WA Editor v3.00 Download

Help Topics, Bug Reports, Feature Requests, etc.
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Midnight Synergy
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WA Editor v3.00 Download

Post by Midnight Synergy » Tue Mar 04, 2014 11:56 pm

You can download the v3.00 Editor here:
http://www.midnightsynergy.com/adventur ... tor300.zip

Unzip the contents into a fresh directory (not in your Windows Program Files directory!). Please make sure to read the fair use statement on this board first!!!
viewtopic.php?t=25482

Have fun!
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Wonderland King
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Post by Wonderland King » Wed Mar 05, 2014 12:01 am

:D :D :D
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Sammy_P
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Post by Sammy_P » Wed Mar 05, 2014 12:33 am

NICE
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MyNameIsKooky
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Post by MyNameIsKooky » Wed Mar 05, 2014 12:39 am

It's been a long journey, everyone! *passes out on top of WA3 Editor*
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Sammy_P
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Post by Sammy_P » Wed Mar 05, 2014 12:46 am

....try changing textures on fullscreen in the editor, i got an array index out of bounds

also, it was on custom calamity if that matters :?
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Midnight Synergy
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Post by Midnight Synergy » Wed Mar 05, 2014 12:48 am

Yup... there'll be bugs alright. ;)

I actually never use the editor in full-screen mode - I forgot that exists, even!
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Sammy_Bro
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Post by Sammy_Bro » Wed Mar 05, 2014 12:50 am

MyNameIsKooky wrote:It's been a long journey, everyone! *passes out on top of WA3 Editor*
hey you know that we all planned i would go first :cry: :cry:
:D
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Qloof234
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Post by Qloof234 » Wed Mar 05, 2014 12:59 am

I'll drop this here 'cause I figure people will be more likely to see it - As a warning/FYI, Glasses on NPC's still act kind of funny. The "upside" (if you can call it that) is that if it tries looking for a texture that doesn't exist, the Editor itself will let you know by going through the "Couldn't find texture" routine.

I recommend saving before fiddling with NPCs, just to be safe. :P
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Fluffshery
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Post by Fluffshery » Wed Mar 05, 2014 2:27 am

Hooray! :D I've been playing around with this a little and I've noticed a few things that have changed other than the obvious. For example, clicking south of the level does not seem to result in a MAV anymore, which is really nice.

One glitch I noticed though, was that in the Player, when playing custom adventures, you will always have gloves, a glowgem, and a spy-eye.

Other than that, everything is wonderful! :D
Albert Einstein wrote:Anyone who has never made a mistake has never tried anything new.
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StinkerSquad01
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Post by StinkerSquad01 » Wed Mar 05, 2014 2:40 am

OH YEAH! *crawls into the editor and passes out as well*
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Midnight Synergy
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Post by Midnight Synergy » Wed Mar 05, 2014 3:02 am

Yes, custom adventures always gave you basic equipment (wasn't that in the old version already)?

If you transfer it to a custom hub, that is no longer the case.
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Qloof234
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Post by Qloof234 » Wed Mar 05, 2014 3:05 am

No, the old editor never had the starting goodies. The one used during MoFI's development was the first one to do so. :P
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Fluffshery
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Post by Fluffshery » Wed Mar 05, 2014 3:08 am

Midnight Synergy wrote:Yes, custom adventures always gave you basic equipment (wasn't that in the old version already)?
I don't think it was in the old version, but I'm pretty sure that was the case in the hacked MoFI and PotZ Editors.
Albert Einstein wrote:Anyone who has never made a mistake has never tried anything new.
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Wonderland King
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Post by Wonderland King » Wed Mar 05, 2014 4:08 am

Flash magic shooters don't work. In the editor, the magic says "not used yet" or something like that, and in the player, they shoot indigo spellballs that don't do anything.

Then again, I know a Flash shooter could lead to bugs and program errors, but... I trust that if a designer wants to use one, they'll take care to be extra careful, right? :wink:
Emerald141
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Post by Emerald141 » Wed Mar 05, 2014 4:09 am

Last edited by Emerald141 on Fri Sep 02, 2022 9:41 pm, edited 1 time in total.
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Master Wonder Mage
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Post by Master Wonder Mage » Wed Mar 05, 2014 4:55 am

