Post, download, and discuss custom levels for Return To Wonderland.
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Amnon
- Rainbow Spirit Seeker
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by Amnon » Tue May 12, 2009 5:16 pm
Big thank you for Marinus who tested this level and helped me weed-out non-intended solutions.
Hope this is not too much of a stinker,
Please enjoy.
AMNON11
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Last edited by
Amnon on Thu May 14, 2009 11:41 am, edited 1 time in total.
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Marinus
- Rainbow AllStar
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by Marinus » Tue May 12, 2009 5:48 pm
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Amnon
- Rainbow Spirit Seeker
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by Amnon » Thu May 14, 2009 11:43 am
Just added an easier version: the end in the original version tended to require good timing skills and this is supposed to be a puzzle, not an arcade race. Hope this helps!
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kiki
- Rainbow Spirit Master
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by kiki » Thu May 14, 2009 8:25 pm
Easier version or original...I'm trying all sorts of stuff but haven't figured out how to get rid of a certain last item at left or even if I'm suppose too.
I can build some bridges with the prisms but that's about it.
So far this is a triple humdinger.
Keeks
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Amnon
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by Amnon » Thu May 14, 2009 11:24 pm
haven't figured out how to get rid of a certain last item at left or even if I'm suppose too
Yes, you are supposed to get rid of that item using a portable-cannon and a reflector!
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uneekrose
- Rainbow MegaStar
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by uneekrose » Wed May 20, 2009 6:48 pm
Well I can't get past the beginning. Both stinkers meet at the same time on the one tramp and I've tried all sorts of stuff but can't figure out what to do or where to go with them. Can I get a bit of help please...
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Marinus
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by Marinus » Wed May 20, 2009 9:00 pm
uneekrose wrote:Both stinkers meet at the same time on the one tramp .....
There is a way to let Loof arrive a few milliseconds later.
Step left on the stopped conveyor
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uneekrose
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by uneekrose » Wed May 20, 2009 10:44 pm
Really........by the time I can even hit enter to get to Loof he has already hit that first tramp and I don't see any stopped conveyor...
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Marinus
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by Marinus » Wed May 20, 2009 10:54 pm
For the first part I can't help you, and about the second part you'll see if you look in the editor.
There's one conveyor that stops each time the z-bot goes over a conveyorbutton. It stops at the moment Loof is there.
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uneekrose
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by uneekrose » Wed May 20, 2009 11:08 pm
Well, OK now that makes sense. I looked into the editor and I see what one your talking about now. I'll try this one again tomorrow. Thanks