"What, another new level the very next day? And on the Shadow account, too, instead of the Muzozavr one?"
Well, I discovered an alternate solution to Double Bind today, which is very pretty and deserves its own level... but the original one needed to be updated as well. :wink: The intended solution ...
Search found 61 matches
- Wed Dec 10, 2025 9:41 am
- Forum: Puzzle/Action Levels
- Topic: New Level -- Double Bind II
- Replies: 0
- Views: 38
- Mon Jan 20, 2020 12:53 am
- Forum: Puzzle/Action Levels
- Topic: New Level -- Simple 24
- Replies: 5
- Views: 4255
New Level -- Simple 24
Long time no see!
I thought I might never post another level, but on Halloween I created a neat enough Muzozavr level, and now... this little Shadow madness.
Unless I'm mistaken, this bug has never been used before, and maybe it will never be used again. Figuring out layouts where it works is very ...
I thought I might never post another level, but on Halloween I created a neat enough Muzozavr level, and now... this little Shadow madness.
Unless I'm mistaken, this bug has never been used before, and maybe it will never be used again. Figuring out layouts where it works is very ...
- Sun Feb 05, 2012 12:45 pm
- Forum: Puzzle/Action Levels
- Topic: New Level -- Simple 023
- Replies: 10
- Views: 2749
New Level -- Simple 023
The "Shadow" of "Muzozavr" strikes again, with another weird bug that had been discovered ages ago by the recently returned TheoX. I don't think anyone has ever really taken advantage of this bug in a level before... aside, of course, from TheoX himself... but just to make sure that TheoX won't ...
- Sat Mar 06, 2010 11:10 pm
- Forum: Puzzle/Action Levels
- Topic: New Level -- Simple 022
- Replies: 16
- Views: 5480
New Level -- Simple 022
This one is both a glitch and a puzzle. Nothing too extraordinary, but definitely a good headscratcher.
This one doesn't really follow the "simple 0xx" style, but the series that inspired it (for another game) did have a few similar out-of-style levels, so... yeah.
Enjoy!
This one doesn't really follow the "simple 0xx" style, but the series that inspired it (for another game) did have a few similar out-of-style levels, so... yeah.
Enjoy!
- Thu Oct 15, 2009 8:20 am
- Forum: Puzzle/Action Levels
- Topic: New Level -- Simple 021
- Replies: 20
- Views: 5140
New Level -- Simple 021
While feeling a bit sick (and therefore out of new ideas) I decided to polish up a very old idea of mine that's been sitting on my HDD for quite a while.
After some (read: a lot of) changes here and there, here's the result: Simple 021.
Enjoy!
After some (read: a lot of) changes here and there, here's the result: Simple 021.
Enjoy!
- Wed Sep 30, 2009 8:27 am
- Forum: Puzzle/Action Levels
- Topic: New Level -- Evil Magic
- Replies: 18
- Views: 4982
New Level -- Evil Magic
I really, really wanted to use this idea in "Simple 021", but I couldn't figure out a way to do the misdirection. So instead I HEXed the hell out of it :twisted: but then it didn't belong in the "Simple" series anymore. So, I had to rename it to something. "Evil Magic" was the result.
Good luck. :P
Good luck. :P
- Tue Sep 22, 2009 7:12 pm
- Forum: Puzzle/Action Levels
- Topic: New Level -- Simple 020
- Replies: 6
- Views: 2527
New Level -- Simple 020
The misdirection in this level isn't exactly the best, and the trick itself is pretty old... think of this as a little test: do you still remember? It is one of my past levels (I'm not saying which) remade to be more stylish and slightly more complex.
Have fun.
Have fun.
- Sun Feb 01, 2009 11:22 am
- Forum: Puzzle/Action Levels
- Topic: New Level -- Simple 019
- Replies: 21
- Views: 5256
New Level -- Simple 019
Dizzy1 has recently stumbled upon a trick that's so weird, and so awesome, that I had to use it in a "Simple" level, even though it's so obscure and strict on timing... Very strict on timing.
