WA: The Magical Tests

Help Topics, Bug Reports, Feature Requests, etc.
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TheThaumaturge
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Post by TheThaumaturge » Fri Dec 24, 2010 8:34 pm

Yup!
Into The Rainbow!

Next Adventure: The Federation: 0%

Gentleman Scientist Supreme.

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Technos72
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Post by Technos72 » Fri Dec 24, 2010 8:48 pm

There is a file in the game folder (where you can see the .exe folder) called "localsaveoff.txt". Rename to "localsaveon.txt" so that it can put up and read the "gamedata" folder. With the yellow texture in gamedata - custom content - textures, you will see it in-game.
Last edited by Technos72 on Thu Dec 30, 2010 6:52 pm, edited 1 time in total.
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TheThaumaturge
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Post by TheThaumaturge » Fri Dec 24, 2010 9:04 pm

Ok, thanks! :D
Into The Rainbow!

Next Adventure: The Federation: 0%

Gentleman Scientist Supreme.

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Sammy_P
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Post by Sammy_P » Thu Dec 30, 2010 6:44 pm

Hows Demo 2?
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Technos72
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Post by Technos72 » Thu Dec 30, 2010 6:52 pm

Well I was thinking of going back to working on this.
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jozsefkoma
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Post by jozsefkoma » Thu Dec 30, 2010 7:08 pm

I played the demo and I saw that you use an arrow near a teleporter but I've got a better idea.
Some month ago I made a new wop,a teleporter wich acts like an arrow.
How to use it:
Data0 - Colour(is just the colour of teleporter)
Data1 - SubColour (the number of your level;here is the problem;You can et just number between 0 and 4;you can use cheat engine to change values of subcolour;if you can't use it tell me the needed levels and I use Hex editor to change values from wop; the dealt subcolour is set to 16)
Data2 - Data2 (destination position X)
Data3 - Data3 (destination position y)
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Technos72
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Post by Technos72 » Thu Dec 30, 2010 7:11 pm

Thanks. I'll add that for demo 2
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jozsefkoma
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Post by jozsefkoma » Thu Dec 30, 2010 7:29 pm

I you have any request or new wops just say. :wink:
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Guppy Star
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Post by Guppy Star » Fri Dec 31, 2010 5:26 am

jozsefkoma wrote:I you have any request or new wops just say. :wink:
X,Y,Z adjust for transporter, teleporter, button, gate please
HAPPY TO HELP!!!

My HubProject:Go
My Adventures:Go
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Qwerty20000
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Post by Qwerty20000 » Fri Dec 31, 2010 5:35 am

It was a good demo
I'm not able to solve from 17 adventures
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TheThaumaturge
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Post by TheThaumaturge » Sat Jan 01, 2011 2:35 am

It's a great Hub project, Technos! :D I'm kinda stuck in the "Popping in the Dark" adventure. I can't get the yellow gate t the right of the button the scritter is supposed to press. Can someone help me?
Into The Rainbow!

Next Adventure: The Federation: 0%

Gentleman Scientist Supreme.

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ILoveWonderland
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Post by ILoveWonderland » Sat Jan 01, 2011 3:41 pm

I played it and it was good, however, there is a glitch in Adventure 18 that made it impossible for me to solve. The yellow button at the very bottom couldn't be popped for some reason. I was able to fix this by making another row at the bottom. You should probably fix this in future releases. :wink:
Insert stupid jokes here.
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Technos72
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Post by Technos72 » Thu Jan 13, 2011 9:48 pm

I think I should get back to work. I was also thinking to make level solutions after seeing epicdude's in the WA solution forum. What do you want me to do?

1. Continue working
2. Make every yellow level solution
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epicdude15
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Post by epicdude15 » Thu Jan 13, 2011 9:50 pm

Wahooo im getting famous :D

:lol: :lol: :lol:

you do know you can do both thats what im doing :D :wink:

Plus i have to keep going,because i only have 3 adventures done :lol:
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Guppy Star
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Post by Guppy Star » Sat Jan 29, 2011 7:44 am

Continuing?
HAPPY TO HELP!!!

