Search found 60 matches
- Mon Jan 20, 2020 12:53 am
- Forum: Puzzle/Action Levels
- Topic: New Level -- Simple 24
- Replies: 5
- Views: 3122
New Level -- Simple 24
Long time no see! I thought I might never post another level, but on Halloween I created a neat enough Muzozavr level, and now... this little Shadow madness. Unless I'm mistaken, this bug has never been used before, and maybe it will never be used again. Figuring out layouts where it works is very h...
- Sun Feb 05, 2012 12:45 pm
- Forum: Puzzle/Action Levels
- Topic: New Level -- Simple 023
- Replies: 10
- Views: 1683
New Level -- Simple 023
The "Shadow" of "Muzozavr" strikes again, with another weird bug that had been discovered ages ago by the recently returned TheoX. I don't think anyone has ever really taken advantage of this bug in a level before... aside, of course, from TheoX himself... but just to make sure that TheoX won't solv...
- Sat Mar 06, 2010 11:10 pm
- Forum: Puzzle/Action Levels
- Topic: New Level -- Simple 022
- Replies: 16
- Views: 3583
New Level -- Simple 022
This one is both a glitch and a puzzle. Nothing too extraordinary, but definitely a good headscratcher.
This one doesn't really follow the "simple 0xx" style, but the series that inspired it (for another game) did have a few similar out-of-style levels, so... yeah.
Enjoy!
This one doesn't really follow the "simple 0xx" style, but the series that inspired it (for another game) did have a few similar out-of-style levels, so... yeah.
Enjoy!
- Thu Oct 15, 2009 8:20 am
- Forum: Puzzle/Action Levels
- Topic: New Level -- Simple 021
- Replies: 20
- Views: 3228
New Level -- Simple 021
While feeling a bit sick (and therefore out of new ideas) I decided to polish up a very old idea of mine that's been sitting on my HDD for quite a while.
After some (read: a lot of) changes here and there, here's the result: Simple 021.
Enjoy!
After some (read: a lot of) changes here and there, here's the result: Simple 021.
Enjoy!
- Wed Sep 30, 2009 8:27 am
- Forum: Puzzle/Action Levels
- Topic: New Level -- Evil Magic
- Replies: 18
- Views: 2902
New Level -- Evil Magic
I really, really wanted to use this idea in "Simple 021", but I couldn't figure out a way to do the misdirection. So instead I HEXed the hell out of it but then it didn't belong in the "Simple" series anymore. So, I had to rename it to something. "Evil Magic" was the result.
Good luck.
Good luck.
- Tue Sep 22, 2009 7:12 pm
- Forum: Puzzle/Action Levels
- Topic: New Level -- Simple 020
- Replies: 6
- Views: 1479
New Level -- Simple 020
The misdirection in this level isn't exactly the best, and the trick itself is pretty old... think of this as a little test: do you still remember? It is one of my past levels (I'm not saying which) remade to be more stylish and slightly more complex.
Have fun.
Have fun.
- Sun Feb 01, 2009 11:22 am
- Forum: Puzzle/Action Levels
- Topic: New Level -- Simple 019
- Replies: 21
- Views: 3351
New Level -- Simple 019
Dizzy1 has recently stumbled upon a trick that's so weird, and so awesome, that I had to use it in a "Simple" level, even though it's so obscure and strict on timing... Very strict on timing. If you can pull it off, you can finish this level in just four seconds... the only question is HOW IN THE?!...
- Sat Jan 17, 2009 9:31 pm
- Forum: Puzzle/Action Levels
- Topic: New Level -- Helpless
- Replies: 9
- Views: 1815
New Level -- Helpless
Faced by an impossible task, no one can help.
That is, unless...
No glitches, but an old dirty trick for an elegant level that will give you a good chuckle when you crack it.
That is, unless...
No glitches, but an old dirty trick for an elegant level that will give you a good chuckle when you crack it.
