WOAH ITS BEEN FOREVER
Tales of the Trapezoid
Deeman wrote:
MORE MAPS
Deeman wrote:
oops
Deeman wrote:
SO CLOSE
Deeman wrote:
???
Deeman wrote:
A ROAD
Deeman wrote:
FINALLY GOT THIS WORKING
Deeman wrote:Nobody wrote:why is explosive pie so cheap
like... free bombs why would you not just take all of them
Boywhoflies wrote:There's a queen explosive pie in the shop's basement constantly having babies. They need to get rid of the babies as quickly as possible, so they give them away for free. If too many babies build up down there, they'll break through the ceiling and collapse the building.
that too
Deeman wrote:
just think, it's indirectly krish's fault that this exists
Deeman wrote:
AN UNEXPECTED HELPER
Deeman wrote:Nobody wrote:Mr. Diggory, I like your new look.
oops already changed it back :doogg: :gigapantsfreak:
Deeman wrote:
tales of the trapezoid²
PAGE 8 :gigapantsfreak:
Deeman wrote:DP
THIS HUD IS COMING ALONG GREAT
Deeman wrote:
finally people are talking sense around here
Deeman wrote:
hopefully this will make that plan unnessesary
Deeman wrote:
HAS SCIENCE GONE TOO FAR
Deeman wrote:
dun dun dun
Deeman wrote:
new and improved
Deeman wrote:
Deeman wrote:SS01 wrote:heartleech cosplay
Deeman wrote:
Deeman wrote:
Deeman wrote:
Deeman wrote:SS01 wrote:Trapezoid should steal that toque and start his own bakery to compete.
Deeman wrote:
rude
Deeman wrote:
Deeman wrote:
sorry florenda
Deeman wrote:
oh
Deeman wrote:
i couldn't resist
Deeman wrote:
OBEY
Deeman wrote:really maizerinto
Deeman wrote:
welcome to west corn maze
Deeman wrote:
To the
West lies... that
huge Solar Heartleech.
To the
East lies...
Krishben.
Which way do you go?
Deeman wrote:
good job mr diggory
Deeman wrote:
great
Deeman wrote:
does anyone know how i can reach deeman i have a bug to report
Deeman wrote:
return of the cosplay
Deeman wrote:
you have no idea how many days went into making this picture exist
Deeman wrote:
ThiS perSpective tiling iS making Stuff look much better.
Deeman wrote:
well
rip
Deeman wrote:
BEACH IN THE MIDDLE OF A MAZE. HAWTREECH. FRIES. LAKE. BLuE SHIRT. COSTuMED TRAPEZOID. WHAT MORE DO YOU WANT.
SS01 wrote:a less spiky transition to a beach maybe
Deeman wrote:
yes
Deeman wrote:DP. :3
spookyplace is spooky
Deeman wrote:
:gost:
Deeman wrote:
i want to know who built these and why
Deeman wrote:
help
Deeman wrote:
good observation trapezoid
Deeman wrote:
wow rip
Deeman wrote:
i don't know why i decided to do this but it's a thing
-----Trapezoid Saves The World Version 0001-----
Began Working on the Game
Added leveling system
Added basic enemies
-----Trapezoid Saves The World Version 0002----- (UPDATE BY SS01)
Fixed a bug where the heartleeches would repeatedly get stuck
Limited the ammount of heartleeches that can exist around their nest
Made Nests destructible
-----Trapezoid Saves The World Version 0003-----
Added Sidequests
Added Inventory
Added Saving (loading is broken)
Introduced Stats
Added NPCs
-----Trapezoid Saves The World Version 0004-----
Added Money
Fixed a bug where HP and XP were displayed with decimals
Removed the popup that showed up after doing damage to an enemy
Fixed an error that occurred when the player tries to access item index 0
Added a reminder on how to exit the inventory
Changed the FPS back to 60
Made dialog type faster
You can now skip dialog with Q
Fixed a bug where you could not talk to NPCs
Removed a blatant reference from the inventory in order to not be sued by Gainax
-----Trapezoid Saves The World Version 0005-----
Added Shops
Added more items
Expanded Test Land
Added Ranged Weapons
Changed the sound engine for compatibility reasons
You can now fire your weapon diagonally
Fixed a bug where money dropped into walls was uncollectable
You will now be asked whether you want the game muted upon starting
All sound is now stored externally
Added a huge pile of money in Test Land in order to more easily test shops
-----Trapezoid Saves The World Version 0006-----
Added Explosive and Trap Weapons
Walls now expand to reduce lag
Added Tiles
Fixed a bug where Ranged weapons would use the player's Melee stats
Added LevelExits
Added Talk Quests
Expanded Test Land
You can now scroll through your quests with N
Fixed a bug where you could eat the same Apple or Apple Pie over and over again forever
Fixed a bug where money would cause Windows 8 to crash when collected
Removed Ramiel from Test Land
