Paradise Quest - The Wonder Shards - (Now with Walkthrough)

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Blazeknight
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Paradise Quest - The Wonder Shards - (Now with Walkthrough)

Post by Blazeknight » Mon Jul 28, 2014 11:51 am

WONDERLAND ADVENTURES - PARADISE QUEST - THE WONDER SHARDS
It's finally ready! The world's biggest Wonderland Hub with 165 stars has been released after a long time of nearly 1300 days work... The game is as awesome as ever with a lot of challenging puzzles to keep you entertained...

STORYLINE
You set foot on the Paradise World, a NEW world with great places and adventures. But something's not right. Everywhere, you find signs of "The Red Sparks" that trigger tremors and worries to the land and its people. The root lies somewhere deep in the world and is related to a time-paradox. To save the world you must find the 7 Wonder shards hidden in various parts of the world and create the All-Mighty Rainbow Crystal. But you have some competitors in the form of thwarts who'll stop at nothing to stop you. Experience many challenges and adventures in your great quest. The shards TIME, FIRE, SAND, SWAMP, SNOW, AQUA, TOXIC.

FEATURES
A huge world with a lot of places like Deserts, Beaches, Temples, Forests, Volcanoes, Jungle Canyons, Ice Peak, Tundras, Towns and Caves... the Rainbow Portal system with many gateways and new places, lots of collections, the Orb-Hunt Quest, a lot of unique personalities and above all... a great Paradise...

TRAILER
Here's the trailer of WA PQ! Feel the excitement of 2:14 minutes!
http://www.youtube.com/watch?v=mr6v8C6Z ... e=youtu.be

DOWNLOAD
To play the hub, you'll need the WA Editor 3.00 which can be found in the WAE General Discussion Forum. Then make a copy of the WA3E folder and overwrite the contents of the download... 100% solvable for 165 stars

Part1: Graphics https://www.dropbox.com/s/i811guo4dslb0 ... 1.rar?dl=0
Part2: Adventures are attached

WALKTHROUGH
You can find the game's walkthrough, published by Jutomi. Special thanks to Jutomi
http://pcpuzzle.com/forum/viewtopic.php?p=358791#358791


:D :D :D :D :D
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Last edited by Blazeknight on Wed May 25, 2016 6:43 am, edited 5 times in total.
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global102
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Post by global102 » Mon Jul 28, 2014 11:54 am

Yay. :D Next hub to play.
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Yzfm
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Post by Yzfm » Mon Jul 28, 2014 1:50 pm

WHEEEEEEEEEEEEEEEEEEEEEE! Let's play!
Previous Adventure:Time Out
Latest Adventure:Please Don't Feed The Dinosaurs!
Upcoming Adventure: History Lessons
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Sammy_P
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Re: Paradise Quest - The Wonder Shards - NEW

Post by Sammy_P » Mon Jul 28, 2014 1:56 pm

ill probably try this out
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Blazeknight
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Post by Blazeknight » Mon Jul 28, 2014 2:41 pm

The adventures are balanced... You'll need to finish the game to continue with understanding PQ2 which is coming up... Because the next hub will be so related to this being a time travel hub
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OondiLalaLoopy
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Post by OondiLalaLoopy » Mon Jul 28, 2014 7:57 pm

I can't wait to play such a big hub
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Wonderman109
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Post by Wonderman109 » Mon Jul 28, 2014 9:55 pm

It's been a while since I've seen a new hub finished. Speaking of which, I kind of forgot about mine... :oops:
Great job on finishing this so fast! I'm going to try it soon as I have more time!
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jdl
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Re: Paradise Quest - The Wonder Shards - NEW

Post by jdl » Tue Jul 29, 2014 1:28 am

Patrick wrote:2. Any levels/content created with the editor is for release on the forum only. As in (1), you may not repackage your levels or otherwise distribute material in any other way.
90% sure this applies to uploading to file hosting websites. To get past the size limit you can split rar #1 into multiple rars and upload to the forum until Patrick increases the file upload size limit.

I don't mean to backseat moderate it's just that I don't want anyone getting in trouble. Sorry =/

Anyway this seems interesting. I'll try it out when I get some time. :D
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Wonderman109
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Re: Paradise Quest - The Wonder Shards - NEW

Post by Wonderman109 » Tue Jul 29, 2014 2:23 am

jdl wrote:
Patrick wrote:2. Any levels/content created with the editor is for release on the forum only. As in (1), you may not repackage your levels or otherwise distribute material in any other way.
90% sure this applies to uploading to file hosting websites. To get past the size limit you can split rar #1 into multiple rars and upload to the forum until Patrick increases the file upload size limit.

I don't mean to backseat moderate it's just that I don't want anyone getting in trouble. Sorry =/

Anyway this seems interesting. I'll try it out when I get some time. :D
Keep in mind Rule 2 can be bent to some extent. All the music tracks in people's music packs that are just remixes of originals have been posted with real custom music in external sites without any issue.
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Blazeknight
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Post by Blazeknight » Tue Jul 29, 2014 7:45 am

The graphics are just custom textures and Gate Changes... If I put separate zips... There are 12 files :roll:
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Re: Paradise Quest - The Wonder Shards - NEW

Post by jdl » Tue Jul 29, 2014 12:33 pm

Wonderman109 wrote:
jdl wrote:
Patrick wrote:2. Any levels/content created with the editor is for release on the forum only. As in (1), you may not repackage your levels or otherwise distribute material in any other way.
90% sure this applies to uploading to file hosting websites. To get past the size limit you can split rar #1 into multiple rars and upload to the forum until Patrick increases the file upload size limit.

