New Level - Tasks Of The Oracle 2

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Chip
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New Level - Tasks Of The Oracle 2

Post by Chip » Wed Jun 29, 2016 10:50 pm

Tasks Of The Oracle - Mission II

I guess it doesn't matter, as long as I can get my head down in the sun.
Status Quo: Slow Train

Here's the song: https://www.youtube.com/watch?v=DmBNwNnyCPE

And here's the level. Have fun!
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>Link to my level list
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Chip
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Post by Chip » Wed Jul 06, 2016 3:35 pm

Here's the video solution. Enjoy! :)

http://youtu.be/Hd2TcwLrzcY?hd=1
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bob roest
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Post by bob roest » Thu Jul 07, 2016 3:12 pm

It was the move with that second sticky cube that I missed. :(

Oh well, can't win 'em all. :D
bob
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cloudrac3r
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Post by cloudrac3r » Sat Jul 09, 2016 7:32 am

I'm quite confused.
I think the idea is to make the yellow link sphere run in a continuous loop on the ice, and then Qookie goes into the middle and goes through the gates when they open.
If that is so, I don't know how to get the sphere around the part between the green teleporters. And there's quite a lot of objects that I'm not using that appear to have nothing to do with the puzzle. Like the push cannon and reflectors. Did you put some of the objects in as "red herrings"?
Chip
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Post by Chip » Sat Jul 09, 2016 1:59 pm

Hi cloud

Here are a few hints:
1. Read the quote from the song. Whatever you do...
2. ...it doesn't matter, as long as you can reach the exit.
3. You can't bring the sphere in a continuous loop.
4. Build a terminal station where the loop is broken: In the area between the green TPs.
5. One swimming item and the two goobers will do the job.
6. No, there are no 'red herrings' in this level.
Good luck. :)
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cloudrac3r
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Post by cloudrac3r » Tue Jul 12, 2016 8:00 am

Thanks for the hints, Chip.
I didn't know sticky cubes would do that! That's quite interesting. Before, I was using one to stick the other as it was travelling along the ice, which meant I needed an extra item.
Very clever! I can't wait for task 5!
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cloudrac3r
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Post by cloudrac3r » Tue Jul 12, 2016 8:05 am

Oh. Fake walls to get the bonus points? Really??
:x :evil: :cry:
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