If you can pull it off, you can finish this level in just four seconds... the only question is HOW IN THE ...
If you can pull it off, you can finish this level in just four seconds... the only question is HOW IN THE ...
- Sat Jan 17, 2009 9:31 pm
- Forum: Puzzle/Action Levels
- Topic: New Level -- Helpless
- Replies: 9
- Views: 3013
New Level -- Helpless
Faced by an impossible task, no one can help.
That is, unless...
No glitches, but an old dirty trick for an elegant level that will give you a good chuckle when you crack it.
That is, unless...
No glitches, but an old dirty trick for an elegant level that will give you a good chuckle when you crack it.
- Mon Jan 05, 2009 9:40 pm
- Forum: Puzzle/Action Levels
- Topic: New Level -- Simple 018
- Replies: 18
- Views: 5465
New Level -- Simple 018
You just can't go away from Wonderland, can you?! :lol:
Beware: there's a reason this level is posted under my "Shadow" account. It was specifically designed to look and feel like a fair "Muzozavr" puzzle, but to complete it, you will need glitches. :wink: It also requires several quick moves ...
Beware: there's a reason this level is posted under my "Shadow" account. It was specifically designed to look and feel like a fair "Muzozavr" puzzle, but to complete it, you will need glitches. :wink: It also requires several quick moves ...
- Thu Sep 25, 2008 9:17 pm
- Forum: Puzzle/Action Levels
- Topic: New Level -- Simple 017
- Replies: 3
- Views: 1967
New Level -- Simple 017
Yes, I continue a Muzozavr series as Shadow, because it fits Shadow better! No transporters in this one though. And oh, no invisible boxes either.
Two characters.
Two teleporters.
Two boulders.
Two boxes.
One obstacle.
How many ways you can use that wrong?!
Two characters.
Two teleporters.
Two boulders.
Two boxes.
One obstacle.
How many ways you can use that wrong?!
- Tue May 27, 2008 5:54 pm
- Forum: Level Solutions - Classic Trilogy
- Topic: Stinker Rescue - Secret World
- Replies: 14
- Views: 10942
- Sun May 25, 2008 9:20 am
- Forum: Off-Topic Discussions - Legacy Posts
- Topic: ??? 2
- Replies: 71
- Views: 21068
I absolutely agree, Darshan. At first such things look like a fun creepy little story, but as soon as it gets to other players, it goes out of hand very fast and turns into crazy gibberish with not even comic value.
I wanted to play a STORY not a bad comic book! :cry:
BTW: If that offends anyone, I ...
I wanted to play a STORY not a bad comic book! :cry:
BTW: If that offends anyone, I ...
- Fri May 23, 2008 10:45 am
- Forum: Puzzle/Action Levels
- Topic: New Level -- Calm Down
- Replies: 18
- Views: 7215
- Wed May 21, 2008 5:34 pm
- Forum: Puzzle/Action Levels
- Topic: New Level -- Vertigo
- Replies: 16
- Views: 5833
- Tue May 20, 2008 6:51 pm
- Forum: Puzzle/Action Levels
- Topic: Misdirection guide
- Replies: 8
- Views: 3044
- Tue May 20, 2008 9:37 am
- Forum: Puzzle/Action Levels
- Topic: Misdirection guide
- Replies: 8
- Views: 3044
- Sat May 17, 2008 5:45 am
- Forum: Level Solutions - Classic Trilogy
- Topic: Trampolines?
- Replies: 5
- Views: 4067
- Sat May 17, 2008 5:43 am
- Forum: Off-Topic Discussions - Legacy Posts
- Topic: Cat Mario -- hilarious game!
- Replies: 14
- Views: 9922
Damn. Looks like geocities hates direct-links. What do I know.
OK, try this: go here: http://www.geocities.jp/z_gundam_tanosii/home/Main.html
Then, on that page, click on the second link.
OK, try this: go here: http://www.geocities.jp/z_gundam_tanosii/home/Main.html
Then, on that page, click on the second link.
- Fri May 16, 2008 7:27 pm
- Forum: Off-Topic Discussions - Legacy Posts
- Topic: Cat Mario -- hilarious game!
