New Level -- (Adv) Rolling Sokoban II
New Level -- (Adv) Rolling Sokoban II
With Mark's permission, here's a slightly edited version of his excellent "Rolling Sokoban" level. My version is almost the same, but the solution is much more complicated. The original solution won't work.
I could probably call this "Deja-Vu III" but for some reason I decided against this title, don't know why.
Uses janetgalle's "underground2" texture, which can be downloaded right here.
I could probably call this "Deja-Vu III" but for some reason I decided against this title, don't know why.
Uses janetgalle's "underground2" texture, which can be downloaded right here.
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Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
The original layout was created by Mark. I only added one small, but significant change.
Here's the original "Rolling Sokoban" level by Mark if you want to compare: http://pcpuzzle.com/forum/viewtopic.php?t=18273
When you play the original level, you will notice a small, yet important difference.
As for a hint... this one is fairly minor, but can steer you in the right direction:
Here's the original "Rolling Sokoban" level by Mark if you want to compare: http://pcpuzzle.com/forum/viewtopic.php?t=18273
When you play the original level, you will notice a small, yet important difference.
As for a hint... this one is fairly minor, but can steer you in the right direction:
Think of a different way to cover the green button.
Last edited by Muzozavr on Fri Feb 24, 2012 7:24 pm, edited 1 time in total.
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
- Sammy_P
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*sees difference*Muzozavr wrote:The original layout was created by Mark. I only added one small, but significant change.
Here's the original "Rolling Sokoban" level by Mark if you want to compare: http://pcpuzzle.com/forum/viewtopic.php?t=18273
When you play the original level, you will notice a small, yet important difference.
Hint please?
Last edited by Sammy_P on Fri Feb 24, 2012 7:26 pm, edited 1 time in total.
Ok ...Muzozavr wrote:The original layout was created by Mark. I only added one small, but significant change.
Here's the original "Rolling Sokoban" level by Mark if you want to compare: http://pcpuzzle.com/forum/viewtopic.php?t=18273
When you play the original level, you will notice a small, yet important difference.
As for a hint... this one is fairly minor, but can steer you in the right direction:Think of a different way to cover the green button.
I think I'll try this tomorrow ...
I'll try for 3 times now
Rolling Sokoban 11
Please tell me how to do this one I can't get it even with the little hint. Thanks
Annie
Annie
Solution for "Rolling Sokoban II" in 10 easy steps:
That's it.1. Push the bottom boulder up twice. Do not push it up the third time.
2. Push the bottom boulder to the right.
3. Push the blue sphere to the left.
4. Push the yellow sphere to the right.
5. Push the green sphere down twice.
6. Walk around and push the top boulder down. DO NOT FOLLOW IT!!!
7. Walk around the other way and push the top boulder to the left.
8. Push the bottom boulder up.
9. Push the yellow sphere to the left.
10. Take the coin and exit the level.
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
Rolling Sokoban 11
Thanks for the help. I don't know why I could not see that easy move. Fun Level.
Annie
Annie