Request for Levelmakers: List of "tricks" in level

Discuss the games (no level solutions or off-topic, please).
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John925
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Post by John925 »

TheoX wrote:You're right about the second one, no one has mentioned it yet! But I don't think the level is solvable :wink:

It isn't :stinkylol: :!: :!: :!: :stinkyeek: :stinkyeek: :stinkyeek:
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John925
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Post by John925 »

Ha ha! I found a new glitch yessssss! It starts out as the funny ice glitch but instead of hitting ground you hit a trasporter. the object goes off and you're on water! SEE
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paulm12
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p8d8

Post by paulm12 »

waaaAAAA THIS one scared me half to death!!!
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ftid

Post by paulm12 »

Well.I acculy TESTED for this one
I was ready.
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liufi;

Post by paulm12 »

Whoops! I did it again!
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Post by paulm12 »

loof101 wrote:I have made a list of the bugs if any are missing let me know and I'll fix it.

Loof101
In that section on hex-editing, what link or page titled: wonderland mutations. How do I get there?
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xyix

Post by paulm12 »

WHY DO BOULDERS ACT UP LIKE THIS?
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stuff and nonsense

Post by paulm12 »

:cry: I made a level, and It always says "memory acces violation"
(level below). I didn't attempt to hex-edit, or mess up anything, but it just doesn't play.

Although I did attempt to test a glitch :roll:
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loof101
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Post by loof101 »

paulm12 wrote:
loof101 wrote:I have made a list of the bugs if any are missing let me know and I'll fix it.

Loof101
In that section on hex-editing, what link or page titled: wonderland mutations. How do I get there?
PM virtlands/wonderti7
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Midnight Synergy
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Post by Midnight Synergy »

Many, many thanks to everyone who posted here.

I have selected five glitchy levels for the June edition - please do not be disappointed if I didn't pick your level this time, as I'll definitely do further spotlights in future issues.

(June issue should be out in about two weeks).
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TheoX
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Post by TheoX »

I'll be VERY surprised if you don't put one of Mark's or his alias's glitchy levels in that issue :shock: :lol:
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Post by paulm12 »

Midnight Synergy wrote:Many, many thanks to everyone who posted here.

I have selected five glitchy levels for the June edition - please do not be disappointed if I didn't pick your level this time, as I'll definitely do further spotlights in future issues.

(June issue should be out in about two weeks).
:D
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zbot444
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Invisible Conveyor Belts

Post by zbot444 »

If you want it: A Level with an Invisible Conveyor Belt!
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John925
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Post by John925 »

Download this level to see tons-o-tricks. It's An ODD World After All
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Post by Muzozavr »

I'm surprised that nobody mentioned this simple trick yet!
When a stinker exits, it disappears. But, for a lot objects he is still there (well, "she" in case of Qookie!) and those objects will act as he wouldn't disappear at all.
An UFO would keep shooting at the exit. A Kaboom! would explode near the exit.
I didn't test for two Kaboom!s walking at the exit one after another (will the second one explode, or the first one REALLY removed the stinker's phantom?) and the UFO after the Kaboom! (will it shoot or not, same thing) but I think that the phantom cannot be removed, and will explode infinite amount of Kaboom!s, because else a single shot from the UFO should kill this phantom.
In Secret Worlds, on "Things that go Kaboom!" you can use this trick to blow up many Kaboom!s with one exited character, and get tons of points.
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slimm tom
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Funny glitch

Post by slimm tom »

If you push a prism into water you can't get over with a transporter.

Try it yourselfs.



Wonderland Freak, i am. :D
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zbot444
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Another Prism glitch

Post by zbot444 »

Another Prism glitch...
Push a prism next (in front) of a cannon and the shot goes through the prism. :)
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TheoX
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Re: Funny glitch

Post by TheoX »

slimm tom wrote:If you push a prism into water you can't get over with a transporter.
Same with any object. :)
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zbot444
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Post by zbot444 »

Just another glitch... :?
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dlcs18
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Post by dlcs18 »

If you push an object on to a trampoline and the object hits a round button with a coin on top. The object is destoryed but the button is still down. Collect the coin then go off again and you find that the button has turned off again

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John925
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Post by John925 »

That's an old one. It's used in a lot of levels.
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dlcs18
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Post by dlcs18 »

:evil: :evil: :evil:
dlcs18
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dlcs18
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Post by dlcs18 »

Hey! I found another one.
Ghost is trapped on 1 tile, he cannot move. and Plasma/Ice box is about to go on a trampoline and land on the ghost, But once it has landed on the ghost, Did the ghost die? Find out in this level
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Blast!10
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Post by Blast!10 »

HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Blast!10
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Post by Blast!10 »

Yip! Found two glitches!
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dlcs18
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Post by dlcs18 »

I don't think the barrel was ever meant to to be destroyed when pushing it to an exit.

I can't get the second glitch, I'll try later
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Blast!10
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Post by Blast!10 »

[DELETED BY POSTER DUDE]
Last edited by Blast!10 on Sat Dec 23, 2006 12:33 pm, edited 1 time in total.
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loof101
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Post by loof101 »

That one? Um... not to be rude, but I discovered that.

Loof101

Ps: sorry
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Blast!10
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Post by Blast!10 »

Here's a third Prism glitch.
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Blast!10
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Post by Blast!10 »

Here's another strange Powder Keg glitch... :? :twisted: :roll: :!: :?: :shock: :o :D
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