Dancing Duck now quacks when collected
Nests now start with 30 heartleeches inside instead of 15
Added another Tree to Test Land
-----Trapezoid Saves The World Version 0007-----
Added Ice
Removed the "0007" tiles that prevented the player from accessing Test Land Square
Fixed an error that would occur when trying to load the game
Fixed the bug allowing the player to reuse items again and again forever FOR REAL THIS TIME
Added Spikes
Added Poison Ivy
Added Mud
Removed Sturretman
Added Coal
Improved the Dialog Engine to better accomodate quests
Added Buttons and Barriers
Added Weapons to the HUD
Added Solar Heartleeches
Tweaked and implemented Genius Heartleeches
Heartleeches can now create types other than Red Heartleeches when reproducing
Added Dungeons (which are broken)
Prevented the player from escaping from his past
Placed "0008" tiles that prevent the player from accessing CPU Containment Vault and other unimplemented areas of Test Land
Expanded the "Talk" type test quest
Money, Weapons, and the narrator's monolog will no longer respawn when you reenter rooms. Heartleeches will only respawn if all the stored Heartleeches in their nests have been exterminated
Explosive Weapons now require ammo to be used. Ammo can be found in all of the areas in Test Land, and will respawn after two minutes or can be dropped by heartleeches or be bought in stores
Fixed the broken record
Ranged Weapons now take half a second to reload
Added Test Land Tile Test and Test Land Maze
The Narrator no longer tells the player that loading is broken
-----Trapezoid Saves The World Version 0008-----
Fixed a bug involving Solar Heartleeches
Added directions
Removed the "0008" tiles that prevented the player from accessing CPU Containment Vault and other unimplemented areas of Test Land
Lowered the damage taken from Spikes and Coal
Fixed a bug involving Coal
Expanded the Test Questline
Fixed and implemented the test dungeon
Added more Healing Items
Fixed a bug where completed sidequests would not give rewards
-----Trapezoid Saves The World Version 0101-----
Started Engine Version 1 due to Engine Version 0's incompatibility with Game Maker Studio
Added leveling system
Added basic enemies
Fixed a bug where the heartleeches would repeatedly get stuck
Limited the ammount of heartleeches that can exist around their nest
Made Nests destructible
-----Tales of the Trapezoid Version 0102-----
Added Sidequests
Added Inventory
Fixed a bug where HP and XP were displayed with decimals
Added Money
Added NPCs
Added Shops
Expanded Test Land
Added Ranged Weapons
Added Explosive Weapons
Added Trap Weapons
Added Music back into Test Land
Didn't add Saving because I was lazy
-----Tales of the Trapezoid Version 0103-----
Changed the game's controls
Fixed a bug where the dialog arrow would appear in the wrong part of the screen
Removed the Birthday Cake from Mud's Shop
Added Talk Quests
Added Day/Night Cycle
Added Collect Quests
Added Dungeon Quests
Added The Ability To Combine Items
Added More NPCs to Test Land
Added More Quests to Test Land
STILL didn't add saving because I was lazy
-----Tales of the Trapezoid Version 0110-----
Retired Genius Heartleeches
Organized the game's resources
Made the Tree able to bear different kinds of fruit
Made the Spoiled Milk less powerful
Added Fertile Heartleeches
Added Protector Heartleeches
Added Tiles
Expanded Test Land
Added the Mysterious Door
Added The Eastern Corn Maze
Added Chapter 1
Added Saving
Added the first dungeon and the Boss of Chapter 1
-----Tales of the Trapezoid Version 0111-----
Fixed a bug where you couldn't eat
Fixed a bug where you could get the bow early
Fixed a bug where too many heartleeches would appear when travelling between rooms
-----Tales of the Trapezoid Version 0112-----
Fixed a bug where using a weapon you didn't have would crash the game
Fixed an oversight where players were receiving Test Land sidequests at the beginning of the game
C will now display the controls
Controls are now displayed when the game starts
-----Tales of the Trapezoid Version 0113-----
Fixed a major memory bug/leak that caused the game to lag and eventually crash over time
Fixed a bug that caused items dropped by enemies to respawn
Fixed an oversight that caused quitting the game before collecting the stick to make the questline unsolvable
Attacking trees will now always cause them to drop Sticks.
