RTWP res files
Moderators: ~xpr'd~, tyteen4a03, Stinky, Emerald141, Qloof234, jdl
RTWP res files
I just saw jdl's post in Spongebob Squarepants Krabby Quest Game Topic.
I found that if I open res files with different programs will reveal some secrets...
For Spongebob Squarepants Krabby Quest Game res files disoveries, see http://pcpuzzle.com/forum/viewtopic.php?t=23342
For RTWP see:
I found that if I open res files with different programs will reveal some secrets...
For Spongebob Squarepants Krabby Quest Game res files disoveries, see http://pcpuzzle.com/forum/viewtopic.php?t=23342
For RTWP see:
- Attachments
-
- respaint.png (36.27 KiB) Viewed 9820 times
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Cool!
"Cabbage is useless"~Came to me in a dream
"Aparagus is Unlovable"~Common knowledge
"Radishes are Ugly"~Came to my mind
My Level List
"Aparagus is Unlovable"~Common knowledge
"Radishes are Ugly"~Came to my mind
My Level List
Look at that!!
- Attachments
-
- Orange!!.jpg (115 KiB) Viewed 9768 times
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- Master Wonder Mage
- Rainbow SuperStar
- Posts: 2124
- Joined: Sat Jan 08, 2011 5:26 pm
Do you mean models, MWM??
And kidkid: Oh yes we can!!
But we have to replace the ordinary texture
(N.b: this is for Platinum elements only... you cannot retexture a coily for example)
And kidkid: Oh yes we can!!
But we have to replace the ordinary texture
(N.b: this is for Platinum elements only... you cannot retexture a coily for example)
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Latest Adventure:Please Don't Feed The Dinosaurs!
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- jdl
- Rainbow SuperStar
- Posts: 2891
- Joined: Fri Jun 06, 2008 8:37 pm
- Location: West Virginia, USA
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In res2.dat, there are multiple images and sound files (along with other files as well). In other res.dat files, if they only contain 1 item in them (such as an image) then yes, you can replace it without causing any problems as shown above. However almost all the model textures are in res2.dat and we can't pack edited files back. We must find a program that can let us do this. We're already able to access most of these files using Dragon Unpacker.
Dragon unpacker unpacks these, but they can't put it back, right??
Previous Adventure:Time Out
Latest Adventure:Please Don't Feed The Dinosaurs!
Upcoming Adventure: History Lessons
Latest Adventure:Please Don't Feed The Dinosaurs!
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ORANGE! I like
"Cabbage is useless"~Came to me in a dream
"Aparagus is Unlovable"~Common knowledge
"Radishes are Ugly"~Came to my mind
My Level List
"Aparagus is Unlovable"~Common knowledge
"Radishes are Ugly"~Came to my mind
My Level List
here are more res files editing: Flaming hot Cannon!!
what's with me and the orange color??
what's with me and the orange color??
- Attachments
-
- Orange Again!!.jpg (197.76 KiB) Viewed 9711 times
Previous Adventure:Time Out
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You are sure?? You posted after some time of mine...
Maybe you didn't read the last post before posting..
Anyway poor loof!! He has an eye disease
Maybe you didn't read the last post before posting..
Anyway poor loof!! He has an eye disease
Previous Adventure:Time Out
Latest Adventure:Please Don't Feed The Dinosaurs!
Upcoming Adventure: History Lessons
Latest Adventure:Please Don't Feed The Dinosaurs!
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Can you try vermilion (A pinkish red) and chartrues (A very light green) ? Those are my favorite colours .
"Cabbage is useless"~Came to me in a dream
"Aparagus is Unlovable"~Common knowledge
"Radishes are Ugly"~Came to my mind
My Level List
"Aparagus is Unlovable"~Common knowledge
"Radishes are Ugly"~Came to my mind
My Level List
- boywhoflies
- Rainbow Spirit Chaser
- Posts: 5510
- Joined: Thu Jun 26, 2008 3:16 pm
I asked my mom and basically she said:boywhoflies wrote:Isn't vermilion orange-red and chartreuse green-yellow? Not that it matters, I JUST WANNA KNOW STUFF
"red-pink and a very light green". Also you were the one that introduced them to me. Also here's a webpage on it o and BTW There's two chartrueses and two vermilions:http://en.wikipedia.org/wiki/List_of_colors
Last edited by llarson on Sat Jul 21, 2012 12:35 am, edited 1 time in total.
"Cabbage is useless"~Came to me in a dream
"Aparagus is Unlovable"~Common knowledge
"Radishes are Ugly"~Came to my mind
My Level List
"Aparagus is Unlovable"~Common knowledge
"Radishes are Ugly"~Came to my mind
My Level List
Vermilion is orangish red,
Chartreus is yellowish green due to wikipedia..