Emerald141 wrote:
Midnight Synergy wrote:Yes, custom adventures always gave you basic equipment (wasn't that in the old version already)?
Can't this be a feature the designer can choose to enable or not? There are a few adventures out there in which finding Magic Gloves is one of the puzzle objectives, and I'd hate to see these ruined.
I agree. Even if we do use the 3.0 for only new adventures, finding magic gloves can be an objective, and there are cases where you might want the limitation of the lamp, or a darkish ambience that's dark enough to turn the glow gem on. Spy-eyes could also occasionally be game breaking.
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yot yot5
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Post by yot yot5 » Wed Mar 05, 2014 9:03 am

Darn it, living in the UK means I'm late again! :lol:

But I'm here now, and I feel deliciously awesome to know that the wait is over! :D :D :D
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Krishiv738
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Post by Krishiv738 » Wed Mar 05, 2014 10:03 am

the keys for editor are waxd and usual arrow keys not wasd and usual arrow keys
I am getting outta here, nothing is new, everything is boring.
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Lucky-Luc
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Post by Lucky-Luc » Wed Mar 05, 2014 12:52 pm

Sweet! Played a few adventures, now let's play with the new elements :)
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Blazeknight
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Post by Blazeknight » Thu Mar 06, 2014 2:45 pm

Thank you MS, this is a revolution... :D

By the way, MS, was it built on 32bit OS? Bcos all WA games work fluently on 32bit than 64bit (hangs a bit)... Has anyone noticed that? :roll:

I have lots of questions as although I don't have a laptop now, I'm way too excited and curious
Happy to Help!

Check out my works @ http://quaziiquce.webs.com
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Nobody
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Post by Nobody » Fri Mar 07, 2014 6:26 am

So I've been staying away from PcPuzzle for a while, but I decided to return for the inevitable new adventures.

I might get around to actually using this too... maybe. If I feel like it.
EDIT: I agree with other people that starting with the necessities should be optional. Not having a Spy-Eye hasn't really served as anything but an annoyance, but I remember back in the day we used to do clever things with lack of lamps and gloves, on occasion.
i should change my signature to be rude to people who hate pictures of valves
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Lien
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Post by Lien » Fri Mar 07, 2014 7:26 am

:D HURRAY!
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Wonderman109
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Post by Wonderman109 » Fri Mar 07, 2014 4:58 pm

Nobody wrote:So I've been staying away from PcPuzzle for a while, but I decided to return for the inevitable new adventures.

I might get around to actually using this too... maybe. If I feel like it.
EDIT: I agree with other people that starting with the necessities should be optional. Not having a Spy-Eye hasn't really served as anything but an annoyance, but I remember back in the day we used to do clever things with lack of lamps and gloves, on occasion.
You bet I'll still be doing that. :P

Thanks for the editor, MS!
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tyteen4a03
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Post by tyteen4a03 » Fri Mar 07, 2014 9:54 pm

Blazeknight wrote:Thank you MS, this is a revolution... :D

By the way, MS, was it built on 32bit OS? Bcos all WA games work fluently on 32bit than 64bit (hangs a bit)... Has anyone noticed that? :roll:

I have lots of questions as although I don't have a laptop now, I'm way too excited and curious
All Wonderland games are built against 32bit Windows systems. There is a very, very little cost on performance when running 32bit applications on 64bit processors, but it's too little to mention. Most likely you have other factors causing the lag (e.g disk I/O).
and the duck went moo

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dig 222
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Post by dig 222 » Fri Mar 07, 2014 10:05 pm

Krishiv738 wrote:the keys for editor are waxd and usual arrow keys not wasd and usual arrow keys
They have always been like that.
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Randy290
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Post by Randy290 » Sat Mar 08, 2014 6:14 pm

WOOHOO WA EDITOR!
TIME TO DOWNLOAD NEW LEVELS NOW! And maybe hubs to :D
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Nobody
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Post by Nobody » Sun Mar 09, 2014 6:28 am

The WA3E doesn't have the "plink" noise that star NPCs make.

This makes me unhappy.
i should change my signature to be rude to people who hate pictures of valves
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Krishiv738
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Post by Krishiv738 » Mon Mar 10, 2014 3:10 am

Nobody wrote:The WA3E doesn't have the "plink" noise that star NPCs make.

This makes me unhappy.
There is a parameter,explore the editor first.
I am getting outta here, nothing is new, everything is boring.
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Qloof234
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Post by Qloof234 » Mon Mar 10, 2014 3:16 am

Yeah, but the star "plink" noise isn't on the list.
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Wonderman109
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Post by Wonderman109 » Mon Mar 10, 2014 4:35 pm

Nobody wrote:The WA3E doesn't have the "plink" noise that star NPCs make.

This makes me unhappy.
When does the plnik noise happen? As far as I hear, (or don't hear,) baby rainbow stars are completely silent.
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