New Level (Adv) The Knee-Jerk Reaction *
New Level (Adv) The Knee-Jerk Reaction *
Hopefully there are no shortcuts this time.
I'm using Janet Galle's "BlueStar" texture.
Have fun! MARK315
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Last edited by Mark on Sat Aug 16, 2014 1:44 pm, edited 1 time in total.
Mark
Oh my, the first to post on a Mark level, that doesn't happen often.
I had a lot of trouble deciphering the opening moves, very clever btw and then trying to figure out how to cover the green button proved challenging. Covering the light blue button was easy enough because I'm familiar with the phenomenon that needs to be used. The rest of the level was me waiting for open areas to move in.
Great stuff, thanks again.
I had a lot of trouble deciphering the opening moves, very clever btw and then trying to figure out how to cover the green button proved challenging. Covering the light blue button was easy enough because I'm familiar with the phenomenon that needs to be used. The rest of the level was me waiting for open areas to move in.
Great stuff, thanks again.
bob
OMG! I've seen and expected chompers in walls before, but you-know-what just scared the pants off me! I can take a gander at why you named the level the way you did.
I'm not actually done yet, I just came by to say that.
EDIT: Just noticed your post about the hint in the title, but I don't really get it. I didn't do any sort of "reaction" with the boulders or buttons, just something with close timing.
I'm not actually done yet, I just came by to say that.
EDIT: Just noticed your post about the hint in the title, but I don't really get it. I didn't do any sort of "reaction" with the boulders or buttons, just something with close timing.
Last edited by TheoX on Tue Aug 12, 2014 4:31 am, edited 2 times in total.
(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as treehann
I make 2d games too at: treehann.itch.io
My old sig-bar image broke but I'm still thanking Pauline and Janet forever for their art!
Currently making synth music as treehann
I make 2d games too at: treehann.itch.io
My old sig-bar image broke but I'm still thanking Pauline and Janet forever for their art!
OK, just finished it. I thought the beginning was cool, I liked maneuvering the blue boulders around the level, and I didn't have trouble with the green or red buttons. The fire-on-blue-teleport puzzle was a stroke of genius. But the part with the ghosts and the steel box... I didn't even know that was possible! Again... I can't stress enough how your levels continually amaze me, Mark! The creepers were a little unreliable but eventually I got them to go in a place where I could collect the final bonus coin in the NW without dying. I enjoyed puzzling out the reflector part and making a bridge for them as well. This level was undeniably neat and unique, and one of my favorites from you in a while.
Thanks for sharing!
Thanks for sharing!
(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as treehann
I make 2d games too at: treehann.itch.io
My old sig-bar image broke but I'm still thanking Pauline and Janet forever for their art!
Currently making synth music as treehann
I make 2d games too at: treehann.itch.io
My old sig-bar image broke but I'm still thanking Pauline and Janet forever for their art!
You'll probably laugh at me...TheoX wrote:I can take a gander at why you named the level the way you did.
During my break from level-making, I spent my time writing down names for unborn levels.
So now, after I finish a level, I scroll down the list and see if any of them are appropriate.
And this title seemed to work.
I'll never forget the time I titled one "Stinky Takes A Dump"
Kiki told me he choked on what he was drinking when he saw it.
Anyway, someone reported it to Patrick, and I had to quickly change it.
Fortunately, I had a title waiting in the wings.
Last edited by Mark on Tue Aug 12, 2014 2:30 pm, edited 1 time in total.
Mark
LOL. That is ridiculous, and hilarious. I probably would have choked on whatever I was eating if I was eating something when I read that.
That's an interesting approach you have with level naming, too. For me, it's usually one of the folllowing:
1) I think of a name and an idea that go hand in hand. Often they work and I come up with something that matches both themes, but sometimes they don't, and I just scrap the name for good. I almost never come back to the unused ones.
2) I just come up with a random name after or during finishing the level, sometimes a reference to another game. Such is the case with "Primalvault", a completely random reference to an Aargon Deluxe level.
