New Enemy Ideas

Discuss the games (no level solutions or off-topic, please).

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wonderland01
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New Enemy Ideas

Post by wonderland01 » Fri May 25, 2007 6:55 pm

New Enimies

1.Spinner:When in it's horizontil or vertical range,charges at you.They can make bridges.They are invulnerable to fire,so squash it with a trampoline or make a bridge.Spikes and electros don't deafeat them either.

2.Spiked Spinner:Same as a Spinner,only with spikes.Brutal.It also doesn't work as a bridge unless a Spinner tops it.

3.Bristle:Invulnerable to everything.It can also poke you when your up to 4 squares away from it.Avoid it at all costs.

4.Lightning Cloud:Usually will charge at you,but sometimes it'll save up energy for a lightning attack.This attack will strike squares set by the player.Lightning can destroy wood boxes

5.Magistain:It can warp into spots set by the player.If it sees you,it will make magic and hurl it at you,then they warp to a new spot.It moves fast too.

6.Snakeigon:(Taken from the words snake and polygon)A snake looking thing made of many parts.If a cannon hits it from the back,it will lose a piece of it's own self.If it hits it on the front(It's red,the others are green)it will be defeated.

7.Soccer Striker:Kicks a soccer ball at high speed,however,it flies off ledges and bounces off walls.This one doesn't move.

8.Super Soccer Striker: This one moves like a Z-Bot,and fires it's soccer balls quicker.It also fires in the range of Stinky,like a Soccer Striker.

9.Warper:Basicly warps in a range set by the player.They rarely get in the way.

10.Jellyfish:Moves half the speed of Stinky.If there is lots,you need to be careful.

You can post your own. :wink:
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Erwin042
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Post by Erwin042 » Fri May 25, 2007 7:43 pm

With the topic 'fun ideas'

Do you all want a new Wonderland game with stinky and the gang? Or what?
These topics are pulling out of ideas. But when will there be a new edition with all your ideas?

Now you start with stuff for new enemies.

Let's show them to me and the rest of the world.

But I more like to play with those new stuff rather than reading about it. :stinkywink: :idea:
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speegled
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Post by speegled » Fri May 25, 2007 9:13 pm

Thwomps




They fall onto the ground and if Stinky is under it, then he will die.
If you put one in the Editor, that is where it will strike first. Then it can go wherever it wants to go.
It does not move toward Stinky.
If it hits a wall three times, it will brake.
It will show cracks if it hits one.
There are numbers on the Thwomp.
The chart:









0=It only Strikes in the same spot.
1=It moves, but is slower than a Kaboom.
2=It moves the same speed as a Kaboom.
3=It moves the same speed as Stinky.
4=It moves faster than coveyors.
5=It moves faster than a Z-bot.



P.S If an enemy hits it the thowmp then the thowmp will brake and the enemy will not die.
PP.S Please don't say anything mean about my idea. :wink:
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wonderland01
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Post by wonderland01 » Sat May 26, 2007 2:34 am

Good Idea Speegled!

11.Wonder Wizzard:A centeries old thing.It can split into multiple parts to confuse you.
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speegled
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Post by speegled » Sat May 26, 2007 3:30 pm

Wow!
Fake Fake Walls.
They look like Fake Walls, but they aren't.
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wonderland01
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Post by wonderland01 » Sun May 27, 2007 2:49 am

12.Longer:It streches it's neck at you.Like a Bristle,but vulnerable.
13.Oinker:It spits rocks at you!Honestly,who does that.These rocks move pretty slow.
14,Spoinker:Spits quick moving rocks.
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wonderland01
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Post by wonderland01 » Sat Jun 30, 2007 7:33 pm

15.Lunger:This foe stays in one place,but will ocasionaly lunge at you.
16.Button Monster:It looks like a button,but it will follow you like a chomper.
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retamapark
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Post by retamapark » Thu Jul 26, 2007 7:25 pm

Rollers: They can only move horizontally or only vertically, and bounce back and forth between walls. If you've played the game Super Slyder, you'll know what I mean.
Last edited by retamapark on Fri Aug 03, 2007 10:54 pm, edited 1 time in total.
LEEKO! LEEKO! LEEKO!

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superquookie
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new enemy ideas

Post by superquookie » Fri Aug 03, 2007 3:47 pm

mini merv

a flying, targeting laser gun
feautures: launches a scanner on you then 3 seconds later it will fire a laser on you if you step on its surrounding squares

vunerable spots:its top. Also stops and lands ocassionly, when it does blast it

M.E.R.V.
:evil: :evil: :evil: A magor upgrade from the last one. The laser stays on, but it has a missle launcher that shoots missles in random directons also jumping on it is out of the question since it flys with a huge rotor blade on top of its head. It never likes to nap on the job. The missiles when they fall down splits into 4 fireballs. It is also invincible . If you put one in the editor your level is not a kids level if you upload it really
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dlcs18
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Post by dlcs18 » Fri Aug 03, 2007 4:29 pm

Reptor: Like a UFO, except, when it shoots at you, it will keep shooting in the same direction repeatedly even if you're not standing in his way after.
When you're in another direction to the Reptor, it will change it's direction and it will keep shooting into that direction etc.
I'll try and give more info if you don't understand what I mean
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superquookie
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new enemy ideas

