbridges' colour)
Everything else is just WOW - Flash, Water Chompers, all the Z-Bot types, Lurkers, Burstflowers, Rainbow Bubbles, Star Trails... Give me the Editor! PLEEEEEEEASE!
I noticed chomper AI was improved - chompers avoid teleporters while trying to catch you.
Not really YAY!, as Arcade levels in WA1 were the ones I liked the least.
I don't like pulsating transporters and their purpleish appearance (as well as filpbridges' colour)
Everything else is just WOW - Flash, Water Chompers, all the Z-Bot types, Lurkers, Burstflowers, Rainbow Bubbles, Star Trails... Give me the Editor! PLEEEEEEEASE!
I noticed chomper AI was improved - chompers avoid teleporters while trying to catch you.
"Let us return to the past; it will be progress."
by Giuseppe Verdi
by Giuseppe Verdi
- StinkerSquad01
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I also realised you can do THIS with Flow magic. *Trollface*yotyot5 wrote:Yup.
(20 minutes later)
TRAPPING TRANSPORTERS IN FLOING BUBBLES? MY WORLD HAS CHANGED FOREVER.
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I'm sure they didn't avoid teleporters in MoFI engine, I made 2 adventures featuring making a chomper go through a teleporter. Goodbye to those two, I have much more than enough ideas in my head to fill that gapdig 222 wrote:Yeah, I'm sure they do. I accidently when I was trying to do a Chomper/Teleporter puzzle in Journey Through Time.StinkerSquad01 wrote:I thought chompers always did that.
"Let us return to the past; it will be progress."
by Giuseppe Verdi
by Giuseppe Verdi
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I remember them doing that in WA1E.Pawelec wrote:I'm sure they didn't avoid teleporters in MoFI engine, I made 2 adventures featuring making a chomper go through a teleporter. Goodbye to those two, I have much more than enough ideas in my head to fill that gapdig 222 wrote:Yeah, I'm sure they do. I accidently when I was trying to do a Chomper/Teleporter puzzle in Journey Through Time.StinkerSquad01 wrote:I thought chompers always did that.
- tyteen4a03
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I am wondering...
If flo is to freeze time and go in the past, and flash is to go into the future...
Would it not kind of make sence that they'd act strange towards one an other?
P.S.Has any body else seen some thing strange about a barrel in one of the flash levels? +Jutomi+
If flo is to freeze time and go in the past, and flash is to go into the future...
Would it not kind of make sence that they'd act strange towards one an other?
P.S.Has any body else seen some thing strange about a barrel in one of the flash levels? +Jutomi+
Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~
Also, if you want to see my level list, here it is!
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
Jutomi~
Also, if you want to see my level list, here it is!
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
The first level with the Star Trails or whatever they are - I hate it. I'm sorry for the harsh language, but I swear I got stuck on the part where you need to use one trail to direct the other trail for over half an hour. When I finally solved it, I felt really dumb, but there's so many ways that you can make it impossible to solve by accident just by maneuvering the trails wrong. That said, they're a cool idea, but I don't think they add too much to any puzzle when they're used.
(also it would've been nice if there was a sound effect when you stepped on them)
(also it would've been nice if there was a sound effect when you stepped on them)
she/her | Sayori#2285
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It was so much worse in the beta~xpr'd~ wrote:The first level with the Star Trails or whatever they are - I hate it. I'm sorry for the harsh language, but I swear I got stuck on the part where you need to use one trail to direct the other trail for over half an hour. When I finally solved it, I felt really dumb, but there's so many ways that you can make it impossible to solve by accident just by maneuvering the trails wrong. That said, they're a cool idea, but I don't think they add too much to any puzzle when they're used.
(also it would've been nice if there was a sound effect when you stepped on them)
at first there wasn't even a sign giving players a hint as to what to do
Wait until "Star Crossing" closer to the end of the game, you'll see that you're wrong. Also, because of that level, "it gets worse" as people say.That said, they're a cool idea, but I don't think they add too much to any puzzle when they're used.
That said, I spent about 20 minutes on the pink/green ones in "Star Trails" during my first playthrough and I don't even know why... there is something in that simple, simple construction that makes the solution far less obvious than it should be.
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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- tyteen4a03
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Rainbow Bubbles.DARIUSH2001 wrote:Yeah, I remember that adventure. But I was also blocked in that level with rainbow balloons. (I can`t remember it`s name). It was very hard to find a way to put the 2nd balloon on the rainbow button. But at least, It was easy.
I hate these kind of puzzles as well, fortunately the cheat option is available.
I don't know anything about those cheats but... drop me a line about them sometime ;)tyteen4a03 wrote:Rainbow Bubbles.
I hate these kind of puzzles as well, fortunately the cheat option is available.
But I also agree on the rainbow bubbles. I like the idea, and stuff like Scritter puzzles I love too, but the rainbow bubbles have very fluid movement, and this also happens to make them more unpredictable.
she/her | Sayori#2285
- StinkerSquad01
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I just thought of some thing...
First, Chompers figure to chase the player. Then, they know how to go around walls. After that, they avoid teleporters, disguise themselves as barrels, and know how to glitch through the future using flash, in addition to some figuring out how to swim.
...
I'd all most be sad if this "new world" of Wysps was full of super-intellectual dentures with eyes.
First, Chompers figure to chase the player. Then, they know how to go around walls. After that, they avoid teleporters, disguise themselves as barrels, and know how to glitch through the future using flash, in addition to some figuring out how to swim.
...
I'd all most be sad if this "new world" of Wysps was full of super-intellectual dentures with eyes.
Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~
Also, if you want to see my level list, here it is!
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
Jutomi~
Also, if you want to see my level list, here it is!
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
Would this be considered a double post?
All so, has any body else noticed the fact that a level on Barren's not unlike the name of a song that Tiny Tim sang..?
All so, has any body else noticed the fact that a level on Barren's not unlike the name of a song that Tiny Tim sang..?
Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~
Also, if you want to see my level list, here it is!
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
Jutomi~
Also, if you want to see my level list, here it is!
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
- Krishiv738
- Rainbow Keeper
- Posts: 340
- Joined: Mon Jul 22, 2013 9:47 am
New glitch!
(Get access to midnight vault first)
In Hungry Hungry lurker,flash the chomper!
Another chomper comes,don't destroy it!Let it continue.
It gets you and you don't die,the chomper gets weird.
----------------
Flash does not effect on grow flowers
(Get access to midnight vault first)
In Hungry Hungry lurker,flash the chomper!
Another chomper comes,don't destroy it!Let it continue.
It gets you and you don't die,the chomper gets weird.
----------------
Flash does not effect on grow flowers
I am getting outta here, nothing is new, everything is boring.
Flash intentionally doesn't work on growflowers. That's not a bug.
Imagine if it did work. Then you could flash a growflower, wait until it expires, aaaaaaaannnnnnnddddd..... ????.
Basically, there would be a lot of glitches and problems if the game allowed you to use Flash on growflowers.
Also, the level has to have certain properties for Flash to work properly. If it doesn't have them, Flash will be very buggy. Obviously, "Hungry Hungry Lurker" was never intended to be flash-safe and it probably isn't.
Imagine if it did work. Then you could flash a growflower, wait until it expires, aaaaaaaannnnnnnddddd..... ????.
Basically, there would be a lot of glitches and problems if the game allowed you to use Flash on growflowers.
Also, the level has to have certain properties for Flash to work properly. If it doesn't have them, Flash will be very buggy. Obviously, "Hungry Hungry Lurker" was never intended to be flash-safe and it probably isn't.
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
- Krishiv738
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