Search found 2123 matches

by TheoX
Fri Aug 08, 2014 7:29 am
Forum: Puzzle/Action Levels
Topic: New Level - Mushrooms of Confusion *
Replies: 24
Views: 4069

Is there some kind of crazy glitch involved in this one? :shock: I thought Muzo's level was confusing, and it's probably harder , but this one I can't even look at from a logical perspective. I feel like Battler vs. Beatrice here. I can pull off a three-bounce move in several ways, but they don't se...
by TheoX
Fri Aug 08, 2014 7:08 am
Forum: Puzzle/Action Levels
Topic: New Level -- "Simple" Stuff
Replies: 11
Views: 2438

Very clever level. Post-boulder puzzle, I fell for all of your tricks. I racked my brain for a good ten minutes thinking how to cover the purple button properly. Then I realize that you, like Mark (maybe more so), have a tendency not to put useless objects in your designs, and it was smooth sailing ...
by TheoX
Thu Aug 07, 2014 6:55 pm
Forum: Puzzle/Action Levels
Topic: New Level (Adv) Mandatory Fun *
Replies: 25
Views: 3658

Muzozavr wrote:It's not just a teleport push, a regular one works the same way, I think. I don't know why, it just does.
Well that is bizarre. Leave it to Mark to include so many subtle trickeroos in his levels! :)

EDIT: 2222nd post! :lol:
by TheoX
Thu Aug 07, 2014 6:30 pm
Forum: Puzzle/Action Levels
Topic: New Level (Adv) Mandatory Fun *
Replies: 25
Views: 3658

The one required to move a certain cannon back and forth was probably my favorite. 8) Are you talking about the part where you have to push the barrel between the coin and the teleporter , in order to have the cannon teleport upwards? I also greatly enjoyed that part. I wonder why a barrel teleport...
by TheoX
Thu Aug 07, 2014 4:02 pm
Forum: Puzzle/Action Levels
Topic: New Level (Adv) Mandatory Fun *
Replies: 25
Views: 3658

I hesitated releasing this for three days because of that. Perhaps I should have made this as an optional version. My sacrifice was to slow the cannon down: to a 2 speed. I don't think it was a bad design decision, just a difficult one. I quite liked the way the level came together and was proud to...
by TheoX
Thu Aug 07, 2014 6:39 am
Forum: Off Topic
Topic: Simply Bizarre Things
Replies: 62
Views: 21398

Oh boy. Well if you want something bizarre, I suggest Cyriak's videos on youtube. He takes simple animations, and chops them up into extremely complex and slightly disturbing new creatures. Here's an example:

https://www.youtube.com/watch?v=WQO-aOdJLiw
by TheoX
Thu Aug 07, 2014 6:33 am
Forum: Puzzle/Action Levels
Topic: New Level (Adv) Mandatory Fun *
Replies: 25
Views: 3658

I've done it and exited the level with gold! Some of those tricks were real nasty at the end of the level, particularly the maneuver of getting the shadow stinker past the cannon on the left. Thanks for a cool level and a good brain pain Mark. :twisted:
by TheoX
Thu Aug 07, 2014 6:22 am
Forum: Puzzle/Action Levels
Topic: New Level (Adv) Mandatory Fun *
Replies: 25
Views: 3658

Thanks Amnon - I managed to figure it out before coming back to this post though! I just wanted to say that I almost got to the end but I got shot by you know who. "Now I have to do it all over again" said Loof, very aptly. This level is a real test of wits. I hate red shadow stinkers!! :lol:
by TheoX
Thu Aug 07, 2014 5:55 am
Forum: Puzzle/Action Levels
Topic: New Level (Adv) Mandatory Fun *
Replies: 25
Views: 3658

Thanks Mark. I seem to have gotten myself one step further in the puzzle. I hope I have not blocked myself by covering the white and cyan buttons with link spheres at the same time. EDIT: And now I'm where bob was at. I can conceivably see how to destroy the box at the bottom, but how on earth do I ...
by TheoX
Thu Aug 07, 2014 5:03 am
Forum: Puzzle/Action Levels
Topic: New Level (Adv) Mandatory Fun *
Replies: 25
Views: 3658

