I Was A Barrel Murderer Once Part 4

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Wonderman109
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I Was A Barrel Murderer Once Part 4

Post by Wonderman109 » Tue Sep 02, 2014 1:36 am

Well, I'm glad I finished this, my last night before school starts for me! IWABMO IV is mostly (if not quite all) storyline, don't expect puzzles much. But it's really fun, trust me. :lol:

For those interested in any glitches you catch in the 'lack of puzzles' or elsewhere, I am also posting four glitch archives levels in another topic now.

Also, give me a :D if you like my 'remix' of the dark theme. :wink:

(Place 'Default' in your Objecttextures folder if the image does not already exist in it.)
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Last edited by Wonderman109 on Fri Sep 05, 2014 12:39 am, edited 3 times in total.
garirry
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Post by garirry » Tue Sep 02, 2014 1:43 am

I don't get it... I talk to the guy then after a few seconds I die. Is that supposed to happen or am I just bad at this game?

Other than that, love the "remix"! :D
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Wonderman109
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Post by Wonderman109 » Tue Sep 02, 2014 1:44 am

You have to run through the gates before they close, garirry! :lol: Where you stand talking to Koflix makes a big difference, so be choosy.
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llarson
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Post by llarson » Tue Sep 02, 2014 2:00 am

YES!

I can't tell you how excited I was waiting for this....Gonna play it right now! :D
wonderman wrote:Where you stand talking to Koflix makes a big difference, so be choosy.
Derp I missed this entire message....thanks!
Last edited by llarson on Tue Sep 02, 2014 2:27 am, edited 3 times in total.
"Cabbage is useless"~Came to me in a dream
"Aparagus is Unlovable"~Common knowledge
"Radishes are Ugly"~Came to my mind
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garirry
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Post by garirry » Tue Sep 02, 2014 2:04 am

Thanks for the advice! It's kinda late now, so I'm gonna finish this adventure later. :D
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Jutomi
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IWOWBMO

Post by Jutomi » Tue Sep 02, 2014 6:34 pm

This is amazing... :shock:

Alas, I appear to be very stuck on the spikey/POW section...

now, am I supposed to use one of my two chompers following me to redirect the spikeyballs? :cry:

I'm so lost.
Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~ :mrgreen:

Also, if you want to see my level list, here it is! :D
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
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Wonderman109
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Post by Wonderman109 » Tue Sep 02, 2014 7:51 pm

No, you should have killed the chompers with the burstflower and the once-bridge, they're just in your way. Plus, you can't safely get them to disrupt the spiky path. Use the Pow to shoot through the spikeyball chain and murder the barrels, then repeat with Pop, get through the chain, and in the next area.
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Jutomi
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Fear of the Danger

Post by Jutomi » Tue Sep 02, 2014 7:57 pm

I was somewhat afraid that you'd say something like that... :?
Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~ :mrgreen:

Also, if you want to see my level list, here it is! :D
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
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Wonderman109
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Post by Wonderman109 » Wed Sep 03, 2014 1:49 am

It's not that hard, just shoot/move right after a spikeyball passes you on the line of fire.

EDIT: Adventure re-uploaded to fix a few small things.
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tooncool64
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Post by tooncool64 » Wed Sep 03, 2014 2:03 am

The level is gone
Currently playing WSW.

"Please wait, we are loading the game."
garirry
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Post by garirry » Wed Sep 03, 2014 2:36 am

I also have trouble with the chompers! :( I never managed to kill more than one chomper, not sure what I'm doing wrong.
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llarson
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Post by llarson » Wed Sep 03, 2014 2:59 am

garirry wrote:I also have trouble with the chompers! :( I never managed to kill more than one chomper, not sure what I'm doing wrong.
I think I figured out an alternate solution actually :lol:

I'm not sure exactly...

Also I'm stuck at the part with the blue gate, crab, infinite shooter scouge, and the other stuff...
"Cabbage is useless"~Came to me in a dream
"Aparagus is Unlovable"~Common knowledge
"Radishes are Ugly"~Came to my mind
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Wonderman109
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Post by Wonderman109 » Wed Sep 03, 2014 8:50 pm

I'll post solutions when I have time.

tooncool: The level is there, I just edited it.
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llarson
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Post by llarson » Thu Sep 04, 2014 2:47 am

I solved it....then an Array Index out of Bounds popped up in my face DX

I think it's related to floinging the cannon fire :(

EDIT: Alright so I don't have it solved :cry:

EDIT: I got some of it down now....but I still don't understand it....I don't even know what I'm trying to accomplish...
"Cabbage is useless"~Came to me in a dream
"Aparagus is Unlovable"~Common knowledge
"Radishes are Ugly"~Came to my mind
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Wonderman109
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Post by Wonderman109 » Thu Sep 04, 2014 8:37 pm

Use the Floing for the crab and the crab for the Scouge.
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llarson
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Post by llarson » Fri Sep 05, 2014 12:16 am

Wonderman109 wrote:Use the Floing for the crab and the crab for the Scouge.
That's the only thing I understood actually...

I solved it though....thanks anyways!

