Walking on Walls

Discuss the games (no level solutions or off-topic, please).

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Amadeus!
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Walking on Walls

Post by Amadeus! » Sat Feb 25, 2006 6:29 pm

Here's a picture of Stinky walking on top of a wall after implementing a code that VirtLands discovered.
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Wall.JPG
Wall.JPG (72.43 KiB) Viewed 8317 times
Last edited by Amadeus! on Mon Feb 27, 2006 11:57 am, edited 4 times in total.
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mette
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Post by mette » Sun Feb 26, 2006 2:13 pm

Hi Mark,

I tried this but didn't succeed in getting Stinky on the wall. I followed directions, but either Stinky started at the right of the wall or I got a MAV instantaneusly :?

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\Mette
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Amadeus!
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Post by Amadeus! » Sun Feb 26, 2006 3:02 pm

EDIT:

I've removed the demo from the post since
nobody was able to get it to work properly.
Last edited by Amadeus! on Mon Feb 27, 2006 11:55 am, edited 1 time in total.
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Loirae
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Post by Loirae » Mon Feb 27, 2006 9:04 am

I followed the directions, but also can't get it to load. The first time, he was just standing ont he ground. but I did get the error when I exited. The second time, I got the error before the level ever started.
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szai14
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Walking Walls

Post by szai14 » Mon Feb 27, 2006 11:18 pm

I got it to work.
Last edited by szai14 on Tue Apr 10, 2007 2:43 am, edited 1 time in total.
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loof101
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Post by loof101 » Thu Mar 09, 2006 9:06 pm

Amadeus! wrote:EDIT:

I've removed the demo from the post since
nobody was able to get it to work properly.
Wow! sounds cool! Please may I try???

PLEASE??????????? :D

Loof101
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loof101
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Post by loof101 » Mon Mar 13, 2006 12:09 am

woohoo! it worked!


whats the code :lol: :lol: :lol:
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wallwalker.JPG
on a wall
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zbot444
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Post by zbot444 » Wed Sep 06, 2006 10:54 am

I can't get it to work :( .
What's the Code :?:
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Mark
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Post by Mark » Wed Sep 06, 2006 1:14 pm

zbot444 wrote:I can't get it to work :( .
What's the Code :?:
Sorry, I no longer have this level, and don't remember what the code was.
I stopped hex-editing my levels awhile ago.
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Post by If Then » Thu Sep 07, 2006 2:52 pm

I don't understand what do you mean when you say hex-edit?
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dlcs18
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Post by dlcs18 » Thu Sep 07, 2006 3:28 pm

I don't really know what HEX actually is
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Post by moshposh » Fri Sep 15, 2006 12:39 am

dlcs18 wrote:I don't really know what HEX actually is

Changeing the binary codeing.
(\_/)must copy this cute bunny onto siggy.
(0.0)
(> <)btw, its moshe, not mp or moshposh.
If Then
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Post by If Then » Tue Oct 10, 2006 7:33 am

0 1 2 3 4 5 6 7 8 9 A B C D E F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E 1F 20 . . . . . . . A1 (161) A2 A3...........
Muzozavr
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Post by Muzozavr » Wed Feb 28, 2007 3:43 pm

Does someone still have the level?
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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loof101
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Post by loof101 » Wed Feb 28, 2007 5:12 pm

I think no, I tried my own and i think i overwrote mine :(
It was 8)
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Clifford
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Post by Clifford » Fri Mar 02, 2007 7:02 am

SO WHAT'S THE CODE?

is it

Code: Select all

gdfgodfisa
or what???
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Clifford
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Post by Clifford » Fri Mar 02, 2007 7:06 am

What is VirtLands??? and

Code: Select all

WHAT'S THE CODE????
[/list]
Last edited by Clifford on Sat Mar 03, 2007 4:09 am, edited 1 time in total.
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Clifford
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Post by Clifford » Fri Mar 02, 2007 7:10 am

I need some INSTRUTIONS

NOW
Last edited by Clifford on Sat Mar 03, 2007 4:10 am, edited 1 time in total.
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dlcs18
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Post by dlcs18 » Fri Mar 02, 2007 7:44 am

Jeez, Be patient. :roll:
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Blast!10
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Post by Blast!10 » Fri Mar 02, 2007 8:33 pm

Yeah

But I want a demo :cry:
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Clifford
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Post by Clifford » Fri Apr 06, 2007 8:21 am

If Then wrote:0 1 2 3 4 5 6 7 8 9 A B C D E F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E 1F 20 . . . . . . . A1 (161) A2 A3...........
Is that the code?

Code: Select all

0 1 2 3 4 5 6 7 8 9 A B C D E F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E 1F 20 . . . . . . . A1 &#40;161&#41; A2 A3...........
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Post by Erwin042 » Fri Apr 06, 2007 8:29 am

Clifford wrote:
If Then wrote:0 1 2 3 4 5 6 7 8 9 A B C D E F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E 1F 20 . . . . . . . A1 (161) A2 A3...........
Is that the code?

