Save File Text Help

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md
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Save File Text Help

Post by md » Fri Sep 16, 2011 8:38 pm

Hi, with the text that appears in the save files. how do you make it more than the amount of characters it is.

For Example;

"Wonderfalls" is 11 characters, if you edit it with a hex editor, how do you make it more than 11 character without it MAVing.

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MyNameIsKooky
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Post by MyNameIsKooky » Fri Sep 16, 2011 8:45 pm

You can't. You have to stay within the character limit.
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md
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Post by md » Fri Sep 16, 2011 8:52 pm

MyNameIsKooky wrote:You can't. You have to stay within the character limit.
Oh, what a shame, but you can if you cancel out the next save file location, but then you can't use that, because it would look wierd. :D
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MyNameIsKooky
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Post by MyNameIsKooky » Fri Sep 16, 2011 8:54 pm

I have no idea about that. You could try it, but I doubt it would work well.
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md
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Post by md » Fri Sep 16, 2011 10:35 pm

MyNameIsKooky wrote:I have no idea about that. You could try it, but I doubt it would work well.
I have tried it in the past, you just don't put the 00 hexadecimal at the end of the character limit, you put it after the character limit, but it wastes levels.
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Post by md » Thu Oct 06, 2011 7:40 pm

By the way, an easier way to do it is to do what cbloopy said here:
cbloopy wrote:I found a hack for this as well:

1) open demo MOFI's wg.exe in a hex editor.

2) use the hex editor's search feature to find the following sequence of bytes (in hex):

Code: Select all

C7 45 FC 00 00 00 00 81 3D 00 00 00 00 02 00 00 00 0F 85 FC FF FF FF
Double check that it only finds one occurrence of the above byte sequence in the file. If not then abort the remaining steps and let me know.

3) Look for the bytes "0F 85" towards the end of the sequence, and change them to "90 E9". (So after the change, the byte sequence ends with "90 E9 FC FF FF FF".)

4) save the changes.

With this change, save games will always take their titles from the .wlv file, even while you're on the hub.
Then hex-edit to change the name of the .wlv file. :D
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