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Emerald141
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Post by Emerald141 » Tue Aug 09, 2011 10:26 pm

This level list contains links to all my adventures. The five whose numbers are highlighted in blue are for version 3.00 of the Editor; all others are for version 0.96.

Life Crystal Saga

-=-ORDER OF THE Z-BOT TRILOGY-=-
16. Chompers in the Windmill
17. The Order of the Z-Bot
18. Escape from the Headquarters

-=-COLLISION OF WORLDS TETRALOGY-=-
19. Mixed-Up Menagerie
20. Vibrations in the Forest
21. Rescue and Recovery
22. Race for the Temple

-=-HOLIDAY 2010 SPECIAL-=-
23. Chrasmist in Wondertown

-=-STINKY'S KEY TRILOGY-=-
24. The HMS Hallusitania
25. Underground Complex
26. "It Isn't A Mine Key"

-=-MIDNIGHT LAKE TRILOGY-=-
33: Cavern of Trials
34: The Pyramid Combination
35: Short Circuit

-=-LOOF'S KEY SEPTOLOGY-=-
39: Disappearance at the Peaks
40: Colour-Coded Caverns
42: The Databank Combination
44: The Pentagon Array
46: Rainbow Coin Hunt
48: The Forest of Eternity
50: Stinky, Loof, Qookie, and Peegue

-=-SAFEGUARDIUM TRILOGY-=-
55: Interception at the Pass
57: Infiltration
58: Encounter at Castelias

-=-THE REST OF THE STORY-=-
??: The Rest of the Story

Non-Storyline Levels

-=-CHOMPER CAVE PENTALOGY-=-
1. Chomper Cave
2. Chompers and Blinks
3. Chomper Guardians
4. Chomper Strongholds
5. Chompers of the Void

-=-WILLOW ROCK TRILOGY-=-
28: Voyage to Willow Rock
29: An Unlikely Ally
30: "You Should Probably Run"

-=-RANDOM INDIVIDUAL LEVELS-=-
6. The Council of Thwarts
7. Passageway Gates
8. Transporter Trouble
9. Cuboid Challenge
10. Scritter Hockey
11. Teleporter Maze
12. Stinkers on the Lake
13. Transporters and Turtles
14. Cuboid Challenge II
15. Cuboid Challenge III
27. Cuboid Challenge IV
31. Scritter Hockey II
32. Cuboid Challenge V
41. Scritter Hockey III
51. Emerald's PotZ Submission
??. Emerald's Function Test

-=-MECHANISMS-=-
49. Sample Turn-Based Battle
52. What Checkers Would Have Been Like
53. 4x4 Tic-Tac-Toe
56. 2-Digit Integer Division
Last edited by Emerald141 on Wed Sep 13, 2017 3:03 am, edited 25 times in total.
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Master Wonder Mage
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Post by Master Wonder Mage » Tue Aug 09, 2011 10:52 pm

Yeah, I was going to make him a recurring character if you didn't.
MyNameIsKooky
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Post by MyNameIsKooky » Tue Aug 09, 2011 10:58 pm

Are we ever going to communicate with him or something?
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Emerald141
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Post by Emerald141 » Tue Aug 09, 2011 11:06 pm

Last edited by Emerald141 on Tue Aug 23, 2011 1:11 am, edited 1 time in total.
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MyNameIsKooky
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Post by MyNameIsKooky » Tue Aug 09, 2011 11:09 pm

IT'S GUY!!!
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Emerald141
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Post by Emerald141 » Tue Aug 09, 2011 11:14 pm

My next adventure will consist of running back and forth between caves so that you can buy a bunch of stuff from the Cosmic Merchant (yes, that's what the guy's named).
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Master Wonder Mage
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Post by Master Wonder Mage » Tue Aug 09, 2011 11:23 pm

Well, I'm thinking of where he turns out to be the only one who can activate some key to get into some sort of duckoid lair, but it's too dangerous to go there without him stepping on an adventure star, so you have to go find an adventure star for him to step on.
MyNameIsKooky
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Post by MyNameIsKooky » Wed Aug 10, 2011 2:39 am

almost finished

it's not quite as good as TMD10 but it will do
MyNameIsKooky
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Post by MyNameIsKooky » Wed Aug 10, 2011 10:23 pm

This could be my most bizarre adventure yet.

Coming soon to a forum near you.
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Emerald141
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Post by Emerald141 » Thu Aug 11, 2011 2:12 am

Did Mr. Zurkon randomly shrink? *shot*

Anyways, my next adventure, "Colour-Coded Caverns", will consist of:
-The hub area with the Cosmic Merchant, who will sell you stuff throughout the adventure
-The two 15x15 Green Caverns, which store 2 coins total
-The two 20x20 Yellow Caverns, which store 4 coins total
-The two 25x25 Orange Caverns, which store 8 coins total
-The 30x30 Red Cavern, which stores 15 coins

You'll need to collect all the coins in each cavern set to move on to the next one. Once you collect the 15 coins in the Red Cavern, the Cosmic Merchant will tell you where Jamiff is.
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Master Wonder Mage
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Post by Master Wonder Mage » Thu Aug 11, 2011 3:45 am

For TMD12, I have planned so far:
A trap room in the Order base (Completed)
An elevator connecting all five levels of the base(In Progress)
A small "Meanwhile..." cutscene (Not started)
Taking a route through the woods back to the first base you visited in part 10 (You may even get to visit the city you passed over in part 10)(Not started)
The first base you visited in part 10 (Not started)
MyNameIsKooky
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Post by MyNameIsKooky » Tue Aug 16, 2011 9:41 pm

My next adventure will be released later today.
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Master Wonder Mage
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Post by Master Wonder Mage » Tue Aug 16, 2011 10:17 pm

Except that chances are I'll have to go to bed by then. Stupid school tomorrow.
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TheThaumaturge
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Post by TheThaumaturge » Thu Aug 18, 2011 12:49 am

TIME FOR AN UPDATE YAY

Sorry guys, I haven't been posting or working on adventures because I was staying at my cousin's house and, well, I had to play with him most of the time.

