Answer to My Dialog Question (exciting, exciting)
Answer to My Dialog Question (exciting, exciting)
To make a stinker move after clicking an answer on a dialog,
you use the following values:
CMD = 61
Dat1 = NPC Id
Dat2 = X location for the NPC to go to
Dat3 = Y location for the NPC to go to
Dat4 = Is this one ever used???????
I worked out this by loading a dialog from the real game.
you use the following values:
CMD = 61
Dat1 = NPC Id
Dat2 = X location for the NPC to go to
Dat3 = Y location for the NPC to go to
Dat4 = Is this one ever used???????
I worked out this by loading a dialog from the real game.
Skype wrote:[7:23:42 AM] Darx: Click here to give me an internet!
[7:23:57 AM] 'a'a: *clicks here*
- Midnight Synergy
- Site Admin
- Posts: 2584
- Joined: Wed Nov 05, 2003 3:39 am
- Contact:
Oh, I just now realized that I should have the NPC CMDs in the reference chart. Will do so soon, but for now, here they are:
61 - Move Stinker ID Data1 to Spot (Data2,Data3)
62 - Adjust Stinker ID Data1: Data2-Talkable, Data3-Expression, Data4-Yaw
63 - Adjust Stinker ID Data1: Data2-WalkAnim, Data3-Turn/JumpAnim, Data4-Anim
61 - Move Stinker ID Data1 to Spot (Data2,Data3)
62 - Adjust Stinker ID Data1: Data2-Talkable, Data3-Expression, Data4-Yaw
63 - Adjust Stinker ID Data1: Data2-WalkAnim, Data3-Turn/JumpAnim, Data4-Anim
Re: Answer to My Dialog Question (exciting, exciting)
Wow! I should have thought of that.mqdar wrote:I worked out this by loading a dialog from the real game.
dlcs18
- tyteen4a03
- Rainbow AllStar
- Posts: 4380
- Joined: Wed Jul 12, 2006 7:16 am
- Contact:
Re: Answer to My Dialog Question (exciting, exciting)
Can you do that is that so??? I'll have to try it!mqdar wrote:To make a stinker move after clicking an answer on a dialog,
you use the following values:
CMD = 61
Dat1 = NPC Id
Dat2 = X location for the NPC to go to
Dat3 = Y location for the NPC to go to
Dat4 = Is this one ever used???????
I worked out this by loading a dialog from the real game.
Please! Tell me ALL CMDs even if they are not useful.Midnight Synergy wrote:Oh, I just now realized that I should have the NPC CMDs in the reference chart. Will do so soon, but for now, here they are:
61 - Move Stinker ID Data1 to Spot (Data2,Data3)
62 - Adjust Stinker ID Data1: Data2-Talkable, Data3-Expression, Data4-Yaw
63 - Adjust Stinker ID Data1: Data2-WalkAnim, Data3-Turn/JumpAnim, Data4-Anim
Re: Answer to My Dialog Question (exciting, exciting)
Gee. Thanks for the tip! Works!mqdar wrote:To make a stinker move after clicking an answer on a dialog,
you use the following values:
CMD = 61
Dat1 = NPC Id
Dat2 = X location for the NPC to go to
Dat3 = Y location for the NPC to go to
Dat4 = Is this one ever used???????
I worked out this by loading a dialog from the real game.
Clifford, please don't triple post unless you really need to. The only reason I can for this is raising your post count.
Skype wrote:[7:23:42 AM] Darx: Click here to give me an internet!
[7:23:57 AM] 'a'a: *clicks here*
- tyteen4a03
- Rainbow AllStar
- Posts: 4380
- Joined: Wed Jul 12, 2006 7:16 am
- Contact:
Hey! CMD 102 makes stars fall forever! Try it for your self! Ha Ha!Clifford wrote:Sorry, should of edited my postes.mqdar wrote:Clifford, please don't triple post unless you really need to. The only reason I can for this is raising your post count.
Oops, almost forgot. Anyway to activate WLV in the editor? Keeps crashing.
MS, a 'little' reminder:
You still haven't added CMD 61, 62, and 63 to the command list on the reference page. They're pretty useful commands.
You still haven't added CMD 61, 62, and 63 to the command list on the reference page. They're pretty useful commands.
Skype wrote:[7:23:42 AM] Darx: Click here to give me an internet!
[7:23:57 AM] 'a'a: *clicks here*