My HubProject:Go
My Adventures:Go
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Technos72
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Post by Technos72 » Sat Jan 29, 2011 1:55 pm

Yeah maybe I should continue it since there's really nothing to do. I'll try to do it right now.
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Serlan
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Post by Serlan » Sat Jan 29, 2011 6:33 pm

Why it says

Cant Load Texture yellowbarrel.bmp
Trying again
Nope.
Click here to go to WA:The Dark Abysm topic (Postponed until Wonderland Fangame is made).
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Serlan
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Post by Serlan » Tue Feb 01, 2011 12:38 am

Just COMPLETED the Demo 1!!!! IT WAS AWESOME!!!!!! :shock: THE FINAL PART WITH THE GIANT FLOWER WAS AWESOME!! Waiting for demo 2 :D :P
Click here to go to WA:The Dark Abysm topic (Postponed until Wonderland Fangame is made).
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Joy
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Post by Joy » Thu Feb 03, 2011 6:03 am

Huh?
Me too! :lol:
I didn't live ANYWHERE in the world!
~Anonymous.

Wait, It isn't possible!
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Technos72
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Post by Technos72 » Sun Feb 20, 2011 1:51 am

Hey who wants me to continue working on this? I was thinking about it.
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Emerald141
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Post by Emerald141 » Sun Feb 20, 2011 1:58 am

Last edited by Emerald141 on Fri Sep 02, 2022 5:32 am, edited 1 time in total.
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Technos72
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Post by Technos72 » Sun Feb 20, 2011 2:05 am

Oh before i forget, in case youre wondering what music is in here, here's a list. For Demo 2. There will be a sign showing information like music in the game.
Menu and main hub - Crash Bandicoot Wrath of cortex level select (forgot to put this down O_O)
levels 1-8 - Tetris Elements: Classic mode
levels 9-16 - Barbara striesand by Duck sauce
levels 17-20 - could it be you instrumental version by H-wood
Boss - Smash Bros Brawl: Subspace Emissary boss theme 1
Last edited by Technos72 on Mon Feb 21, 2011 1:19 am, edited 1 time in total.
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Technos72
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Post by Technos72 » Sun Feb 20, 2011 6:21 pm

UPDATE

40% done all purple levels

17% done all levels

Looks like Im getting back to work :)
And here's another screenshot finally :shock:

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boywhoflies
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Post by boywhoflies » Sun Feb 20, 2011 7:22 pm

If I was in the same room as you I'd give you one of thoes double high fives.

It looks epic! :D
Mr. Robot never dies! :D

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jozsefkoma
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Post by jozsefkoma » Sun Feb 20, 2011 8:15 pm

Looks great!
I can't wait for next demo.
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Technos72
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Post by Technos72 » Tue Feb 22, 2011 8:12 pm

This will be the new logo for the game done by xpr'd. 8)

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Technos72
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Post by Technos72 » Mon Mar 21, 2011 12:54 am

UPDATE

40% done purple levels

17% done all levels

I'm kinda bored and have been thinking about continuing this. Assuming I don't get back to addiction on my games, I'll try continuing this whenever I like it or not.

I have another option for you guys. This is for the boss music. Do you want me to...

1. Have only one boss theme for every boss that takes less memory
OR
2. Have a different boss theme for each boss that takes more memory
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Nobody
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Post by Nobody » Mon Mar 21, 2011 1:09 am

I say one boss theme and one Final Boss theme.
i should change my signature to be rude to people who hate pictures of valves
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Technos72
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Post by Technos72 » Wed Mar 23, 2011 11:56 pm

UPDATE

55% done purple levels

19% done all levels

Since you've been waiting patiently for Demo 2, here are two more screenshots!
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Technos72
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Post by Technos72 » Fri Mar 25, 2011 8:00 pm

hey there are two more screenshots here. Why aren't there any comments? I'll continue working if I see some.
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