All of this is due to wikipedia..
Chartreus is yellowish green due to wikipedia..
All of this is due to wikipedia..
Last edited by Yzfm on Sat Jul 21, 2012 1:10 am, edited 1 time in total.
Previous Adventure:Time Out
Latest Adventure:Please Don't Feed The Dinosaurs!
Upcoming Adventure: History Lessons
Latest Adventure:Please Don't Feed The Dinosaurs!
Upcoming Adventure: History Lessons
Yzfm's post isn't appearing. And I just posted something real stupid 'cause I thought it was the topic. The post I posted in this topic was "HELP THE POSTS ARE DISSAPPEARING" or something like that.
"Cabbage is useless"~Came to me in a dream
"Aparagus is Unlovable"~Common knowledge
"Radishes are Ugly"~Came to my mind
My Level List
"Aparagus is Unlovable"~Common knowledge
"Radishes are Ugly"~Came to my mind
My Level List
Strange, I put two wikipedia links, whan I removed them my post appeared!!
Previous Adventure:Time Out
Latest Adventure:Please Don't Feed The Dinosaurs!
Upcoming Adventure: History Lessons
Latest Adventure:Please Don't Feed The Dinosaurs!
Upcoming Adventure: History Lessons
Found some sounds within the res files
31 - Stinky tramp 1
32 - Stinky tramp 2
33 - Stinky tramp 3
34 - Stinky tramp 4
35 - Loof tramp 1
36 - Loof tramp 2
37 - Loof tramp 3
38 - Loof tramp 4
39 - Qookie tramp 1
40 - Qookie tramp 2
41 - Qookie tramp 3
42 - Qookie tramp 4
43 - Peegue tramp 1
44 - Peegue tramp 2
45 - Peegue tramp 3
46 - Peegue tramp 4
47 - Boing
48 - Sticky cube stick
49 - Warp gate spawn
50 - Transporter
I opened Res1 with Notepad and I see names of all kinds of texture, sound, and level files. It's must be some kind of archive. I need some kind of program that can read files like this that is NOT WinRAR, it won't work.
31 - Stinky tramp 1
32 - Stinky tramp 2
33 - Stinky tramp 3
34 - Stinky tramp 4
35 - Loof tramp 1
36 - Loof tramp 2
37 - Loof tramp 3
38 - Loof tramp 4
39 - Qookie tramp 1
40 - Qookie tramp 2
41 - Qookie tramp 3
42 - Qookie tramp 4
43 - Peegue tramp 1
44 - Peegue tramp 2
45 - Peegue tramp 3
46 - Peegue tramp 4
47 - Boing
48 - Sticky cube stick
49 - Warp gate spawn
50 - Transporter
I opened Res1 with Notepad and I see names of all kinds of texture, sound, and level files. It's must be some kind of archive. I need some kind of program that can read files like this that is NOT WinRAR, it won't work.
res files
Fascinating topic on res files.
Using the free program Dragon Unpacker...
http://www.elberethzone.net/dup-news.html { web site of D.U. }
I was able to unpack as well as find lots of info on certain res files.
--------------------------------------
Let's start with Res2.Dat
According to D.U., there were 487 files embedded within Res2.dat of following types:
.JPG .BMP .669 .WAV
In the data that follows,
the first number is the offset into the res2.dat file, and the second number is the actual size of the media file.
With this information it is now very easy to replace those media
files with your own choice music, or pix.
// List of entries follows:
// Directory|Filename|Offset|Size|Description
res2_dat-0000000001.jpg|0 |2178 |File .JPG
res2_dat-0000000002.jpg|2178 |3348 |File .JPG
res2_dat-0000000003.jpg|5526 |3796 |File .JPG
res2_dat-0000000004.jpg|9322 |3576 |File .JPG
....
// Total=0 bytes / 487 files
Those are too many files to type here, so I attached the offset list
here in a TXT file for anyone that wants it.
-------------------------------------------------------------------------------
The .669 files are an unusual mod music format.
I already tested the ones in res2.dat and they don't play; they are empty.
For some reason the designer decided to place empty .669 files in it.
