New Level (Adv) - Gotham City

Post, download, and discuss custom levels for Return To Wonderland.
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LEMARQUIS
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New Level (Adv) - Gotham City

Post by LEMARQUIS » Thu Aug 18, 2011 7:51 pm

Hi everyone,

Here's a little project I have been working on for a while...
Many Thanks to Muzozavr for his puzzle's ideas (final puzzle) & testing :)

Good luck with that pale blue button (Muzozavr's personal touch lol)

Welcome to Gotham city!

Enjoy!

LeMarquis
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Last edited by LEMARQUIS on Mon Aug 22, 2011 8:44 pm, edited 4 times in total.
Muzozavr
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Post by Muzozavr » Thu Aug 18, 2011 8:05 pm

I have not yet played the level but just want to say sorry for not getting any more good ideas for various puzzles. I must have been frustrating to collaborate with. You, on the other hand, were great and level-creating with you was awesome.
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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Technos72
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Post by Technos72 » Thu Aug 18, 2011 8:21 pm

Alright another lemarquis level. I'll play it later as I set back up my RTW for my laptop which I got a few months ago. I wasn't playing RTW ever since when other things took over. But I'll try to get back up
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Post by Amnon » Fri Aug 19, 2011 1:50 am

Just solved Stinky's part -- it's amazing!!!

I'll continue with Loof and Qookie when I have more time.
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LEMARQUIS
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Post by LEMARQUIS » Fri Aug 19, 2011 12:11 pm

Muzozavr just pointed out a small flaw.
Please redownload the level (revised level).
The changes: I added 2 water tiles (1 below the pink button, & 1 just right of it)

Note: I also made the batman mask paler for better visual. Please redownload the models.

Thank you.

Attached a little pic of Gotham City...
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Last edited by LEMARQUIS on Sun Aug 21, 2011 3:08 pm, edited 1 time in total.
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Mark
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Post by Mark » Sun Aug 21, 2011 8:46 am

You are the BEST at putting together these masterpieces of atmosphere and ingenious puzzles. 8)
It's a beautiful tribute to the Caped Crusader!
Unfortunately I'm not able to make any progress in the solving department. :roll:

Thanks for posting a new level ! :D
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Post by Amnon » Sun Aug 21, 2011 8:50 am

Got all the coins, now I'm working on the exit.

All in good time...
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Post by Marinus » Sun Aug 21, 2011 7:19 pm

Great level!

So far I only completed Stinky's part, but I'm not sure if I can do it again.

Then I will try the other parts for a while. :)
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Post by Marinus » Sun Aug 21, 2011 8:40 pm

Amnon wrote:Got all the coins, now I'm working on the exit.

All in good time...
I'm in the same place now.
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Post by Muzozavr » Sun Aug 21, 2011 11:06 pm

Am I the only one who can't figure out the top coin behind the steel box? The bridge tiles I may figure out by myself, but that coin... am I really the only one who can't figure that out.

As for the exit, it was a puzzle I created and LeMarquis did some misdirection to disguise the solution. Let me tell you it is one of the most devious puzzles I have ever created. :twisted:
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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Post by Marinus » Sun Aug 21, 2011 11:15 pm

For the coin on top, I needed some luck; it only worked once in 3 or 4 times. But I'm still not able to exit.

I would like to know which of the three exits, the last person should use, and which items are needed more?

Edit: Also, which of the three people exits the last (if it makes difference)
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Post by Muzozavr » Sun Aug 21, 2011 11:24 pm

First character exits the top exit. Then two remaining characters exit through the bottom exits.
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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Post by Marinus » Sun Aug 21, 2011 11:33 pm

Thanks, but I can't figure out how to get the last character through the last (red) gate. :?
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LEMARQUIS
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Post by LEMARQUIS » Sun Aug 21, 2011 11:52 pm

I'm curious to see who will solve it first?? Muzozavr excluded lol

Also if you ever had problems with levels I did in the past because of models not showing up properly, I often go & fix it when I realize it. So the forum will have revised models... Just did a bunch recently as some textures sizes for models had to be changed to 128x128, 512x512 or 1024x1024. Although it worked before on some computers, I know it didn't always work!!! So I went and fixed it.
Last edited by LEMARQUIS on Mon Aug 22, 2011 12:21 pm, edited 4 times in total.
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Technos72
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Post by Technos72 » Sun Aug 21, 2011 11:55 pm

Nice joker model. You're like the RTW model god, or maybe you are :shock:
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Post by Amnon » Mon Aug 22, 2011 4:32 am

Marinus wrote:
For the coin on top, I needed some luck; it only worked once in 3 or 4 times
I get it every time, but then I am out in the open with no objects and cannot exit all 3 characters. I believe that if I knew how to get that coin on top YOUR way Marinus (even if only once in 3 or 4 times), then I'll be able to find my way to the exit.
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Post by Amnon » Mon Aug 22, 2011 5:02 am

In fact I even tried it out successfully:

If only I had one object left on the top after getting all coins, including the very top coin, then I could exit comfortably. It wouldn't even be too difficult in that case, but well, I am dreaming, once I cover the top part, no objects are left.
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Post by Amnon » Mon Aug 22, 2011 2:14 pm

Made it!!!

