New Level (Adv) - A Kiss From A Rose

Post, download, and discuss custom levels for Return To Wonderland.
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Post by annedanner » Thu Jun 19, 2008 11:45 pm

I'm having a heck of a time with this one - right from the get go. Got a walkthrough waiting in the wings by any chance?? :( :( :? :?
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Post by Marinus » Fri Jun 20, 2008 8:08 am

Lillie wrote: Here is the same level with my intended UFO puzzle - and with a different exit! Of course you don't have to play this one :D
Fortunately I didn't have to, but I did it with pleasure. :D :D

Now it is finally clear to me what your intention was with that barrel. :idea: For in this version it is necessary to destroy the barrel.

Thanks for another extra little puzzle included with the price 8) :D
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Post by Lillie » Fri Jun 20, 2008 12:23 pm

Hi Annie - here is some help with the start :P
Walk around and push the red sphere up over tramp to start the gen. Make sure you step out of the way and make sure the UFO doesn't shoot that wood box in his room! Now go to room on left and tramp UL and cross the bottie there and back to get coin. Now push the generated red sphere right over tramp and go into kaboom room. Whe the kaboom has moved from the bottom right, tramp down and quickly block him in with lower wood box and then smash him with it :twisted: Now push that spare wood box into water by UFO room. When the UFO is on his way right, tramp over and step on yellow button to let him out and carefully time it so he doesn't blast you as he is circling and push that wood box up into the water and then when he circles upwards go into that room around wall and let him shoot the top left wood box and step quickly out of the way. Now he will get deaded on the barrel and you should be OK from there! :twisted:

Thanks Mari-Madonna for re-playing the new UFO room :D I just had to re-upload another version because you couldn't actually exit on the previous one :lol: :lol: :lol: Sorry to anyone still trying to exit - c'est impossible :oops:
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Post by Marinus » Fri Jun 20, 2008 1:45 pm

I don't know what you're talking about :roll: I could exit fine on the one you posted yesterday. I've downloaded again and I saw in this one you made a doorway from the UFO room to the red TP, but in the one you posted yesterday you had a doorway with a lightblue gate from the boulder/barrel/conveyortimer room to the first room, so I did exit. :D :D

Maybe you have so many different versions that you don't know it anymore 8) :lol: :wink:
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Post by kiki » Fri Jun 20, 2008 3:34 pm

:D :D :D I noticed a cool thing while pushing the red sphere at the start that id you stand where the Mother is the sphere will smash it and leave you alive.
Don't know if anyone had seen that before, If I have I don't remember.
I designed that trick into "Stinky And The Mother Ship"
Lillie, I lost count on how many levels you have inspired me to design. :D :D :D
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Post by kiki » Fri Jun 20, 2008 3:47 pm

:D :D :D I finally did the UFO part the way yo intended, Thanks to your spoiler.
Very clever stuff Lilz!

I did it this way.
I pushed the box left of the ice all the way onto the green button and never had to use the box in the UFO part nor had to ever kilt the UFO off.
If you add a coin to the green button it would have prevented that move and then the UFO would have to be used to get rid of that box blocking the green,
Either way the level is a masterpiece. :D :D :D
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Post by Lillie » Fri Jun 20, 2008 4:17 pm

Marinus wrote:I don't know what you're talking about :roll: I could exit fine on the one you posted yesterday.

Maybe you have so many different versions that you don't know it anymore 8) :lol: :wink:
It is really hard (for me anyway :oops: ) to see any other way except my own once I have had an idea for a level. I look so hard to see other ways - but "my way" only seems to stick in my head and I can't see past that! :mrgreen: It is good that other's find alternative routes - as long as one solves it - coolio :D Just out of interest Mari-Madonna, how did you get back into the conveyor timer room if not through the pink TP? Once the conveyor timer is going, the tramp sequence back through the pink TP is impossible isn't it? Obviously NOT! :lol: :lol: :lol:

Hey Keeks - I posted my original plan for the UFO down the bottom of page one of this thread - I think now you DO have to kill the UFO :wink: I too get inspiration from your levels Doodster 8) Thanks for that :D
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Post by kiki » Fri Jun 20, 2008 4:29 pm

Lilz wrote:I was only joking about milking cows Mari-Madonna - you should know me well enough now to know that I am always being silly
One of my favourite terms I have seen from you Lilz is "Silly Moo" :lol: :lol: :lol:
Lilz also wrote:Hey Keeks - I posted my original plan for the UFO down the bottom of page one of this thread - I think now you DO have to kill the UFO
Got it hon, will give it a go later, Off to my work outside. :D :D :D
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Post by Lillie » Fri Jun 20, 2008 4:31 pm

