Search found 125 matches

by Plurm
Fri Sep 25, 2015 12:04 pm
Forum: Custom Adventures and Hubs
Topic: Adventure: Dear Wonderlanders
Replies: 28
Views: 12656

Thank you.
I am going to be inactive.
by Plurm
Fri Jul 31, 2015 5:56 am
Forum: Custom Adventures and Hubs
Topic: Ported Hub: The Wizards' Council
Replies: 5
Views: 4750

Thank you very much! 8) jdl.
by Plurm
Mon Jul 27, 2015 10:43 am
Forum: WA Editor General Discussion
Topic: Post Pictures and Progress of In-Progress Adventures Here
Replies: 876
Views: 1898586

No, Pawelec. This idea is cancelled, jdl think that using #3 is better.

But, for you I think its OK. 8)
by Plurm
Sat Jul 25, 2015 1:50 pm
Forum: Custom Adventures and Hubs
Topic: New Adventure - Frozen Race
Replies: 5
Views: 3284

:D
Nice Race, Quite Hard!
I haven't finished the second part yet.
by Plurm
Sat Jul 25, 2015 8:31 am
Forum: Custom Adventures and Hubs
Topic: New Adventure : Logic Gates
Replies: 7
Views: 2751

Your version is better than me xD . :lol:

For most of my materials that I share in this forum, you can always capture, but just inside the forums rules.

As, for me, most of my adventures now should be just a boring adventure.
:D I think my skill of making adventure is not so good.
by Plurm
Fri Jul 24, 2015 9:14 am
Forum: Custom Adventures and Hubs
Topic: New Adventure : Logic Gates
Replies: 7
Views: 2751

Up to you :D
Thanks! 8)

Do you figure any easier way to make a "NOT"?

(It will return as default when you don't step on it, if just don't want the player to step, we can use the 'diamond once' or whatever you call.

:roll:
by Plurm
Thu Jul 23, 2015 1:34 pm
Forum: Custom Adventures and Hubs
Topic: New Adventure - FloBlink
Replies: 5
Views: 2615

Thanks, it's not that hard, but, I still, take, some amount of time, to finish :lol:
by Plurm
Mon Jul 20, 2015 6:31 am
Forum: WA Editor General Discussion
Topic: Post Pictures and Progress of In-Progress Adventures Here
Replies: 876
Views: 1898586

Ported into WA3E, add a new feature: Gates and Keys version#4

Has Gate/Keys version#4 reserved or not?
If not, may I use it?
If reserved, can I use other version number?
by Plurm
Mon Jul 20, 2015 2:28 am
Forum: Custom Adventures and Hubs
Topic: Adventure: Hooked Up Properly (Hub-Implemented)
Replies: 6
Views: 6161

Thanks for the adventure, it's challenging for me!
I've watched your video solution, thanks, Jutomi.
by Plurm
Sun Jul 19, 2015 2:26 am
Forum: Off Topic
Topic: Things that don't fit/deserve another topic (anything goes)
Replies: 1547
Views: 989318

I'm bored.
Anyone play agar.io ?
I think its fun.
I'm nonsense. :twisted:
by Plurm
Sat Jul 18, 2015 1:56 pm
Forum: Custom Adventures and Hubs
Topic: New Adventure : Logic Gates
Replies: 7
Views: 2751

New Adventure : Logic Gates

Anyone know about using logic gates in WA3E? I try to make some adventure that requires the player not to push the button to win, so I try to make this one (only an example of NOT gate). I don't know how to make shorter version of NOT gates. Be Careful with the Effect Sound, and have fun! :lol: Actu...
by Plurm
Sat Jul 18, 2015 8:39 am
Forum: Custom Adventures and Hubs
Topic: 1st Adventure - Rainforest Run
Replies: 11
Views: 4686

Very nice Adventure, I love that
Maybe Spoiler wrote:Blinking while flying from a spring.:mrgreen:
by Plurm
Wed Jul 15, 2015 3:06 pm
Forum: WA Editor General Discussion
Topic: The WA Editor v0.96 Archive
Replies: 26
Views: 20741

I think every informations can be found in a link in the PM.
by Plurm
Wed Jul 15, 2015 1:05 pm
Forum: WA Editor General Discussion
Topic: The WA Editor v0.96 Archive
Replies: 26
Views: 20741

OK. Delete ASAP. Sorry. Problem #1, I can't change the resolutions, even using anything found. Problem #2, Deleted. My Problem with porting into WA3E: Problem #1.1: The Troll files are being replaced by Message-Bot Files. Problem #1.2: The Ghosts from TWC is different from WA3E, so I/we need to dupl...
by Plurm
Wed Jul 15, 2015 11:53 am
Forum: WA Editor General Discussion
Topic: The WA Editor v0.96 Archive
Replies: 26
Views: 20741

