For discussion of non-Wonderland topics - please read rules!
Moderators: ~xpr'd~, tyteen4a03, Stinky, Emerald141, Qloof234, jdl
-
Nobody
- Rainbow Spirit Chaser
- Posts: 5542
- Joined: Thu Aug 21, 2008 5:52 pm
Post
by Nobody » Wed Apr 25, 2012 7:38 pm
DP.
What causes the TIME TRIAL EXPIRED overlapping the time glitch?
i should change my signature to be rude to people who hate pictures of valves
-
MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9711
- Joined: Mon Dec 01, 2008 10:18 pm
Post
by MyNameIsKooky » Wed Apr 25, 2012 7:57 pm
I'm not sure, it's never happened to me before.
Make sure you only have one object that sets the time.
-
Nobody
- Rainbow Spirit Chaser
- Posts: 5542
- Joined: Thu Aug 21, 2008 5:52 pm
Post
by Nobody » Wed Apr 25, 2012 8:41 pm
I'm pretty sure I do, and when time ACTUALLY runs out... it turns negative and the out of time sound plays constantly?
i should change my signature to be rude to people who hate pictures of valves
-
Sammy_Bro
- Rainbow Star
- Posts: 1738
- Joined: Thu May 07, 2009 8:58 pm
Post
by Sammy_Bro » Wed Apr 25, 2012 8:44 pm
Make it check if the time variable is under 0 seconds. Then have some random variable be set to 1. Also make it in the Alarm event that if that random variable is set to 1, it exits that event. Make it say "OUT OF TIME" or something when the random variable is 1.
-
Nobody
- Rainbow Spirit Chaser
- Posts: 5542
- Joined: Thu Aug 21, 2008 5:52 pm
Post
by Nobody » Wed Apr 25, 2012 8:52 pm
...I'm pretty sure that's what the coding already does. It appears to be working fine on other levels...
i should change my signature to be rude to people who hate pictures of valves
-
Sammy_Bro
- Rainbow Star
- Posts: 1738
- Joined: Thu May 07, 2009 8:58 pm
Post
by Sammy_Bro » Wed Apr 25, 2012 9:26 pm
Post the information for the object. ( press the Show Information button and copy the information into a code )
-
MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9711
- Joined: Mon Dec 01, 2008 10:18 pm
Post
by MyNameIsKooky » Wed Apr 25, 2012 11:47 pm
I think I know your problem. If the "END" sign doesn't exist, the clock will end up glitching.
-
Nobody
- Rainbow Spirit Chaser
- Posts: 5542
- Joined: Thu Aug 21, 2008 5:52 pm
Post
by Nobody » Thu May 17, 2012 2:52 am
Me on Epigam wrote:Well, other people have moved their gams here so I figured I should too. This gam was originally by MNIK but I'm working on it now, or at least was for a while and probably will again. So, uh, I'll still be updating the first post of the original topic if/when I release a new demo, but if I have anything important to mention I'll be mentioning it here now. Oh, and uh, also... I needed to make this post longer to make it seem more important, so I added this sentence.
i should change my signature to be rude to people who hate pictures of valves
-
Sammy_P
- Rainbow SuperStar
- Posts: 2890
- Joined: Fri May 11, 2007 9:01 pm
- Location: map ref 41°n 93°w
-
Contact:
Post
by Sammy_P » Wed Sep 26, 2012 5:10 pm
HUGE BUMP
Since no one noticed and Nobody didn't post here, a Birthday level for MyNameIsKooky was made earlier this year was added. Download in first post.
-
Nobody
- Rainbow Spirit Chaser
- Posts: 5542
- Joined: Thu Aug 21, 2008 5:52 pm
Post
by Nobody » Fri Sep 28, 2012 4:08 am
Wait, I turned it into an .exe???
i should change my signature to be rude to people who hate pictures of valves
-
Sammy_Bro
- Rainbow Star
- Posts: 1738
- Joined: Thu May 07, 2009 8:58 pm
Post
by Sammy_Bro » Fri Sep 28, 2012 3:48 pm
-
Attachments
-
- screenshot112.png (17.16 KiB) Viewed 1904 times
-
- screenshot113.png (13.45 KiB) Viewed 1904 times
-
Nobody
- Rainbow Spirit Chaser
- Posts: 5542
- Joined: Thu Aug 21, 2008 5:52 pm
Post
by Nobody » Fri Sep 28, 2012 4:30 pm
I'M SO PROUD... I should put something there if I ever release a new version.
i should change my signature to be rude to people who hate pictures of valves
-
Sammy_Bro
- Rainbow Star
- Posts: 1738
- Joined: Thu May 07, 2009 8:58 pm
Post
by Sammy_Bro » Fri Sep 28, 2012 4:55 pm
Nobody wrote:I'M SO PROUD... I should put something there if I ever release a new version.
Or just raise it.