New Level (Adv) Inside Out *

Post, download, and discuss custom levels for Return To Wonderland.
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Mark
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New Level (Adv) Inside Out *

Post by Mark » Fri Nov 13, 2009 11:30 pm

To my knowledge this texture has never appeared before and remains anonymous on Mette's list.
So I would like to thank the creator of GrayDays, whoever you are, for a most intriguing design. 8)

MARK230
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Last edited by Mark on Wed Nov 18, 2009 3:41 am, edited 1 time in total.
Marinus
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Post by Marinus » Sat Nov 14, 2009 1:54 pm

Great level. Thanks :D

Funny optical illusion with the texture. 8)

Off topic: Does anyone know how it's possible that it's unknown who made a texture? I thought all levels, textures etc. were posted on this forum once by the one who made it.
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Lutz
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Post by Lutz » Sat Nov 14, 2009 7:41 pm

Maybe it was published in a contest without the creator's name...
annedanner
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Post by annedanner » Sat Nov 14, 2009 10:07 pm

Very, very clever level. Thanks, Mark. I have it all done except I'm stuck trying to find a way to the middle to be able to exit. May I have some help, please?
Anne
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Mark
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Post by Mark » Sat Nov 14, 2009 10:34 pm

annedanner wrote:trying to find a way to the middle to be able to exit. May I have some help, please?
Hint:
You need a friend with a crystal.
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kiki
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Post by kiki » Sun Nov 15, 2009 12:02 am

I knew if I stared long enough things would start making sense, great puzzling Mark.
Once I noticed the cool illusion with the texture it became alot easier.
Thanks for the level. :)
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Mark
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Post by Mark » Sun Nov 15, 2009 3:19 am

Marinus wrote:I thought all levels, textures etc. were posted on this forum once by the one who made it.
Actually I downloaded the texture from Mette's site before it closed. I guess the question is, where did Mette find it? :?
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Lutz
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Post by Lutz » Sun Nov 15, 2009 10:14 am

Another ace puzzler, Mark.
Found the texture's secret by accident :)
Then - step by step - I made my way home.
Thanks :D
Amnon
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Post by Amnon » Sun Nov 15, 2009 11:14 am

Quite hard and unusual, but Peegue made his way safely home. Thanks!
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Liz Mayhew
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Post by Liz Mayhew » Sun Nov 15, 2009 3:25 pm

Quite a mystery about the texture Mark - and it is a very interesting one to use, especially the way you've used it in this level. 8)

This took loads of working out and like Anne I needed the hint for the end, and there I was happily bumping off the friend as soon as I could. I should have known that nothing is wasted in a Mark level.

It took a couple of tries to get the timing right with that bit. :o

Excellent puzzlement, thanks Mark :stinkyhappy:
Lizzie

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To arr is pirate!
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Mark
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Solution

Post by Mark » Wed Nov 18, 2009 3:43 am

Here's the step-by-step walk-through, courtesy of Marinus. :wink:
1. Get coin next to yellow timer. Push blue sphere left and up, and yellow sphere right and up. Step up through yellow TP.

2. Push prism right and down. After cannon shoots, quickly get coin, push barrel up and right, and push prism right.

3. Push prism up through TP and on white button. Push barrel in white gate next to green sphere.

4. Push prism down off the button, and when the z-bot is in the right area, step off the button. Push prism to the left area, and back on the white button. Get coins in upper right area.

5. Get coin in bottom-right area: When zbot goes to the right, stand in the alcove, and when z-bot goes left, get the coin. When z-bot goes up to the timer, quickly slide left over the icecurve.

6. Repeat the move with the prism to the left area and back, getting the other 2 coins, and put prism above the upper blue TP.

7. Stand on the white button to release the z-bot and when it's in the left area, quickly stand right of the prism, and then go through TP.

8. When the z-bot goes right through the lightblue gate, go up through the blue TP to the middle area, get last coin and exit.
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