Search found 72 matches

by David
Sat Feb 04, 2023 12:32 am
Forum: Wonderland on Steam
Topic: Wonderland Released on Steam
Replies: 1
Views: 1423

Wonderland Released on Steam

At long last, Wonderland is available on Steam! It’s in beta status, so you’ll need a Steam key to access it. If you want to join the beta (which includes a free lifetime license), please submit the Beta Test Signup form . Here’s some information about Wonderland on Steam: The Steam edition is a PC ...
by David
Thu Feb 02, 2023 3:15 pm
Forum: Wonderland Mobile
Topic: Steam Release?
Replies: 12
Views: 8392

Re: Steam Release?

Sorry for the delay in responding, but I was waiting to announce: At long last, Wonderland is available on Steam! It’s in beta status, so you’ll need a Steam key to access it. If you want to join the beta (which includes a free lifetime license), please submit the Beta Test Signup form . Here’s some...
by David
Fri Jul 15, 2022 4:25 am
Forum: Wonderland Mobile
Topic: Wonderland Mobile Release 2 available now!
Replies: 6
Views: 2185

Re: Wonderland Mobile Release 2 available for beta!

S&L will run on Bluestacks 5 if it's installed in an Android Pie 64-bit instance. See GitHub issue 282 for details.
by David
Tue Jul 12, 2022 12:09 pm
Forum: Wonderland Mobile
Topic: Wonderland Mobile Release 2 available now!
Replies: 6
Views: 2185

Re: Wonderland Mobile Release 2 available for beta!

Sorry for the late reply - for some reason, I'm not getting notifications from this forum Losing progress from GA install This will not be an issue with R2. Note also that you can guarantee saving progress - even across devices - by using the Sign In and Connect feature to login with Facebook or App...
by David
Fri Jul 08, 2022 3:42 am
Forum: Wonderland Mobile
Topic: Do people who have the PC version of Wonderland get it for free?
Replies: 3
Views: 1585

Re: Do people who have the PC version of Wonderland get it for free?

I just announced beta availability of Wonderland Mobile release 2. Use the beta signup sheet to sign up for beta. All beta testers receive a free and unlocked copy of the game when it's released (and the beta version itself is free and unlocked)!
by David
Fri Jul 08, 2022 3:40 am
Forum: Wonderland Mobile
Topic: Wonderland Mobile Release 2 available now!
Replies: 6
Views: 2185

Wonderland Mobile Release 2 available now!

Stinky and Loof in Wonderland (aka Wonderland Mobile) release 2 is available now on both the App Store and the Play Store! Thanks to everyone who helped with the beta. This release includes: New story, Secret Worlds - All solutions reviewed and most rewritten for clarity French, German, and Spanish ...
by David
Fri Mar 18, 2022 10:56 pm
Forum: Wonderland Mobile
Topic: Wonderland Mobile Browser-Based demo
Replies: 0
Views: 1733

Wonderland Mobile Browser-Based demo

The TootSuite.Games website now includes an online demo. You can play the first ten tutorial levels of Stinky and Loof in Wonderland right in your browser!
by David
Sun Jan 09, 2022 1:26 am
Forum: Wonderland Mobile
Topic: Mobile game live on App Store and Play Store!
Replies: 4
Views: 2455

Mobile game live on App Store and Play Store!

Stinky and Loof in Wonderland is now live on the Apple App Store and Google Play store! Go there on your mobile device, or use the links on the tootsuite.games website.
by David
Sat Jan 01, 2022 12:28 am
Forum: Wonderland Mobile
Topic: Call for testers! (Closed 12/31/2021)
Replies: 25
Views: 10125

Re: Call for testers!