-----Tales of the Trapezoid Version 0114-----
Fixed a rare bug involving Heartleeches
Tweaked the way Trees drop Sticks
Fixed a bug where the Test Sidequest II sidequest didn't finish correctly
Added new dialog to the quest Playing It By Ear
Fixed a bug where sometimes spikes would do zero damage
-----Tales of the Trapezoid Version 0115-----
Fixed a bug where some sidequests didn't finish correctly
Fixed a bug where talking to Mr. Diggory would cause the game to crash in certain instances
Fixed an oversight where you could talk to Mr. Diggory before you were supposed to
Fixed a bug where sometimes heartleeches wouldn't respawn
Removed the annoying messages that you would sometimes get after completing objectives of sidequests
Added tiles to the top section of Belly of the Beast
Equipped Weapons are now saved and correctly load
Removed Test Sidequest VI due to it being unfinished
-----Tales of the Trapezoid Version 0116-----
Fixed an error that occurred when you loaded a saved game
Fixed an oversight where you could skip to Level 100 using a cheat
Fixed several miscellaneous bugs
-----Tales of the Trapezoid Version 0117-----
Fixed an error caused by Barriers
Made the Fertile Heartleeches stronger
Fixed an exploit where you could keep talking to Deeman and keep getting experience
The room you are in is now displayed when you enter it
-----Tales of the Trapezoid Version 0119-----
Allowed for infinite save files
Adjusted the way battles are handled by the game
Created the framework for Melee Weapon-using character AI
Added the possibility of multiple party members
Created the framework for Ranged Weapon-using character AI
Created the framework for Explosive Weapon-using character AI
Added the Battle HUD
Added the events leading up to Chapter 2
Restricted players from entering areas meant for Demo 2
Added Florenda as a party member
Made some adjustments to the beginning of Chapter 1
-----Tales of the Trapezoid Version 01191-----
Fixed a bug that caused loading and saving to not work properly
Fixed an oversight that allowed players to teleport to Maizerinto
Made some adjustments to the heartleech AI
Fixed several miscellaneous bugs
-----Tales of the Trapezoid Version 01196-----
Removed the annoying message and healing that occurs if you use a weapon that doesn't exist.
Fixed the inventory for real.
Patched a memory leak.
Fixed the bug where you can have <0 items.
Fixed the following items lacking an entry:
Arrow
Bucket of Water
Seeds
String
LighterFluid
Corn Sugar
Red Clostrum
Fixed the bug where you can't revisit Belly of the Beast.
-----Tales of the Trapezoid Version 01197-----
Fixed several bugs.
-----Tales of the Trapezoid Version 01198-----
Added knockback.
Allowed different party members to have different weapons.
Made some adjustments to the party member AI
Fixed several major bugs.
Improved the Durans NPC sprites significantly.
Did some maintenance to the code.
-----Tales of the Trapezoid Version 01199-----
Fixed several bugs that resulted in an unstable yet playable game.
Ditched the installer to make downloading new versions less cumbersome.
-----Tales of the Trapezoid Version 0120-----
Added drinks.
Created Durans character templates.
Did some maintenance work.
Populated Maizerinto with various commercial establishments, houses, and DAMN SIGNs
Added Maizerinto
Added Barrier Heartleeches
Added half of Western Corn Maze
Added ???
Added the main quests for Chapter 2
Added the boss of Chapter 2
Added the dialog for the Chapter 2 questline
-----Tales of the Trapezoid Version 0121-----
Fixed a bug where knockback would cause enemies to get stuck in walls
Fixed an oversight where the lock for the Red Clostrum wasn't actually blocking the path to Maizerinto
Fixed an oversight where the tower in Eastern Corn Maze SW was invisible
Fixed an oversight where the door in Eastern Corn Maze NW wasn't locked
Improved the area design for The Belly of the Beast
The 'R' key now hides the HUD
-----Tales of the Trapezoid Version 0122-----
Dropped official support for the blending feature
Fixed a bug where you could obtain an item called "Nothing"
Fixed an oversight where Spoiled Milk would spawn at the player's location when entering Maizerinto
Fixed several dialog bugs
Fixed a bug where some music wouldn't play
Fixed several minor bugs and oversights
Reduced lag in the Western Corn Maze
-----Tales of the Trapezoid Version 0123-----
Fixed an oversight where some items didn't have descriptions
-----Tales of the Trapezoid Version 0124+-----
Fixed several minor bugs and oversights
Controls
Right Click: Opens and Closes the Inventory.
WASD: Moves the Trapezoid and Navigates the Inventory.
Q: Scrolls through your Quests.
E: Talk to NPCs. Also scrolls through dialog.
Left Click: Attack.
Scrollwheel: Scrolls through Weapons.
T: Shows the Time
M: CHEATER! Skips 20 minutes into the future.
X: Save.
Z: Load
C: Show controls
R: Hide HUD.
Download Version 0127