New Adventure - Mysteries of Blargh Island

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MyNameIsKooky
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New Adventure - Mysteries of Blargh Island

Post by MyNameIsKooky » Thu Oct 28, 2010 1:34 am

DOHOHOHO ANOTHER MYSTERIES OF ________ ISLAND
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MyNameIsKooky
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Post by MyNameIsKooky » Thu Oct 28, 2010 4:34 pm

FAQ
Highlight the white quote boxes for the answers to some confusing sections of this adventure.


How do I get past Mr. Zurkon?
Find two coins and use them on the Toll Gate by the beginning of the level. Step on the button to turn the spring and knock him out of the way.
How do I reach the coins on the lone islands or above the water?
Rotate the spring to fit your purposes using the button by Mr. Zurkon's area.
How do I get past the "sleeping" sign?
Use the Blink charger in the area above it and use it to Blink past.
How do I get past the Orange Thwart?
If you get too close then the Orange Thwart will block the way. Walk a bit away and you'll seem him lower his guard at the very edge of the screen. Blink all the way over and you'll be able to get through without him blocking your way.
How do I reach the Green Thwart?
"Rent" all three Wee Stinkers and place them on the buttons that lead to the Green Thwart.
EDIT: Please download and comment.
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StinkerSquad01
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Post by StinkerSquad01 » Thu Oct 28, 2010 9:44 pm

Lol with Mr Zurkon. Fun level. 8)
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MyNameIsKooky
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Post by MyNameIsKooky » Thu Oct 28, 2010 11:20 pm

A COMMENT!!! *gets overly happy*
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StinkerSquad01
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Post by StinkerSquad01 » Thu Oct 28, 2010 11:27 pm

This appears to be your first level. Can't wait for more! 8) 8) 8)
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MyNameIsKooky
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Post by MyNameIsKooky » Thu Oct 28, 2010 11:34 pm

I've made more levels aside from this. :lol:

Another is in the works, just to let you know.

Great to know that the WA community is still (barely) alive.
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gameboy991
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Post by gameboy991 » Fri Oct 29, 2010 12:02 am

Hey MNI- no, he's evil... *shot*

Struggling to freeze the Red Thwart before he fries me. Still trying... :wink:
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MyNameIsKooky
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Post by MyNameIsKooky » Fri Oct 29, 2010 12:03 am

Make a save file right before him and keep trying. :wink:

You'll need saves in my levels because they're pretty long usually. :oops:
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MyNameIsKooky
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Post by MyNameIsKooky » Tue Nov 09, 2010 11:54 pm

DP.

Here's the same adventure with some optimizations such as fixing loopholes and a couple of bugs.
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Nobody
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Post by Nobody » Mon Dec 06, 2010 10:26 pm

Did this come first or Annoyance? Also, which to coins do you get first, because if I do it how I am, I end up with only 2 accessible coins afterwards (not enough for a Wee Stinker).
i should change my signature to be rude to people who hate pictures of valves
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MyNameIsKooky
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Post by MyNameIsKooky » Mon Dec 06, 2010 10:34 pm

Order of adventures in which I made them:

1. Mysteries of Blargh Island
2. Your House
3. The Annoyance Machine
4. Doom Circus

As for the coins, you don't need to collect them in any real order. You should be able to find 1 spare coin for the third Wee Stinker after you buy the first Wee Stinker.
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Nobody
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Post by Nobody » Tue Dec 07, 2010 12:25 am

But there's two coins which need the one-use bridge to be up.
i should change my signature to be rude to people who hate pictures of valves
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MyNameIsKooky
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Post by MyNameIsKooky » Tue Dec 07, 2010 12:29 am

If I know what you mean, then no, you only need to use the one-use bridge once. You can face the spring at 9:00 and take the transporter it's facing to grab the other one. :)
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Nobody
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Post by Nobody » Tue Dec 07, 2010 12:32 am

The two coins I use for the rotator: By the void, transporter with bridge at end.

The bridge is then down before I even gain access to the rotator. Is there a blue key I missed or something for the gloves?
i should change my signature to be rude to people who hate pictures of valves
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MyNameIsKooky
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Post by MyNameIsKooky » Tue Dec 07, 2010 12:39 am

You shouldn't need to use the bridge at all until you unlock the rotator. You should unlock the rotator before any of the Wee Stinkers unless I'm mistaken.