I've closed beta tester signups today because Stinky and Loof in Wonderland is finally ready for release! I've submitted it to both Google and Apple for pre-publication review, and hope to hear from them soon. In the meantime, beta signups are closed. Thanks to everyone who's helped with the beta!
by David
Sat Nov 13, 2021 11:49 pm
Forum: Wonderland Mobile
Topic: Beta version 0.9 released November 13
Replies: 1
Views: 2966

Beta version 0.9 released November 13

We are getting closer to final release of the mobile Wonderland game! Beta version 0.9 with many enhancements and corrections to issues reported by beta testers was released November 13 - see the Release Notes for details. It's not too late to join the beta - just fill out the Wonderland Mobile Beta...
by David
Thu Oct 21, 2021 9:42 pm
Forum: Wonderland Mobile
Topic: Beta version 0.85 released Oct 21
Replies: 1
Views: 3056

Beta version 0.85 released Oct 21

Beta testing for Stinky Loof in Wonderland is going well, and it looks like it'll be ready for release by the end of the year! Version 0.85 with many enhancements and corrections to issues reported by beta testers was released today (October 21) - see the Release Notes for details. I've been managin...
by David
Fri Oct 08, 2021 5:07 pm
Forum: Wonderland Mobile
Topic: Introducing Stinky and Loof in Wonderland
Replies: 13
Views: 6836

Re: Introducing Stinky and Loof in Wonderland

To join the beta test, fill out the Wonderland Mobile Beta Tester Signup
by David
Thu Oct 07, 2021 11:37 pm
Forum: Wonderland Mobile
Topic: Wonderland Mobile FAQs
Replies: 9
Views: 4185

Re: Wonderland Mobile FAQs

I'd like to resolve most or all of the outstanding issues before general release, which likely puts it towards the end of the year.
by David
Fri Oct 01, 2021 8:14 pm
Forum: Wonderland Mobile
Topic: Wonderland beta issue tracker
Replies: 7
Views: 3247

Re: Wonderland beta issue tracker

One workaround is to stop pushing the box for a moment when the fireball is about to hit it (I'm assuming this only happens when the fireball and the box are moving towards each other - if not, please update the issue with a reproduction scenario). I have obtained a slow Android device that reproduc...
by David
Thu Sep 30, 2021 1:15 am
Forum: Wonderland Mobile
Topic: Wonderland beta issue tracker
Replies: 7
Views: 3247

Re: Wonderland beta issue tracker

Please go ahead and log issues directly into GitHub
by David
Mon Sep 27, 2021 11:40 pm
Forum: Wonderland Mobile
Topic: Wonderland beta issue tracker
Replies: 7
Views: 3247

Wonderland beta issue tracker

The Stinky and Loof in Wonderland beta is off to a very good start, with 20 participants (so far). There is a lively discussion group on Discord, with (mostly) constructive criticism and feedback. Some of the discussion concerns issues with the game or its UI, and I've logged those as issues in a ne...
by David
Sun Sep 26, 2021 8:46 am
Forum: Wonderland Mobile
Topic: Call for testers! (Closed 12/31/2021)
Replies: 25
Views: 10125

Re: Call for testers!

Finally signed in for testing, waiting for the release! BTW do you have a discord account/server, maybe we could discuss there while being live? There's also a discord server where there are some more ongoing projects related to Wonderland, and the development is good with two great breakthrough th...
by David
Sun Sep 26, 2021 8:38 am
Forum: Wonderland Mobile
Topic: Call for testers! (Closed 12/31/2021)
Replies: 25
Views: 10125

Re: Call for testers!

Alright, I played the first 23 levels and have quite a few notes to share. Should I post them here or send an e-mail? It's probably best to email. Please send your notes to the Gmail address tootsuite.llc (or just reply to the email I sent you when you became a tester). Very much looking forward to...
by David
Sun Sep 26, 2021 1:08 am
Forum: Wonderland Mobile
Topic: Call for testers! (Closed 12/31/2021)
Replies: 25
Views: 10125

Re: Call for testers!

Hope Android 4.1.2 isn't too old.
Unfortunately, Android 4.1.2 is too old - the oldest release supported by Unity (the platform on which the mobile game is built) is 4.4 (KitKat).
by David
Sat Sep 25, 2021 10:44 pm
Forum: Wonderland Mobile
Topic: Wonderland Mobile FAQs
Replies: 9
Views: 4185

Re: Wonderland Mobile FAQs

Secret Worlds abuses the round/timer button interactions and even the "prism right next to a cannon doesn't explode" bug (in The Treadmill ... [so that] definitely needs to work. Thanks for the head's up! I haven't started working on Secret Worlds yet but will review this post when I do. Outside of...
by David
Sat Sep 25, 2021 9:56 pm
Forum: Wonderland Mobile
Topic: Call for testers! (Closed 12/31/2021)
Replies: 25
Views: 10125

Re: Call for testers!