Post by superquookie » Fri Aug 03, 2007 7:04 pm

Jawbus: looks like a wee stinker but if it sees you it will turn into a dragon

Gawbus: a jawbus but with a long neck for those hard to reach places

Rawbus: Gawbus but needs 2 hits to defeat

Weakness: that glowing spot from the back of the Jawbus, Gawbus, Rawbus
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superquookie
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new enemy ideas

Post by superquookie » Fri Aug 03, 2007 7:11 pm

mutant kaboom: like a kaboom except when it explodes it leaves behind an empty space
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superquookie
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new enemy ideas

Post by superquookie » Fri Aug 03, 2007 7:16 pm

morphior: can morph into any wonderland enemy even if its only in rtwp


Super morphior: besides morphing into enemies it morphs into stinky loof quookie and peegue
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tyteen4a03
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Re: new enemy ideas

Post by tyteen4a03 » Sat Aug 04, 2007 1:12 am

superquookie wrote:morphior: can morph into any wonderland enemy even if its only in rtwp


Super morphior: besides morphing into enemies it morphs into stinky loof quookie and peegue
Wow!then there will be Qookie1,Stinky2,Peegue3!! :lol: :lol: :lol:


Moving the Ideas into the topic.
and the duck went moo

Beep bloop
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wonderland01
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Post by wonderland01 » Sat Aug 04, 2007 5:59 am

Superqookie,have you been playing Super Paper Mario? Those are ALL enemies from that! :D
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wonderland01
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Post by wonderland01 » Sat Aug 04, 2007 6:00 am

Beam Statue.

Faces one direction,get in front of it,shoots lasers FAST!
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Blast!10
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Post by Blast!10 » Sat Aug 04, 2007 10:35 am

wonderland01: will he be facing in all 360 directions? if yes, will the direction be set by the player? This could be VERY interesting :D
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wonderland01
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Post by wonderland01 » Sat Aug 04, 2007 6:31 pm

Blast 10: Yes,there will be 4 options.
Mime: Will Copy the Enemy closest to it. Hit it in it's copied form,goes back to Mime. Hit it while it's a Mime,bye bye!
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Muzozavr
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Post by Muzozavr » Sat Aug 04, 2007 6:47 pm

What does it do in the mime form? (btw thats really interesting)
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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wonderland01
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Post by wonderland01 » Sat Aug 04, 2007 7:37 pm

It moves around and if it sees an enemy,copies it's abilities.
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Muzozavr
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Post by Muzozavr » Sat Aug 04, 2007 7:43 pm

How it moves around? Slow/fast?
Randomly or not?
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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wonderland01
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Post by wonderland01 » Sat Aug 04, 2007 8:33 pm

Slow,moves in the pattern of a Z-Bot
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superquookie
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new enemy ideas

Post by superquookie » Sun Aug 05, 2007 12:53 am

warper: can warp on warp tiles, can walk on regular tiles


super warper: can warp on warp tiles and red warp tiles

warp tiles: they come in green blue and orange for different styles warpers can warp on these

red warp tiles : these put the warp in warp tiles. these warp tiles can warp themselves once a warper warps on them

TOO MUCH WARP!!!!!!!!! :shock: :shock: :shock:
Last edited by superquookie on Thu Aug 16, 2007 3:24 am, edited 2 times in total.
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Blast!10
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Post by Blast!10 » Wed Aug 08, 2007 9:35 am

Hey! How about a Blast!10 which is a kaboom that needs to be hit 10 times to be destroyed :lol: :lol: :lol: :lol: :lol: :lol: :lol:


Icoster: (taken from the words icosahedron and monster) Red, semitransparent. Makes all monsters that collide with it move in double speed. Relative.
Anti-Icoster: Blue, semitransparent. Makes all monsters that collide with it move in half-speed. Relative.
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speegled
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Post by speegled » Wed Aug 08, 2007 5:48 pm

Firer-Shoots fire in all directions,but slow.It does not move.
Super Firer-Shoots fast fire in all directions.
Hyper Firer-Moves and Shoots fire in all diretions.
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Blast!10
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Post by Blast!10 » Wed Aug 08, 2007 8:26 pm

4, 8, 24 or 360 directions? :?
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tyteen4a03
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Post by tyteen4a03 » Thu Aug 09, 2007 4:11 am

Blast!10 wrote:4, 8, 24 or 360 directions? :?
Only 4(or 8)Cannot be 24,360
and the duck went moo

Beep bloop
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speegled
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Post by speegled » Thu Aug 09, 2007 6:49 pm

4. :?
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tyteen4a03
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Post by tyteen4a03 » Fri Aug 10, 2007 12:48 am

speegled wrote:4. :?
It can be 8 If it likes WA!
and the duck went moo

Beep bloop
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superquookie
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Post by superquookie » Thu Aug 16, 2007 2:56 am

death tile!!!
a floor tile with a skull
shaped thing, if anything steps on it(well guess their fate)

electric spikes

spikes that are electric (heed the name)

coin dropper:

drops bonus coins whenever he likes, think hes not an enemy? well he also drops rainbow coins that you have to collect too!! :x :x exteremely annoying
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