Did anyone mention "inhuman" yet?

Well, the end part (exiting) was not that hard after all.

Great effort! Thanks!!!
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Post by Muzozavr » Mon Aug 22, 2011 4:01 pm

The final puzzle is not that hard if you can figure out the "trick" reasonably quickly. If you can't, it becomes a logical impossibility.

That said, I didn't solve the bridgetile puzzle yet...
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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Post by Amnon » Mon Aug 22, 2011 4:42 pm

The final puzzle is not that hard if you can figure out the "trick" reasonably quickly. If you can't, it becomes a logical impossibility.
I found the exit easy, like an ordinary Wonderland puzzle, but I just talked with LeMarquis and he said that this was not the intended way. He will prepare a revision for me blocking this loophole, then I'll see whether I can find your intended trick.
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Post by Muzozavr » Mon Aug 22, 2011 4:45 pm

Amnon wrote:
The final puzzle is not that hard if you can figure out the "trick" reasonably quickly. If you can't, it becomes a logical impossibility.
I found the exit easy, like an ordinary Wonderland puzzle, but I just talked with LeMarquis and he said that this was not the intended way. He will prepare a revision for me blocking this loophole, then I'll see whether I can find your intended trick.
Oh. And I was wondering how you solved it so relatively quickly. The final puzzle is a bit more trick-sy than it looks if you're playing it the intended way. :wink:
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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Post by Amnon » Mon Aug 22, 2011 5:17 pm

OK, I found your trick - beautiful!
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Post by LEMARQUIS » Mon Aug 22, 2011 8:50 pm

Ok Just revised the level.. That should take care of that small loop hole ;)

Please redownload the level...

Changes: 2 bottom exits now through exit gates instead of above them!

Thx Amnon
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Post by Marinus » Mon Aug 22, 2011 9:24 pm

Amnon wrote:Marinus wrote:
For the coin on top, I needed some luck; it only worked once in 3 or 4 times
I get it every time, but then I am out in the open with no objects and cannot exit all 3 characters. I believe that if I knew how to get that coin on top YOUR way Marinus (even if only once in 3 or 4 times), then I'll be able to find my way to the exit.
Do you mean there are two ways to get the coin on top?

Anyhow, I had one item to activate a button, to let Loof and Qookie go to the lower area, also found two slightly different ways to fill the waters, but I've no idea how to exit the thrid person. More hints please.
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Post by Amnon » Mon Aug 22, 2011 10:53 pm

Do you mean there are two ways to get the coin on top?
Certainly so - but you need to sacrifice an item, so it's not good.

Hint: After getting the top coin you need to have a spare item, BESIDE the items that fill the waters and sit on the button!
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Post by Marinus » Mon Aug 22, 2011 11:12 pm

Thanks!

I'm not sure if I can do that, but if I can, I have an idea what's the purpose of it. Even though I wonder if I can exit then, because I think there will be tricky moves required.

I will take a better look at it tomorrow or in a few days. :)
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Post by Amnon » Tue Aug 23, 2011 1:49 pm

Yes, the revised level did it - I don't believe there is any other way left but the intended one.

Thanks!
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VirtLands
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Gotham City

Post by VirtLands » Tue Aug 23, 2011 8:27 pm

Great LeMarquisition! This is another in a fine series of
dark, scary levels (withe aliens and Eyptians), and now The Joker.

LEMARQUIS wrote:Did anyone manage to solve this besides Amnon?
Apparently NOT!
Amnon is the brightest among us.
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Last edited by VirtLands on Wed Sep 07, 2011 7:13 pm, edited 2 times in total.
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LEMARQUIS
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Post by LEMARQUIS » Wed Sep 07, 2011 1:50 am

Did anyone manage to solve this besides Amnon?
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Post by Marinus » Sat Sep 10, 2011 3:04 pm

Even with the information you gave me in the email, I'm not able to do the part of Loof and Cookie.

There are 4 woodboxes in that area. The one on the tramp can not be used. If I want to use two of the other three boxes, then I have to destroy the one on the white button. The only way that I see how to do that is using the barrel and let it explode in the green gate. However, then Loof must go over the conveyor to push the barrel there, and he can't go anywhere.

Also I don't see how to push that barrel there without pushing the other items to a side where they cn't be used anymore.

Perhaps it's time for a walkthrough now.
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