Evil Toaster 3: Gears of Toasters (Complete)
Moderators: ~xpr'd~, tyteen4a03, Stinky, Emerald141, Qloof234, jdl
Oh, right...MyNameIsKooky wrote:You can get up to 22 Green Apples in this demo. You can re-enter the Worminator to go to other games.
You might want to put arrows by the level titles in the Worminator though because even after you told me that it took a while for me to figure out to use the left and right keys.
Uijt jt nz tjhobuvsf.
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At the first red pillar, smash it until a blue pillar is level with it. Jump to that blue pillar. D-Smash on it and double-jump to the next red pillar. I can't remember the rest.Technos72 wrote:yeah forget about start menu. But how do you get past the lava?
maxnick wrote:You might want to put arrows by the level titles in the Worminator though because even after you told me that it took a while for me to figure out to use the left and right keys.
What are you talking about? There is.DEEMAN223344 wrote:Also, There's no level select in the Boxinator world.
Did you appear on a random 3-block platform? I think I know what this glitch is.DEEMAN223344 wrote:I can't go back to the other games, and i guess I don't need to yet anyway.
PM me a sample of them, please.DEEMAN223344 wrote:Do you want the sprites used in AoDD?
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That's a good idea. I'll implement them.maxnick wrote:You might want to put arrows by the level titles in the Worminator though because even after you told me that it took a while for me to figure out to use the left and right keys.
(I forgot to write this in my last post. This non-edit thing is really stupid.)
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http://www.youtube.com/watch?v=bE8TqFtDEOMTechnos72 wrote:I got past that.
To tell you the truth I figured it out before I saw your walkthrough post.
Speaking of walkthroughs, I was thinking of making some of them for this game like how I tried in Wefight. But I didn't post them. I think Deeman made some walkthrough videos of Wefight.
http://www.youtube.com/watch?v=-etmg4J5zfk
Well I know this other guide I can make. I was thinking of making full detailed maps by getting screencaps of the game, editing them and combining them like I would a puzzle. I can do the same thing with ET2 if I can make it through the levels. I've made it through all levels and got all green apples in ET3 demo 1. So I can make the possible maps for the first ET3 levels if thats okay with you.MyNameIsKooky wrote:I'm planning to make walkthroughs for this game.
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Sure, go ahead.Technos72 wrote:Well I know this other guide I can make. I was thinking of making full detailed maps by getting screencaps of the game, editing them and combining them like I would a puzzle. I can do the same thing with ET2 if I can make it through the levels. I've made it through all levels and got all green apples in ET3 demo 1. So I can make the possible maps for the first ET3 levels if thats okay with you.MyNameIsKooky wrote:I'm planning to make walkthroughs for this game.
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You're gonna have to wait a while... even a small update for like 7 levels (most of which will be inaccessible since there aren't enough apples yet) would take like a week.DEEMAN223344 wrote:demo 1.1 pl0x so i can continue cuz i'm STUCK.
I used scripts that use the file_open_read() and file_open_write() functions. I'm not going to post the scripts here, though.DEEMAN223344 wrote:also, how do you make external save games like in ET2 and 3.
This game is awesome.
But I got an error when I entered tne Boxinator computer minigame thing:
But I got an error when I entered tne Boxinator computer minigame thing:
Code: Select all
ERROR in
action number 1
of Alarm Event for alarm 0
for object TinyRedToast:
Error in code at line 1:
image_angle=point_direction(x,y,MainApple.x+16,MainApple.y+16)
^
at position 43: Unknown variable x
dlcs18
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Oops, I overlooked that error because I always killed the red toaster on that level. For now, you have to kill the red toaster to avoid getting the error. This will be fixed in the next demo.dlcs18 wrote:This game is awesome.
But I got an error when I entered tne Boxinator computer minigame thing:Code: Select all
ERROR in action number 1 of Alarm Event for alarm 0 for object TinyRedToast: Error in code at line 1: image_angle=point_direction(x,y,MainApple.x+16,MainApple.y+16) ^ at position 43: Unknown variable x
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