New Level - Stinky's Thinker Stinker

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Lillian
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New Level - Stinky's Thinker Stinker

Post by Lillian » Fri Feb 03, 2006 11:25 am

May be a bit of a stinker - until you work out what goes where :twisted:

Enjoy :D
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Lillie
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kiki
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Post by kiki » Fri Feb 03, 2006 1:41 pm

:D :D :D Hi Lillie. It was an ace stinker, But once I got the barrel thing worked out it went like clock work all the way to the exit, Fabo level, with Kazza's beautiful; texture. Thanks. :D :D :D
Keeks
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kaz67
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Post by kaz67 » Fri Feb 03, 2006 2:51 pm

I tried this - i tried that .. so it HAD to be t'other :wink:

Very enjoyable to figure out and a satisfying leap to the exit 8)

Next please :P

Thanks

Kazza :) :)
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Salin
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Post by Salin » Fri Feb 03, 2006 3:50 pm

I cannot believe I figured it out so soon :shock: :shock: :shock:

Very funny, tricky and fun again!

Thanks, more please :lol: :lol:
Inger
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Lutz
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Post by Lutz » Fri Feb 03, 2006 3:52 pm

As well a thinker and a stinker. I had lots of fun trying this and that and finally finding a way to keep the gates open. Thanks for a terrific level, Lillie :D
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Liz Mayhew
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Post by Liz Mayhew » Fri Feb 03, 2006 4:27 pm

A fabulous puzzle with a fabulous look!

This took quite a few tries, and by a process of elimination (mostly poor ol' Stinky getting eliminated :lol: ) I got to the solution.

Very enjoyable to work out. :D 8) :D
Lizzie

To err is human,
To arr is pirate!
drushing
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Post by drushing » Sat Feb 04, 2006 5:16 am

Sweet looking level! After many tries finally got everything going and in the right place so Stinky could make it home! Thanks for the challenge, Lillie!
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wonderlandlover
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Post by wonderlandlover » Sat Feb 04, 2006 5:43 am

How could something so pretty, be such a stinker? Very much a thinker, but enjoyable to work out. It took a while to figure out the correct way, and to get some timing down.

Loved the challenge!
Lisa
Will I ever be able to play again?
malcdelsol
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Post by malcdelsol » Sat Feb 04, 2006 11:39 am

Hi Lillian,

This is just the sort of level that I enjoy :lol:

Well thought out 'Stinker' :roll:

Thanks,


Malcdelsol 8)
(Lord & husband of Lady IDJIT)
Davimad
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Post by Davimad » Sat Feb 04, 2006 2:55 pm

Took me a while to work this one out Lilo, got it in the end but poor ol' Stinky ain't talking to me now. :shock: :lol: :lol: :lol:

Hope I get lucky with some other Stinker levels today. :wink:
Minnie. (Polly's big sis)

Image Thanks to Kymmie.
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bob roest
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Post by bob roest » Sun Feb 05, 2006 2:36 am

When I realized the blue wasn't moving I knew what had to be done. Doing it in the right order was a different matter! I got blown up and rolled over a few times but we persevered and made it out with all the coins! Thanks Lillie,
bob
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Gen
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Post by Gen » Thu Feb 09, 2006 12:31 am

Help please. I can get the generator started. How do I get rid of the spirit without Stinky getting blown up or gated? Thanks.
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Loirae
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Post by Loirae » Thu Feb 09, 2006 9:03 am

Goodness! getting those blues to go when I wanted was awful until I remembered my own level about pushing moving boulders. Der doy!

then the gates didn't close on me any more!
Loirae
Lillian
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Post by Lillian » Thu Feb 09, 2006 9:53 am

Gen wrote:Help please. I can get the generator started. How do I get rid of the spirit without Stinky getting blown up or gated? Thanks.
Hi Gen - here is some help hon :D

Once the Gen starts you should have 2 blue sphere's in the centre of the main section. Bring the icecube through to that section and place it above sphere 2 in the screenshot. Then push sphere 1 up and to the left so it circles the timer switches. One circling sphere doesn't keep the gates fully open so you have to then move the icecube and push sphere 2 up and left so that both sphere's are circling (be careful to try and keep them the same distance apart). The barrel in the small bottom section is for the spirit at the top of the level (be careful :twisted: )

Hope that helps :D
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Lillie
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Gen
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Post by Gen » Thu Feb 09, 2006 11:48 pm

What a neat level, Lillie! I really like how this one worked out. Thanks for the help. Before that, I had Stinky cussing me out for putting him in so much danger. That was fun, thanks for all that and the help too! :D
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amy25
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Post by amy25 » Fri Feb 10, 2006 1:14 am

That was a neat level! I had been trying to figure this one out but had also been trying to get all the other stinker levels done of everybody else's! Looked great! The first time finishing, I was missing a bonus coin, but found it and went home with gold the second time around!
If you want to be somebody, if you want to go somewhere, you have to wake up and pay attention.
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Amadeus!
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Post by Amadeus! » Fri Feb 10, 2006 9:34 am

Lillie, it was a great pleasure to unravel each mystery! :D
And believe me, I did everything wrong.
Some of my brain-storms came while I wasn't playing.
I can always glimpse a master at work behind the
clean landscape and carefully laid out design.
Nothing left over, everything was utilized.
This is the type of level I love to play! :wink:
And Kazza's pink textures looked fabulous!

Thank you!
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