
Wonderland animation(s)
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- boywhoflies
- Rainbow Spirit Chaser
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- boywhoflies
- Rainbow Spirit Chaser
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DP
Ok, I've been buzy with other stuff, so I haven't gotten far on this thing. Right now only the first paragraph is done. Now, I don't actually know what most of the chatrecters look like. Can you guys tell me what the folling charecters look like?
Jamiff
Wiener
Ned
Squiddish
Throlls(what color, when he has one?)
Spoofy
WildScritter
Nyak(What color?)
Edit:Preview time! Stinky, Qookie, and Peegue will be in the scene but I'm too lazy to put them in now. I'm gonna go play ET4 or ET3 or something.
Ok, I've been buzy with other stuff, so I haven't gotten far on this thing. Right now only the first paragraph is done. Now, I don't actually know what most of the chatrecters look like. Can you guys tell me what the folling charecters look like?
Jamiff
Wiener
Ned
Squiddish
Throlls(what color, when he has one?)
Spoofy
WildScritter
Nyak(What color?)
Edit:Preview time! Stinky, Qookie, and Peegue will be in the scene but I'm too lazy to put them in now. I'm gonna go play ET4 or ET3 or something.
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- LittleZbot
- Rainbow MegaStar
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My answers in bold.boywhoflies wrote:JamiffNormal Size. Red tophat. No glasses
WienerWee stinker. Red cap. No glasses
Nedaverage stinker size. Red hat with feather. No glasses.
SquiddishNormal size. Safari hat. Thick blue glasses.
Throlls(what color, when he has one?)Normal size. Normal till color is restored. Then Indigo.
SpoofyWee Stinker. Sombrero hat. No glasses.
WildScritterGo to my Mysteries of MAV Island topic in the Custom Adventures section and look at the Custom Texture. That is WildScritter's texture.
Nyak(What color?)Normal Size. Red.
Last edited by LittleZbot on Wed Jun 01, 2011 8:44 pm, edited 1 time in total.
Remember to look at the dates that every post is made. It's been many years, and I, and others, may not be the same people we were when we made them. This is a symbol of where we came from, and should be remembered as that.
- boywhoflies
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- LittleZbot
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Just My opinion, but I prefer real Animations over 2d Game Maker Platform-ishness. I also prefer real voices over text. No offense.
Remember to look at the dates that every post is made. It's been many years, and I, and others, may not be the same people we were when we made them. This is a symbol of where we came from, and should be remembered as that.
- boywhoflies
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It plays itself out like a animation, but true, it's not a real animation. And it's platformy.
However, as far as the text goes, I'm gonna be putting voices there as well(asuming they are made. *shot*). Having text is somewhat a good idea;not evreyone has speakers. *shot*
If someone else can animate it, go ahead. (with eee's permision)
Until someone does platform-ish Game Maker "animation" is all we got.
Since voices came up, that reminded me...should I post what I have for lines? Nobody(not user) made a script, so I've been writing the actual dialouge myself.
However, as far as the text goes, I'm gonna be putting voices there as well(asuming they are made. *shot*). Having text is somewhat a good idea;not evreyone has speakers. *shot*
If someone else can animate it, go ahead. (with eee's permision)
Until someone does platform-ish Game Maker "animation" is all we got.