But, in case you'd like to hear some real .669 mod music,
I found a website that offers free mods: [TEXTFILES.COM]
Free .669 mod samples:
Download 81 mod music files [type 669].zip on Uploadingit
Free MTM mod samples:
Download MTM Mod Files.zip on Uploadingit
the actual mod website = http://artscene.textfiles.com/music/mods/
------------------------------------------------------------------------------------
Here is my older topic on MOD Archive:
http://www.pcpuzzle.com/forum/viewtopic ... hlight=res
Here is rekcer's old topic on "custom music res files" :
http://www.pcpuzzle.com/forum/viewtopic ... hlight=res
Here is Amnon's Gate & Button Color Topic: [res files]
http://www.pcpuzzle.com/forum/viewtopic ... hlight=res
Here is a reprint of some data:
Using the free program Dragon Unpacker...
http://www.elberethzone.net/dup-news.html { web site of D.U. }
I was able to unpack as well as find lots of info on certain res files.
--------------------------------------
Let's start with Res2.Dat
According to D.U., there were 487 files embedded within Res2.dat of following types:
.JPG .BMP .669 .WAV
In the data that follows,
the first number is the offset into the res2.dat file, and the second number is the actual size of the media file.
With this information it is now very easy to replace those media
files with your own choice music, or pix.
// List of entries follows:
// Directory|Filename|Offset|Size|Description
res2_dat-0000000001.jpg|0 |2178 |File .JPG
res2_dat-0000000002.jpg|2178 |3348 |File .JPG
res2_dat-0000000003.jpg|5526 |3796 |File .JPG
res2_dat-0000000004.jpg|9322 |3576 |File .JPG
....
// Total=0 bytes / 487 files
Those are too many files to type here, so I attached the offset list
here in a TXT file for anyone that wants it.
-------------------------------------------------------------------------------
The .669 files are an unusual mod music format.
I already tested the ones in res2.dat and they don't play; they are empty.
For some reason the designer decided to place empty .669 files in it.
But, in case you'd like to hear some real .669 mod music,
I found a website that offers free mods: [TEXTFILES.COM]
Free .669 mod samples:
Download 81 mod music files [type 669].zip on Uploadingit
Free MTM mod samples:
Download MTM Mod Files.zip on Uploadingit
the actual mod website = http://artscene.textfiles.com/music/mods/
------------------------------------------------------------------------------------
Here is my older topic on MOD Archive:
http://www.pcpuzzle.com/forum/viewtopic ... hlight=res
Here is rekcer's old topic on "custom music res files" :
http://www.pcpuzzle.com/forum/viewtopic ... hlight=res
Here is Amnon's Gate & Button Color Topic: [res files]
http://www.pcpuzzle.com/forum/viewtopic ... hlight=res
Here is a reprint of some data:
res2.dat is exceptional in that it contains a lot of media;
it contains 116 JPGs, 97 BMPs, 93 WAVs
The following RTW files contain 1 BMP within:
{ res9, res12, res13, res15, res16, res17, res18, res19, res20,
res21, res22, res26, res51, res52, res53, res60, res61, res62,
res63, res64, res65, res66, res67, res68, Wonderland.exe }
The following RTW files contain 1 JPG within:
{ res14, res23, res24, res27, res28, res29, res30, res54,
res55, res56, res57, res58, res59 }
The following RTW files contain 1 WAV within:
{ ldr1.dat, ldr3.dat, res31, res32, res33, res34, res35, res36,
res37, res38, res39, res40, res41, res42, res43, res44, res45, res46,
res47, res48, res49, res50 }
- Attachments
-
- res2.dat {offsets, sorted by offset).zip
- res2.dat media file offsets & size
- (6.49 KiB) Downloaded 232 times
res file program?
Excellent question.Technos72 wrote:Is there any way we can mod the files and repack to see our own textures in-game besides the custom levels and Platinum media?
I'm sure it can be done with Blitz3D.
Well, there would be a few things to consider, such as are those media offsets absolute or can they be relative.
Will the RTW game adapt to changing sizes of media in the res2.dat strip
or does it demand that the offsets remain as shown by Dragon Unpacker?
Take for example that the first JPG is 2178 bytes in size; If we replace it
with another JPG that is slightly larger at 3000 bytes, then that means
that all of the media that follows will also be shifted to higher offsets as well.
In the case that the offsets are absolute (and must not be changed),
then we'd have to take strict measures to guarantee that JPG1 gets replaced by another JPG of identical size.
Or, it can be replaced with a JPG of slightly smaller size, and add byte padding.
There is also the possibility that there is some mysterious data in the
res2.dat file that Dragon Unpacker shall never detect, so we'll have to
preserve those bytes as well since they may be vital for the RTW game.
It would be fun to change some of the game font files, and either replace
them with other fonts or replace them with intricate graphics.
Therefore you'd be spelling out 'art' instead of letters.
Another thing to ponder is whether to do a rush job on such a project,
or to finesse it with user-friendly menus, etc.