Thank you.
I am going to be inactive.
Search found 125 matches
- Fri Sep 25, 2015 12:04 pm
- Forum: Custom Adventures and Hubs
- Topic: Adventure: Dear Wonderlanders
- Replies: 28
- Views: 12656
- Fri Jul 31, 2015 5:56 am
- Forum: Custom Adventures and Hubs
- Topic: Ported Hub: The Wizards' Council
- Replies: 5
- Views: 4750
- Mon Jul 27, 2015 10:43 am
- Forum: WA Editor General Discussion
- Topic: Post Pictures and Progress of In-Progress Adventures Here
- Replies: 876
- Views: 1898586
- Sat Jul 25, 2015 1:50 pm
- Forum: Custom Adventures and Hubs
- Topic: New Adventure - Frozen Race
- Replies: 5
- Views: 3284
- Sat Jul 25, 2015 8:31 am
- Forum: Custom Adventures and Hubs
- Topic: New Adventure : Logic Gates
- Replies: 7
- Views: 2751
- Fri Jul 24, 2015 9:14 am
- Forum: Custom Adventures and Hubs
- Topic: New Adventure : Logic Gates
- Replies: 7
- Views: 2751
- Thu Jul 23, 2015 1:34 pm
- Forum: Custom Adventures and Hubs
- Topic: New Adventure - FloBlink
- Replies: 5
- Views: 2615
- Mon Jul 20, 2015 6:31 am
- Forum: WA Editor General Discussion
- Topic: Post Pictures and Progress of In-Progress Adventures Here
- Replies: 876
- Views: 1898586
- Mon Jul 20, 2015 2:28 am
- Forum: Custom Adventures and Hubs
- Topic: Adventure: Hooked Up Properly (Hub-Implemented)
- Replies: 6
- Views: 6161
- Sun Jul 19, 2015 2:26 am
- Forum: Off Topic
- Topic: Things that don't fit/deserve another topic (anything goes)
- Replies: 1547
- Views: 989318
- Sat Jul 18, 2015 1:56 pm
- Forum: Custom Adventures and Hubs
- Topic: New Adventure : Logic Gates
- Replies: 7
- Views: 2751
New Adventure : Logic Gates
Anyone know about using logic gates in WA3E? I try to make some adventure that requires the player not to push the button to win, so I try to make this one (only an example of NOT gate). I don't know how to make shorter version of NOT gates. Be Careful with the Effect Sound, and have fun! :lol: Actu...
- Sat Jul 18, 2015 8:39 am
- Forum: Custom Adventures and Hubs
- Topic: 1st Adventure - Rainforest Run
- Replies: 11
- Views: 4686
- Wed Jul 15, 2015 3:06 pm
- Forum: WA Editor General Discussion
- Topic: The WA Editor v0.96 Archive
- Replies: 26
- Views: 20741
- Wed Jul 15, 2015 1:05 pm
- Forum: WA Editor General Discussion
- Topic: The WA Editor v0.96 Archive
- Replies: 26
- Views: 20741
OK. Delete ASAP. Sorry. Problem #1, I can't change the resolutions, even using anything found. Problem #2, Deleted. My Problem with porting into WA3E: Problem #1.1: The Troll files are being replaced by Message-Bot Files. Problem #1.2: The Ghosts from TWC is different from WA3E, so I/we need to dupl...
- Wed Jul 15, 2015 11:53 am
- Forum: WA Editor General Discussion
- Topic: The WA Editor v0.96 Archive
- Replies: 26
- Views: 20741
- Mon Jul 13, 2015 1:51 pm
- Forum: Custom Adventures and Hubs
- Topic: Random Adventure: (Easy) Adventure
- Replies: 1
- Views: 2062
Random Adventure: (Easy) Adventure
This is a random adventure by me.
Needed Custom Materials:
Music 46 (Romain Gauthier - Kakkoii!, also edited) , Move into Data\Music
Model Rainbow Wizard (made by TWC Group), Move to Data\Models\Stinker
You can post bugs here...
Needed Custom Materials:
Music 46 (Romain Gauthier - Kakkoii!, also edited) , Move into Data\Music
Model Rainbow Wizard (made by TWC Group), Move to Data\Models\Stinker
You can post bugs here...
- Sun Jul 12, 2015 1:30 am
- Forum: Custom Adventures and Hubs
- Topic: New Adventure: Button Changer Mechanism Example
- Replies: 10
- Views: 6107
There is also a glitch in the Editor known as the "Flipglitch". This glitch allows you to place more than one object on a tile at a time. To do the flipglitch, place one of the objects you want on the tile you want it on, and press "Flip X" (Flip Y also works!). The level should looked flipped arou...
- Sun Jul 12, 2015 1:22 am
- Forum: Custom Adventures and Hubs
- Topic: New Adventure: Button Changer Mechanism Example
- Replies: 10
- Views: 6107
- Fri Jul 10, 2015 1:10 pm
- Forum: WA Editor General Discussion
- Topic: Things that don't quite fit into an other topic topic
- Replies: 116
- Views: 60726
- Wed Jul 08, 2015 2:29 pm
- Forum: WA Editor General Discussion
- Topic: Things that don't quite fit into an other topic topic
- Replies: 116
- Views: 60726
Plurm: try using PowerWOP to make a custom item using custom model, it's perfectly possible. Now I have a thought... Isn't charging your gloves done via CMD? There's one way of doing that which I cannot tell about in the public, and two conventional ways (regular and faint chargers). There may be a...
- Tue Jul 07, 2015 11:55 pm
- Forum: WA Editor General Discussion
- Topic: Things that don't quite fit into an other topic topic
- Replies: 116
- Views: 60726
- Tue Jul 07, 2015 11:16 pm
- Forum: WA Editor General Discussion
- Topic: Things that don't quite fit into an other topic topic
- Replies: 116
- Views: 60726
- Tue Jul 07, 2015 12:59 pm
- Forum: WA Editor General Discussion
- Topic: Things that don't quite fit into an other topic topic
- Replies: 116
- Views: 60726
- Mon Jul 06, 2015 11:23 pm
- Forum: WA Editor General Discussion
- Topic: Things that don't quite fit into an other topic topic
- Replies: 116
- Views: 60726
- Mon Jul 06, 2015 12:42 pm
- Forum: WA Editor General Discussion
- Topic: Things that don't quite fit into an other topic topic
- Replies: 116
- Views: 60726
- Sun Jul 05, 2015 11:55 pm
- Forum: Other Custom Content
- Topic: Kooky's WA3E Music Pack
- Replies: 4
- Views: 8944
- Sun Jul 05, 2015 10:43 am
- Forum: Other Custom Content
- Topic: Kooky's WA3E Music Pack
- Replies: 4
- Views: 8944
- Sun Jul 05, 2015 1:18 am
- Forum: Off Topic
- Topic: - The Celebration topic -
- Replies: 1186
- Views: 284847
- Sat Jul 04, 2015 4:52 am
- Forum: Off Topic
- Topic: - The Celebration topic -
- Replies: 1186
- Views: 284847
- Sat Jul 04, 2015 12:41 am
- Forum: Custom Adventures and Hubs
- Topic: Wizards' Council Porting Topic
- Replies: 18
- Views: 6563
Testing here!
Anyone wants to test the Demo? Finished imported WA TWC into POTZ format, please reply if you want to test here. I can't contact Antonio now, he's being inactive for some time, I found the main storyline now. I don't know if I need to hack more of the TWC file. So, we can now add the POTZ elements, ...