Search found 619 matches
- Thu Mar 27, 2014 10:56 pm
- Forum: Custom Adventures and Hubs
- Topic: Adventure #63: The End 3
- Replies: 20
- Views: 13639
Wow - just wow. I didn't really try part 1 and 2, but this is really cool. More a piece of art than an adventure, but a pretty good one :lol: . I especially liked the coily-lurker and, of course, the ending parts. "It's waiting for you at the end of the corridor" was propably the scariest thing in ...
- Thu Mar 27, 2014 10:39 pm
- Forum: Custom Adventures and Hubs
- Topic: Wonderland Adventures: Hidden Realms - Update Thread
- Replies: 159
- Views: 298371
- Thu Mar 27, 2014 10:32 pm
- Forum: Custom Adventures and Hubs
- Topic: Fifty-Fifth Adventure: Interception at the Pass
- Replies: 11
- Views: 10390
- Thu Mar 27, 2014 9:46 am
- Forum: Custom Adventures and Hubs
- Topic: Contest Submission: Operation Crimson
- Replies: 18
- Views: 10399
- Thu Mar 27, 2014 9:06 am
- Forum: WA Editor General Discussion
- Topic: WA3E Bug Topic
- Replies: 418
- Views: 3391597
- Mon Mar 24, 2014 10:57 am
- Forum: Custom Adventures and Hubs
- Topic: [Adventure] Magical Mayhem
- Replies: 11
- Views: 5052
Yeah, very nice application of the concept! I really liked that one! :D
What I didn't like was the round/diamon-button-trick, which you've used for the fourth or so time in a row now. I don't think there's much interessting it adds after the first time you've seen it; it just artificially increases ...
What I didn't like was the round/diamon-button-trick, which you've used for the fourth or so time in a row now. I don't think there's much interessting it adds after the first time you've seen it; it just artificially increases ...
- Sun Mar 23, 2014 9:35 pm
- Forum: Custom Adventures and Hubs
- Topic: New Adventure - The Stinker And The Jaw
- Replies: 11
- Views: 6079
- Sun Mar 23, 2014 8:29 pm
- Forum: Custom Adventures and Hubs
- Topic: New Adventure - The Stinker And The Jaw
- Replies: 11
- Views: 6079
- Sun Mar 23, 2014 8:24 pm
- Forum: Custom Adventures and Hubs
- Topic: New Adventure - The Stinker And The Jaw
- Replies: 11
- Views: 6079
Hm, I'd say it is. Pathfinding clearly is able to consider diagonal movement (otherwise critters would rarely ever move diagonally, right?), however only if at least one of the adjecent tiles is walkable, too. In my humble opinion, that doesn't make too much sense, but oh well. At least I didn't ...
- Sun Mar 23, 2014 8:17 pm
- Forum: Custom Adventures and Hubs
- Topic: New adventure - TINY ROOM (5x5)
- Replies: 12
- Views: 8490
- Sun Mar 23, 2014 8:14 pm
- Forum: Custom Adventures and Hubs
- Topic: New Adventure - The Stinker And The Jaw
- Replies: 11
- Views: 6079
- Sun Mar 23, 2014 8:12 pm
- Forum: Custom Adventures and Hubs
- Topic: Contest Submission: Operation Crimson
- Replies: 18
- Views: 10399
- Sun Mar 23, 2014 2:17 pm
- Forum: Custom Adventures and Hubs
- Topic: New Adventure - The Stinker And The Jaw
- Replies: 11
- Views: 6079
New Adventure - The Stinker And The Jaw
Showcasing a glitch or I don't know what to call it. Enjoy! 
