New Level - Emerald Lake

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Mark
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New Level - Emerald Lake

Post by Mark » Mon Jul 27, 2020 11:07 pm

Qookie is taking her summer vacation in this casual adventure.
P.S. There are two hidden bonus coins you will need to collect.

Have Fun! :D

MARK365
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Last edited by Mark on Tue Jul 28, 2020 11:14 pm, edited 4 times in total.
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Amnon
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Re: New Level - Emerald Lake

Post by Amnon » Tue Jul 28, 2020 3:51 am

Great fun!!!

Thank you Mark!!!
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Re: New Level - Emerald Lake

Post by Muzozavr » Tue Jul 28, 2020 6:13 pm

Clever, indeed! Second try -- not bad for finishing a "casual adventure" while being tired and rusty. :wink: Some very nifty use of space here.
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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rainbowmon
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Re: New Level - Emerald Lake

Post by rainbowmon » Wed Jul 29, 2020 8:07 pm

That was fun! Took me longer than I'm proud of to figure out how to destroy that one box behind the white gate... And I might have effectively won the level only to hit a trampoline the wrong way and died... But I finished it.

Also, today I learned that Powder Kegs can be destroyed after being placed in water.

WAIT, *WHAT?!?!?!*

Now I kinda wanna see a level using that somehow... I wonder if Prisms and Reflectors also work underwater?
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Mark
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Re: New Level - Emerald Lake

Post by Mark » Wed Jul 29, 2020 8:27 pm

rainbowmon wrote:
Wed Jul 29, 2020 8:07 pm
Today I learned that Powder Kegs can be destroyed after being placed in water.
I wonder if Prisms and Reflectors also work underwater?
Hi Rainbowmon,
The cannon only destroys a submerged Powder Keg. Unfortunately, it doesn't work with Prisms or Reflectors.
But it's a neat effect watching the Powder Keg explode underwater! :shock:

Thank you for playing! :)
Last edited by Mark on Wed Jul 29, 2020 10:40 pm, edited 1 time in total.
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Amnon
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Re: New Level - Emerald Lake

Post by Amnon » Wed Jul 29, 2020 9:06 pm

Also, today I learned that Powder Kegs can be destroyed after being placed in water.
Huh? Have I missed anything?

I didn't know that, but then I didn't encounter such a situation in this level.

Was I doing it as intended?
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rainbowmon
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Re: New Level - Emerald Lake

Post by rainbowmon » Wed Jul 29, 2020 9:32 pm

I pushed the Green Scouge into the water at the end. You don't have to; I just felt like it... Doing so blew up the Powder Keg in the water just above it.
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Re: New Level - Emerald Lake

Post by Amnon » Wed Jul 29, 2020 10:58 pm

Yes, that works - what's even stranger is that the cannon itself is under water!

I didn't think I would still learn a new Wonderland trick in my old age...
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Re: New Level - Emerald Lake

Post by Amnon » Wed Jul 29, 2020 10:58 pm

Yes, that works - what's even stranger is that the cannon itself is under water!

I didn't think I would still learn a new Wonderland trick in my old age...
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Re: New Level - Emerald Lake

Post by Muzozavr » Thu Jul 30, 2020 12:20 am

It's been a long time, but IIRC, it's mostly a visual bug. The tile is still walkable. If the cannon is near the keg, the cannon will also "explode", but still remain a walkable tile.

Still a neat glitch.
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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Sassy Gal
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Re: New Level - Emerald Lake

Post by Sassy Gal » Wed Oct 21, 2020 2:25 pm

Could I have a hint about the light blue button, please!? I start out by pushing the boulders so that the bottie goes around the timer buttons, is that right?? As for the blue, I'm stumped!?? Thanks!!
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Re: New Level - Emerald Lake

Post by rainbowmon » Wed Oct 21, 2020 3:31 pm

Hint: Remember that trampolines bounce you further the more times you bounce on them without stopping. Took me a moment to figure that one out again!
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Sassy Gal
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Re: New Level - Emerald Lake

Post by Sassy Gal » Fri Jan 01, 2021 10:40 pm

rainbowmon wrote:
Wed Oct 21, 2020 3:31 pm
Hint: Remember that trampolines bounce you further the more times you bounce on them without stopping. Took me a moment to figure that one out again!
Another hint please!! Just not seeing the way!!!
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Re: New Level - Emerald Lake