3) I come up with a name before level making, and base the level on the name. This is how "Boulderesque" and "Where Are Monsters In Dreams" came to be, among others.
EDIT: Bouldereque is actually an obscure reference to the Strong Bad cartoon "Dangeresque", though no one ever guessed it. Maybe I am the only Homestarrunner fan on this forum.
That's an interesting approach you have with level naming, too. For me, it's usually one of the folllowing:
1) I think of a name and an idea that go hand in hand. Often they work and I come up with something that matches both themes, but sometimes they don't, and I just scrap the name for good. I almost never come back to the unused ones.
2) I just come up with a random name after or during finishing the level, sometimes a reference to another game. Such is the case with "Primalvault", a completely random reference to an Aargon Deluxe level.
3) I come up with a name before level making, and base the level on the name. This is how "Boulderesque" and "Where Are Monsters In Dreams" came to be, among others.
EDIT: Bouldereque is actually an obscure reference to the Strong Bad cartoon "Dangeresque", though no one ever guessed it. Maybe I am the only Homestarrunner fan on this forum.
(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as treehann
I make 2d games too at: treehann.itch.io
My old sig-bar image broke but I'm still thanking Pauline and Janet forever for their art!
Currently making synth music as treehann
I make 2d games too at: treehann.itch.io
My old sig-bar image broke but I'm still thanking Pauline and Janet forever for their art!
My Knee-Jerk Reaction to This
Well, I managed to figure the title's name out,
but now I'm stuck on the part after that nifty trick involving that tree.
That tree didn't do what I thought it would, but I guess they work.
Anyhow, now, I'm stuck.
but now I'm stuck on the part after that nifty trick involving that tree.
That tree didn't do what I thought it would, but I guess they work.
Anyhow, now, I'm stuck.
Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~
Also, if you want to see my level list, here it is!
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
Jutomi~
Also, if you want to see my level list, here it is!
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
The Knee-Jerk Reaction Itself
I watched enough of the video to see that my reaction-move was correct.
Thanks, Mark, but I'm going to try and resist the temptations of watching the solution, and instead continue to try and do it myself.
The only thing is, I doubt I'll get it done by this year.
Thanks, Mark, but I'm going to try and resist the temptations of watching the solution, and instead continue to try and do it myself.
The only thing is, I doubt I'll get it done by this year.
Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~
Also, if you want to see my level list, here it is!
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
Jutomi~
Also, if you want to see my level list, here it is!
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
Re: The Knee-Jerk Reaction Itself
You're welcome, Jutomi. But I have faith you can do it!Jutomi wrote:Thanks, Mark, ... The only thing is, I doubt I'll get it done by this year.
Mark
My Reaction to the Reacion
Oh my goodness, Mark...
I actually solved it.
Today's my lucky day.
For all this time, I was wondering how to cover the green button.
Silly me, I forgot about the power of link spheres.
Thank you so, so much for this mastercollection of a level.
Also, after watching the video just now,
I can say that I did it almost as intended - only a lot slower.
I actually solved it.
Today's my lucky day.
For all this time, I was wondering how to cover the green button.
Silly me, I forgot about the power of link spheres.
Thank you so, so much for this mastercollection of a level.
Also, after watching the video just now,
I can say that I did it almost as intended - only a lot slower.
Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~
Also, if you want to see my level list, here it is!
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
Jutomi~
Also, if you want to see my level list, here it is!
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
Mark315
This wasn't easy at all.
Beauty of the Situation
Looks like what I did the first seven times.
That was the easier part for me.
That was the easier part for me.
Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~
Also, if you want to see my level list, here it is!
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
Jutomi~
Also, if you want to see my level list, here it is!
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
Re: My Reaction to the Reacion
Congratulations Jutomi! I knew you could do it!Jutomi wrote:Oh my goodness, Mark...
I actually solved it.
You have solved all those mysteries by yourself.
Mark
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