SO THEN, UPDATE AWAY!
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ILoveWonderland
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Post by ILoveWonderland » Thu Aug 18, 2011 12:53 am

Nice to see you back! :D Please no brr lakes in your next adventure, please no brr lakes in your next adventure...
Insert stupid jokes here.
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Emerald141
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Post by Emerald141 » Thu Aug 18, 2011 1:04 am

That's a lot of self-destruct buttons. D:
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TheThaumaturge
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Post by TheThaumaturge » Thu Aug 18, 2011 1:21 am

AND THERE'S EVEN MORE!

@ILoveWonderland: Maybe. I shall decide. :twisted:
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MyNameIsKooky
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Post by MyNameIsKooky » Thu Aug 18, 2011 1:45 am

IF THERE IS TRIAL AND ERROR IN AVOIDING THOSE KILL COMMANDS I WILL DIE.
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TheThaumaturge
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Post by TheThaumaturge » Thu Aug 18, 2011 1:53 am

MyNameIsKooky wrote:IF THERE IS TRIAL AND ERROR IN AVOIDING THOSE KILL COMMANDS I WILL DIE.
THERE IS NOT. Don't worry. :lol: You'll see what I did there when I'm done :P

EDIT: Oh and I have to catch up with so many adventures..... D:
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ab-47
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Post by ab-47 » Sun Aug 21, 2011 12:03 pm

A castle?
starting my next new level.
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Emerald141
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Post by Emerald141 » Sun Aug 21, 2011 12:03 pm

This is the hub area of my next adventure. The gates over each cavern entrance signify which type of cavern you're entering (Blue, Green, Red, or the final cavern.)

All the caverns are 17x17, except for the final one which is 21x21. I've finished all the caverns except the last one, which is half done itself.

The random red button is just for testing purposes. It will get removed when the adventure is released.
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ab-47
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Post by ab-47 » Sun Aug 21, 2011 12:06 pm

deleted
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MyNameIsKooky
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Post by MyNameIsKooky » Sun Aug 21, 2011 12:08 pm

Yes, all Shadow Stinkers are evil.

The Cosmic Merchant should randomly die at the end of your adventure. KIIIIIIIIILLLLLLLLLLL
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Emerald141
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Post by Emerald141 » Sun Aug 21, 2011 12:18 pm

In my adventures, a Shadow Stinker is a Stinker who has become so mindlessly devoted to a single task that they fade into a shadow of their former selves- it doesn't necessarily mean they're evil. The tasks for all four current Shadow Stinkers, and their affiliation:

-Carnifex (evil): Conquering or destroying Wonderland/trying to kill the player
-Vivarium (neutral): Guarding the Vial of Life
-Cosmic Merchant (neutral): Selling random stuff to random people
-Shadow Prepostradamus (unknown): me no tell you yet

And no, the Cosmic Merchant isn't going to die at the end of the adventure. He's actually going to be a recurring character. :P
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MyNameIsKooky
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Post by MyNameIsKooky » Sun Aug 21, 2011 12:41 pm

I KNOW THAT, BUT IN MY WORLD, KOOKY SMASH BAD SHADOWS!!!!!!!!!111!!!!ONEONE1!! :EVIL: :EVIL: :EVIL: OH THOSE SMILIES AGAIN :evil: :evil: THERE :EVIL: NO AUUUUUUUUUUGGGGGHHHHHH

EDIT A POW CHARGER INTO THE SAME ROOM AS THE COSMIC MERCHANT SO I CAN SATISFY MY URGES*!!!!!!!!! :EVIL: :EVIL: OMG SMILIES YOU KNOW WHAT FORGET IT I HATE MY LIFE NOW WAAAH BYE


*no, not those urges you pervert
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Emerald141
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Post by Emerald141 » Sun Aug 21, 2011 12:44 pm

If it means anything, stinkers that have become Shadow Stinkers within the last fifteen days can be killed with sunblock. *shot*
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MyNameIsKooky
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Post by MyNameIsKooky » Sun Aug 21, 2011 12:52 pm

Emerald141 wrote:If it means anything, stinkers that have become Shadow Stinkers within the last fifteen days can be killed with sunblock. *shot*
But you never gave us sunblock. *sniff*
ab-47
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Post by ab-47 » Sun Aug 21, 2011 12:58 pm

Emerald141 wrote:If it means anything, stinkers that have become Shadow Stinkers within the last fifteen days can be killed with sunblock. *shot*
will you put sunblock in your next level? :)
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Emerald141
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Post by Emerald141 » Sun Aug 21, 2011 1:24 pm

No, I was referring to how you could kill the Twisted Tophats with sunblock. (And no, that's not how you defeat Carnifex. :P)
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StinkerSquad01
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Post by StinkerSquad01 » Sun Aug 21, 2011 4:59 pm

Emerald141 wrote:No, I was referring to how you could kill the Twisted Tophats with sunblock. (And no, that's not how you defeat Carnifex. :P)
I thought you beat them with a blue flower? :|
@minimus#2048
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