RTW (Classic Levels) World 4-Level 4 (Catch me if you can)

Questions and solutions to Wonderland, Return to Wonderland, and Secret Worlds.
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Kaboom!
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RTW (Classic Levels) World 4-Level 4 (Catch me if you can)

Post by Kaboom! » Fri Jul 23, 2004 9:07 am

I need help is this level! So far, I can kill all chompers and get all coins and bonus, but I can't figure out those 2 boulders and Z-Bots! I know Stinky must go to the blue button, while Loof diverts the Z-Bots to the central area, adn then Stinky trap them inside. That way, the green button will always be pressed. BUT

I don't have a clue in order to to that! Please help. Just a little hint would be appreciatted- No spoilers please! :?
malcdelsol
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Post by malcdelsol » Fri Jul 23, 2004 10:04 am

Kaboom!,

Read the thread below :roll:


Malcdelsol 8)
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Kaboom!
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Post by Kaboom! » Fri Jul 23, 2004 10:22 am

Thx, malcdelsol.

I got it...

BTW, do you have any idea what I am doing wrong with custom models? It still isn't right!!
malcdelsol
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Post by malcdelsol » Fri Jul 23, 2004 10:32 am

Hi Kaboom!,

Tell me of one other custom model that you cannot get to work in a level -and exactly where you have it within RTWD and I'll give it a go.


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Post by Kaboom! » Fri Jul 23, 2004 10:46 am

OK

I downloaded from somewhere is the custom models forum a model named "popo3doldhs".

from here: http://www.pcpuzzle.com/forum/viewtopic.php?t=1298

i unzipped all the files to the RTWD custommodels folder.

that means I HAVE the files in c:\RETURN TO WONDERLAND DELUXE\CUSTOMMODELS\popo3doldhs

then, i renamed housemap.jpg to model1.jpg ( i actually tryed in the 2 ways, once with housemap.jpg, and then i cahnged to model1.jpg.

THEN, I went to the RTWD editor, selected letter A, putted it in the level area, pressed shift+M and typed there: popo3doldhs. i saved the level and then tryed to play it. But I only see a pillar instead of a house!!!

I searhed trought the tutorials, read messages ased averybody, still I doesent work!!! the only one who worked till now was the CARSHOW Patrick posted in the custom models forum.

... :( :(
malcdelsol
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Post by malcdelsol » Fri Jul 23, 2004 11:05 am

Hi Kaboom!,

WHY did you rename anything :?: :?:

There is no need - you should have 5 files in the popo3doldhs folder.
(housemap, model1.3ds, model2.3ds, model3.3ds, readme)

I just created a level with Stinky and the letter A in the middle of the level - I got the OldHouse no probs facing left. (model1.3ds)

If you put B you get it front on. (model2.3ds)

If you put C you get it facing right. (model3.3ds)

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Post by Kaboom! » Fri Jul 23, 2004 11:12 am

thx!!!!!!! dont, now how, but now IT WORKED!!!
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popo
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Post by popo » Fri Jul 23, 2004 11:45 am

Kaboom,

You only need to change the filenames if they aren't already model1 etc. For instance in the 'popo3deaster' folder you will have to rename any model to wish to use with model1 etc. If you have to rename the 3ds files you don't have to rename the skin files (if there are any). In that case you would be better copying the models you want into a new uniquely named folder and then uploading that with your level. Otherwise no-one will know which model you have renamed.


Clear as mud! :roll: :wink:
Pauline
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Post by Kaboom! » Fri Jul 23, 2004 11:47 am

ok, all models are working now!! :P :P :P
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