Walking on Walls
Moderators: ~xpr'd~, tyteen4a03, Stinky, Emerald141, Qloof234, jdl
Walking on Walls
Here's a picture of Stinky walking on top of a wall after implementing a code that VirtLands discovered.
- Attachments
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- Wall.JPG (72.43 KiB) Viewed 8317 times
Last edited by Amadeus! on Mon Feb 27, 2006 11:57 am, edited 4 times in total.
EDIT:
I've removed the demo from the post since
nobody was able to get it to work properly.
I've removed the demo from the post since
nobody was able to get it to work properly.
Last edited by Amadeus! on Mon Feb 27, 2006 11:55 am, edited 1 time in total.
Walking Walls
I got it to work.
Last edited by szai14 on Tue Apr 10, 2007 2:43 am, edited 1 time in total.
What is VirtLands??? and [/list]
Code: Select all
WHAT'S THE CODE????
Last edited by Clifford on Sat Mar 03, 2007 4:09 am, edited 1 time in total.
I need some INSTRUTIONS
NOW
NOW
Last edited by Clifford on Sat Mar 03, 2007 4:10 am, edited 1 time in total.
Is that the code?If Then wrote:0 1 2 3 4 5 6 7 8 9 A B C D E F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E 1F 20 . . . . . . . A1 (161) A2 A3...........
Code: Select all
0 1 2 3 4 5 6 7 8 9 A B C D E F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E 1F 20 . . . . . . . A1 (161) A2 A3...........
That's only counting in hex.Clifford wrote:Is that the code?If Then wrote:0 1 2 3 4 5 6 7 8 9 A B C D E F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E 1F 20 . . . . . . . A1 (161) A2 A3...........Code: Select all
0 1 2 3 4 5 6 7 8 9 A B C D E F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E 1F 20 . . . . . . . A1 (161) A2 A3...........
Like in
I think he meant:Code: Select all
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 . . . . . . . . 161 162 163 164.........
Code: Select all
AF 05 FF 01
I'll have to think if that's the right code...Clifford wrote:is itCode: Select all
gdfgodfisa
![Laughing :lol:](./images/smilies/icon_lol.gif)
dlcs18
Hex is short for hexadecimal, which is counting with a base of 16 istead of 10. So instead of going from 0 to 9 and then to 10, you go from 0 to 9 and then use letters A to F to count to 15. Then you use the numbers and letters to make the other numbers up to 255, which in hex would be FF. Letters above F aren't used.dlcs18 wrote:I don't really know what HEX actually is
![Smile :)](./images/smilies/icon_smile.gif)
PS. Excuse me for sticking me nose in.
![Wink :wink:](./images/smilies/icon_wink.gif)
Pauline
You know, I'm just going to take a leaf from the book of Amadeus, in a PM VirtLands sent me about this (Hope you don't mind me posting this part of the quote here Amadeus!) This is about what the code does, how to work it etc. and I also removed the code. It's too... Well, find out yourself.
I'm serious, this is not to be messed with. Do not ask me for this code, as I will ignore the post. And besides, you need a hex editor.
Wait, did I really say that?
Loof101
As far as I know, before this post, this level was shared through PMs by three (Correct me if I'm wrong)people. Eventually, through these PMs I got caught up in this. I think there may actually be two of these codes on the loose, but the one that's been confirmed is kept secret with me. This is serious. Your game will crash 99% of the time, causing you to have to open it again. There has been only one (maybe more) incident when the game did not crash. I just thought I was bored of walkin' on rooftops, so I quit the level. And... guess what... I landed at the main menu.Amadeus wrote this in a message to Virtlands and this is what it says :lol: wrote: ...After you press the Enter key to select the level
quickly press and hold down the right arrow key while the level is loading.
This will cause Stinky to pop up above the wall.
It will happen most of the time under these circumstances
otherwise, you will need to reload the level again. Embarassed
The other level, just have Peegue go right,
The house will slide mimic the Invisible Sticky Cube
and move one tile East and then sink into the ground!
Again, there is a timing issue with this Mutant Code.
The right arrow key needs to be held down at a certain time.
So you may have to reload the level again ,but it is the most powerful and volatile code yet discovered. Depending on how it is used, it can create many different amazing feats, like a Stinker walking on top of a wall.
Objects like houses and trees will sink into the ground half-ways.
Sticky Cubes can be linked together.
Spheres can be pushed instead of rolled.
The entire map can disappear before your eyes leaving only a Stinker walking on space.
The major problem with this code, is that you must load another level just before, otherwise it will crash.
And the level always crashes when you exit.
I'm serious, this is not to be messed with. Do not ask me for this code, as I will ignore the post. And besides, you need a hex editor.
Wait, did I really say that?
![Laughing :lol:](./images/smilies/icon_lol.gif)
Loof101
Sonic In Super Smash Bros. Brawl? NO WAI
If it wasn't Mark, I would say this is a joke, especially the map disapperance.
If it is true, I would like the level (and the code) to be PMed to me (but only when my inbox will not be full, as I don't really have time for now to clean it.
EDIT: Wrong, I had time, so my inbox is now clean.
If it is true, I would like the level (and the code) to be PMed to me (but only when my inbox will not be full, as I don't really have time for now to clean it.
EDIT: Wrong, I had time, so my inbox is now clean.
Last edited by Muzozavr on Tue Apr 10, 2007 4:03 am, edited 1 time in total.
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
Me too.Toon Dog wrote:Me too.Muzozavr wrote:If it wasn't Mark, I would say this is a joke, especially the map disapperance.
If it is true, I would like the level (and the code) to be PMed to me (but only when my inbox will not be full, as I don't really have time for now to clean it.![]()
Please.
![Cool 8)](./images/smilies/icon_cool.gif)
Please.
For one, it's the code that I thought it doesn't work. Highlight for a spoiler, but BACKUP EDVERYTHING BEFORE TOYING WITH IT!
See you tomorrow!
For second, I'm not appearing till late tomorrow AT ALL, cause tomorrow is an exam which actually should have been three weeks later and I need to prepare well.38:08
![Rolling Eyes :roll:](./images/smilies/icon_rolleyes.gif)
See you tomorrow!
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.