New Level (adv) - Mystery of the Moor 11

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Liz Mayhew
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New Level (adv) - Mystery of the Moor 11

Post by Liz Mayhew » Fri Jun 13, 2008 3:24 pm

Hi All

Sorry for the long delay. I've been very busy all this week and haven't had time to play or to make levels.

#11 is my 450th puzzle/action level so it's a bit on the big side.

Using the Dartmoor texture as usual.
Download here if needed: http://www.pcpuzzle.com/forum/viewtopic.php?t=16176

Have fun! :D :D
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Lizzie

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To arr is pirate!
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jcvalcar2
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Post by jcvalcar2 » Sat Jun 14, 2008 12:14 am

Congratulations on reaching 4 5 0 fantabulous levels Image

Each and every one have been fascinating, funfilled, cleverly done, and always beautiful to look at it, this was no exception. 8) 8)

Each area was a puzzle in itself and I probably fell for each of your traps, the hardest for me was Mr. K :evil: he just wouldn't do what I wanted him to do, what a brat!!! :lol: :lol: And your sphere puzzle was exceptional 8) 8)

Thank you for all the time and effort you have put into your puzzles.
You are truly an assest to the forum. :D :P :D :P

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pandybear
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Post by pandybear » Sat Jun 14, 2008 12:20 am

C O N G R A T U L A T I O N S O N 4 5 0 L I Z An amazing milestone!!! Although I still haven't accomplished a single Moors puzzle, I am still working on them and can't wait to reach my own milestone of one!!!
Andy
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Post by Amnon » Sat Jun 14, 2008 1:04 pm

What a great level!

A bit long, but wonderful action, thanks!
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bob roest
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Post by bob roest » Sat Jun 14, 2008 5:44 pm

I see you're struggling with 'Rescue Approved' well that's fitting because I've spent the last few hours wrestling with this one! :lol:

The blue spheres were the first to tie me in knots until I worked out a method to get everything where I needed it and then I kept getting the boomer caught in a gate! :shock:

Many restarts later I finally got my gold and if it wasn't so early in the day I'ld have a drink. :D

Great stuff Lizzie thanks for this and all your efforts to reach the 450 mark!
bob
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Post by Marinus » Sun Jun 15, 2008 9:03 am

This is certainly a great level, not only the quantity but also the quality is very high! :D :D And so is the time it took me to play it.

First I jumped the wrong way so a necessary thing was destroyed, so then I jumped on a coin which I wanted to reserve a little while longer. I made several mistakes but finally I was able to read your text. Let me say: No thank needed for playing your levels; Thank you for making them! :D And congrats with 450 of course! :D

BTW a very strange thing happened. When there is too much fire in a level, then is there not enough fire left for a cannon to shoot? Is that also a sort of glitch?
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uneekrose
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Post by uneekrose » Mon Jun 16, 2008 12:02 am

I'm having trouble with the blue spheres. I know where they need to go but not how to get them there without sacrificing one of the metal boxes. I know where they need to go when they come out of the gen just not how to go about getting them in that first water hole. Can I have some help plese...
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Post by Amnon » Mon Jun 16, 2008 12:42 am

I'm having trouble with the blue spheres. I know where they need to go but not how to get them there without sacrificing one of the metal boxes
The bottom metal box goes to the right, then the other can be pushed up and take the place of the missing coin!
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kiki
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Post by kiki » Mon Jun 16, 2008 1:15 am

:D :D :D Congratulations Liz, 450 levels :D :D :D

Holy wow Liz, you've outdone yourself with this beauty.
From start to finish this level is filled with great puzzle.
The blue #@$$%% @ spheres surely put my skills to the test and then came the metal box part :twisted: :twisted: :twisted:
I lost count how many restarts I did.
The white timer bit was cool but did get gated once :twisted:
It was a great feeling to make the exit with both the little helpers.

Thanks for all the brilliant levels that you continue to post for us to play.
I always forward to a Liz level, Carry on matey! :D :D :D
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Liz Mayhew
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Post by Liz Mayhew » Mon Jun 16, 2008 7:50 am

Here's help with the blue spheres part:
1. In the first room push the blue spheres up and right.
2. In the second room push the lower steel box right and the top one up one space. Push the lower one right through the TP and back again to its original position.
3. Push the blue sphere down and right into the water. The other blue sphere should already be in the water, but if not push it into the water first when you get into that room.
4. The sphere generator starts. Now you can complete the bridge with both steel boxes.
5. Avoiding the moving sphere go into the generator room. Push the lower sphere left onto the red button. Then left sphere down and left. DON'T TAKE THE COIN ON THE DARK BLUE BUTTON UNTIL YOU'VE PUSHED THAT SPHERE LEFT. Then quickly take the coin and step up.
Lizzie

