Search found 747 matches
- Mon Nov 10, 2014 6:49 pm
- Forum: Custom Adventures and Hubs
- Topic: New Adventure - Seven Gates
- Replies: 7
- Views: 3680
Oh, and forgot to mention... The intended solution without the coins is to do what you did. But instead, for the last part, guide the Spikeyball into the indigo gate area, then run to the purple gate. The Spikeyball would step on the purple timer, and easily open the gate for you. The coins would pr...
- Mon Nov 10, 2014 8:09 am
- Forum: Custom Adventures and Hubs
- Topic: New Adventure - Seven Gates
- Replies: 7
- Views: 3680
As for the coins, it involves a very tedious process, which I would understand for anyone to not bother. Especially if you have better things to do, since it isn't really a challenge, per se. It involves using the MooBots (i.e. use the turtle to form a bridge to the MooBots, and work from there). A...
- Mon Nov 10, 2014 5:33 am
- Forum: Custom Adventures and Hubs
- Topic: New Adventure - Seven Gates
- Replies: 7
- Views: 3680
This was a tricky elements-usage and Grow puzzle! I had to restart a few times (and come to a few realisations) before I managed to nail this. Very clever, thanks! :) EDIT: is there even a way to win without the coins? :P Thank you for your feedback. As for the coins, it involves a very tedious pro...
- Sun Nov 09, 2014 1:29 am
- Forum: Custom Adventures and Hubs
- Topic: New Adventure - Seven Gates
- Replies: 7
- Views: 3680
New Adventure - Seven Gates
I haven't posted an adventure in a while, so I thought I might as well. This adventure is called Seven Gates . You must, in sequential order, open each gate and solve a challenge. This will eventually lead to the final gate containing the Gold Star. In terms of difficulty, the adventure requires thi...
- Sun Nov 09, 2014 12:57 am
- Forum: Custom Adventures and Hubs
- Topic: Adventure: Plutomaniac Rift
- Replies: 15
- Views: 8094
Sorry for reopening an old topic,but I want to ask you Jutomi,can you post the music track of the level please? There's a new command (command 12) that allows the volume and pitch of the level music to be adjusted (like that section in Qwertx in WA3). Using this method, the music can be altered to ...
- Mon Oct 06, 2014 8:11 pm
- Forum: General Wonderland Discussion
- Topic: Spots of Wonderland
- Replies: 7
- Views: 3572
- Sun Oct 05, 2014 8:40 pm
- Forum: Other Custom Content
- Topic: Pawelec's Leveltex Remake: Purple Cliffs (v1.3 is out)
- Replies: 27
- Views: 20321
- Sat Oct 04, 2014 6:43 am
- Forum: Custom Adventures and Hubs
- Topic: Adventure: Plutomaniac Rift
- Replies: 15
- Views: 8094
Re: Plutomaniac Troubles
I am able to reach the last part, but unable to solve it. I peeked at the video, and I saw the solution. I'm pretty sure that I used a different method to yours (possibly the second one you were thinking of). I did make a mistake; I forgot to re-open the pink gate leading to the Floing (I thought th...
- Sat Oct 04, 2014 4:10 am
- Forum: Custom Adventures and Hubs
- Topic: Adventure: Plutomaniac Rift
- Replies: 15
- Views: 8094
There is certainly a lot of creativity in this adventure. I am still working on it as it is quite perplexing. I understand what to do, but I am still figuring out how exactly. I also don't fully understand the final part (i.e. how to actually get to the blue gate and the star). :? However, wouldn't ...
- Fri Oct 03, 2014 10:50 pm
- Forum: Custom Adventures and Hubs
- Topic: Adventure: Transaction
- Replies: 6
- Views: 4433
I had a small crack at this, and it appears to be very well made; I must commend you on those aesthetics, they are sensational! You are right though: the level itself is quite "tedious", as you proclaim. However, you are a great level designer... keep it up! :D I personally enjoy difficult and chall...
- Wed Oct 01, 2014 6:29 am
- Forum: Off Topic
- Topic: Post your computer desktop screenshot here [image heavy]
- Replies: 35
- Views: 19878
- Mon Sep 29, 2014 4:55 am
- Forum: Custom Adventures and Hubs
- Topic: Paradise Quest - The Wonder Shards - (Now with Walkthrough)
- Replies: 138
- Views: 148374
Well, it has been a while since I have stepped foot on these forums, or even WA for that matter. I only just got POTZ. :oops: I certainly am eager to try this as I did enjoy your old version of WA: PQ, just as much as I anticipate to enjoy this version. Once I finish POTZ, this will be next on my pl...