I know I have to cover the cyan button with a link sphere, but... how? :shock: I can't push the other one down, left, up, left, like I want to, but I need to get the cyan gate open to even leave the white teleport area... Hrm! EDIT: I wonder if I'm solving the previous part right... in order to get ...
by TheoX
Wed Aug 06, 2014 4:48 pm
Forum: Meet and Greet
Topic: Greeting from Megastar Pic Update Stinky With Backround
Replies: 459
Views: 102936

Expert sleuthing, folks.
by TheoX
Wed Aug 06, 2014 4:47 pm
Forum: Meet and Greet
Topic: Hello all!
Replies: 10
Views: 4735

Welcome back to the forums.

I remember your Sailor Moon avatar. The sprites are cool. :wink:
by TheoX
Wed Aug 06, 2014 4:45 pm
Forum: Puzzle/Action Levels
Topic: New Level (Adv) -- Rooms of Confusion
Replies: 25
Views: 4622

That was my AH-HAA moment as well. :lol: :lol: We think alike! It also made me realize that I should have been ignoring the timers the whole time. I've used them as misdirection in a lot of my levels ("Tile Trix" is one I recall), so I should have thought of it sooner. :roll: By the way, thanks for...
by TheoX
Wed Aug 06, 2014 3:33 am
Forum: Puzzle/Action Levels
Topic: New Level (Adv) -- Rooms of Confusion
Replies: 25
Views: 4622

Wait... I don't NEED to cover the green button! :shock:

be right back...

EDIT: I did it!! :D :D :D Muzo, that might be the hardest 14x14 I have ever played. I didn't expect it going in, but.. wowzers. :shock: I wonder how you thought it up...
by TheoX
Wed Aug 06, 2014 3:26 am
Forum: Puzzle/Action Levels
Topic: New Level (Adv) -- Rooms of Confusion
Replies: 25
Views: 4622

It should sit Right at the bottom of the level (same row as the red button), below the transporter, which is below the ice-curve. Interesting. Now I can get boulder #2 over to the left side, and pushing it up (to the blue button) moves boulder 1 back upward. Now I have another problem: I can hijack...
by TheoX
Wed Aug 06, 2014 2:57 am
Forum: Puzzle/Action Levels
Topic: New Level (Adv) -- Rooms of Confusion
Replies: 25
Views: 4622

Amnon wrote:Well... not if something is blocking its leftward path!
The boulder #1 doesn't seem to be in a useful position if it sits anywhere not aligned with the ice curve... I think I'm still overlooking some important piece of this puzzle. :?
by TheoX
Wed Aug 06, 2014 2:50 am
Forum: Puzzle/Action Levels
Topic: New Level (Adv) -- Rooms of Confusion
Replies: 25
Views: 4622

So I'm guessing I have to hijack the blue boulder #1 because it is the only other object I can get onto the transporter... but I have no idea how to get it to do that. I can put it on the transporter, but pushing boulder 2 down does not make boulder 1 go down. I would stop it on the red gate and the...
by TheoX
Tue Aug 05, 2014 8:07 pm
Forum: Puzzle/Action Levels
Topic: New Level (Adv) -- Rooms of Confusion
Replies: 25
Views: 4622

I figured out what can only be the "pirate hijack" move! I still don't know what object to hijack though... so far I've only gotten it to work with a wooden box. I believe I'm still confused about the order to do things in this level. The blue spheres part alone is really difficult for me. :lol: EDI...
by TheoX
Sun Aug 03, 2014 7:52 pm
Forum: Puzzle/Action Levels
Topic: New Level (Adv) -- Rooms of Confusion
Replies: 25
Views: 4622

I know the metal box will be a roadblock for me, too. I see no way to destroy it other than to get the barrel over there and close it in the green gate. But that's impossible because once I push the barrel over, I have no other way to get to the island. >_< If I could push the metal box down once sp...
by TheoX
Sun Aug 03, 2014 6:15 pm
Forum: General Wonderland Discussion
Topic: Blurry graphics on Windows 7
Replies: 2
Views: 1827