<deleted>
by Plurm
Sun Jul 12, 2015 1:30 am
Forum: Custom Adventures and Hubs
Topic: New Adventure: Button Changer Mechanism Example
Replies: 10
Views: 6107

There is also a glitch in the Editor known as the "Flipglitch". This glitch allows you to place more than one object on a tile at a time. To do the flipglitch, place one of the objects you want on the tile you want it on, and press "Flip X" (Flip Y also works!). The level should looked flipped arou...
by Plurm
Sun Jul 12, 2015 1:22 am
Forum: Custom Adventures and Hubs
Topic: New Adventure: Button Changer Mechanism Example
Replies: 10
Views: 6107

Very Interesting, what is a flipglitch and can I use it?
by Plurm
Fri Jul 10, 2015 1:10 pm
Forum: WA Editor General Discussion
Topic: Things that don't quite fit into an other topic topic
Replies: 116
Views: 60726

I want to make a Cloud City in WA3E, should I use the Retro-Style or POTZ Style?
by Plurm
Wed Jul 08, 2015 2:29 pm
Forum: WA Editor General Discussion
Topic: Things that don't quite fit into an other topic topic
Replies: 116
Views: 60726

Plurm: try using PowerWOP to make a custom item using custom model, it's perfectly possible. Now I have a thought... Isn't charging your gloves done via CMD? There's one way of doing that which I cannot tell about in the public, and two conventional ways (regular and faint chargers). There may be a...
by Plurm
Tue Jul 07, 2015 11:55 pm
Forum: WA Editor General Discussion
Topic: Things that don't quite fit into an other topic topic
Replies: 116
Views: 60726

Ok, so... Adventure 8 can't be opened.
When I import this xyzzy the model gone upside down :lol:
This is MY today's target mission.
I thought Antonio said it was a blinking tool, but, that's a long time I can't remember. :mrgreen:
by Plurm
Tue Jul 07, 2015 11:16 pm
Forum: WA Editor General Discussion
Topic: Things that don't quite fit into an other topic topic
Replies: 116
Views: 60726

No. It is true...
I'll ask Antonio for this.
We own the xyzzy! :lol:
by Plurm
Tue Jul 07, 2015 12:59 pm
Forum: WA Editor General Discussion
Topic: Things that don't quite fit into an other topic topic
Replies: 116
Views: 60726

What is the function of the Xyzzy :?:
by Plurm
Mon Jul 06, 2015 11:23 pm
Forum: WA Editor General Discussion
Topic: Things that don't quite fit into an other topic topic
Replies: 116
Views: 60726

Thanks! I'll try. :D
by Plurm
Mon Jul 06, 2015 12:42 pm
Forum: WA Editor General Discussion
Topic: Things that don't quite fit into an other topic topic
Replies: 116
Views: 60726

I've got lots of confusions. About CMD4. I don't understand the truth of it. Even I'm trying.

Question: What Data is "Colour" and "SubColour"
Also, How can I change particles using CMD4.
:roll: :?

This is my preview of something that I can't make it.
Edit: NOTHING GOES HERE.
by Plurm
Sun Jul 05, 2015 11:55 pm
Forum: Other Custom Content
Topic: Kooky's WA3E Music Pack
Replies: 4
Views: 8944

I think Antonio once use this Trololo but I can't find it. Thanks! 8)
by Plurm
Sun Jul 05, 2015 10:43 am
Forum: Other Custom Content
Topic: Kooky's WA3E Music Pack
Replies: 4
Views: 8944

Trololo....!? 8)
by Plurm
Sun Jul 05, 2015 1:18 am
Forum: Off Topic
Topic: - The Celebration topic -
Replies: 1186
Views: 284847

loofisawesome wrote:Happy Fourth of July everyone!!!!!!!!
Yes, Happy Fourth of July! :!:
Who is American here? :?:
by Plurm
Sat Jul 04, 2015 4:52 am
Forum: Off Topic
Topic: - The Celebration topic -
Replies: 1186
Views: 284847

Congratulations! 300 topic in the Wonerland Adventures Custom Adventures and Hubs. 8)
by Plurm
Sat Jul 04, 2015 12:41 am
Forum: Custom Adventures and Hubs
Topic: Wizards' Council Porting Topic
Replies: 18
Views: 6563

Testing here!

Anyone wants to test the Demo? Finished imported WA TWC into POTZ format, please reply if you want to test here. I can't contact Antonio now, he's being inactive for some time, I found the main storyline now. I don't know if I need to hack more of the TWC file. So, we can now add the POTZ elements, ...