- Mon Jan 05, 2009 9:40 pm
- Forum: Puzzle/Action Levels
- Topic: New Level -- Simple 018
- Replies: 18
- Views: 3484
New Level -- Simple 018
You just can't go away from Wonderland, can you?! :lol: Beware: there's a reason this level is posted under my "Shadow" account. It was specifically designed to look and feel like a fair "Muzozavr" puzzle, but to complete it, you will need glitches. :wink: It also requires several quick moves. Have ...
- Thu Sep 25, 2008 9:17 pm
- Forum: Puzzle/Action Levels
- Topic: New Level -- Simple 017
- Replies: 3
- Views: 1116
New Level -- Simple 017
Yes, I continue a Muzozavr series as Shadow, because it fits Shadow better! No transporters in this one though. And oh, no invisible boxes either.
Two characters.
Two teleporters.
Two boulders.
Two boxes.
One obstacle.
How many ways you can use that wrong?!
Two characters.
Two teleporters.
Two boulders.
Two boxes.
One obstacle.
How many ways you can use that wrong?!
- Tue May 27, 2008 5:54 pm
- Forum: Level Solutions - Classic Trilogy
- Topic: Stinker Rescue - Secret World
- Replies: 14
- Views: 7704
- Sun May 25, 2008 9:20 am
- Forum: Off-Topic Discussions - Legacy Posts
- Topic: ??? 2
- Replies: 71
- Views: 14582
I absolutely agree, Darshan. At first such things look like a fun creepy little story, but as soon as it gets to other players, it goes out of hand very fast and turns into crazy gibberish with not even comic value. I wanted to play a STORY not a bad comic book! :cry: BTW: If that offends anyone, I ...
- Fri May 23, 2008 10:45 am
- Forum: Puzzle/Action Levels
- Topic: New Level -- Calm Down
- Replies: 18
- Views: 4075
Now going to search for "Run for fun" :roll: :wink: Unless you are that curious, please don't. And if you find it, I suggest you don't try it that seriously. It's so freaking hard and I don't want to be taken down by police who see me guilty of making someone insane. On the other hand... all Wonder...
- Wed May 21, 2008 5:34 pm
- Forum: Puzzle/Action Levels
- Topic: New Level -- Vertigo
- Replies: 16
- Views: 3128
- Tue May 20, 2008 6:51 pm
- Forum: Puzzle/Action Levels
- Topic: Misdirection guide
- Replies: 8
- Views: 2302
- Tue May 20, 2008 9:37 am
- Forum: Puzzle/Action Levels
- Topic: Misdirection guide
- Replies: 8
- Views: 2302
- Sat May 17, 2008 5:45 am
- Forum: Level Solutions - Classic Trilogy
- Topic: Trampolines?
- Replies: 5
- Views: 2952
- Sat May 17, 2008 5:43 am
- Forum: Off-Topic Discussions - Legacy Posts
- Topic: Cat Mario -- hilarious game!
- Replies: 14
- Views: 7915
Damn. Looks like geocities hates direct-links. What do I know.
OK, try this: go here: http://www.geocities.jp/z_gundam_tanosii/home/Main.html
Then, on that page, click on the second link.
OK, try this: go here: http://www.geocities.jp/z_gundam_tanosii/home/Main.html
Then, on that page, click on the second link.
- Fri May 16, 2008 7:27 pm
- Forum: Off-Topic Discussions - Legacy Posts
- Topic: Cat Mario -- hilarious game!
- Replies: 14
- Views: 7915
Cat Mario -- hilarious game!
A hilariously unfair Japanese spin-off of Mario. It's called Syobon Action or Cat Mario. There are four levels, but just TRY to beat them all. And no, the chicken doesn't count as a proper ending. (you'll understand when you get there) The more you know about Super Mario Bros 1, the harder you'll su...