Post by rainbowmon » Sat Jan 02, 2021 6:25 pm

Reeeeeeeally don't feel like using the computer right now (I have a pathetically bad laptop that seems to just get worse every time I use it, to the point of frustrating me beyond belief, so much so that I've recently began to refuse to use it at all for the sake of my sanity). But, if this is the level I think it is...
After getting the Z-Bots on the timers at the start in the top-right room, you enter the room below. In that second room, there's an ice path, which starts with a curve going from east to south, leading to a trampoline, which bounces you into another. There's also a fake wall with a Bonus Coin somewhere on the left, and something that can be used to block the east side of the curve, thus forcing you south - allowing you to chain together three trampoline bounces and get into a room on the left.
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PhoenixBlaze
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Re: New Level - Emerald Lake

Post by PhoenixBlaze » Fri Mar 19, 2021 12:29 pm

rainbowmon wrote:
Sat Jan 02, 2021 6:25 pm
Reeeeeeeally don't feel like using the computer right now (I have a pathetically bad laptop that seems to just get worse every time I use it, to the point of frustrating me beyond belief, so much so that I've recently began to refuse to use it at all for the sake of my sanity). But, if this is the level I think it is...
After getting the Z-Bots on the timers at the start in the top-right room, you enter the room below. In that second room, there's an ice path, which starts with a curve going from east to south, leading to a trampoline, which bounces you into another. There's also a fake wall with a Bonus Coin somewhere on the left, and something that can be used to block the east side of the curve, thus forcing you south - allowing you to chain together three trampoline bounces and get into a room on the left.
i've managed to get past that part but idk how to destroy those boxes by the coins. i've been fiddling around with the cannon, prism, box, and keg i have, but no luck so far.
currently simping for kiyotaka ishimaru
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rainbowmon
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Re: New Level - Emerald Lake

Post by rainbowmon » Fri Mar 19, 2021 12:33 pm

PhoenixBlaze wrote:
Fri Mar 19, 2021 12:29 pm
i've managed to get past that part but idk how to destroy those boxes by the coins. i've been fiddling around with the cannon, prism, box, and keg i have, but no luck so far.
If, by Tuesday, you still haven't figured it out, let me know and I'll see what I can do to help you. I'm at my dad's right now and don't have my laptop with me...
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PhoenixBlaze
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Re: New Level - Emerald Lake

Post by PhoenixBlaze » Sat Mar 20, 2021 2:08 am

no need, just finished it!

that was really great, mark! i love these little bite-sized puzzles you make!
currently simping for kiyotaka ishimaru
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Jutomi
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Re: New Level - Emerald Lake

Post by Jutomi » Thu Sep 02, 2021 7:23 pm

Very cute and deceptively simple, Mark! (I probably solved this in a way far more elaborate than necessary, but regardless:)

My solution!

Many thanks for the level, Mark. Nice to see you still crafting up conundrums. :)
Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~ :mrgreen:

Also, if you want to see my level list, here it is! :D
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
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Mark
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Re: New Level - Emerald Lake

Post by Mark » Sat Sep 04, 2021 11:32 pm

Jutomi wrote:
Thu Sep 02, 2021 7:23 pm
Many thanks for the level, Mark. Nice to see you still crafting up conundrums. :)
You're welcome, my friend! Thank you for sharing the video. :D
Yes, you did it the intended way. :)
I'm no longer making levels. CLUELESS was my final one.
Hope you're doing well, and still creating games. :wink:
Mark
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Jutomi
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Re: New Level - Emerald Lake

Post by Jutomi » Sun Sep 05, 2021 2:27 am

Ah, I'm doing well Mark. Hope you are too. :)

Yeah, I mostly create and solve on the Wonderland Adventures side of things, these days,
but every now and then I get an inkling to play something here.
I hope to play a few more of yours in due time.

I also understand not wanting to make more RTW puzzles. They can be a lot of fun,
but they can also be a lot of stress to make work and execute.

Take care, Mark. Hope to see you around. :)
Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~ :mrgreen:

Also, if you want to see my level list, here it is! :D
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
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