Since voices came up, that reminded me...should I post what I have for lines? Nobody(not user) made a script, so I've been writing the actual dialouge myself.
- MyNameIsKooky
- Rainbow Spirit Master
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Do you REALLY want the cutesy-high-squeaky voices from RTW/WSW? They are cute as a one-off quick line, but a fully voiced character with such a voice will become annoying very fast.
If you want voices, probably some other people from the forum could help. I cannot due to a terri-bad microphone that produces too much hiss. A bit of a shame... Potentially I could (with some edits to make it sound "electronic") voice the Z-Bot Commander and make him a low-voiced, so-serious-it-becomes-funny villain, maniacal laughing included. But my microphone is epic fail.
Plus, right now I have some sort of a virus, and my nose is right now permanently stuffy. And trying to voice with a stuffy nose is FAIL.
If you want voices, probably some other people from the forum could help. I cannot due to a terri-bad microphone that produces too much hiss. A bit of a shame... Potentially I could (with some edits to make it sound "electronic") voice the Z-Bot Commander and make him a low-voiced, so-serious-it-becomes-funny villain, maniacal laughing included. But my microphone is epic fail.
Plus, right now I have some sort of a virus, and my nose is right now permanently stuffy. And trying to voice with a stuffy nose is FAIL.
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
- MyNameIsKooky
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Thing is, I haven't actually seen how it looks in action... maybe I should download the demo. So maybe you're right after all.
But if people do want voices, fandub is the way to go.
But if people do want voices, fandub is the way to go.
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
OK, I just saw the demo and... well...
Background is good, characters are... OK (based on the stinker smileys, I assume?) but the biggest problem is that in such an animation you can only have one camera angle EVER, which hurts the potential a lot.
(Minor complaints: spell-checking please. Also, the text box feels graphically out of place for some reason that I can't quite put my finger on.)
Overall, this is surprisingly good, but the "one camera angle EVER" issue is pretty troubling.
Background is good, characters are... OK (based on the stinker smileys, I assume?) but the biggest problem is that in such an animation you can only have one camera angle EVER, which hurts the potential a lot.
(Minor complaints: spell-checking please. Also, the text box feels graphically out of place for some reason that I can't quite put my finger on.)
Overall, this is surprisingly good, but the "one camera angle EVER" issue is pretty troubling.
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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- Rainbow AllStar
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- boywhoflies
- Rainbow Spirit Chaser
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A few things:
For voices, we can add them and then I could give you the option to turn them on or off. That's one of the few reasons Game Maker is good for this.
I could change the angle if I feel like making more sprites.
Ah...spell check. I get that about evrey five seconds. I'll fix spelling later on...or mabye someone else could write a script.
I could have the text type itself out at the bottom of the screen, without a text box. Mabye. Would you like that? The only problem is how to tell which chareter is talking...lol.
I could make the voices squeeky. As I said a bunch of pages ago, I have audacity on my side.
Yes, they are based on the Stinker smilies. I took some stuff from Wonderland Platformer...I plan on "importing" the running style into it so they won't just glide.
If I'm not lazy for long eneugh.
For voices, we can add them and then I could give you the option to turn them on or off. That's one of the few reasons Game Maker is good for this.
I could change the angle if I feel like making more sprites.
Ah...spell check. I get that about evrey five seconds. I'll fix spelling later on...or mabye someone else could write a script.
I could have the text type itself out at the bottom of the screen, without a text box. Mabye. Would you like that? The only problem is how to tell which chareter is talking...lol.
I could make the voices squeeky. As I said a bunch of pages ago, I have audacity on my side.

Yes, they are based on the Stinker smilies. I took some stuff from Wonderland Platformer...I plan on "importing" the running style into it so they won't just glide.