- Thu Sep 25, 2014 6:48 am
- Forum: Custom Adventures
- Topic: New Adventure - Aquatic Trouble
- Replies: 6
- Views: 8572
BUMP I decided to revisit this puzzle after a long while...and I managed to complete this! Really good puzzle--a few months ago I wasn't even able to solve this! I realise it's one of your easier ones though. No misdirections too--Phew! :D If there had been any, this would have been a killer. Also,...
- Sun Oct 27, 2013 8:45 pm
- Forum: General Wonderland Discussion
- Topic: Happy Birthday Wishes to Stinky and Loof
- Replies: 15
- Views: 7286
- Fri Oct 25, 2013 8:58 am
- Forum: Meet and Greet
- Topic: I am back.
- Replies: 6
- Views: 2975
- Thu Oct 24, 2013 10:20 am
- Forum: General Wonderland Discussion
- Topic: Wonderland Adventures 3 Released!!!
- Replies: 35
- Views: 12379
- Thu Oct 24, 2013 8:23 am
- Forum: General Wonderland Discussion
- Topic: Wonderland Adventures 3 Released!!!
- Replies: 35
- Views: 12379
Paid for, downloaded, installed. :stinkycool: Not tried it yet but I would like to remind people to change the "localsaveoff.txt" file to "localsaveon.txt" if you want the savegame files to be stored in the WA folder and not somewhere you can't find it. A lot of people had difficulty with that with...
- Tue Oct 22, 2013 7:21 am
- Forum: General Wonderland Discussion
- Topic: WA3 Update Thread
- Replies: 2518
- Views: 1003906
- Mon Oct 21, 2013 8:29 pm
- Forum: General Wonderland Discussion
- Topic: WA3 - Meet the Beta Testers!
- Replies: 32
- Views: 11827
- Sun Oct 20, 2013 7:11 am
- Forum: General Wonderland Discussion
- Topic: What sound do you think scritters make?
- Replies: 60
- Views: 30316
- Sun Oct 20, 2013 7:09 am
- Forum: General Wonderland Discussion
- Topic: A bigger resolution
- Replies: 7
- Views: 3030
You might have an engine that forces the game to run at that resolution.StinkerSquad01 wrote:The WA games work for my 1600 x 1200 somehow. At first it wasn't an option, but upon re-launching it, it was suddenly there. pretty spooOOooky
I wouldn't mind seeing WA at higher resolutions; it would be nice!
- Sun Oct 20, 2013 7:07 am
- Forum: General Wonderland Discussion
- Topic: WA3 Update Thread
- Replies: 2518
- Views: 1003906
- Thu Oct 17, 2013 10:14 am
- Forum: WA Editor General Discussion
- Topic: Wonderland Adventures: Hidden Realms - Update Thread
- Replies: 162
- Views: 97686
- Thu Oct 17, 2013 10:13 am
- Forum: WA Editor General Discussion
- Topic: WA: Journey Through Time
- Replies: 44
- Views: 18661
- Sun Oct 13, 2013 3:07 am
- Forum: Off Topic
- Topic: Programming learning updates & discussion
- Replies: 14
- Views: 4453
I've been learning some C lately. It took me forever to figure out which programming language I wanted to learn. Seriously, it took 2 weeks! :shock: Yeah, it took me quite some time too. I was kind of going back and forth between languages. In the end, I ended up earning a little bit of them all, w...
- Sun Oct 13, 2013 3:04 am
- Forum: Other Custom Content
- Topic: Pawelec's Texture Special: DeSand (version 1.1 is up!)
- Replies: 8
- Views: 9571
- Thu Oct 10, 2013 10:14 am
- Forum: WA Editor General Discussion
- Topic: Wonderland Adventures: Hidden Realms - Update Thread
- Replies: 162
- Views: 97686
- Thu Oct 10, 2013 10:12 am
- Forum: Off Topic
- Topic: Programming learning updates & discussion
- Replies: 14
- Views: 4453
- Wed Oct 09, 2013 8:13 pm
- Forum: WA Editor General Discussion
- Topic: Wop Request Thread *NOW OBSOLETE*
- Replies: 502
- Views: 192113
TimerMax1 is the amount of time (in ticks/frames, I believe? assuming a constant FPS of 60) between actions; Timer is the delay before the first action. For instance, if two FireFlowers have a TimerMax1 of 200, they'll fire with the same amount of time between shots. If one of them has a Timer valu...
- Wed Oct 09, 2013 8:11 pm
- Forum: Off Topic
- Topic: Marble blast Platinum quest
- Replies: 4
- Views: 3504