Blurry graphics on Windows 7

Hi all, Ever since I started playing Return To Wonderland on Windows 7 (64bit), I noticed that certain graphics in the game look "blurry" or "fuzzy". It's especially apparent on Stinkers' eyes, but also buttons and some textures look blurry on my screen. See attached screenshot for example. It never...
by TheoX
Sun Aug 03, 2014 6:05 pm
Forum: Puzzle/Action Levels
Topic: New Level (Adv) -- Rooms of Confusion
Replies: 25
Views: 4622

Gosh, this one's hard. I've managed to figure out how to roll the blue boulders around a bit. I've gotten to the point where I can destroy the box up top and roll the left blue boulder onto the transporter. I'm assuming I have to push the right boulder up, but it blocks my path with my current setup...
by TheoX
Sun Aug 03, 2014 4:50 pm
Forum: Custom Content
Topic: rekcer's Custom Textures!
Replies: 3
Views: 7043

Cool! The green screen idea is very creative. It reminds me of the time I worked at technology camps and had to green-screen everything. The "cannon" texture is my other favorite. :wink:
by TheoX
Sun Aug 03, 2014 4:48 pm
Forum: Puzzle/Action Levels
Topic: New Level (Adv) - Break The Sword
Replies: 12
Views: 2457

Thanks for playing, Bob! Glad you made it out successfully! Update on the video recording: Turns out I can't run Bandicam on my computer because I have the Japanese language installed. It says "Bandicam cannot run on Japanese Windows". :shock: (I don't have Japanese windows, just Japanese language) ...
by TheoX
Sun Aug 03, 2014 4:43 pm
Forum: Puzzle/Action Levels
Topic: New Level - Stories Of The Land Ophir 1
Replies: 15
Views: 4880

Update: I decided I had to beat the second version too. It was harder - a lot of tricky moves - but I actually liked it better! It's really cool how you timed the key moves in the puzzle. I actually felt like I was playing baseball in Wonderland... running all 4 bases in the beginning, and a Home Ru...
by TheoX
Sat Aug 02, 2014 9:58 pm
Forum: Puzzle/Action Levels
Topic: New Level (Adv) - Break The Sword
Replies: 12
Views: 2457

Thanks Mark! :D I will try it out soon when I get the chance.
by TheoX
Sat Aug 02, 2014 5:54 pm
Forum: Puzzle/Action Levels
Topic: New Level (Adv) - Break The Sword
Replies: 12
Views: 2457

Thanks for playing, you two! I'm amazed that both of you were able to keep a chomper alive! How did it get through the fire? :shock: did your solution involve puzzle, action, or both? I used both. :? I used both, and judging from the other posts here, I'm thinking that everyone else did too (as was ...
by TheoX
Sat Aug 02, 2014 5:43 pm
Forum: Puzzle/Action Levels
Topic: New Level (Adv) MINING: Our Own Business *
Replies: 10
Views: 2067

I actually solved it precisely the same way as in your video solution. Down to the very last step! I was surprised that switching out the boulders on the yellow switch was actually the correct solution; I had wondered if I was wasting time with that and missing something. But it turned out to be the...
by TheoX
Sat Aug 02, 2014 4:29 pm
Forum: Puzzle/Action Levels
Topic: New Level (Adv) Theo's Dilemma *
Replies: 8
Views: 1925

I'm very honored to have such a smart puzzle named for me. :) This level represents perhaps the most thinking I've ever had to do in a small space! The design is ingenious and every single step matters. My favorite part is pushing the green boulder down and rushing behind the gate. Thanks for this o...
by TheoX
Fri Aug 01, 2014 2:52 pm
Forum: Puzzle/Action Levels
Topic: New Level (Adv) - Break The Sword
Replies: 12
Views: 2457

Thanks a bunch everyone! :D

I wanted to make a level with no hidden walls. So I used fake walls with flowers in them as a prop, and tried to make the level fairly straightforward (like Amnon said). I'm glad you all enjoyed it and thought it was good. :)
by TheoX
Fri Aug 01, 2014 2:32 pm
Forum: Off Topic
Topic: Old Point and Click Game with Pirates
Replies: 4
Views: 3479

Hi Matt, I'm not sure what game you're referring to, but I figured I'd try and help anyway since no one else has posted here. There's a place on reddit.com where you can ask the internet questions like this (things you forgot), and often times they will tell you what you were thinking of. Just make ...