You spend a lot of time in your yard Keekster - you will have to post a photo of all your hard work ya silly moo :mrgreen:

Watch out those cicada's don't nibble at your goulies :lol: :lol: :lol:
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Post by kiki » Fri Jun 20, 2008 4:37 pm

:D :D :D I will post one soon, I am getting it all nice for a wedding coming in Oct. :D
The Cicada's are harmless, Its the noise they make that can drive you nutso.
I just posted a new level that does have a blue cicada in it and it does bite. :lol: :lol: :lol:
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Post by Lillie » Fri Jun 20, 2008 4:49 pm

kiki wrote:I just posted a new level that does have a blue cicada in it and it does bite. :lol: :lol: :lol:
Yes I bet it does! :twisted:
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Post by Marinus » Fri Jun 20, 2008 4:52 pm

I never used any trampsequence to go through the pink TP. The first time I used that TP was to push a woodbox through it which belonged in the waterhole (breaktile) near the lightblue button, I found that by coincidence (for at that moment I didn't find the trampsequence to the bottom right corner yet) And I always used that TP that way. :D Just walking from above onto the ice curve.

Sorry for being off-topic, but Kiki, about that Mothership-killed-Stinky(Qookie)-alive-trick; How can it be that if Stinky walks just one step forward, instead of 2 where the mothership is, he's dead though?
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Post by kiki » Fri Jun 20, 2008 6:39 pm

Marinus wrote:Sorry for being off-topic, but Kiki, about that Mothership-killed-Stinky(Qookie)-alive-trick; How can it be that if Stinky walks just one step forward, instead of 2 where the mothership is, he's dead though
I think when you stand next to an item that gets destroyed by another item landing on it that you get kilt off too.
I have used that to kill off shadow stinkers in the past, But now I'm giving away some of my cheesy tricks in an upcoming level. :D :D :D
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Post by Marinus » Fri Jun 20, 2008 6:51 pm

Thanks for your explanation Kiki. :D But don't give away cheesy tricks :lol: :lol:
I tried in this level (Kiss from a rose) to stand next to the place where the sphere landed on the mother but nothing happened. Maybe because in your level the whole thing was coming up yet. Otherwise it's a mystery. :? :D
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Post by kiki » Fri Jun 20, 2008 6:53 pm

:D :D :D It maybe that the mother generated some offspring and they will surely kill you if you stand next to her. :D :D :D
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Post by uneekrose » Fri Jun 20, 2008 11:39 pm

I've finally gotten back to this one. The only part I cannot do is the pink tp room. I don't know which, what or even what way to go. Help please.
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Post by wonderfull » Sat Jun 21, 2008 12:21 am

Well, I played the revised revision of the revision, and had to do it quite a bit differently than the original version i.e. the green button part, the goobie part, and the exit part so really it was almost like playing a whole new Lillie level and I'm sure not complainin 'bout that! Brilliant level(s)!!

Edit; I just read the other posts and realized that I mustn't have actually played the final revision after all, as I exited from the conveyor timer room also. So yes it is possible, although I didn't use any tramps to get to the pink tp, simply stepped onto the ice curve beside it and popped out in the upper right room. And it is also possible to do so with the boulder rolling through there..just have to be quick.
Last edited by wonderfull on Sat Jun 21, 2008 2:36 am, edited 1 time in total.
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Post by bob roest » Sat Jun 21, 2008 1:55 am

I like the first version better.

The one with with the coiley. :wink:
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Post by Marinus » Sat Jun 21, 2008 9:11 am

uneekrose wrote:I've finally gotten back to this one. The only part I cannot do is the pink tp room. I don't know which, what or even what way to go. Help please.
When you enter that room you should be pushing the plasma box, so step aside on the breaktiles. Go down jumping on black TP. On conveyor and jump RRD. Push box up over tramp and ice into water, barrel also in water and get coin. Then go back down, quickly push sphere down, box left and step out of the way. Follow the woodbox and bring plasma box to pink button. Then go up through pink gate pushing box up and get coin on breaktile below lightblue button. Box should go in water and get other coins. Blue sphere on button.
Finally go back to tramp/conveyor room and jump from the leftmost conveyor RLU on the ice through pink TP (That's the intended way)
Good luck :D
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Post by uneekrose » Sat Jun 21, 2008 8:59 pm

I ended up doing it different than you told me Marinus. I must have done the pink goobs wrong.
I pushed the one on the right all the way up, sent the one on the left over the tramp to put out the fire, then pushed the one in the water, went back, pushed wood box all the way up and into water on top of pink cube, pushed other cube down, then pushed ice cube down, released spirit, ice cube up and last pink cube on pink button. Then I pushed ice cube across ice had Qookie step aside and go up into pink tp, she did cyan button first then went thru black and put everything into place.
But at least Qookie made it to the exit. Thanks for the 700th level Lillie, I enjoyed it.