- Thu May 15, 2008 7:45 pm
- Forum: Off-Topic Discussions - Legacy Posts
- Topic: Theseus And The Minotaur (puzzle game)
- Replies: 1
- Views: 1075
Theseus And The Minotaur (puzzle game)
Theseus and The Minotaur is a puzzle game, with rules devised by Robert Abbott, and it has 87 levels. You play as Theseus. Your objective is to get out of the maze. The problem is, you're not alone! The Minotaur is there also, and will quickly kill you if you approach the maze with too much haste. ...
- Thu May 15, 2008 4:37 am
- Forum: Puzzle/Action Levels
- Topic: Misdirection guide
- Replies: 8
- Views: 2302
- Wed May 14, 2008 6:49 pm
- Forum: Puzzle/Action Levels
- Topic: Misdirection guide
- Replies: 8
- Views: 2302
Misdirection guide
Even though I've hit a creative block for fair puzzle levels, and what's more importantly, have very little free time for them, I still haven't lost some of my misdirection skills and I wanted to write a guide. First of all, realise that misdirection alone cannot build a level. You need an idea, you...
- Wed May 14, 2008 5:39 pm
- Forum: Off-Topic Discussions - Legacy Posts
- Topic: My Turn, new rules
- Replies: 105
- Views: 22946
Re: My Turn, new rules
My remarks are in bold. This is the first time I have ever started a post in this forum but I've had it up to here! 1. Simply because a level is new to you , that does not make it new to everyone else. I keep opening up the new levels page and there's stuff that Muzo did two years ago listed as New ...
- Sat May 03, 2008 12:40 pm
- Forum: General Wonderland Discussion
- Topic: Really crazy harddisk.
- Replies: 5
- Views: 2252
- Sat May 03, 2008 12:37 pm
- Forum: Puzzle/Action Levels
- Topic: New Level -- Homemade Trap
- Replies: 13
- Views: 2882
I wanted to force you to quickly stuff down first boulders, then box in the TP -- now I know that you can just wait for the first boulder to come back, and you can also avoid that hassle by trampoline management! It's because in the first version there were no trampolines, there, however, the boulde...
- Mon Apr 28, 2008 7:07 am
- Forum: Level Solutions - Classic Trilogy
- Topic: alternative solution original wonderland w10 l4 return trip
- Replies: 7
- Views: 5022
So... I decide to make a clear text about this and to further simplify the solution. That's the result. Original idea by Marinus, modification and this text by Muzozavr/Shadow. 1) Put a box on the green button, but don't put the other boxes on the other buttons. 2) Go back and collect the bonus poin...
- Sun Apr 27, 2008 10:00 pm
- Forum: Puzzle/Action Levels
- Topic: New Level -- Uncovered Buttons
- Replies: 13
- Views: 2776
- Sun Apr 27, 2008 9:58 pm
- Forum: Puzzle/Action Levels
- Topic: New Level -- The Abandoned House
- Replies: 15
- Views: 4558
First of all, please don't say "eastern" "western" because I'm not a native english speaker, and have to remember which one it is in english AND which side each one is! :lol: Second, you're completely right. There are two ways to do it, one is short but hard. It's pushing the box along a walking Kab...
- Fri Apr 25, 2008 6:02 pm
- Forum: Level Solutions - Classic Trilogy
- Topic: Stormy Weather-WSW
- Replies: 3
- Views: 2444
If you're feeling desperate, and don't want the bonuses and just want to move on, here's the fastest solution for this level: Step 1: Push wooden box one step down. Step 2: Put Stinky on yellow button. Step 3: With Loof, push the box that is on the conveyor button, and quickly step on/off the button...
- Wed Apr 23, 2008 4:24 am
- Forum: General Wonderland Discussion
- Topic: Button Colors
- Replies: 23
- Views: 5572
I agree with you, Robyn! The colors are sometimes really getting out of hand. Me myself hmm... I'd call the grey teleporter BLACK, and I also sometimes have used cyan and light blue depending on my own mood, but never aqua, and steel box/ice cube/barrel or keg. The "dark" in "dark blue" feels redund...