Help!

Leveltextures, Custom Icons, etc. for Wonderland Adventures.
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Super Nuclear Power
Rainbow Wonderlander
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Help!

Post by Super Nuclear Power » Tue Mar 19, 2013 9:25 pm

Hello, it seems that there's some custom textures that only have an image and no download link. What I'm wondering is how I use these textures. Thank you in advance.
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Technos72
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Post by Technos72 » Tue Mar 19, 2013 9:38 pm

Welcome to the forum.

You just right-click and select "save image as". Then go to wherever you put the WA editor and go through the following folders: User data, Custom Content, Textures. Make sure you don't just download the custom texture but also the smaller background textures that accompany the texture's topic.
Image
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StinkerSquad01
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Post by StinkerSquad01 » Tue Mar 19, 2013 10:13 pm

Also make sure that there aren't any underscores (the _ symbol) instead of spaces, that's a common mistake.
Super Nuclear Power
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Post by Super Nuclear Power » Tue Mar 19, 2013 10:15 pm

Thank you, Technos72.
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Wonderman109
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Post by Wonderman109 » Wed Mar 20, 2013 12:54 am

Also, for object textures, you need to make a folder in your main WA Editor folder called Custom or CUSTOM and save them in there.

Welcome to the forums, Super Nuclear Power.
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boh123321
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Post by boh123321 » Wed Mar 20, 2013 1:55 am

Sorry, but how do I actually use the object textures in levels?

it does not work no matter how hard i try
no
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llarson
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Post by llarson » Wed Mar 20, 2013 2:02 am

If memory serves:

Custom / <insert name here> . the filetype ect.

I'm probably wrong but it's something like that.
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md
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Post by md » Wed Mar 20, 2013 5:22 am

You may need to use a backslash instead of a forward slash, but I think the computer automatically parses (corrects) it.

e.g. Custom\<filename>

Make sure you have the .WOPs with TextureName though.
If you bothered to copy and paste this signature, or zoom in, to make it possible to read, then I wasted 5-10 seconds of your life.
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boh123321
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Post by boh123321 » Wed Mar 20, 2013 3:23 pm

md wrote:You may need to use a backslash instead of a forward slash, but I think the computer automatically parses (corrects) it.

e.g. Custom\<filename>

Make sure you have the .WOPs with TextureName though.
I figured out that I didn't have the superadjustable wop pack
:roll:
And yes it does auto correct
no
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md
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Post by md » Wed Mar 20, 2013 8:19 pm

boh123321 wrote:
md wrote:You may need to use a backslash instead of a forward slash, but I think the computer automatically parses (corrects) it.

e.g. Custom\<filename>

Make sure you have the .WOPs with TextureName though.
I figured out that I didn't have the superadjustable wop pack
:roll:
And yes it does auto correct
Thought so.

BTW, you don't include the editor location (e.g. "C:\WA Editor v096"), just the path in which the image is from the root directory of the editor.
If you bothered to copy and paste this signature, or zoom in, to make it possible to read, then I wasted 5-10 seconds of your life.
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