The spirit managed to stay alive and keep the blue timer going for me. I am curious though....how was the pink goobie room supposed to be done?
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Post by Marinus » Sat Jun 21, 2008 9:14 pm

Lillie shall be happy: another loophole in the goobie room. It's not me this time, fortunately 8) :lol:
I think the intention was both goobies should come in the water on top of the iceway and the wood directly above tramp and plasma on pink button
Edit: http://home.hetnet.nl/~m_palland/Lily%20The%20Pink.mp3
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Post by uneekrose » Sat Jun 21, 2008 10:56 pm

I was playing the second one which was actually the first one and I found another loop hole...you can enter the pink tp by standing at the top of the ice curve and going in that way there by not having to use the break tiles. Unless that was the intended way anyway.... :lol:
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Post by Marinus » Sat Jun 21, 2008 11:14 pm

We talked about that before: http://pcpuzzle.com/forum/viewtopic.php ... c&start=41 Entering the TP from the breaktiles was not the intention at all if I'm right. I wonder if it's possible to finish if you do so. :?
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Post by uneekrose » Sun Jun 22, 2008 12:01 am

I used the break tiles for the tp. When I pushed the ice cube right I went down to the first break tile then up thru pink tp, did the cyan button first then went down to black tp and did all that stuff except for collecting coin on rose tile. The I went up from the black tp and left where there were still two break tiles left which took me thru the pink tp into the boulder/barrel room.
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Post by Marinus » Sun Jun 22, 2008 9:40 am

Yes but that's only possible because you found another loophole in the goobie room. If you are pushing the plasma cube, is the pink button supposed not to be covered. And I think in that case it is not possible to enter the TP from the breaktile and finish the level. If it is I'm curious about that. :D
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Post by Lillie » Sun Jun 22, 2008 9:47 pm

Sorry to miss this! Been at the seaside all weekend! :P

Right - methinks I have fixed the pink TP dilemma - now I am sure you must do it my way! :roll:

What a disaster this level turned out to be :mrgreen:

Hey Wonderfulllllllllllllllllllllllllllllllllllllllllllllll - your avatar is freaking me out girliepants :shock: :o :x :lol: :lol: :lol:
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Post by wonderfull » Mon Jun 23, 2008 5:03 am

Lillie wrote: Hey Wonderfulllllllllllllllllllllllllllllllllllllllllllllll - your avatar is freaking me out girliepants :shock: :o :x :lol: :lol: :lol:
Wouldn't want to scare you now, is that better??...just expressing my current feelings!!
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Post by Marinus » Mon Jun 23, 2008 7:44 am

Lillie, I hope you had a good weekend at the seaside! :D

I don't think this level has become a disaster. See it from the other side: This is such a great and complicated level! Maybe it's impossible to make it so that you can only play it one way.

I think it's best to say nothing but: Thanks for all the work and all the fun! :D :D :D

And Wonderfull, how long do you have such feelings? Do you want to talk about it? 8)
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Post by Lutz » Mon Jun 23, 2008 4:04 pm

Being a bit behind and knowing that the 27th revision is posted already I finally found some time to crack the original. :roll:

First of all: CONGRATS ON REACHING #700
You're an ace level maker and one of my favourites. Thanks for all the fun and keep up your good work :stinkyhappy:

This one kept me busy for a loooong time. Hardest part for me was the pink button (I covered it too early all the time :? ).
It was little bit annoying that in about one out of four tries the rainbow spirit was killed by the kabooms :evil:
Everything else was fun puzzling. Thanks :D
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Post by Lillie » Mon Jun 23, 2008 4:23 pm

Lutzel - nice to see you playing/solving again :D Sorry about the spirit/kaboom part :roll: When I was testing it - like about 2,000,000,000 times :shock: that never happened to me once - I swear! It wasn't until I read that it happened to Mari-Madonna that I even knew about that problem! Sorry! :(

Yes - nice time at the coast thanks :P Image
wonderfull wrote:Wouldn't want to scare you now, is that better??...just expressing my current feelings!!
Oh I didn't mean for you to get rid of it honey bunch :oops: It was just so spooky and funny! Please put it back - tis funny! :D
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