Android 11 seems a bit high as a requirement, as 11 has only just reached 1/4 coverage worldwide. Android 11 wasn't my idea - Google is requiring it for all new apps in the Play Store as of August 31. But the good news is that I've discovered I can remove the requirement if I build a version that's...
by David
Sat Sep 25, 2021 9:45 pm
Forum: Wonderland Mobile
Topic: Wonderland Mobile FAQs
Replies: 9
Views: 4185

Re: Wonderland Mobile FAQs

Hi Muzozavr, Thanks for your questions! Here are some replies is this an engine port (meaning all the glitches and physics quirks are identical), or a recreation? Excellent question - I've added it to the FAQs. In short, the mobile game is 100% new code (in C# for the Unity platform). Its internals ...
by David
Sat Sep 25, 2021 6:03 pm
Forum: Wonderland Mobile
Topic: Call for testers! (Closed 12/31/2021)
Replies: 25
Views: 10125

Re: Call for testers!

Thanks for pointing out the issue with the logo - I'll make the change. What version of Android do you have? Although the Play Store requires 11.0, I can make a build with a lower target and distribute it to testers outside the Play Store. Please try the form again; I've removed the note about minim...
by David
Sat Sep 25, 2021 5:37 pm
Forum: Wonderland Mobile
Topic: Wonderland Mobile FAQs
Replies: 9
Views: 4185

Wonderland Mobile FAQs

How do you control the characters without a keyboard? There are two controllers for characters. There is a joypad shown as a small white circle surrounded by a larger circle. You press and hold the small circle and move your finger in the direction you want to move the character. There is also a se...
by David
Sat Sep 25, 2021 4:52 pm
Forum: Wonderland Mobile
Topic: Call for testers! (Closed 12/31/2021)
Replies: 25
Views: 10125

Call for testers! (Closed 12/31/2021)

As Patrick notes, Stinky and Loof in Wonderland is complete and ready to release as a free-to-play mobile app on Android and IOS! I've been working on this for a year, as the mobile app needs a completely new codebase. I've been a fan of the Wonderland games since they were first released, and I'm e...
by David
Fri Jun 18, 2010 1:51 am
Forum: Puzzle/Action Levels
Topic: New Level - Who Slew Stinker Roo?
Replies: 14
Views: 4754

Stuck at the end

I've gotten everyone free but Qookie (and without clues!) It's pretty clear that to free him I need to use a prism to redirect the cannon fire into one of the boxes... but the only place to put the prism is in the water, and I'm out of boxes. What am I missing?
by David
Mon Sep 18, 2006 4:47 am
Forum: Puzzle/Action Levels
Topic: New Level - Private Eye Land *
Replies: 20
Views: 5452

My wife asked me why I was brooding, and I didn't want to tell her I was thinking about a Wonderland level. But then lightning struck, I saw the red herrings for what they were, and got back to the computer to pick up a gold star. Wonderfully satsifying! What I like about your levels (when I'm able ...
by David
Wed Sep 06, 2006 4:23 am
Forum: Puzzle/Action Levels
Topic: New Level (Adv) - Dungeons & Shenanigans *
Replies: 12
Views: 3126

I can't believe I got a gold start on one of you levels the day it was posted! I'm a happy camper tonight. Marvellous puzzle. I also can't believe how you can keep coming up with these minimalist, impossible-at-first-sight puzzles again and again, while still holding a day job. Great to have you on ...
by David
Wed Aug 30, 2006 4:21 am
Forum: Level Solutions - Classic Trilogy
Topic: HELP! Secret of the pyramid
Replies: 6
Views: 2698

There's another way that doesn't involve exposing any lava or even going into the pyramid: after taking the bonus points, move both Stinkies to the left side and roll the boulder to the spot right below the blue teleporter. Then move both of them to the right side and roll the boulder to the left ed...
by David
Fri Apr 14, 2006 1:21 am
Forum: Puzzle/Action Levels
Topic: New Level - Whippersnapper
Replies: 24
Views: 10198

I'm a little late to this one, but I did it! What a terrific puzzle. And for those of you still looking for hints, there's enough to go on already on this board: 1) There are no tricks or glitches to this puzzle. Everything you need (well, almost everything) is right out in the open. 2) There's alre...