I had to use the Texture Coordinate Editor to organize the texture and have it appear like I wanted it to on the model.ab-47 wrote:1-you made the hotel, but when you loaded the texture, everything was organized, but when i put a texture, it'll be scrambled, how?
There must be an error somewhere in the WOP. If you send it to me, I'll look through it and see what's wrong. Also you will want to use custom\tower\tower.3ds as the file in the WOP.ab-47 wrote:2-i wanted to put the tower model in editor to convert it, but the editor MAVs when i reach to the wop, why?
after all, i did as you did in the hotel model, i wrote in the ending, custom/tower/tower.ac