I don't mean to backseat moderate it's just that I don't want anyone getting in trouble. Sorry =/

Anyway this seems interesting. I'll try it out when I get some time. :D
Keep in mind Rule 2 can be bent to some extent. All the music tracks in people's music packs that are just remixes of originals have been posted with real custom music in external sites without any issue.
True, but does Patrick even know about it? I don't know if he checks the custom adventures forum or not or if you guys have asked him about it in the past (which there's a good chance you have; I'm just making sure), but this may be why there hasn't been any issues yet.
Blazeknight wrote:The graphics are just custom textures and Gate Changes... If I put separate zips... There are 12 files :roll:
Right, that is quite a problem.. I'll PM Patrick and see what he can do about the forum upload limit.
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tooncool64
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Post by tooncool64 » Tue Jul 29, 2014 5:18 pm

It couldent load the texture for Busterfly2.png even tho I have it
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Blazeknight
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Post by Blazeknight » Tue Jul 29, 2014 6:53 pm

Make sure you have it both in custom folder and the object textures folder
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tooncool64
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Post by tooncool64 » Tue Jul 29, 2014 8:59 pm

Its in there and It still says it cant load the texture
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Blazeknight
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Post by Blazeknight » Wed Jul 30, 2014 2:03 am

Strange... anybody else facing the problem?
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Blazeknight
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Post by Blazeknight » Fri Aug 01, 2014 1:10 pm

People... Whoa... so busy playing? :shock:
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Post by Sammy_P » Fri Aug 01, 2014 4:49 pm

Blazeknight wrote:People... Whoa... so busy playing? :shock:
nope, havent bothered playing yet, i will soon! :)
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Jutomi
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Post by Jutomi » Fri Aug 01, 2014 5:38 pm

I have to admit, I'm the same way.
I can't figure out where to place everything, as per usual in my case. :lol:

I don't suppose it's possible to merge folders...?
Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~ :mrgreen:

Also, if you want to see my level list, here it is! :D
(Also: List of Hubs, WA Manual)
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Blazeknight
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Post by Blazeknight » Sun Aug 03, 2014 6:36 am

It's easy... just put every folder where it belongs if you are finding it hard to merge
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Sammy_P
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Post by Sammy_P » Sun Aug 03, 2014 5:03 pm

just pointing this out, there's an adventure star where my cursor is:

Image
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global102
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Post by global102 » Wed Aug 06, 2014 12:04 pm

I found a 0FNC dialog in jungle near shard.
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Blazeknight
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Post by Blazeknight » Thu Aug 07, 2014 2:21 am

Could nt fix the Cave star... its a glitch... I've tried so hard but the logic copies along with the object... but u can play it only once

What? Sorry about that I'll fix
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Wonderman109
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Post by Wonderman109 » Thu Aug 07, 2014 2:22 am

0 FNC means no function, i.e. you can't escape it until it's overwritten by another dialogue, you change wlvs, or you win or lose the level. That dialog has no text, it seems it shouldn't exist. Maybe you placed another CMD and changed it by accident, then forgot to test that area?
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Blazeknight
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Post by Blazeknight » Thu Aug 07, 2014 2:25 am

Oops... I'll change by the evening... I've some lectures now
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Blazeknight
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Post by Blazeknight » Thu Aug 07, 2014 9:50 am

Wait... there wasn't any error in that... the jungle is so rainy and the dialogue will occur... I just played now

In case it still persists... download this
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Jutomi
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A Shift in the Fence

Post by Jutomi » Mon Aug 18, 2014 1:06 am

You know the windmill that the farmer owns,
directly east of Dreamburgh?

Well, the fence around it seems to have a slight problem in it.

See, the fence on the left is passable, while the right side of the walk-way is not passable. :(

Also, the pyramids in the temple are passable.

For the mostpart, though, I am really quite enjoying the hub, Blazeknight. :D
I'd make more progress, but, again, I've been making JA:HOTSP progress. :P
Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~ :mrgreen:

Also, if you want to see my level list, here it is! :D
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
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Blazeknight
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Post by Blazeknight » Mon Aug 18, 2014 7:50 am

Haha... oops... Well... I'll see it soon
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Jutomi
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Stuck in Two Places at Once

Post by Jutomi » Thu Aug 21, 2014 3:40 am

Well, I can't seem to solve the "Crab Forest" level, for some reason. :(

I'm probably missing something, just not sure what.

Anyhow, I made it to a random place by accident while playing around in the forest, when this happened in the first adventure I tried to play in this area.
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Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~ :mrgreen:

Also, if you want to see my level list, here it is! :D
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
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Blazeknight
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Post by Blazeknight » Sun Aug 24, 2014 10:18 am

The first adventure in Waterfalls will start on a water tile... it was 10,26... The new change is 11,27 in the master dat file in adventure201

Crab Forest is solvable in 2 ways
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Jutomi
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Master Class 201

Post by Jutomi » Sun Aug 24, 2014 5:10 pm

Just to make sure, I rename this adventure to "201", right?
Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~ :mrgreen:

Also, if you want to see my level list, here it is! :D
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
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