Code: Select all

0 1 2 3 4 5 6 7 8 9 A B C D E F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E 1F 20 . . . . . . . A1 &#40;161&#41; A2 A3...........
That's only counting in hex.
Like in

Code: Select all

0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 .  . . . . . . .  161 162 163 164.........
I think he meant:

Code: Select all

 AF 05 FF 01 
That's just an example!!
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dlcs18
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Post by dlcs18 » Fri Apr 06, 2007 8:42 am

Clifford wrote:is it

Code: Select all

gdfgodfisa
I'll have to think if that's the right code... :lol:
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popo
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Post by popo » Fri Apr 06, 2007 1:23 pm

dlcs18 wrote:I don't really know what HEX actually is
Hex is short for hexadecimal, which is counting with a base of 16 istead of 10. So instead of going from 0 to 9 and then to 10, you go from 0 to 9 and then use letters A to F to count to 15. Then you use the numbers and letters to make the other numbers up to 255, which in hex would be FF. Letters above F aren't used. :)

PS. Excuse me for sticking me nose in. :wink:
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Toon Dog
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Post by Toon Dog » Mon Apr 09, 2007 4:48 pm

What's the code I reeeeeeeeeally want to know PLEASE! :P 8) :lol:
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loof101
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Post by loof101 » Tue Apr 10, 2007 2:38 am

You know, I'm just going to take a leaf from the book of Amadeus, in a PM VirtLands sent me about this (Hope you don't mind me posting this part of the quote here Amadeus!) This is about what the code does, how to work it etc. and I also removed the code. It's too... Well, find out yourself.
Amadeus wrote this in a message to Virtlands and this is what it says :lol: wrote: ...After you press the Enter key to select the level
quickly press and hold down the right arrow key while the level is loading.
This will cause Stinky to pop up above the wall.
It will happen most of the time under these circumstances
otherwise, you will need to reload the level again. Embarassed

The other level, just have Peegue go right,
The house will slide mimic the Invisible Sticky Cube
and move one tile East and then sink into the ground!
Again, there is a timing issue with this Mutant Code.
The right arrow key needs to be held down at a certain time.
So you may have to reload the level again ,but it is the most powerful and volatile code yet discovered. Depending on how it is used, it can create many different amazing feats, like a Stinker walking on top of a wall.
Objects like houses and trees will sink into the ground half-ways.
Sticky Cubes can be linked together.
Spheres can be pushed instead of rolled.
The entire map can disappear before your eyes leaving only a Stinker walking on space.
The major problem with this code, is that you must load another level just before, otherwise it will crash.
And the level always crashes when you exit.
As far as I know, before this post, this level was shared through PMs by three (Correct me if I'm wrong)people. Eventually, through these PMs I got caught up in this. I think there may actually be two of these codes on the loose, but the one that's been confirmed is kept secret with me. This is serious. Your game will crash 99% of the time, causing you to have to open it again. There has been only one (maybe more) incident when the game did not crash. I just thought I was bored of walkin' on rooftops, so I quit the level. And... guess what... I landed at the main menu.

I'm serious, this is not to be messed with. Do not ask me for this code, as I will ignore the post. And besides, you need a hex editor.

Wait, did I really say that? :lol:

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Post by Muzozavr » Tue Apr 10, 2007 3:57 am

If it wasn't Mark, I would say this is a joke, especially the map disapperance.
If it is true, I would like the level (and the code) to be PMed to me (but only when my inbox will not be full, as I don't really have time for now to clean it.
EDIT: Wrong, I had time, so my inbox is now clean.
Last edited by Muzozavr on Tue Apr 10, 2007 4:03 am, edited 1 time in total.
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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Toon Dog
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Post by Toon Dog » Tue Apr 10, 2007 4:00 am

Muzozavr wrote:If it wasn't Mark, I would say this is a joke, especially the map disapperance.
If it is true, I would like the level (and the code) to be PMed to me (but only when my inbox will not be full, as I don't really have time for now to clean it.
Me too. 8)
Please.
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Blast!10
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Post by Blast!10 » Tue Apr 10, 2007 7:15 am

Toon Dog wrote:
Muzozavr wrote:If it wasn't Mark, I would say this is a joke, especially the map disapperance.
If it is true, I would like the level (and the code) to be PMed to me (but only when my inbox will not be full, as I don't really have time for now to clean it.
Me too. 8)
Please.
Me too. 8)
Please.
Muzozavr
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Post by Muzozavr » Tue Apr 10, 2007 11:43 am

For one, it's the code that I thought it doesn't work. Highlight for a spoiler, but BACKUP EDVERYTHING BEFORE TOYING WITH IT!
38:08
For second, I'm not appearing till late tomorrow AT ALL, cause tomorrow is an exam which actually should have been three weeks later and I need to prepare well. :roll:
See you tomorrow!
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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