- LittleZbot
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It's not only the angle, it just doesn't look right.boywhoflies wrote: I could change the angle if I feel like making more sprites.
I might write a script for this. Oh, and you spelled "every" wrong. And "maybe." *shot*boywhoflies wrote:Ah...spell check. I get that about evrey five seconds. I'll fix spelling later on...or mabye someone else could write a script.
How about:boywhoflies wrote:I could have the text type itself out at the bottom of the screen, without a text box. Mabye. Would you like that? The only problem is how to tell which chareter is talking...lol.
"Stinky: WE GOTTA SAVE LOOF!
Qookie: How?"
or that type of thing. You know, putting the person's name before what they say.
As I said, "It's not only the angle, it just doesn't look right." 2d doesn't really fit with animations. In fact, why call it "Animation Special" if there is no actual animation? I haven't seen the preview, but it's not looking good in my head using Game Maker. No offense, it just doesn't seem appropriate.boywhoflies wrote:Yes, they are based on the Stinker smilies. I took some stuff from Wonderland Platformer...I plan on "importing" the running style into it so they won't just glide.If I'm not lazy for long eneugh.
Remember to look at the dates that every post is made. It's been many years, and I, and others, may not be the same people we were when we made them. This is a symbol of where we came from, and should be remembered as that.
I'm thinking that MAYBE it would be possible to pull off as "genuine" animation by video recording specially made WA custom adventures and then adding own music, voices, etc...
Or maybe doing something like that with RTW and specially done backgrounds/textures. After all, RTW has ALT+X and we can get ANY camera angle we want.
Or maybe doing something like that with RTW and specially done backgrounds/textures. After all, RTW has ALT+X and we can get ANY camera angle we want.
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
- boywhoflies
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Some other things...lol. I should orginise these types of posts, hun?
Actually, there is actual animation in it. The running is a animation. But that's mostly it, saddly.
So rename it to "Game Maker Cutscene Special". *shot*
Yeah, the persons name thing would work.
By that logic, you could just record this. *shot* For real though, that might work better, because of angle and stuff. And it's 3D.
Eee, no offence, but I think the actual "animation" would be the harder part. Not that it's hard, but it would be a bit harder than voices. Now trying to figgure out what the heck Kooky created that save engine in the ET series, that's hard.
As far as the 2D thing goes, lots of (somewhat)popular animatons are 2D. The Lazer Collection, Adsfmovie, Nyan Cat...Besides, a lot of animation programs are 2D. Actually, I've only seen 1 3D animation program in my life.
And who says because it's with Game Maker it has to be 2D? I'm say I'm pretty good with 3D Game Maker stuff. If someone can supply models...
Actually, there is actual animation in it. The running is a animation. But that's mostly it, saddly.
So rename it to "Game Maker Cutscene Special". *shot*
Yeah, the persons name thing would work.
By that logic, you could just record this. *shot* For real though, that might work better, because of angle and stuff. And it's 3D.
Eee, no offence, but I think the actual "animation" would be the harder part. Not that it's hard, but it would be a bit harder than voices. Now trying to figgure out what the heck Kooky created that save engine in the ET series, that's hard.

As far as the 2D thing goes, lots of (somewhat)popular animatons are 2D. The Lazer Collection, Adsfmovie, Nyan Cat...Besides, a lot of animation programs are 2D. Actually, I've only seen 1 3D animation program in my life.
And who says because it's with Game Maker it has to be 2D? I'm say I'm pretty good with 3D Game Maker stuff. If someone can supply models...
- Master Wonder Mage
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- boywhoflies
- Rainbow Spirit Chaser
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- boywhoflies
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- epicdude15
- Rainbow Master
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ummmm why were u using a Robloxian pic?eee226 wrote:Here is a tutorial
Step1 Save my image
Step2 Edit it with your paint or other paint program
Step3 Erase what you want to edit
Step4 edit it
Step5 copy it
Step6 Choose a background
Step7It will look a little white around it
Step8 If it looks hard to erase paint the screen red or any other colour
Step9 Erase the white spots and even in the eye balls
Step10 see if it works play your animation
OR SHOULD I SAY GREEN BASEPLATE!

R u Srs?
- boywhoflies
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- LittleZbot
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I know, but I didn't exactly mean that. I meant that it is...well... 2d. Flat. Side-scrolling. All the movements appear to only go left or right. No "up close" things. Or something. It's just looking like a 2D platform game. It doesn't seem to have an effect on me if it's like that. No offense, but I prefer Eee's way if this is going to be an animation.boywhoflies wrote: As far as the 2D thing goes, lots of (somewhat)popular animatons are 2D. The Lazer Collection, Adsfmovie, Nyan Cat...Besides, a lot of animation programs are 2D. Actually, I've only seen 1 3D animation program in my life.
Last edited by LittleZbot on Tue Jun 07, 2011 1:19 am, edited 1 time in total.
Remember to look at the dates that every post is made. It's been many years, and I, and others, may not be the same people we were when we made them. This is a symbol of where we came from, and should be remembered as that.