New Level (adv) - A Little Loof

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Liz Mayhew
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New Level (adv) - A Little Loof

Post by Liz Mayhew » Sun Apr 15, 2007 2:18 pm

Here's another Little one, using the same Easter Egg texture as with A Little Stinky.

Download here if you need it:
http://www.pcpuzzle.com/forum/viewtopic.php?t=12584

Have fun! :D :D
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Lizzie

To err is human,
To arr is pirate!
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bob roest
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Post by bob roest » Sun Apr 15, 2007 3:18 pm

Have you been taking sneaky courses from Mark and Muzovar!? Where did that one reflected blast come from? There's nothing there! :shock:

Amazing work here Lizzie, I realized early on what had to go where but I had some timing issues and a reluctant compatriot until I wised up and set things up properly!

Too cool, big fat thanks!
bob
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Liz Mayhew
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Post by Liz Mayhew » Sun Apr 15, 2007 3:52 pm

Thanks Bob, glad you enjoyed it. :D

The reflected blast is a mystery to me too! :?

Maybe one of the boffins can tell us how it happens.
Lizzie

To err is human,
To arr is pirate!
Muzozavr
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Post by Muzozavr » Sun Apr 15, 2007 5:13 pm

I did NOT solve this level, but I think I can explain the mystery of the reflecting shot:
When the object is in the water at the very start of a level, and the left border is not made out of walls, an invisible object is created at the left side of the level yadda yadda... :wink:
However, two interesting questions rise:
1) By the number of prisms there can't be enough of them to actually get the shot going because they would sink in water, what's with that?
and:
2) They don't need to be destroyed to start the generator?! :shock:
That is a mystery for me! :?
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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jcvalcar2
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Post by jcvalcar2 » Sun Apr 15, 2007 10:13 pm

I had that same problem with the reflector, even went and looked too :shock: :?

At first glance I thought ah ha, I know what to do here. :twisted: Image Timed it just right too. :D Restart :x :evil: :twisted: Okay I'll leave him be Image :evil: :x :lol:
Thanks for this ace puzzler :P :P
Cathy
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kiki
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Post by kiki » Tue Apr 17, 2007 2:07 am

:D :D :D Double dog dangy Liz, :lol:
You have up and went all minimal on us, :lol: This one was particularly hard for me, I had the hardest time with that chomper, I finally trained it up and took a leap of faith and made it to the promised land, well to the exit anyway. :lol:
I am loving this little series, Thanks for the fun. :D :D :D
Keeks
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Lillie
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Post by Lillie » Thu Apr 19, 2007 7:43 pm

Hot diggety dangy doo dah day Mizz Mayhew - this was a right cracker of a level! Image

I was wondering what that cube machine was for - and I found out soon enough when I kept losing my helper Image

Mrs Smartywickers Cathy Stinker helped me again :oops: (thanks Cathy) - but I still really enjoyed trying to work it all out! 8)

My fave of the bunch - many thanks! :D
Last edited by Lillie on Thu Apr 19, 2007 10:22 pm, edited 1 time in total.
Lillie The Beanhead! Image
"Lillie Still A London Phillie Dancing Like A Billie Goatee Wee Wee Lillie"
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Liz Mayhew
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Post by Liz Mayhew » Thu Apr 19, 2007 8:05 pm

Glad you managed it Lillie. I didn't expect this one to turn out a bit Markish or Muzozavrish, but it did, so there ya go!

Here's a Walkthrough for anyone who is still flummoxed.

WALKTHROUGH FOR 330LIZM - A LITTLE LOOF

1. Push the prism down, jumping down and left into the teleport. Pop in and out of the teleports to collect all the coins, and send both prisms right over tramps (using yellow TP for left one). Follow to land by the generator.
2. Push right prism down, top prism left and leave the lower prism to shoot one of the boxes blocking the exit.
3. This bit needs good timing. Wait until the cannon has fired then push the left prism down and lead the chomper round past the cannon, collecting the coin as you go. Don’t try to shoot one of the boxes before you get the chomper out of there, because a mystery shot echoes the cannon shot and the chomper is gone, and you need him to activate the light blue timer.
4. Carry on up round the top of the upper generator, and push the ice block into the water just as the chomp is at the right-hand side of the generator, shown by black X. This generates more ice to protect you, but traps the chomp the other side of the generator. Push left ice down into the water, and lure the chomp down, then very quickly up and push top ice right into water, luring the chomp to the left of the generator.
5. Tramp up, left, down to land back on the first island. Then tramp right to generator. Push top prism one left and right prism one down to shoot last remaining box. Stand above generator to hide. When box is smashed, push prism left over tramps and stand top right of generator. Push the next prism left over tramps and follow.
6. Now the leap of faith. The chomp won’t get you – don’t worry. Jump right, up to land by chomp, then immediately up and right to get on ice. Hold the right arrow for 3 jumps right, then hold down arrow until Loof lands on the exit runway. Pick up the coin and wait there until the chomp opens the gate. EXIT.
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Lizzie

To err is human,
To arr is pirate!
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Mark
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Post by Mark » Thu Apr 19, 2007 10:11 pm

My Golly!!! Awesome Stuff, Liz! :D
I solved it much like your solution, but with extra moves around the generators. :oops:
The size might be little, but the undertaking is anything but. :wink:
Another Astounding feat, Ms. M! :D :D :D
Mark
rescuefire
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Post by rescuefire » Sun May 06, 2007 12:00 pm

Wowza, been working on this one for ages! Finally got outta there without getting hit by that mystery shot. WHAT THE HECK IS THAT?!

Lizzie you have cannon control!

Great fun and quite the challenge. Love your mini levels.
Image Blessed are those who can give without remembering and take without forgetting.
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