rescuefire wrote:Then I pushed the wrong thing over the wall to kill the ghostie
I did the same the first time.
Shadow wrote:By "glitchy" I mean actual program BUGS, not just "hidden things".
Although my Muzozavr side (I think) used hidden things even rarer than glitches.
Because my English is not so very good I don't understand you well. Do you mean that you don't like hidden things either? And what are bugs? I thought it be errors.
1. Yes, my Muzozavr side dislikes hidden things. (My Shadow side loves 'em.)
2. GLITCH - an error in a game that allows something that shouldn't be possible. (walking through walls or invisible boxes are just that)
HEXING -- using a hex editor (and please don't make me try to explain what that is, it will be tough to explain in simple english) to create levels beyond what's possible by normal editing. Downside is, you cannot open such levels in the normal editor. (you'll get a Memory Access Violation error message)
Thank you Shadow/Muzozavr! Because I've not that much experience with these things hidden and invisible is for me the same at the moment. When I've found such things I like them but when I'm unable to find them, I hate them
I think I first try the honest, open and clear puzzles and when I've more experience with all the new platinum things maybe I'll love the glitchy/hidden things.