Here's a picture of where you need to bounce, the red path is the only one that requires the one and only use of the bridge:
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Nobody
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Post by Nobody » Tue Dec 07, 2010 12:44 am

WAIT!!! HOW DO YOU UNLOCK THE ROTATOR WITHOUT USING THE MUSHROOM TRANSPORTER THINGY.[/capsoveruse]
i should change my signature to be rude to people who hate pictures of valves
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MyNameIsKooky
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Post by MyNameIsKooky » Tue Dec 07, 2010 12:49 am

There are 2 accessible coins right off, one behind the red arrow and the other by the white chargers that surround a Pop charger (which you need the first orange Void key for).
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Nobody
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Post by Nobody » Tue Dec 07, 2010 12:52 am

Don't you need gloves for the second one?
i should change my signature to be rude to people who hate pictures of valves
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MyNameIsKooky
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Post by MyNameIsKooky » Tue Dec 07, 2010 12:55 am

No. The first orange key is right exposed in the Void, isn't it?
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Nobody
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Post by Nobody » Tue Dec 07, 2010 12:56 am

Oh... THAT coin. Duh.
i should change my signature to be rude to people who hate pictures of valves
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Guppy Star
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Post by Guppy Star » Tue Dec 07, 2010 6:29 am

MyNameIsKooky wrote:You shouldn't need to use the bridge at all until you unlock the rotator. You should unlock the rotator before any of the Wee Stinkers unless I'm mistaken.

Here's a picture of where you need to bounce, the red path is the only one that requires the one and only use of the bridge:
I just saw a white glove charge. What does white magic do?
HAPPY TO HELP!!!

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DEEMAN223344
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Post by DEEMAN223344 » Tue Dec 07, 2010 4:10 pm

It says in the adventure. It does absolutely nothing. The point of its use there was to have a puzzle where you figure out how to use pop on the button without getting charged with useless magic.
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Nobody
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Post by Nobody » Tue Dec 07, 2010 7:56 pm

Oh no. I'm one coin short, and I think I may have missed one in an area I can't revisit.
i should change my signature to be rude to people who hate pictures of valves
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wonderlander544
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Post by wonderlander544 » Wed Dec 08, 2010 5:39 pm

I loved this one. I took me quite a while to complete though.
ImageImage

MINAKO AND REI!
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gameboy991
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Post by gameboy991 » Thu Dec 09, 2010 3:48 am

Nobody wrote:Oh no. I'm one coin short, and I think I may have missed one in an area I can't revisit.
Locations of coins:
1. Left of entrance to the VOID.
2. Behind the first orange gate.
3. South of the spring.
4 and 5 - West and Southwest of the spring.
6. Behind the red gate north of the spring.
7. Behind green gate.
8. West of Purple Thwart.
9. At the End of It- *shot* I mean at the end of the Chomper Race.
10 and 11 - behind Chompers past the third orange gate.[/white]


Maybe I didn't need to put it in a spoiler, as all the coins are visible outside the VOID. Oh well.
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CatHat5678
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Post by CatHat5678 » Thu Dec 09, 2010 6:14 am

OMG! the guy at the beginning looks exactly like my average stinker!!!
(check my avatar)
Why did the chicken cross the road?
Because if the road crossed the chicken the old lady's would trip over the bump!
(no offence to anyone who thinks of themselves as "old")
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Nobody
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Post by Nobody » Thu Dec 09, 2010 6:38 am

gameboy991 wrote:
Nobody wrote:Oh no. I'm one coin short, and I think I may have missed one in an area I can't revisit.
Locations of coins:
1. Left of entrance to the VOID.
2. Behind the first orange gate.
3. South of the spring.
4 and 5 - West and Southwest of the spring.
6. Behind the red gate north of the spring.
7. Behind green gate.
8. West of Purple Thwart.
9. At the End of It- *shot* I mean at the end of the Chomper Race.
10 and 11 - behind Chompers past the third orange gate.[/white]


Maybe I didn't need to put it in a spoiler, as all the coins are visible outside the VOID. Oh well.


Was one of the Thwarts purple?
i should change my signature to be rude to people who hate pictures of valves
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MyNameIsKooky
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Post by MyNameIsKooky » Thu Dec 09, 2010 7:56 pm

Just to let you know, the bbtag for ending colors is [/color].

And yes, a Purple Thwart exists. In my level you can find him outside the Void. :)
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