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Lillie
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Post by Lillie » Mon Jun 16, 2008 9:17 am

:stinkyhappy: :stinkyhappy: :stinkyhappy: CONGRATS ON 450 LEVELS LIZZIE! :stinkyhappy: :stinkyhappy: :stinkyhappy:

Plus all your other hundreds of levels ........ plus each and every one of your levels are HUGE adventures, I don't think you have ever made a small level 8)
Always a joy to play a Lizzie level - long may you continue to create for us darling! :stinkyhappy:

Thanks for posting the spoiler - I was stuck on the blues .... so now I can crack on! :? :roll: :D

Merci buckets my friend :D
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Lillie
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Post by Lillie » Mon Jun 16, 2008 11:56 am

WOW Lizzie - this was an excellent level! :D :D :D

It has taken me all morning to get through it! :shock: The metal box gen area was so clever and I loved the cannon room - scary mary!!!! :shock:

Brilliant puzzles in every area - and very tricky too! I must have had about 50 re-starts! :twisted:

Loved it sooga booga - thanks so much and please do "Carry on ......." :D

Mwa x
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uneekrose
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Post by uneekrose » Mon Jun 16, 2008 9:53 pm

Me again......thanks for the help with the blue spheres. I had pushed it thru the tp but never followed thru. The I thought about it last night and decided that was the only possible solution. So now I'm as far as the green sphere, Loof pushes it down, it comes back but if he pushes it left...what then? It looks as though one of them needs to be down in the corner so it can be pushed down toward the boxes...needless to say I'm perplexed so could I have a bit more help...please...purty please.
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Lillie
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Post by Lillie » Mon Jun 16, 2008 10:06 pm

Have the other character step on the conveyor timer in the metal box generator room and tramp down to where the metal box was sliding back and forth and quickly slide left and that character will be where you asked for him to be - behind the green sphere!
Ta da !!! :D
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uneekrose
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Post by uneekrose » Mon Jun 16, 2008 11:46 pm

Well DUH...I must be blind, I think Stinky was standing on that conveyor button and I didn't see it. Thank goodness I go get my eyes examined tomorrow, time for new lenses. Thank you Lillie for the help.

This was great Liz, hard for me, I kept making so many mistakes as far as getting the next stinker in place before I moved a box. Got Loof to the exit before I remembered the little blue guy who missed one coin. Thanks for all the great fun and sometimes frustrating levels you have created for us.
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Post by rescuefire » Thu Jun 19, 2008 4:48 pm

Ok I've been workin' on this forever it seems. Took me ages to get the blue spheres and now I'm over by the boomer. Any help with that would sure be appreciated. I can't seem to get him to keep circling the white timer.

Which way with the boulder and do I need a box there too?
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Post by Marinus » Thu Jun 19, 2008 5:56 pm

Robyn, this is what I did:
Of the 2 last steelboxes and the boulder I used 1 for the yellow button and 2 to prison the kaboom in the right half of the white timer room so the white gate is always open. First take the coins, then push a box between the first opning and the boulder so the kaboom returns in opposite direction. When he is in the White timer room close the door, bring the other box or boulder in position and push them on the right time both down.
In the next rooms I didn't need those things.
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Post by rescuefire » Fri Jun 20, 2008 3:19 am

Thanks Marinus! That did it, finally got outta that trap!

Lizzie this was AWESOME! Kinda big for you but great fun to figure out. I'm a pro at the beginning, blue spheres and steel box generator now LOL!

Thanks for the tons of fun you give us gorgeous!!! Image
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Post by plum_eria2000 » Sat Jul 19, 2008 3:11 am

I am not able to get Loof out of his starting position in that corridor...and I am not able to get Stinky any further than arranging the blue spheres on the correct buttons. I'm really having a mental block with this one...any help much appreciated! Thank you.
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Post by plum_eria2000 » Sat Jul 19, 2008 4:16 am

I am not able to get Loof out of his starting position in that corridor...and I am not able to get Stinky any further than arranging the blue spheres on the correct buttons. I'm really having a mental block with this one...any help much appreciated! Thank you.
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Post by Marinus » Sat Jul 19, 2008 7:41 am

I'm not sure, but it seems to me you made the same mistake I did
jumping from the first room to the red button. You should jump up to above the top steelbox.
Stinky has to cover the buttons, including a sphere rolling over the lightblue timer. Then he should go over the bridge of steelboxes and spheres right-above that lightblue timer and push the woodbox in the water to let Loof out. Loof jumps up and let the other box jump on bonuscoin
:D
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plum_eria2000
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Post by plum_eria2000 » Sun Jul 20, 2008 7:48 pm

Thank you, Marinus! I just didn't see that box when I looked ahead...didn't look far enough ahead, I think. Have totally enjoyed these levels, Liz! Quite the challenge. On to the bouncy series...!!!
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