- Replies: 14
- Views: 9922
Cat Mario -- hilarious game!
A hilariously unfair Japanese spin-off of Mario. It's called Syobon Action or Cat Mario.
There are four levels, but just TRY to beat them all. And no, the chicken doesn't count as a proper ending. (you'll understand when you get there)
The more you know about Super Mario Bros 1, the harder you'll ...
There are four levels, but just TRY to beat them all. And no, the chicken doesn't count as a proper ending. (you'll understand when you get there)
The more you know about Super Mario Bros 1, the harder you'll ...
- Thu May 15, 2008 7:45 pm
- Forum: Off-Topic Discussions - Legacy Posts
- Topic: Theseus And The Minotaur (puzzle game)
- Replies: 1
- Views: 1668
Theseus And The Minotaur (puzzle game)
Theseus and The Minotaur is a puzzle game, with rules devised by Robert Abbott, and it has 87 levels.
You play as Theseus. Your objective is to get out of the maze. The problem is, you're not alone! The Minotaur is there also, and will quickly kill you if you approach the maze with too much haste ...
You play as Theseus. Your objective is to get out of the maze. The problem is, you're not alone! The Minotaur is there also, and will quickly kill you if you approach the maze with too much haste ...
- Thu May 15, 2008 4:37 am
- Forum: Puzzle/Action Levels
- Topic: Misdirection guide
- Replies: 8
- Views: 3044
- Wed May 14, 2008 6:49 pm
- Forum: Puzzle/Action Levels
- Topic: Misdirection guide
- Replies: 8
- Views: 3044
Misdirection guide
Even though I've hit a creative block for fair puzzle levels, and what's more importantly, have very little free time for them, I still haven't lost some of my misdirection skills and I wanted to write a guide.
First of all, realise that misdirection alone cannot build a level. You need an idea ...
First of all, realise that misdirection alone cannot build a level. You need an idea ...
- Wed May 14, 2008 5:39 pm
- Forum: Off-Topic Discussions - Legacy Posts
- Topic: My Turn, new rules
- Replies: 105
- Views: 32261
Re: My Turn, new rules
My remarks are in bold.
This is the first time I have ever started a post in this forum but I've had it up to here!
1. Simply because a level is new to you , that does not make it new to everyone else. I keep opening up the new levels page and there's stuff that Muzo did two years ago listed as ...
This is the first time I have ever started a post in this forum but I've had it up to here!
1. Simply because a level is new to you , that does not make it new to everyone else. I keep opening up the new levels page and there's stuff that Muzo did two years ago listed as ...
- Sat May 03, 2008 12:40 pm
- Forum: General Wonderland Discussion
- Topic: Really crazy harddisk.
- Replies: 5
- Views: 2821
- Sat May 03, 2008 12:37 pm
- Forum: Puzzle/Action Levels
- Topic: New Level -- Homemade Trap
- Replies: 13
- Views: 4586
- Mon Apr 28, 2008 7:07 am
- Forum: Level Solutions - Classic Trilogy
- Topic: alternative solution original wonderland w10 l4 return trip
- Replies: 7
- Views: 6469
- Sun Apr 27, 2008 10:00 pm
- Forum: Puzzle/Action Levels
- Topic: New Level -- Uncovered Buttons
- Replies: 13
- Views: 4139
- Sun Apr 27, 2008 9:58 pm
- Forum: Puzzle/Action Levels
- Topic: New Level -- The Abandoned House
- Replies: 15
- Views: 7104
First of all, please don't say "eastern" "western" because I'm not a native english speaker, and have to remember which one it is in english AND which side each one is! :lol:
Second, you're completely right. There are two ways to do it, one is short but hard. It's pushing the box along a walking ...
Second, you're completely right. There are two ways to do it, one is short but hard. It's pushing the box along a walking ...
- Fri Apr 25, 2008 6:02 pm
- Forum: Level Solutions - Classic Trilogy
- Topic: Stormy Weather-WSW
- Replies: 3
- Views: 3378