OK, here's how I do it. (If you want to know, read on...if you could not care less, stop here!
![Smile :)](./images/smilies/icon_smile.gif)
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I have used MWW (Mettes Wonderful Website) to sort all the levels by user.
I have added one new folder that is named AAAnew, so that it stays at the
top of the list in the CustomLevels folder. I download all new levels to AAAnew. It makes it much quicker to download to just that one folder than to search for the level makers name every time I download a new level.
That way I can just open that first folder on the list, and I don't have to remember who made what when I want to play it.
On the day that Mette updates her website, I download all the nicely sorted levels (and away they all go to their own little folders) and then empty out the AAAnew folder.
When I want to play a new level I can open the AAAnew folder and I only have to scroll through how ever many levels have been posted since the last update.
I also have NO folder for the levels that I am currently working on, they go to the
bottom of the list, and since they are not in a folder I can access them with the editor.
Mette: My only request would be that you update on the last day of the month instead of in the middle. Then people could sort by month if they wanted to. (oh, I do have another request: please don't stop doing what you're doing or I'll be back in level mess *ell!)
jg
I usually post my levels as soon as I finish them, my series "NightBefore"could have been zipped all together, but with the models I think it would have been too big. Liz's "Coinquest" (I believe she's up to 20 on that one, with many models in there, too) and Kikis "Boulder" series have been spread out over weeks. You
could add a new forum area for completed series. When the level maker is finally done with all the levels, she/he could then zip them and post the zip in the new area. Players could then download them (or not) to CustomLevels into a folder named "series" or whatever.
But as long as Mette keeps us all updated, I think a new area would be rather redundant.