Hi, with the text that appears in the save files. how do you make it more than the amount of characters it is.
For Example;
"Wonderfalls" is 11 characters, if you edit it with a hex editor, how do you make it more than 11 character without it MAVing.
Remember this:
Save File Text Help
Save File Text Help
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- MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9711
- Joined: Mon Dec 01, 2008 10:18 pm
Oh, what a shame, but you can if you cancel out the next save file location, but then you can't use that, because it would look wierd.MyNameIsKooky wrote:You can't. You have to stay within the character limit.
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- MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9711
- Joined: Mon Dec 01, 2008 10:18 pm
I have tried it in the past, you just don't put the 00 hexadecimal at the end of the character limit, you put it after the character limit, but it wastes levels.MyNameIsKooky wrote:I have no idea about that. You could try it, but I doubt it would work well.
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By the way, an easier way to do it is to do what cbloopy said here:
Then hex-edit to change the name of the .wlv file.cbloopy wrote:I found a hack for this as well:
1) open demo MOFI's wg.exe in a hex editor.
2) use the hex editor's search feature to find the following sequence of bytes (in hex):Double check that it only finds one occurrence of the above byte sequence in the file. If not then abort the remaining steps and let me know.Code: Select all
C7 45 FC 00 00 00 00 81 3D 00 00 00 00 02 00 00 00 0F 85 FC FF FF FF
3) Look for the bytes "0F 85" towards the end of the sequence, and change them to "90 E9". (So after the change, the byte sequence ends with "90 E9 FC FF FF FF".)
4) save the changes.
With this change, save games will always take their titles from the .wlv file, even while you're on the hub.
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