New Level - How many do I Need ?

Post, download, and discuss custom levels for Return To Wonderland.
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malcdelsol
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New Level - How many do I Need ?

Post by malcdelsol » Fri Mar 04, 2005 9:42 am

Hi Wonderlanders,

Promise I'll come back with a more serious challenge after this :roll:

In the meantime :-


I NEED THREE !!


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kaz67
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Post by kaz67 » Fri Mar 04, 2005 11:53 am

Really enjoyed this one Malc - I thought long and hard in stead of diving in and made it on first attempt !

Thank Q Kazza :) :)
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Salin
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Post by Salin » Sun Mar 13, 2005 9:36 pm

Good for you Kazza, couse did`nt!! Not even with six mirrors did I make it. :shock: :shock: :shock:

Is it too much to ask for a reseipt??? :oops: :oops:

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malcdelsol
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Post by malcdelsol » Mon Mar 14, 2005 7:40 am

Hi Salin,

This level was all about how the game engine reacts to having a certain amount of items in a level. :shock:

The only way home is past the UFOs which you cannot destroy :roll:

However you can make it so that they will NOT fire at you - to do that you need to draw 3 shots from them that stay permanantly within the level.

If you want to see exactly how to do that then have a look at the attached screenshot.


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Salin
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Post by Salin » Mon Mar 14, 2005 8:06 am

WOW :!:

How on earth do you come up with all that???

I was just trying to make the ufos selfdestruct, with no luck I might add..

Well thank you both, Malc and Kazza ( who pm me)

Inger
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Post by Lillian » Mon Mar 14, 2005 10:11 am

Blimey - I was ready to ask for help on this one too :shock: :shock: I would never have solved this puzzle that way in a zillion years!

Small brain - big heart :wink:

Nice one Malc :P
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Post by Davimad » Mon Mar 14, 2005 12:28 pm

Malc,

You are a sly fox! :lol:

I have spent days on this, you know me for determination.

I'd never have thought of that in a million zillion years. :shock:

I was just about ready to throw in the towel and ask for a hint, then I saw the screenshot.

Well done Kazza!

Thanks for putting me out of my misery Malc. :wink: :lol:
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kaz67
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Post by kaz67 » Mon Mar 14, 2005 12:44 pm

Oh I can't bear this ... credit I really don't deserve ...

With a bit of careful positioning I managed to get the UFOs to shoot themselves. I would never have figured out the 3 shots as above.
I used 3 of each reflector which is what I thought the '3' indicated.

All the same I thought it was a really clever level and enjoyed it very much.

Thanks again Malc

Kazza :) :)
malcdelsol
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Post by malcdelsol » Mon Mar 14, 2005 1:14 pm

Hi kaz67,

You deserve all the credit going for actually getting the UFOs to self- destruct. :lol:

Yet again it goes to show how levels can be completed in different and sometimes unexpected ways - EVEN to the creator :wink: :D


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popo
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Post by popo » Mon Mar 14, 2005 1:26 pm

I had been trying to set up the reflectors so that they would shoot themselves. Managed it with one of them. This is much easier though. :D :D
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kaz67
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Post by kaz67 » Mon Mar 14, 2005 1:38 pm

Thanks Malc ...

I only learnt how to do screen shots yesterday so couldn't resist ...
Stinky has to be quick to move the marked reflector after the first shot is fired. Repeat process for 2nd UFO

Kazza :D :D
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popo
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Post by popo » Mon Mar 14, 2005 2:12 pm

That 's what I was doing. It's quite easy with the top one but I didn't have time to run from the bottom one and push the refector without getting hit.

You must have longer legs than me. :lol: :lol: :lol:
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kaz67
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Post by kaz67 » Mon Mar 14, 2005 2:15 pm

i'm afraid i cannot respond to that in case folk realise how tall i am :wink: :wink:
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popo
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Post by popo » Mon Mar 14, 2005 2:56 pm

Or they might think I'm a midget. :wink: :lol: :lol: :lol: :lol:
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Post by Muzozavr » Mon Jan 23, 2012 7:48 pm

Also did it the selfdestruct way, though differently. My solution is very easy on the timing, BTW. Great puzzle, too.

I knew about the "overload" glitch but never thought about applying it here. Very smart, Malc!
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