- Wed Mar 12, 2014 9:54 pm
- Forum: Custom Adventures and Hubs
- Topic: 2nd Adventure - Maintenance Tunnels
- Replies: 10
- Views: 6214
- Wed Mar 12, 2014 8:47 pm
- Forum: Custom Adventures and Hubs
- Topic: 2nd Adventure - Maintenance Tunnels
- Replies: 10
- Views: 6214
- Wed Mar 12, 2014 8:09 pm
- Forum: Custom Adventures and Hubs
- Topic: Updated Glitch Adventure: A Rather Broken Z-bot
- Replies: 23
- Views: 14854
- Wed Mar 12, 2014 8:05 pm
- Forum: Custom Adventures and Hubs
- Topic: 2nd Adventure - Maintenance Tunnels
- Replies: 10
- Views: 6214
- Wed Mar 12, 2014 8:04 pm
- Forum: Custom Adventures and Hubs
- Topic: [Adventure] Desert Trouble
- Replies: 14
- Views: 6549
Yup, crashing the game it is. You can avoid this by setting the logic of (1,1) to floor, while the adjecent tiles are wall logic.
The reason for this is that Flash acutally just either transports an object you flash to (1,1) or transports the object that currently is there to the spot you flash. If ...
The reason for this is that Flash acutally just either transports an object you flash to (1,1) or transports the object that currently is there to the spot you flash. If ...
- Wed Mar 12, 2014 7:31 pm
- Forum: Custom Adventures and Hubs
- Topic: [Adventure] Desert Trouble
- Replies: 14
- Views: 6549
- Wed Mar 12, 2014 7:14 pm
- Forum: Custom Adventures and Hubs
- Topic: Updated Glitch Adventure: A Rather Broken Z-bot
- Replies: 23
- Views: 14854
- Wed Mar 12, 2014 6:37 pm
- Forum: Custom Adventures and Hubs
- Topic: Updated Glitch Adventure: A Rather Broken Z-bot
- Replies: 23
- Views: 14854
- Wed Mar 12, 2014 4:46 pm
- Forum: Custom Adventures and Hubs
- Topic: New Adventure - 1 2 3 4
- Replies: 19
- Views: 11607
Hah, it's fun to see how many different solutions you guys came up with :D I think I managed to recreate Jutomi's solution, but I haven't tried the others yet.
The intended solution actually uses all charges. It requires some running, but no peculiar timing. And I think it's quite fast. So here's ...
The intended solution actually uses all charges. It requires some running, but no peculiar timing. And I think it's quite fast. So here's ...
- Wed Mar 12, 2014 2:51 pm
- Forum: Custom Adventures and Hubs
- Topic: Adventure 22: Metals & Bots (version 2)
- Replies: 20
- Views: 8494
- Tue Mar 11, 2014 10:21 pm
- Forum: Custom Adventures and Hubs
- Topic: New Adventure - 1 2 3 4
- Replies: 19
- Views: 11607
- Tue Mar 11, 2014 9:31 pm
- Forum: Custom Adventures and Hubs
- Topic: New Adventure - 1 2 3 4
- Replies: 19
- Views: 11607
New Adventure - 1 2 3 4
My humble addition to the amazing collection of adventures that have already been published in the short time. I'm having a few ideas, but I'm still not sure whether or not I want to start my big hub project (in which case I'll need all the adventures I can think of). But I couldn't use this one ...
- Tue Mar 11, 2014 7:14 pm
- Forum: Custom Adventures and Hubs
- Topic: New Adventure: Unfair (Glitch 01)
- Replies: 10
- Views: 5501
- Tue Mar 11, 2014 3:27 pm
- Forum: Custom Adventures and Hubs
- Topic: New Adventure: Unsolvable? (Simple 01)
- Replies: 21
- Views: 8245
- Tue Mar 11, 2014 2:13 pm
- Forum: Custom Adventures and Hubs
- Topic: Adventure #59: Esoteric
- Replies: 95
- Views: 24919
I found this adventure somewhat unfair though (not to me, of course, but still). Not everyone knows about the Ice Blink trick, and the other tricks used. But I liked how the floing ice trick works. Thanks for a great puzzle!
Sorry about all the tricks/exploits/whatever that were required to beat ...
Sorry about all the tricks/exploits/whatever that were required to beat ...
- Tue Mar 11, 2014 2:09 pm
- Forum: WA Editor General Discussion
- Topic: [CANCELLED] WA3 Editor Weekly Challenge Project
- Replies: 34
- Views: 16431
- Mon Mar 10, 2014 9:16 pm
- Forum: Custom Adventures and Hubs
- Topic: Adventure #59: Esoteric
- Replies: 95
- Views: 24919