EDIT: nvm....the duck didn't go away...I need some cmd 5 :cry:
"Cabbage is useless"~Came to me in a dream
"Aparagus is Unlovable"~Common knowledge
"Radishes are Ugly"~Came to my mind
My Level List
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Wonderman109
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Post by Wonderman109 » Fri Sep 05, 2014 12:35 am

OKAY, here's the full solution for the puzzles. Save a lot in each!
SPOILERS wrote:
Room 1-2: Blow the first barrel up with the Boomer and rescue it. Get Floing, wake and set your wee stinker just out of the burstflower's range. Then enter the Room 2 area, use a bubble to save the flower a little while, and move the wee stinker. The flower will fire fast enough to destroy two chompers and all the barrels. Rescue the wee stinker after this, as the bubble will break and kill the flower. Kill the last chomper with the once-bridge in the corner.

Room 3: Shoot Pow, then Pop, through the spikey chain. Shoot right after one moves past and walk through right after one moves past.

Room 4: Make sure you guide the crab up so it closes the indigo gate. The keys are self-explanatory.

Room 5-6: Get Floing and make sure the crab is on the beige button. Walk on the bridges and place a Floing one tile northeast of the crab as you spring back. Guide it in. Then, use the Suctube in Room 6, open the fire gate, change the tube direction, and fly out. Go back to Room 6, spring and get the blue key. Sucktube back, open the gate, and run to the beige-grey tile. Once the crab is free, carefully guide it to block the cannon so you can get the Blink spell safely. Then blink on the safe tile of the Suctube to activate the portal. Suc back, use the bridge, and teleport.

Room 7: Get Flash and wait for the rainbow sucktubes to be off. Flash the static chomper on the button. Use the second tube to go to Room 8 once on again, wait until it turns off and save.

Room 8: Guide the ghost far away enough that you can spring away and escape it to Room 9.

Room 9: Use the first moss diamond-once button, then the round one, then the diamond one for the steel/iron gates. Walk on the button and diagonally on the pressed first button. Get the key now unlocked behind an iron gate. Walk on the other opened gate and use it. Press the second diamond-once button. Walk to the exit without touching the third diamond-once.
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llarson
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Post by llarson » Fri Sep 05, 2014 12:38 am

Thanks! Now to continue and complete! :D

Edit: Finished...now to start on Part 5! :D
Last edited by llarson on Tue Sep 09, 2014 11:26 pm, edited 1 time in total.
"Cabbage is useless"~Came to me in a dream
"Aparagus is Unlovable"~Common knowledge
"Radishes are Ugly"~Came to my mind
My Level List
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Jutomi
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Twisted Rhythm

Post by Jutomi » Tue Sep 09, 2014 6:21 pm

I finished this adventure. It was amazing. :mrgreen:

The chomper part did stump me for some time, but your hint helped a lot. :lol:

The crab part, however...

I actually didn't have trouble with it, once I found out that I didn't need that confounded flo trick that I couldn't pull off.

I thank you for this adventure, Wonderman! :mrgreen:

Oh, one other thing...
I think "than" and "ncessary", was it? Towards the end, in the final cavey place encounter and clearing, respectfully. They're not spelled right. Just wanted to let you know. :)
Now to link this...
Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~ :mrgreen:

Also, if you want to see my level list, here it is! :D
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
garirry
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Post by garirry » Wed Sep 10, 2014 12:02 am

I forgot to mention that I finished the adventure as well... using your walkthrough. :(

Honestly, I have no idea why am I so terrible at puzzles, I really wish to get better so I could enjoy Wonderland levels more. :(
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Jutomi
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The Walkthrough

Post by Jutomi » Wed Sep 10, 2014 12:13 am

Oh... wait...
there was a walkthrough? :lol:

Oh well, I'm glad I was able to solve the majority of it by myself. :P
Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~ :mrgreen:

Also, if you want to see my level list, here it is! :D
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
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samuelthx
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Post by samuelthx » Tue Nov 04, 2014 12:57 pm

Okay, what the actual...?
The plot is messing up my brain! Who's the truly evil one? :twisted:
The puzzles were a tad unstable though, especially since Flo bubbles can only hold so much fireballs before AIOOBing the game. I was thus forced to refer to your solution.
Nice soundtrack by the way :D
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MyNameIsKooky
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Post by MyNameIsKooky » Sun Jul 26, 2015 3:28 pm

This was a fun adventure. Thanks! :) A less noisy Scouge would have been nice, though. :P :twisted:

The last wlv was cozy. Yay, bunk beds!
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Wonderman109
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Post by Wonderman109 » Mon Sep 28, 2015 1:20 am

I thought it would be worth mentioning that upon replaying this level, I realized that you can solve the puzzle at the chomper section using the burstflower and some clever timing. Before it was based on killing two with the bridges and redirecting the third all the time.

If you read the storyline after the puzzle carefully, you'll get a hint of what my history series is leading up to.
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Wonderman109
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Post by Wonderman109 » Mon Sep 28, 2015 9:02 pm

DP also Jutomi and llarson if one of you could please do IWABMO V, that would be much appreciated. :) I don't have the time and it's not my turn anymore anyway.
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