Everyone has a beginning. This is mine:
It's been over a year since Stinky & Loof have seen the fabled Snow Garden.
And getting there will not be so easy this time.
This is a completely new version of my first level
and is dedicated to Roger Meline, the first friend I met here.
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Hi Mark. Glad I get to be the first to post. A great tribute to Roger, I hope he makes it back to the forum one day, His levels were most intriguing.
I don't know if this seemed easier than the first, I think my level solving skills have come a long way sense then,
This was nothing short of amazing, I looked at each section like this Then slowly began to unravel the mystery of this fabulous puzzle, the method to get to the reflector was genius and to the yellow button yet even more spectacular, Everything about this level just put me in awe of your designing abilities. I give this one a double wow wee and two thumbs way up. Thanks for the experience.
This does look so familair and different at the same time. But I had a much easier time with the original. This one has me perplexed.It seems everything is a catch-22. So far, the only thing I can get idthe con and clocks far left and the bonus bottom left. I probably haven't explored far enough yet.
I've gotten as far as Loirae so far.
This is one of those levels that makes me say:
What exactly am I supposed to be doing?
I'm going to need to explore a little bit more too
(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as treehann
I make 2d games too at: treehann.itch.io thank you jdl for archiving this art from Pauline and Janet!
Ingenious 1000 times, just as all the Mark levels...
Before completing it, I did give up at some point and checked with the level-editor, but I can tell you all that it will not help: there are no secret generators, beasts or ghosts - all the elements are in the open, it is just a matter of combining them correctly!
Loirae wrote:That little hint went a long long long way. Got it!
For anyone who may be stuck, here's the hint:
Something strange occurs just before you reach the coin with the two clocks on the left side?
This 'strange occurance' can help free your trapped Stinker.
Ah ha! Your hint was just the thing to get me thinking about how to do things differently! Once I got started it still took numerous restarts to get things done in the right order and not get stranded! Finally made it through and got both stinkers to the exit! I remember struggling with Snow Garden but I believe this was more complicated!
I have not seen any "strange Occurance" when I get the coin by the clocks! Do I have it downloaded wrong? I 've try sliding and jumping back, but I just die landing on the coin in the water, not sure what else I can do.
I've never directly asked for help before. Typically I'm able to get enough clues from everyone else's comments...but...I'm stuck.
I need another clue please. I get the barrels and getting Stinky out again, but I can't figure out what to do next, can't get into the wall anywhere else even though I'm pretty sure I see another hole in it and I can't get into the other area by the water (2 boxes and 2 coins I believe.) I'm sure if I could get to one, I could get to both. I've been trying off and on for a week.
Mark! I have finally made it to the M's of my unfinished levels! This was a superb level, and really is you, all over again.
I managed to solve this without any hints, because I think, like Kiki, that I've come a long way in my solving abilities. I had figured out the sliding box part right away, but I was a little stumped on how to make the bigger jump. That was a "duh" moment for me.
A couple times, I let the chomper loose to where he couldn't help anymore. I loved the whole setup to this and how it needed to be solved!
A high-class level. In my opinion one of the best Mark's levels -- and also one of the hardest.
I did solve it *eventually* but I did have to use the two hints in here.
Thanks for the fun, Mark.
Rest in peace, Kym. I hardly knew ya. Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.